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+/**
+ * @file llprogressbar.h
+ * @brief LLProgressBar class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2007, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlife.com/developers/opensource/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlife.com/developers/opensource/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPROGRESSBAR_H
+#define LL_LLPROGRESSBAR_H
+
+#include "llview.h"
+#include "llframetimer.h"
+
+class LLProgressBar
+ : public LLView
+{
+public:
+ LLProgressBar(const std::string& name, const LLRect &rect);
+ virtual ~LLProgressBar();
+
+ void setPercent(const F32 percent);
+
+ void setImageBar(const std::string &bar_name);
+ void setImageShadow(const std::string &shadow_name);
+
+ void setColorBar(const LLColor4 &c);
+ void setColorBar2(const LLColor4 &c);
+ void setColorShadow(const LLColor4 &c);
+ void setColorBackground(const LLColor4 &c);
+
+ static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
+
+ /*virtual*/ void draw();
+
+protected:
+ F32 mPercentDone;
+
+ LLPointer<LLImageGL> mImageBar;
+ //LLUUID mImageBarID;
+ //LLString mImageBarName;
+ LLColor4 mColorBar;
+ LLColor4 mColorBar2;
+
+ LLPointer<LLImageGL> mImageShadow;
+ //LLUUID mImageShadowID;
+ //LLString mImageShadowName;
+ LLColor4 mColorShadow;
+ LLColor4 mColorBackground;
+};
+
+#endif // LL_LLPROGRESSBAR_H