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+/**
+* @file llnotificationtemplate.h
+* @brief Description of notification contents
+* @author Q (with assistance from Richard and Coco)
+*
+* $LicenseInfo:firstyear=2008&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2010, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#ifndef LL_LLNOTIFICATION_TEMPLATE_H
+#define LL_LLNOTIFICATION_TEMPLATE_H
+
+//#include <string>
+//#include <list>
+//#include <vector>
+//#include <map>
+//#include <set>
+//#include <iomanip>
+//#include <sstream>
+//
+//#include <boost/utility.hpp>
+//#include <boost/shared_ptr.hpp>
+//#include <boost/enable_shared_from_this.hpp>
+//#include <boost/type_traits.hpp>
+//
+//// we want to minimize external dependencies, but this one is important
+//#include "llsd.h"
+//
+//// and we need this to manage the notification callbacks
+//#include "llevents.h"
+//#include "llfunctorregistry.h"
+//#include "llpointer.h"
+#include "llinitparam.h"
+//#include "llnotificationslistener.h"
+//#include "llnotificationptr.h"
+//#include "llcachename.h"
+#include "llnotifications.h"
+
+
+typedef boost::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
+
+// This is the class of object read from the XML file (notifications.xml,
+// from the appropriate local language directory).
+struct LLNotificationTemplate
+{
+ struct GlobalString : public LLInitParam::Block<GlobalString>
+ {
+ Mandatory<std::string> name,
+ value;
+
+ GlobalString()
+ : name("name"),
+ value("value")
+ {}
+ };
+
+ struct UniquenessContext : public LLInitParam::Block<UniquenessContext>
+ {
+ Mandatory<std::string> key;
+
+ UniquenessContext()
+ : key("key")
+ {}
+
+ };
+
+ struct UniquenessConstraint : public LLInitParam::Block<UniquenessConstraint>
+ {
+ private:
+ // this idiom allows
+ // <notification unique="true">
+ // as well as
+ // <notification> <unique> <context key=""/> </unique>...
+ Optional<bool> dummy_val;
+ public:
+ Multiple<UniquenessContext> contexts;
+
+ UniquenessConstraint()
+ : contexts("context"),
+ dummy_val("")
+ {}
+ };
+
+ // Templates are used to define common form types, such as OK/Cancel dialogs, etc.
+
+ struct Template : public LLInitParam::Block<Template>
+ {
+ Mandatory<std::string> name;
+ Mandatory<LLNotificationForm::Params> form;
+
+ Template()
+ : name("name"),
+ form("form")
+ {}
+ };
+
+ // Reference a template to use its form elements
+ struct TemplateRef : public LLInitParam::Block<TemplateRef>
+ {
+ Mandatory<std::string> name;
+ Optional<std::string> yes_text,
+ no_text,
+ cancel_text,
+ ignore_text;
+
+ TemplateRef()
+ : name("name"),
+ yes_text("yestext"),
+ no_text("notext"),
+ cancel_text("canceltext"),
+ ignore_text("ignoretext")
+ {}
+ };
+
+ struct URL : public LLInitParam::Block<URL>
+ {
+ Mandatory<S32> option;
+ Mandatory<std::string> value;
+ Optional<std::string> target;
+ Ignored name;
+
+ URL()
+ : option("option", -1),
+ value("value"),
+ target("target", "_blank"),
+ name("name")
+ {}
+ };
+
+ struct FormRef : public LLInitParam::Choice<FormRef>
+ {
+ Alternative<LLNotificationForm::Params> form;
+ Alternative<TemplateRef> form_template;
+
+ FormRef()
+ : form("form"),
+ form_template("usetemplate")
+ {}
+ };
+
+ struct Params : public LLInitParam::Block<Params>
+ {
+ Mandatory<std::string> name;
+ Optional<bool> persist;
+ Optional<std::string> functor,
+ icon,
+ label,
+ sound,
+ type,
+ value;
+ Optional<U32> duration;
+ Optional<S32> expire_option;
+ Optional<URL> url;
+ Optional<UniquenessConstraint> unique;
+ Optional<FormRef> form_ref;
+ Optional<ENotificationPriority,
+ NotificationPriorityValues> priority;
+
+
+ Params()
+ : name("name"),
+ persist("persist", false),
+ functor("functor"),
+ icon("icon"),
+ label("label"),
+ priority("priority"),
+ sound("sound"),
+ type("type"),
+ value("value"),
+ duration("duration"),
+ expire_option("expireOption", -1),
+ url("url"),
+ unique("unique"),
+ form_ref("")
+ {}
+
+ };
+
+ struct Notifications : public LLInitParam::Block<Notifications>
+ {
+ Multiple<GlobalString> strings;
+ Multiple<Template> templates;
+ Multiple<Params> notifications;
+
+ Notifications()
+ : strings("global"),
+ notifications("notification"),
+ templates("template")
+ {}
+ };
+
+ LLNotificationTemplate(const Params& p);
+ // the name of the notification -- the key used to identify it
+ // Ideally, the key should follow variable naming rules
+ // (no spaces or punctuation).
+ std::string mName;
+ // The type of the notification
+ // used to control which queue it's stored in
+ std::string mType;
+ // The text used to display the notification. Replaceable parameters
+ // are enclosed in square brackets like this [].
+ std::string mMessage;
+ // The label for the notification; used for
+ // certain classes of notification (those with a window and a window title).
+ // Also used when a notification pops up underneath the current one.
+ // Replaceable parameters can be used in the label.
+ std::string mLabel;
+ // The name of the icon image. This should include an extension.
+ std::string mIcon;
+ // This is the Highlander bit -- "There Can Be Only One"
+ // An outstanding notification with this bit set
+ // is updated by an incoming notification with the same name,
+ // rather than creating a new entry in the queue.
+ // (used for things like progress indications, or repeating warnings
+ // like "the grid is going down in N minutes")
+ bool mUnique;
+ // if we want to be unique only if a certain part of the payload is constant
+ // specify the field names for the payload. The notification will only be
+ // combined if all of the fields named in the context are identical in the
+ // new and the old notification; otherwise, the notification will be
+ // duplicated. This is to support suppressing duplicate offers from the same
+ // sender but still differentiating different offers. Example: Invitation to
+ // conference chat.
+ std::vector<std::string> mUniqueContext;
+ // If this notification expires automatically, this value will be
+ // nonzero, and indicates the number of seconds for which the notification
+ // will be valid (a teleport offer, for example, might be valid for
+ // 300 seconds).
+ U32 mExpireSeconds;
+ // if the offer expires, one of the options is chosen automatically
+ // based on its "value" parameter. This controls which one.
+ // If expireSeconds is specified, expireOption should also be specified.
+ U32 mExpireOption;
+ // if the notification contains a url, it's stored here (and replaced
+ // into the message where [_URL] is found)
+ std::string mURL;
+ // if there's a URL in the message, this controls which option visits
+ // that URL. Obsolete this and eliminate the buttons for affected
+ // messages when we allow clickable URLs in the UI
+ U32 mURLOption;
+
+ std::string mURLTarget;
+ //This is a flag that tells if the url needs to open externally dispite
+ //what the user setting is.
+
+ // does this notification persist across sessions? if so, it will be
+ // serialized to disk on first receipt and read on startup
+ bool mPersist;
+ // This is the name of the default functor, if present, to be
+ // used for the notification's callback. It is optional, and used only if
+ // the notification is constructed without an identified functor.
+ std::string mDefaultFunctor;
+ // The form data associated with a given notification (buttons, text boxes, etc)
+ LLNotificationFormPtr mForm;
+ // default priority for notifications of this type
+ ENotificationPriority mPriority;
+ // UUID of the audio file to be played when this notification arrives
+ // this is loaded as a name, but looked up to get the UUID upon template load.
+ // If null, it wasn't specified.
+ LLUUID mSoundEffect;
+};
+
+#endif //LL_LLNOTIFICATION_TEMPLATE_H
+