diff options
Diffstat (limited to 'indra/llui/llmenugl.h')
-rw-r--r-- | indra/llui/llmenugl.h | 236 |
1 files changed, 118 insertions, 118 deletions
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 72e041672a..51766afe85 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -89,17 +89,17 @@ protected: friend class LLUICtrlFactory; public: // LLView overrides - /*virtual*/ void onVisibilityChange(BOOL new_visibility); - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ void onVisibilityChange(bool new_visibility); + /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask); // LLUICtrl overrides /*virtual*/ void setValue(const LLSD& value); /*virtual*/ LLSD getValue() const; virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual bool handleAcceleratorKey(KEY key, MASK mask); LLColor4 getHighlightBgColor() { return mHighlightBackground.get(); } @@ -114,17 +114,17 @@ public: virtual U32 getNominalHeight( void ) const; // Marks item as not needing space for check marks or accelerator keys - virtual void setBriefItem(BOOL brief); - virtual BOOL isBriefItem() const; + virtual void setBriefItem(bool brief); + virtual bool isBriefItem() const; - virtual BOOL addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp); - void setAllowKeyRepeat(BOOL allow) { mAllowKeyRepeat = allow; } - BOOL getAllowKeyRepeat() const { return mAllowKeyRepeat; } + virtual bool addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp); + void setAllowKeyRepeat(bool allow) { mAllowKeyRepeat = allow; } + bool getAllowKeyRepeat() const { return mAllowKeyRepeat; } // change the label void setLabel( const LLStringExplicit& label ) { mLabel = label; } std::string getLabel( void ) const { return mLabel.getString(); } - virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); + virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text ); // Get the parent menu for this item virtual class LLMenuGL* getMenu() const; @@ -150,35 +150,35 @@ public: virtual void onCommit( void ); - virtual void setHighlight( BOOL highlight ); - virtual BOOL getHighlight() const { return mHighlight; } + virtual void setHighlight( bool highlight ); + virtual bool getHighlight() const { return mHighlight; } // determine if this represents an active sub-menu - virtual BOOL isActive( void ) const { return FALSE; } + virtual bool isActive( void ) const { return false; } // determine if this represents an open sub-menu - virtual BOOL isOpen( void ) const { return FALSE; } + virtual bool isOpen( void ) const { return false; } - virtual void setEnabledSubMenus(BOOL enable){}; + virtual void setEnabledSubMenus(bool enable){}; // LLView Functionality - virtual BOOL handleKeyHere( KEY key, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); + virtual bool handleKeyHere( KEY key, MASK mask ); + virtual bool handleMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleMouseUp( S32 x, S32 y, MASK mask ); + virtual bool handleScrollWheel( S32 x, S32 y, S32 clicks ); virtual void onMouseEnter(S32 x, S32 y, MASK mask); virtual void onMouseLeave(S32 x, S32 y, MASK mask); virtual void draw( void ); - BOOL getHover() const { return mGotHover; } + bool getHover() const { return mGotHover; } - void setDrawTextDisabled(BOOL disabled) { mDrawTextDisabled = disabled; } - BOOL getDrawTextDisabled() const { return mDrawTextDisabled; } + void setDrawTextDisabled(bool disabled) { mDrawTextDisabled = disabled; } + bool getDrawTextDisabled() const { return mDrawTextDisabled; } protected: - void setHover(BOOL hover) { mGotHover = hover; } + void setHover(bool hover) { mGotHover = hover; } // This function appends the character string representation of // the current accelerator key and mask to the provided string. @@ -207,19 +207,19 @@ protected: LLUIColor mHighlightBackground; LLUIColor mHighlightForeground; - BOOL mHighlight; + bool mHighlight; private: // Keyboard and mouse variables - BOOL mAllowKeyRepeat; - BOOL mGotHover; + bool mAllowKeyRepeat; + bool mGotHover; // If true, suppress normal space for check marks on the left and accelerator // keys on the right. - BOOL mBriefItem; + bool mBriefItem; // Font for this item const LLFontGL* mFont; - BOOL mDrawTextDisabled; + bool mDrawTextDisabled; KEY mJumpKey; }; @@ -241,9 +241,9 @@ public: LLMenuItemSeparatorGL(const LLMenuItemSeparatorGL::Params& p = LLMenuItemSeparatorGL::Params()); /*virtual*/ void draw( void ); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); virtual void buildDrawLabel(); @@ -288,8 +288,8 @@ public: virtual void onCommit( void ); - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); - virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual bool handleAcceleratorKey(KEY key, MASK mask); + virtual bool handleKeyHere(KEY key, MASK mask); //virtual void draw(); @@ -442,23 +442,23 @@ public: void parseChildXML(LLXMLNodePtr child, LLView* parent); // LLView Functionality - /*virtual*/ BOOL handleUnicodeCharHere( llwchar uni_char ); - /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask ); - /*virtual*/ BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); + /*virtual*/ bool handleUnicodeCharHere( llwchar uni_char ); + /*virtual*/ bool handleHover( S32 x, S32 y, MASK mask ); + /*virtual*/ bool handleScrollWheel( S32 x, S32 y, S32 clicks ); /*virtual*/ void draw( void ); /*virtual*/ void drawBackground(LLMenuItemGL* itemp, F32 alpha); - /*virtual*/ void setVisible(BOOL visible); + /*virtual*/ void setVisible(bool visible); /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0); /*virtual*/ void deleteAllChildren(); /*virtual*/ void removeChild( LLView* ctrl); - /*virtual*/ BOOL postBuild(); + /*virtual*/ bool postBuild(); virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual bool handleAcceleratorKey(KEY key, MASK mask); - LLMenuGL* findChildMenuByName(const std::string& name, BOOL recurse) const; + LLMenuGL* findChildMenuByName(const std::string& name, bool recurse) const; - BOOL clearHoverItem(); + bool clearHoverItem(); // return the name label const std::string& getLabel( void ) const { return mLabel.getString(); } @@ -467,37 +467,37 @@ public: // background colors void setBackgroundColor( const LLUIColor& color ) { mBackgroundColor = color; } const LLUIColor& getBackgroundColor() const { return mBackgroundColor; } - void setBackgroundVisible( BOOL b ) { mBgVisible = b; } - void setCanTearOff(BOOL tear_off); + void setBackgroundVisible( bool b ) { mBgVisible = b; } + void setCanTearOff(bool tear_off); // add a separator to this menu - virtual BOOL addSeparator(); + virtual bool addSeparator(); // for branching menu items, bring sub menus up to root level of menu hierarchy virtual void updateParent( LLView* parentp ); // setItemEnabled() - pass the name and the enable flag for a - // menu item. TRUE will make sure it's enabled, FALSE will disable + // menu item. true will make sure it's enabled, false will disable // it. - void setItemEnabled( const std::string& name, BOOL enable ); + void setItemEnabled( const std::string& name, bool enable ); // propagate message to submenus - void setEnabledSubMenus(BOOL enable); + void setEnabledSubMenus(bool enable); - void setItemVisible( const std::string& name, BOOL visible); + void setItemVisible( const std::string& name, bool visible); void setItemLabel(const std::string &name, const std::string &label); // sets the left,bottom corner of menu, useful for popups void setLeftAndBottom(S32 left, S32 bottom); - virtual BOOL handleJumpKey(KEY key); + virtual bool handleJumpKey(KEY key); - virtual BOOL jumpKeysActive(); + virtual bool jumpKeysActive(); - virtual BOOL isOpen(); + virtual bool isOpen(); - void needsArrange() { mNeedsArrange = TRUE; } + void needsArrange() { mNeedsArrange = true; } // Shape this menu to fit the current state of the children, and // adjust the child rects to fit. This is called automatically // when you add items. *FIX: We may need to deal with visibility @@ -520,8 +520,8 @@ public: LLMenuItemGL* getItem(std::string name); LLMenuItemGL* getHighlightedItem(); - LLMenuItemGL* highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); - LLMenuItemGL* highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); + LLMenuItemGL* highlightNextItem(LLMenuItemGL* cur_item, bool skip_disabled = true); + LLMenuItemGL* highlightPrevItem(LLMenuItemGL* cur_item, bool skip_disabled = true); void buildDrawLabels(); void createJumpKeys(); @@ -530,37 +530,37 @@ public: static void showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y, S32 mouse_x = 0, S32 mouse_y = 0); // Whether to drop shadow menu bar - void setDropShadowed( const BOOL shadowed ); + void setDropShadowed( const bool shadowed ); void setParentMenuItem( LLMenuItemGL* parent_menu_item ) { mParentMenuItem = parent_menu_item->getHandle(); } LLMenuItemGL* getParentMenuItem() const { return dynamic_cast<LLMenuItemGL*>(mParentMenuItem.get()); } - void setTornOff(BOOL torn_off); - BOOL getTornOff() { return mTornOff; } + void setTornOff(bool torn_off); + bool getTornOff() { return mTornOff; } - BOOL getCanTearOff() { return mTearOffItem != NULL; } + bool getCanTearOff() { return mTearOffItem != NULL; } KEY getJumpKey() const { return mJumpKey; } void setJumpKey(KEY key) { mJumpKey = key; } - static void setKeyboardMode(BOOL mode) { sKeyboardMode = mode; } - static BOOL getKeyboardMode() { return sKeyboardMode; } + static void setKeyboardMode(bool mode) { sKeyboardMode = mode; } + static bool getKeyboardMode() { return sKeyboardMode; } S32 getShortcutPad() { return mShortcutPad; } bool scrollItems(EScrollingDirection direction); - BOOL isScrollable() const { return mScrollable; } + bool isScrollable() const { return mScrollable; } static class LLMenuHolderGL* sMenuContainer; void resetScrollPositionOnShow(bool reset_scroll_pos) { mResetScrollPositionOnShow = reset_scroll_pos; } bool isScrollPositionOnShowReset() { return mResetScrollPositionOnShow; } - void setAlwaysShowMenu(BOOL show) { mAlwaysShowMenu = show; } - BOOL getAlwaysShowMenu() { return mAlwaysShowMenu; } + void setAlwaysShowMenu(bool show) { mAlwaysShowMenu = show; } + bool getAlwaysShowMenu() { return mAlwaysShowMenu; } // add a context menu branch - BOOL appendContextSubMenu(LLMenuGL *menu); + bool appendContextSubMenu(LLMenuGL *menu); const LLFontGL *getFont() const { return mFont; } @@ -568,10 +568,10 @@ public: void createSpilloverBranch(); void cleanupSpilloverBranch(); // Add the menu item to this menu. - virtual BOOL append( LLMenuItemGL* item ); + virtual bool append( LLMenuItemGL* item ); // add a menu - this will create a cascading menu - virtual BOOL appendMenu( LLMenuGL* menu ); + virtual bool appendMenu( LLMenuGL* menu ); // Used in LLContextMenu and in LLTogleableMenu // to add an item of context menu branch @@ -591,10 +591,10 @@ public: S32 mMouseVelY; U32 mMaxScrollableItems; U32 mPreferredWidth; - BOOL mHorizontalLayout; - BOOL mScrollable; - BOOL mKeepFixedSize; - BOOL mNeedsArrange; + bool mHorizontalLayout; + bool mScrollable; + bool mKeepFixedSize; + bool mNeedsArrange; // Font for top menu items only const LLFontGL* mFont; @@ -603,24 +603,24 @@ private: static LLColor4 sDefaultBackgroundColor; - static BOOL sKeyboardMode; + static bool sKeyboardMode; - BOOL mAlwaysShowMenu; + bool mAlwaysShowMenu; LLUIColor mBackgroundColor; - BOOL mBgVisible; + bool mBgVisible; LLHandle<LLView> mParentMenuItem; LLUIString mLabel; - BOOL mDropShadowed; // Whether to drop shadow + bool mDropShadowed; // Whether to drop shadow bool mHasSelection; LLFrameTimer mFadeTimer; LLTimer mScrollItemsTimer; - BOOL mTornOff; + bool mTornOff; class LLMenuItemTearOffGL* mTearOffItem; class LLMenuItemBranchGL* mSpilloverBranch; LLMenuGL* mSpilloverMenu; KEY mJumpKey; - BOOL mCreateJumpKeys; + bool mCreateJumpKeys; S32 mShortcutPad; bool mResetScrollPositionOnShow; }; // end class LLMenuGL @@ -648,47 +648,47 @@ protected: public: virtual ~LLMenuItemBranchGL(); - virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); + virtual bool handleMouseUp(S32 x, S32 y, MASK mask); virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual bool handleAcceleratorKey(KEY key, MASK mask); // check if we've used these accelerators already - virtual BOOL addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp); + virtual bool addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp); // called to rebuild the draw label virtual void buildDrawLabel( void ); virtual void onCommit( void ); - virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); + virtual bool handleKey(KEY key, MASK mask, bool called_from_parent); + virtual bool handleUnicodeChar(llwchar uni_char, bool called_from_parent); // set the hover status (called by it's menu) and if the object is // active. This is used for behavior transfer. - virtual void setHighlight( BOOL highlight ); + virtual void setHighlight( bool highlight ); - virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual bool handleKeyHere(KEY key, MASK mask); - virtual BOOL isActive() const; + virtual bool isActive() const; - virtual BOOL isOpen() const; + virtual bool isOpen() const; LLMenuGL* getBranch() const { return (LLMenuGL*)mBranchHandle.get(); } virtual void updateBranchParent( LLView* parentp ); // LLView Functionality - virtual void onVisibilityChange( BOOL curVisibilityIn ); + virtual void onVisibilityChange( bool curVisibilityIn ); virtual void draw(); - virtual void setEnabledSubMenus(BOOL enabled) { if (getBranch()) getBranch()->setEnabledSubMenus(enabled); } + virtual void setEnabledSubMenus(bool enabled) { if (getBranch()) getBranch()->setEnabledSubMenus(enabled); } virtual void openMenu(); - virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; - virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; + virtual LLView* getChildView(const std::string& name, bool recurse = true) const; + virtual LLView* findChildView(const std::string& name, bool recurse = true) const; private: LLHandle<LLView> mBranchHandle; @@ -721,14 +721,14 @@ public: // LLView Functionality // can't set visibility directly, must call show or hide - virtual void setVisible (BOOL visible); + virtual void setVisible (bool visible); virtual void show (S32 x, S32 y, LLView* spawning_view = NULL); virtual void hide (); - virtual BOOL handleHover ( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseUp ( S32 x, S32 y, MASK mask ); + virtual bool handleHover ( S32 x, S32 y, MASK mask ); + virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleRightMouseUp ( S32 x, S32 y, MASK mask ); virtual bool addChild (LLView* view, S32 tab_group = 0); @@ -738,7 +738,7 @@ public: void setSpawningView(LLHandle<LLView> spawning_view) { mSpawningViewHandle = spawning_view; } protected: - BOOL mHoveredAnyItem; + bool mHoveredAnyItem; LLMenuItemGL* mHoverItem; LLRootHandle<LLContextMenu> mHandle; LLHandle<LLView> mSpawningViewHandle; @@ -767,7 +767,7 @@ public: virtual void onCommit( void ); LLContextMenu* getBranch() { return mBranch.get(); } - void setHighlight( BOOL highlight ); + void setHighlight( bool highlight ); protected: void showSubMenu(); @@ -790,29 +790,29 @@ public: LLMenuBarGL( const Params& p ); virtual ~LLMenuBarGL(); - /*virtual*/ BOOL handleAcceleratorKey(KEY key, MASK mask); - /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); - /*virtual*/ BOOL handleJumpKey(KEY key); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleAcceleratorKey(KEY key, MASK mask); + /*virtual*/ bool handleKeyHere(KEY key, MASK mask); + /*virtual*/ bool handleJumpKey(KEY key); + /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); /*virtual*/ void draw(); - /*virtual*/ BOOL jumpKeysActive(); + /*virtual*/ bool jumpKeysActive(); // add a vertical separator to this menu - virtual BOOL addSeparator(); + virtual bool addSeparator(); // LLView Functionality - virtual BOOL handleHover( S32 x, S32 y, MASK mask ); + virtual bool handleHover( S32 x, S32 y, MASK mask ); // Returns x position of rightmost child, usually Help menu S32 getRightmostMenuEdge(); - void resetMenuTrigger() { mAltKeyTrigger = FALSE; } + void resetMenuTrigger() { mAltKeyTrigger = false; } private: // add a menu - this will create a drop down menu. - virtual BOOL appendMenu( LLMenuGL* menu ); + virtual bool appendMenu( LLMenuGL* menu ); // rearrange the child rects so they fit the shape of the menu // bar. virtual void arrange( void ); @@ -820,7 +820,7 @@ private: void checkMenuTrigger(); std::list <LLMenuKeyboardBinding*> mAccelerators; - BOOL mAltKeyTrigger; + bool mAltKeyTrigger; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -836,22 +836,22 @@ public: LLMenuHolderGL(const Params& p); virtual ~LLMenuHolderGL() {} - virtual BOOL hideMenus(); - void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); - void setCanHide(BOOL can_hide) { mCanHide = can_hide; } + virtual bool hideMenus(); + void reshape(S32 width, S32 height, bool called_from_parent = true); + void setCanHide(bool can_hide) { mCanHide = can_hide; } // LLView functionality virtual void draw(); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); // Close context menus on right mouse up not handled by menus. - /*virtual*/ BOOL handleRightMouseUp( S32 x, S32 y, MASK mask ); + /*virtual*/ bool handleRightMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); + virtual bool handleKey(KEY key, MASK mask, bool called_from_parent); virtual const LLRect getMenuRect() const { return getLocalRect(); } LLView*const getVisibleMenu() const; - virtual BOOL hasVisibleMenu() const {return getVisibleMenu() != NULL;} + virtual bool hasVisibleMenu() const {return getVisibleMenu() != NULL;} static void setActivatedItem(LLMenuItemGL* item); @@ -863,7 +863,7 @@ private: static LLHandle<LLView> sItemLastSelectedHandle; static LLFrameTimer sItemActivationTimer; - BOOL mCanHide; + bool mCanHide; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -881,8 +881,8 @@ public: virtual void draw(void); virtual void onFocusReceived(); virtual void onFocusLost(); - virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); - virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual bool handleUnicodeChar(llwchar uni_char, bool called_from_parent); + virtual bool handleKeyHere(KEY key, MASK mask); virtual void translate(S32 x, S32 y); void updateSize(); |