diff options
Diffstat (limited to 'indra/llui/llmenugl.h')
-rw-r--r-- | indra/llui/llmenugl.h | 1248 |
1 files changed, 624 insertions, 624 deletions
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index fdbfb38474..e8d6043e54 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -1,25 +1,25 @@ -/** +/** * @file llmenugl.h * @brief Declaration of the opengl based menu system. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -45,183 +45,183 @@ extern S32 MENU_BAR_WIDTH; class LLMenuKeyboardBinding { public: - KEY mKey; - MASK mMask; + KEY mKey; + MASK mMask; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLMenuItemGL // -// The LLMenuItemGL represents a single menu item in a menu. +// The LLMenuItemGL represents a single menu item in a menu. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLMenuItemGL: public LLUICtrl, public ll::ui::SearchableControl { public: - struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> - { - Optional<std::string> shortcut; - Optional<KEY> jump_key; - Optional<bool> use_mac_ctrl, - allow_key_repeat; - - Ignored rect, - left, - top, - right, - bottom, - width, - height, - bottom_delta, - left_delta; - - Optional<LLUIColor> enabled_color, - disabled_color, - highlight_bg_color, - highlight_fg_color; - - - Params(); - }; + struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> + { + Optional<std::string> shortcut; + Optional<KEY> jump_key; + Optional<bool> use_mac_ctrl, + allow_key_repeat; + + Ignored rect, + left, + top, + right, + bottom, + width, + height, + bottom_delta, + left_delta; + + Optional<LLUIColor> enabled_color, + disabled_color, + highlight_bg_color, + highlight_fg_color; + + + Params(); + }; protected: - LLMenuItemGL(const Params&); - friend class LLUICtrlFactory; + LLMenuItemGL(const Params&); + friend class LLUICtrlFactory; public: - // LLView overrides - /*virtual*/ void onVisibilityChange(BOOL new_visibility); - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); - - // LLUICtrl overrides - /*virtual*/ void setValue(const LLSD& value); - /*virtual*/ LLSD getValue() const; - - virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); - - LLColor4 getHighlightBgColor() { return mHighlightBackground.get(); } - - void setJumpKey(KEY key); - KEY getJumpKey() const { return mJumpKey; } - - // set the font used by this item. - void setFont(const LLFontGL* font) { mFont = font; } - const LLFontGL* getFont() const { return mFont; } - - // returns the height in pixels for the current font. - virtual U32 getNominalHeight( void ) const; - - // Marks item as not needing space for check marks or accelerator keys - virtual void setBriefItem(BOOL brief); - virtual BOOL isBriefItem() const; - - virtual BOOL addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp); - void setAllowKeyRepeat(BOOL allow) { mAllowKeyRepeat = allow; } - BOOL getAllowKeyRepeat() const { return mAllowKeyRepeat; } - - // change the label - void setLabel( const LLStringExplicit& label ) { mLabel = label; } - std::string getLabel( void ) const { return mLabel.getString(); } - virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); - - // Get the parent menu for this item - virtual class LLMenuGL* getMenu() const; - - // returns the normal width of this control in pixels - this is - // used for calculating the widest item, as well as for horizontal - // arrangement. - virtual U32 getNominalWidth( void ) const; - - // buildDrawLabel() - constructs the string used during the draw() - // function. This reduces the overall string manipulation, but can - // lead to visual errors if the state of the object changes - // without the knowledge of the menu item. For example, if a - // boolean being watched is changed outside of the menu item's - // onCommit() function, the draw buffer will not be updated and will - // reflect the wrong value. If this ever becomes an issue, there - // are ways to fix this. - // Returns the enabled state of the item. - virtual void buildDrawLabel( void ); - - // for branching menu items, bring sub menus up to root level of menu hierarchy - virtual void updateBranchParent( LLView* parentp ){}; - - virtual void onCommit( void ); - - virtual void setHighlight( BOOL highlight ); - virtual BOOL getHighlight() const { return mHighlight; } - - // determine if this represents an active sub-menu - virtual BOOL isActive( void ) const { return FALSE; } - - // determine if this represents an open sub-menu - virtual BOOL isOpen( void ) const { return FALSE; } - - virtual void setEnabledSubMenus(BOOL enable){}; - - // LLView Functionality - virtual BOOL handleKeyHere( KEY key, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); - - virtual void onMouseEnter(S32 x, S32 y, MASK mask); - virtual void onMouseLeave(S32 x, S32 y, MASK mask); - - virtual void draw( void ); - - BOOL getHover() const { return mGotHover; } - - void setDrawTextDisabled(BOOL disabled) { mDrawTextDisabled = disabled; } - BOOL getDrawTextDisabled() const { return mDrawTextDisabled; } + // LLView overrides + /*virtual*/ void onVisibilityChange(BOOL new_visibility); + /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); + + // LLUICtrl overrides + /*virtual*/ void setValue(const LLSD& value); + /*virtual*/ LLSD getValue() const; + + virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; + virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + + LLColor4 getHighlightBgColor() { return mHighlightBackground.get(); } + + void setJumpKey(KEY key); + KEY getJumpKey() const { return mJumpKey; } + + // set the font used by this item. + void setFont(const LLFontGL* font) { mFont = font; } + const LLFontGL* getFont() const { return mFont; } + + // returns the height in pixels for the current font. + virtual U32 getNominalHeight( void ) const; + + // Marks item as not needing space for check marks or accelerator keys + virtual void setBriefItem(BOOL brief); + virtual BOOL isBriefItem() const; + + virtual BOOL addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp); + void setAllowKeyRepeat(BOOL allow) { mAllowKeyRepeat = allow; } + BOOL getAllowKeyRepeat() const { return mAllowKeyRepeat; } + + // change the label + void setLabel( const LLStringExplicit& label ) { mLabel = label; } + std::string getLabel( void ) const { return mLabel.getString(); } + virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); + + // Get the parent menu for this item + virtual class LLMenuGL* getMenu() const; + + // returns the normal width of this control in pixels - this is + // used for calculating the widest item, as well as for horizontal + // arrangement. + virtual U32 getNominalWidth( void ) const; + + // buildDrawLabel() - constructs the string used during the draw() + // function. This reduces the overall string manipulation, but can + // lead to visual errors if the state of the object changes + // without the knowledge of the menu item. For example, if a + // boolean being watched is changed outside of the menu item's + // onCommit() function, the draw buffer will not be updated and will + // reflect the wrong value. If this ever becomes an issue, there + // are ways to fix this. + // Returns the enabled state of the item. + virtual void buildDrawLabel( void ); + + // for branching menu items, bring sub menus up to root level of menu hierarchy + virtual void updateBranchParent( LLView* parentp ){}; + + virtual void onCommit( void ); + + virtual void setHighlight( BOOL highlight ); + virtual BOOL getHighlight() const { return mHighlight; } + + // determine if this represents an active sub-menu + virtual BOOL isActive( void ) const { return FALSE; } + + // determine if this represents an open sub-menu + virtual BOOL isOpen( void ) const { return FALSE; } + + virtual void setEnabledSubMenus(BOOL enable){}; + + // LLView Functionality + virtual BOOL handleKeyHere( KEY key, MASK mask ); + virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); + virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); + + virtual void onMouseEnter(S32 x, S32 y, MASK mask); + virtual void onMouseLeave(S32 x, S32 y, MASK mask); + + virtual void draw( void ); + + BOOL getHover() const { return mGotHover; } + + void setDrawTextDisabled(BOOL disabled) { mDrawTextDisabled = disabled; } + BOOL getDrawTextDisabled() const { return mDrawTextDisabled; } protected: - void setHover(BOOL hover) { mGotHover = hover; } + void setHover(BOOL hover) { mGotHover = hover; } - // This function appends the character string representation of - // the current accelerator key and mask to the provided string. - void appendAcceleratorString( std::string& st ) const; + // This function appends the character string representation of + // the current accelerator key and mask to the provided string. + void appendAcceleratorString( std::string& st ) const; - virtual std::string _getSearchText() const - { - return mLabel.getString(); - } + virtual std::string _getSearchText() const + { + return mLabel.getString(); + } protected: - KEY mAcceleratorKey; - MASK mAcceleratorMask; - // mLabel contains the actual label specified by the user. - LLUIString mLabel; - - // The draw labels contain some of the labels that we draw during - // the draw() routine. This optimizes away some of the string - // manipulation. - LLUIString mDrawBoolLabel; - LLUIString mDrawAccelLabel; - LLUIString mDrawBranchLabel; - - LLUIColor mEnabledColor; - LLUIColor mDisabledColor; - LLUIColor mHighlightBackground; - LLUIColor mHighlightForeground; - - BOOL mHighlight; + KEY mAcceleratorKey; + MASK mAcceleratorMask; + // mLabel contains the actual label specified by the user. + LLUIString mLabel; + + // The draw labels contain some of the labels that we draw during + // the draw() routine. This optimizes away some of the string + // manipulation. + LLUIString mDrawBoolLabel; + LLUIString mDrawAccelLabel; + LLUIString mDrawBranchLabel; + + LLUIColor mEnabledColor; + LLUIColor mDisabledColor; + LLUIColor mHighlightBackground; + LLUIColor mHighlightForeground; + + BOOL mHighlight; private: - // Keyboard and mouse variables - BOOL mAllowKeyRepeat; - BOOL mGotHover; + // Keyboard and mouse variables + BOOL mAllowKeyRepeat; + BOOL mGotHover; - // If true, suppress normal space for check marks on the left and accelerator - // keys on the right. - BOOL mBriefItem; + // If true, suppress normal space for check marks on the left and accelerator + // keys on the right. + BOOL mBriefItem; - // Font for this item - const LLFontGL* mFont; - BOOL mDrawTextDisabled; + // Font for this item + const LLFontGL* mFont; + BOOL mDrawTextDisabled; - KEY mJumpKey; + KEY mJumpKey; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -232,22 +232,22 @@ private: class LLMenuItemSeparatorGL : public LLMenuItemGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> - { + struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> + { Optional<EnableCallbackParam > on_visible; Params(); - }; + }; LLMenuItemSeparatorGL(const LLMenuItemSeparatorGL::Params& p = LLMenuItemSeparatorGL::Params()); - /*virtual*/ void draw( void ); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ void draw( void ); + /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); virtual void buildDrawLabel(); - /*virtual*/ U32 getNominalHeight( void ) const; + /*virtual*/ U32 getNominalHeight( void ) const; private: enable_signal_t mVisibleSignal; @@ -263,49 +263,49 @@ private: class LLMenuItemCallGL : public LLMenuItemGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> - { - Optional<EnableCallbackParam > on_enable; - Optional<CommitCallbackParam > on_click; - Optional<EnableCallbackParam > on_visible; - Params() - : on_enable("on_enable"), - on_click("on_click"), - on_visible("on_visible") - {} - }; + struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> + { + Optional<EnableCallbackParam > on_enable; + Optional<CommitCallbackParam > on_click; + Optional<EnableCallbackParam > on_visible; + Params() + : on_enable("on_enable"), + on_click("on_click"), + on_visible("on_visible") + {} + }; protected: - LLMenuItemCallGL(const Params&); - friend class LLUICtrlFactory; - void updateEnabled( void ); - void updateVisible( void ); + LLMenuItemCallGL(const Params&); + friend class LLUICtrlFactory; + void updateEnabled( void ); + void updateVisible( void ); public: - void initFromParams(const Params& p); - - // called to rebuild the draw label - virtual void buildDrawLabel( void ); - - virtual void onCommit( void ); - - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); - virtual BOOL handleKeyHere(KEY key, MASK mask); - - //virtual void draw(); - - boost::signals2::connection setClickCallback( const commit_signal_t::slot_type& cb ) - { - return setCommitCallback(cb); - } - - boost::signals2::connection setEnableCallback( const enable_signal_t::slot_type& cb ) - { - return mEnableSignal.connect(cb); - } - + void initFromParams(const Params& p); + + // called to rebuild the draw label + virtual void buildDrawLabel( void ); + + virtual void onCommit( void ); + + virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual BOOL handleKeyHere(KEY key, MASK mask); + + //virtual void draw(); + + boost::signals2::connection setClickCallback( const commit_signal_t::slot_type& cb ) + { + return setCommitCallback(cb); + } + + boost::signals2::connection setEnableCallback( const enable_signal_t::slot_type& cb ) + { + return mEnableSignal.connect(cb); + } + private: - enable_signal_t mEnableSignal; - enable_signal_t mVisibleSignal; + enable_signal_t mEnableSignal; + enable_signal_t mVisibleSignal; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -318,40 +318,40 @@ private: // EFFICIENT because it may need to be checked a lot. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLMenuItemCheckGL -: public LLMenuItemCallGL +class LLMenuItemCheckGL +: public LLMenuItemCallGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemCallGL::Params> - { - Optional<EnableCallbackParam > on_check; - Params() - : on_check("on_check") - {} - }; + struct Params : public LLInitParam::Block<Params, LLMenuItemCallGL::Params> + { + Optional<EnableCallbackParam > on_check; + Params() + : on_check("on_check") + {} + }; protected: - LLMenuItemCheckGL(const Params&); - friend class LLUICtrlFactory; + LLMenuItemCheckGL(const Params&); + friend class LLUICtrlFactory; public: - - void initFromParams(const Params& p); - - virtual void onCommit( void ); - - virtual void setValue(const LLSD& value); - virtual LLSD getValue() const; - - // called to rebuild the draw label - virtual void buildDrawLabel( void ); - - boost::signals2::connection setCheckCallback( const enable_signal_t::slot_type& cb ) - { - return mCheckSignal.connect(cb); - } - + + void initFromParams(const Params& p); + + virtual void onCommit( void ); + + virtual void setValue(const LLSD& value); + virtual LLSD getValue() const; + + // called to rebuild the draw label + virtual void buildDrawLabel( void ); + + boost::signals2::connection setCheckCallback( const enable_signal_t::slot_type& cb ) + { + return mCheckSignal.connect(cb); + } + private: - enable_signal_t mCheckSignal; + enable_signal_t mCheckSignal; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -368,199 +368,199 @@ private: // child widget registry struct MenuRegistry : public LLChildRegistry<MenuRegistry> { - LLSINGLETON_EMPTY_CTOR(MenuRegistry); + LLSINGLETON_EMPTY_CTOR(MenuRegistry); }; -class LLMenuGL -: public LLUICtrl +class LLMenuGL +: public LLUICtrl { public: - struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> - { - Optional<KEY> jump_key; - Optional<bool> horizontal_layout, - can_tear_off, - drop_shadow, - bg_visible, - create_jump_keys, - keep_fixed_size, - scrollable; - Optional<U32> max_scrollable_items; - Optional<U32> preferred_width; - Optional<LLUIColor> bg_color; - Optional<S32> shortcut_pad; - - Params() - : jump_key("jump_key", KEY_NONE), - horizontal_layout("horizontal_layout"), - can_tear_off("tear_off", false), - drop_shadow("drop_shadow", true), - bg_visible("bg_visible", true), - create_jump_keys("create_jump_keys", false), - keep_fixed_size("keep_fixed_size", false), - bg_color("bg_color", LLUIColorTable::instance().getColor( "MenuDefaultBgColor" )), - scrollable("scrollable", false), - max_scrollable_items("max_scrollable_items", U32_MAX), - preferred_width("preferred_width", U32_MAX), - shortcut_pad("shortcut_pad") - { - addSynonym(bg_visible, "opaque"); - addSynonym(bg_color, "color"); - addSynonym(can_tear_off, "can_tear_off"); - } - }; - - // my valid children are contained in MenuRegistry - typedef MenuRegistry child_registry_t; - - void initFromParams(const Params&); - - // textual artwork which menugl-imitators may want to match - static const std::string BOOLEAN_TRUE_PREFIX; - static const std::string BRANCH_SUFFIX; - static const std::string ARROW_UP; - static const std::string ARROW_DOWN; - - // for scrollable menus - typedef enum e_scrolling_direction - { - SD_UP = 0, - SD_DOWN = 1, - SD_BEGIN = 2, - SD_END = 3 - } EScrollingDirection; + struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> + { + Optional<KEY> jump_key; + Optional<bool> horizontal_layout, + can_tear_off, + drop_shadow, + bg_visible, + create_jump_keys, + keep_fixed_size, + scrollable; + Optional<U32> max_scrollable_items; + Optional<U32> preferred_width; + Optional<LLUIColor> bg_color; + Optional<S32> shortcut_pad; + + Params() + : jump_key("jump_key", KEY_NONE), + horizontal_layout("horizontal_layout"), + can_tear_off("tear_off", false), + drop_shadow("drop_shadow", true), + bg_visible("bg_visible", true), + create_jump_keys("create_jump_keys", false), + keep_fixed_size("keep_fixed_size", false), + bg_color("bg_color", LLUIColorTable::instance().getColor( "MenuDefaultBgColor" )), + scrollable("scrollable", false), + max_scrollable_items("max_scrollable_items", U32_MAX), + preferred_width("preferred_width", U32_MAX), + shortcut_pad("shortcut_pad") + { + addSynonym(bg_visible, "opaque"); + addSynonym(bg_color, "color"); + addSynonym(can_tear_off, "can_tear_off"); + } + }; + + // my valid children are contained in MenuRegistry + typedef MenuRegistry child_registry_t; + + void initFromParams(const Params&); + + // textual artwork which menugl-imitators may want to match + static const std::string BOOLEAN_TRUE_PREFIX; + static const std::string BRANCH_SUFFIX; + static const std::string ARROW_UP; + static const std::string ARROW_DOWN; + + // for scrollable menus + typedef enum e_scrolling_direction + { + SD_UP = 0, + SD_DOWN = 1, + SD_BEGIN = 2, + SD_END = 3 + } EScrollingDirection; protected: - LLMenuGL(const LLMenuGL::Params& p); - friend class LLUICtrlFactory; - // let branching menu items use my protected traversal methods - friend class LLMenuItemBranchGL; + LLMenuGL(const LLMenuGL::Params& p); + friend class LLUICtrlFactory; + // let branching menu items use my protected traversal methods + friend class LLMenuItemBranchGL; public: - virtual ~LLMenuGL( void ); - - void parseChildXML(LLXMLNodePtr child, LLView* parent); - - // LLView Functionality - /*virtual*/ BOOL handleUnicodeCharHere( llwchar uni_char ); - /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask ); - /*virtual*/ BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); - /*virtual*/ void draw( void ); - /*virtual*/ void drawBackground(LLMenuItemGL* itemp, F32 alpha); - /*virtual*/ void setVisible(BOOL visible); - /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0); + virtual ~LLMenuGL( void ); + + void parseChildXML(LLXMLNodePtr child, LLView* parent); + + // LLView Functionality + /*virtual*/ BOOL handleUnicodeCharHere( llwchar uni_char ); + /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask ); + /*virtual*/ BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); + /*virtual*/ void draw( void ); + /*virtual*/ void drawBackground(LLMenuItemGL* itemp, F32 alpha); + /*virtual*/ void setVisible(BOOL visible); + /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0); /*virtual*/ void deleteAllChildren(); - /*virtual*/ void removeChild( LLView* ctrl); - /*virtual*/ BOOL postBuild(); - - virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); - - LLMenuGL* findChildMenuByName(const std::string& name, BOOL recurse) const; - - BOOL clearHoverItem(); - - // return the name label - const std::string& getLabel( void ) const { return mLabel.getString(); } - void setLabel(const LLStringExplicit& label) { mLabel = label; } - - // background colors - void setBackgroundColor( const LLUIColor& color ) { mBackgroundColor = color; } - const LLUIColor& getBackgroundColor() const { return mBackgroundColor; } - void setBackgroundVisible( BOOL b ) { mBgVisible = b; } - void setCanTearOff(BOOL tear_off); - - // add a separator to this menu - virtual BOOL addSeparator(); - - // for branching menu items, bring sub menus up to root level of menu hierarchy - virtual void updateParent( LLView* parentp ); - - // setItemEnabled() - pass the name and the enable flag for a - // menu item. TRUE will make sure it's enabled, FALSE will disable - // it. - void setItemEnabled( const std::string& name, BOOL enable ); - - // propagate message to submenus - void setEnabledSubMenus(BOOL enable); - - void setItemVisible( const std::string& name, BOOL visible); + /*virtual*/ void removeChild( LLView* ctrl); + /*virtual*/ BOOL postBuild(); + + virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; + virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + + LLMenuGL* findChildMenuByName(const std::string& name, BOOL recurse) const; + + BOOL clearHoverItem(); + + // return the name label + const std::string& getLabel( void ) const { return mLabel.getString(); } + void setLabel(const LLStringExplicit& label) { mLabel = label; } + + // background colors + void setBackgroundColor( const LLUIColor& color ) { mBackgroundColor = color; } + const LLUIColor& getBackgroundColor() const { return mBackgroundColor; } + void setBackgroundVisible( BOOL b ) { mBgVisible = b; } + void setCanTearOff(BOOL tear_off); + + // add a separator to this menu + virtual BOOL addSeparator(); + + // for branching menu items, bring sub menus up to root level of menu hierarchy + virtual void updateParent( LLView* parentp ); + + // setItemEnabled() - pass the name and the enable flag for a + // menu item. TRUE will make sure it's enabled, FALSE will disable + // it. + void setItemEnabled( const std::string& name, BOOL enable ); + + // propagate message to submenus + void setEnabledSubMenus(BOOL enable); + + void setItemVisible( const std::string& name, BOOL visible); void setItemLabel(const std::string &name, const std::string &label); - - // sets the left,bottom corner of menu, useful for popups - void setLeftAndBottom(S32 left, S32 bottom); - virtual BOOL handleJumpKey(KEY key); + // sets the left,bottom corner of menu, useful for popups + void setLeftAndBottom(S32 left, S32 bottom); - virtual BOOL jumpKeysActive(); + virtual BOOL handleJumpKey(KEY key); - virtual BOOL isOpen(); + virtual BOOL jumpKeysActive(); - void needsArrange() { mNeedsArrange = TRUE; } - // Shape this menu to fit the current state of the children, and - // adjust the child rects to fit. This is called automatically - // when you add items. *FIX: We may need to deal with visibility - // arrangement. - virtual void arrange( void ); - void arrangeAndClear( void ); + virtual BOOL isOpen(); - // remove all items on the menu - void empty( void ); + void needsArrange() { mNeedsArrange = TRUE; } + // Shape this menu to fit the current state of the children, and + // adjust the child rects to fit. This is called automatically + // when you add items. *FIX: We may need to deal with visibility + // arrangement. + virtual void arrange( void ); + void arrangeAndClear( void ); - // erase group of items from menu - void erase( S32 begin, S32 end, bool arrange = true ); + // remove all items on the menu + void empty( void ); - // add new item at position - void insert( S32 begin, LLView * ctrl, bool arrange = true ); + // erase group of items from menu + void erase( S32 begin, S32 end, bool arrange = true ); - void setItemLastSelected(LLMenuItemGL* item); // must be in menu - U32 getItemCount(); // number of menu items - LLMenuItemGL* getItem(S32 number); // 0 = first item + // add new item at position + void insert( S32 begin, LLView * ctrl, bool arrange = true ); + + void setItemLastSelected(LLMenuItemGL* item); // must be in menu + U32 getItemCount(); // number of menu items + LLMenuItemGL* getItem(S32 number); // 0 = first item LLMenuItemGL* getItem(std::string name); - LLMenuItemGL* getHighlightedItem(); + LLMenuItemGL* getHighlightedItem(); + + LLMenuItemGL* highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); + LLMenuItemGL* highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); - LLMenuItemGL* highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); - LLMenuItemGL* highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled = TRUE); + void buildDrawLabels(); + void createJumpKeys(); - void buildDrawLabels(); - void createJumpKeys(); + // Show popup at a specific location, in the spawn_view's coordinate frame + static void showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y, S32 mouse_x = 0, S32 mouse_y = 0); - // Show popup at a specific location, in the spawn_view's coordinate frame - static void showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y, S32 mouse_x = 0, S32 mouse_y = 0); + // Whether to drop shadow menu bar + void setDropShadowed( const BOOL shadowed ); - // Whether to drop shadow menu bar - void setDropShadowed( const BOOL shadowed ); + void setParentMenuItem( LLMenuItemGL* parent_menu_item ) { mParentMenuItem = parent_menu_item->getHandle(); } + LLMenuItemGL* getParentMenuItem() const { return dynamic_cast<LLMenuItemGL*>(mParentMenuItem.get()); } - void setParentMenuItem( LLMenuItemGL* parent_menu_item ) { mParentMenuItem = parent_menu_item->getHandle(); } - LLMenuItemGL* getParentMenuItem() const { return dynamic_cast<LLMenuItemGL*>(mParentMenuItem.get()); } + void setTornOff(BOOL torn_off); + BOOL getTornOff() { return mTornOff; } - void setTornOff(BOOL torn_off); - BOOL getTornOff() { return mTornOff; } + BOOL getCanTearOff() { return mTearOffItem != NULL; } - BOOL getCanTearOff() { return mTearOffItem != NULL; } + KEY getJumpKey() const { return mJumpKey; } + void setJumpKey(KEY key) { mJumpKey = key; } - KEY getJumpKey() const { return mJumpKey; } - void setJumpKey(KEY key) { mJumpKey = key; } + static void setKeyboardMode(BOOL mode) { sKeyboardMode = mode; } + static BOOL getKeyboardMode() { return sKeyboardMode; } - static void setKeyboardMode(BOOL mode) { sKeyboardMode = mode; } - static BOOL getKeyboardMode() { return sKeyboardMode; } + S32 getShortcutPad() { return mShortcutPad; } - S32 getShortcutPad() { return mShortcutPad; } + bool scrollItems(EScrollingDirection direction); + BOOL isScrollable() const { return mScrollable; } - bool scrollItems(EScrollingDirection direction); - BOOL isScrollable() const { return mScrollable; } + static class LLMenuHolderGL* sMenuContainer; - static class LLMenuHolderGL* sMenuContainer; - - void resetScrollPositionOnShow(bool reset_scroll_pos) { mResetScrollPositionOnShow = reset_scroll_pos; } - bool isScrollPositionOnShowReset() { return mResetScrollPositionOnShow; } + void resetScrollPositionOnShow(bool reset_scroll_pos) { mResetScrollPositionOnShow = reset_scroll_pos; } + bool isScrollPositionOnShowReset() { return mResetScrollPositionOnShow; } - void setAlwaysShowMenu(BOOL show) { mAlwaysShowMenu = show; } - BOOL getAlwaysShowMenu() { return mAlwaysShowMenu; } + void setAlwaysShowMenu(BOOL show) { mAlwaysShowMenu = show; } + BOOL getAlwaysShowMenu() { return mAlwaysShowMenu; } - // add a context menu branch - BOOL appendContextSubMenu(LLMenuGL *menu); + // add a context menu branch + BOOL appendContextSubMenu(LLMenuGL *menu); // Add the menu item to this menu. virtual BOOL append( LLMenuItemGL* item ); @@ -571,31 +571,31 @@ public: const LLFontGL *getFont() const { return mFont; } protected: - void createSpilloverBranch(); - void cleanupSpilloverBranch(); - - // Used in LLContextMenu and in LLTogleableMenu - // to add an item of context menu branch - bool addContextChild(LLView* view, S32 tab_group); - - // TODO: create accessor methods for these? - typedef std::list< LLMenuItemGL* > item_list_t; - item_list_t mItems; - LLMenuItemGL*mFirstVisibleItem; - LLMenuItemGL *mArrowUpItem, *mArrowDownItem; - - typedef std::map<KEY, LLMenuItemGL*> navigation_key_map_t; - navigation_key_map_t mJumpKeys; - S32 mLastMouseX; - S32 mLastMouseY; - S32 mMouseVelX; - S32 mMouseVelY; - U32 mMaxScrollableItems; - U32 mPreferredWidth; - BOOL mHorizontalLayout; - BOOL mScrollable; - BOOL mKeepFixedSize; - BOOL mNeedsArrange; + void createSpilloverBranch(); + void cleanupSpilloverBranch(); + + // Used in LLContextMenu and in LLTogleableMenu + // to add an item of context menu branch + bool addContextChild(LLView* view, S32 tab_group); + + // TODO: create accessor methods for these? + typedef std::list< LLMenuItemGL* > item_list_t; + item_list_t mItems; + LLMenuItemGL*mFirstVisibleItem; + LLMenuItemGL *mArrowUpItem, *mArrowDownItem; + + typedef std::map<KEY, LLMenuItemGL*> navigation_key_map_t; + navigation_key_map_t mJumpKeys; + S32 mLastMouseX; + S32 mLastMouseY; + S32 mMouseVelX; + S32 mMouseVelY; + U32 mMaxScrollableItems; + U32 mPreferredWidth; + BOOL mHorizontalLayout; + BOOL mScrollable; + BOOL mKeepFixedSize; + BOOL mNeedsArrange; // Font for top menu items only const LLFontGL* mFont; @@ -603,27 +603,27 @@ protected: private: - static LLColor4 sDefaultBackgroundColor; - static BOOL sKeyboardMode; - - BOOL mAlwaysShowMenu; - - LLUIColor mBackgroundColor; - BOOL mBgVisible; - LLHandle<LLView> mParentMenuItem; - LLUIString mLabel; - BOOL mDropShadowed; // Whether to drop shadow - bool mHasSelection; - LLFrameTimer mFadeTimer; - LLTimer mScrollItemsTimer; - BOOL mTornOff; - class LLMenuItemTearOffGL* mTearOffItem; - class LLMenuItemBranchGL* mSpilloverBranch; - LLMenuGL* mSpilloverMenu; - KEY mJumpKey; - BOOL mCreateJumpKeys; - S32 mShortcutPad; - bool mResetScrollPositionOnShow; + static LLColor4 sDefaultBackgroundColor; + static BOOL sKeyboardMode; + + BOOL mAlwaysShowMenu; + + LLUIColor mBackgroundColor; + BOOL mBgVisible; + LLHandle<LLView> mParentMenuItem; + LLUIString mLabel; + BOOL mDropShadowed; // Whether to drop shadow + bool mHasSelection; + LLFrameTimer mFadeTimer; + LLTimer mScrollItemsTimer; + BOOL mTornOff; + class LLMenuItemTearOffGL* mTearOffItem; + class LLMenuItemBranchGL* mSpilloverBranch; + LLMenuGL* mSpilloverMenu; + KEY mJumpKey; + BOOL mCreateJumpKeys; + S32 mShortcutPad; + bool mResetScrollPositionOnShow; }; // end class LLMenuGL @@ -638,61 +638,61 @@ private: class LLMenuItemBranchGL : public LLMenuItemGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> - { - Optional<LLMenuGL*> branch; - }; + struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> + { + Optional<LLMenuGL*> branch; + }; protected: - LLMenuItemBranchGL(const Params&); - friend class LLUICtrlFactory; + LLMenuItemBranchGL(const Params&); + friend class LLUICtrlFactory; public: - virtual ~LLMenuItemBranchGL(); - - virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); + virtual ~LLMenuItemBranchGL(); - virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); - // check if we've used these accelerators already - virtual BOOL addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp); + virtual bool hasAccelerator(const KEY &key, const MASK &mask) const; + virtual BOOL handleAcceleratorKey(KEY key, MASK mask); - // called to rebuild the draw label - virtual void buildDrawLabel( void ); + // check if we've used these accelerators already + virtual BOOL addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp); - virtual void onCommit( void ); + // called to rebuild the draw label + virtual void buildDrawLabel( void ); - virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); + virtual void onCommit( void ); - // set the hover status (called by it's menu) and if the object is - // active. This is used for behavior transfer. - virtual void setHighlight( BOOL highlight ); + virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); + virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); - virtual BOOL handleKeyHere(KEY key, MASK mask); + // set the hover status (called by it's menu) and if the object is + // active. This is used for behavior transfer. + virtual void setHighlight( BOOL highlight ); - virtual BOOL isActive() const; + virtual BOOL handleKeyHere(KEY key, MASK mask); - virtual BOOL isOpen() const; + virtual BOOL isActive() const; - LLMenuGL* getBranch() const { return (LLMenuGL*)mBranchHandle.get(); } + virtual BOOL isOpen() const; - virtual void updateBranchParent( LLView* parentp ); + LLMenuGL* getBranch() const { return (LLMenuGL*)mBranchHandle.get(); } - // LLView Functionality - virtual void onVisibilityChange( BOOL curVisibilityIn ); + virtual void updateBranchParent( LLView* parentp ); - virtual void draw(); + // LLView Functionality + virtual void onVisibilityChange( BOOL curVisibilityIn ); - virtual void setEnabledSubMenus(BOOL enabled) { if (getBranch()) getBranch()->setEnabledSubMenus(enabled); } + virtual void draw(); - virtual void openMenu(); + virtual void setEnabledSubMenus(BOOL enabled) { if (getBranch()) getBranch()->setEnabledSubMenus(enabled); } - virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; - virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; + virtual void openMenu(); + + virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; + virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; private: - LLHandle<LLView> mBranchHandle; + LLHandle<LLView> mBranchHandle; }; // end class LLMenuItemBranchGL @@ -705,44 +705,44 @@ class LLContextMenu : public LLMenuGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuGL::Params> - { - Params() - { - changeDefault(visible, false); - } - }; + struct Params : public LLInitParam::Block<Params, LLMenuGL::Params> + { + Params() + { + changeDefault(visible, false); + } + }; protected: - LLContextMenu(const Params& p); - friend class LLUICtrlFactory; + LLContextMenu(const Params& p); + friend class LLUICtrlFactory; public: - virtual ~LLContextMenu() {} + virtual ~LLContextMenu() {} + + // LLView Functionality + // can't set visibility directly, must call show or hide + virtual void setVisible (BOOL visible); - // LLView Functionality - // can't set visibility directly, must call show or hide - virtual void setVisible (BOOL visible); - - virtual void show (S32 x, S32 y, LLView* spawning_view = NULL); - virtual void hide (); + virtual void show (S32 x, S32 y, LLView* spawning_view = NULL); + virtual void hide (); - virtual BOOL handleHover ( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseUp ( S32 x, S32 y, MASK mask ); + virtual BOOL handleHover ( S32 x, S32 y, MASK mask ); + virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleRightMouseUp ( S32 x, S32 y, MASK mask ); - virtual bool addChild (LLView* view, S32 tab_group = 0); + virtual bool addChild (LLView* view, S32 tab_group = 0); - LLHandle<LLContextMenu> getHandle() { return getDerivedHandle<LLContextMenu>(); } + LLHandle<LLContextMenu> getHandle() { return getDerivedHandle<LLContextMenu>(); } - LLView* getSpawningView() const { return mSpawningViewHandle.get(); } - void setSpawningView(LLHandle<LLView> spawning_view) { mSpawningViewHandle = spawning_view; } + LLView* getSpawningView() const { return mSpawningViewHandle.get(); } + void setSpawningView(LLHandle<LLView> spawning_view) { mSpawningViewHandle = spawning_view; } protected: - BOOL mHoveredAnyItem; - LLMenuItemGL* mHoverItem; - LLRootHandle<LLContextMenu> mHandle; - LLHandle<LLView> mSpawningViewHandle; + BOOL mHoveredAnyItem; + LLMenuItemGL* mHoverItem; + LLRootHandle<LLContextMenu> mHandle; + LLHandle<LLView> mSpawningViewHandle; }; //----------------------------------------------------------------------------- @@ -752,28 +752,28 @@ protected: class LLContextMenuBranch : public LLMenuItemGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> - { - Mandatory<LLContextMenu*> branch; - }; + struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> + { + Mandatory<LLContextMenu*> branch; + }; - LLContextMenuBranch(const Params&); + LLContextMenuBranch(const Params&); - virtual ~LLContextMenuBranch(); + virtual ~LLContextMenuBranch(); - // called to rebuild the draw label - virtual void buildDrawLabel( void ); + // called to rebuild the draw label + virtual void buildDrawLabel( void ); - // onCommit() - do the primary funcationality of the menu item. - virtual void onCommit( void ); + // onCommit() - do the primary funcationality of the menu item. + virtual void onCommit( void ); - LLContextMenu* getBranch() { return mBranch.get(); } - void setHighlight( BOOL highlight ); + LLContextMenu* getBranch() { return mBranch.get(); } + void setHighlight( BOOL highlight ); protected: - void showSubMenu(); + void showSubMenu(); - LLHandle<LLContextMenu> mBranch; + LLHandle<LLContextMenu> mBranch; }; @@ -786,43 +786,43 @@ protected: class LLMenuBarGL : public LLMenuGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuGL::Params> - {}; - LLMenuBarGL( const Params& p ); - virtual ~LLMenuBarGL(); + struct Params : public LLInitParam::Block<Params, LLMenuGL::Params> + {}; + LLMenuBarGL( const Params& p ); + virtual ~LLMenuBarGL(); - /*virtual*/ BOOL handleAcceleratorKey(KEY key, MASK mask); - /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); - /*virtual*/ BOOL handleJumpKey(KEY key); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleAcceleratorKey(KEY key, MASK mask); + /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); + /*virtual*/ BOOL handleJumpKey(KEY key); + /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ void draw(); - /*virtual*/ BOOL jumpKeysActive(); + /*virtual*/ void draw(); + /*virtual*/ BOOL jumpKeysActive(); - // add a vertical separator to this menu - virtual BOOL addSeparator(); + // add a vertical separator to this menu + virtual BOOL addSeparator(); - // LLView Functionality - virtual BOOL handleHover( S32 x, S32 y, MASK mask ); + // LLView Functionality + virtual BOOL handleHover( S32 x, S32 y, MASK mask ); - // Returns x position of rightmost child, usually Help menu - S32 getRightmostMenuEdge(); + // Returns x position of rightmost child, usually Help menu + S32 getRightmostMenuEdge(); - void resetMenuTrigger() { mAltKeyTrigger = FALSE; } + void resetMenuTrigger() { mAltKeyTrigger = FALSE; } // add a menu - this will create a drop down menu. virtual BOOL appendMenu(LLMenuGL *menu); private: - // rearrange the child rects so they fit the shape of the menu - // bar. - virtual void arrange( void ); + // rearrange the child rects so they fit the shape of the menu + // bar. + virtual void arrange( void ); - void checkMenuTrigger(); + void checkMenuTrigger(); - std::list <LLMenuKeyboardBinding*> mAccelerators; - BOOL mAltKeyTrigger; + std::list <LLMenuKeyboardBinding*> mAccelerators; + BOOL mAltKeyTrigger; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -833,39 +833,39 @@ private: class LLMenuHolderGL : public LLPanel { public: - struct Params : public LLInitParam::Block<Params, LLPanel::Params> - {}; - LLMenuHolderGL(const Params& p); - virtual ~LLMenuHolderGL() {} + struct Params : public LLInitParam::Block<Params, LLPanel::Params> + {}; + LLMenuHolderGL(const Params& p); + virtual ~LLMenuHolderGL() {} - virtual BOOL hideMenus(); - void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); - void setCanHide(BOOL can_hide) { mCanHide = can_hide; } + virtual BOOL hideMenus(); + void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + void setCanHide(BOOL can_hide) { mCanHide = can_hide; } - // LLView functionality - virtual void draw(); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + // LLView functionality + virtual void draw(); + virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); + virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - // Close context menus on right mouse up not handled by menus. - /*virtual*/ BOOL handleRightMouseUp( S32 x, S32 y, MASK mask ); + // Close context menus on right mouse up not handled by menus. + /*virtual*/ BOOL handleRightMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - virtual const LLRect getMenuRect() const { return getLocalRect(); } - LLView*const getVisibleMenu() const; - virtual BOOL hasVisibleMenu() const {return getVisibleMenu() != NULL;} + virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); + virtual const LLRect getMenuRect() const { return getLocalRect(); } + LLView*const getVisibleMenu() const; + virtual BOOL hasVisibleMenu() const {return getVisibleMenu() != NULL;} - static void setActivatedItem(LLMenuItemGL* item); + static void setActivatedItem(LLMenuItemGL* item); - // Need to detect if mouse-up after context menu spawn has moved. - // If not, need to keep the menu up. - static LLCoordGL sContextMenuSpawnPos; + // Need to detect if mouse-up after context menu spawn has moved. + // If not, need to keep the menu up. + static LLCoordGL sContextMenuSpawnPos; private: - static LLHandle<LLView> sItemLastSelectedHandle; - static LLFrameTimer sItemActivationTimer; + static LLHandle<LLView> sItemLastSelectedHandle; + static LLFrameTimer sItemActivationTimer; - BOOL mCanHide; + BOOL mCanHide; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -877,26 +877,26 @@ private: class LLTearOffMenu : public LLFloater { public: - static LLTearOffMenu* create(LLMenuGL* menup); - virtual ~LLTearOffMenu(); + static LLTearOffMenu* create(LLMenuGL* menup); + virtual ~LLTearOffMenu(); - virtual void draw(void); - virtual void onFocusReceived(); - virtual void onFocusLost(); - virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); - virtual BOOL handleKeyHere(KEY key, MASK mask); - virtual void translate(S32 x, S32 y); + virtual void draw(void); + virtual void onFocusReceived(); + virtual void onFocusLost(); + virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); + virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual void translate(S32 x, S32 y); - void updateSize(); + void updateSize(); private: - LLTearOffMenu(LLMenuGL* menup); - - void closeTearOff(); - - LLView* mOldParent; - LLMenuGL* mMenu; - S32 mTargetHeight; + LLTearOffMenu(LLMenuGL* menup); + + void closeTearOff(); + + LLView* mOldParent; + LLMenuGL* mMenu; + S32 mTargetHeight; bool mQuitRequested; }; @@ -909,16 +909,16 @@ private: class LLMenuItemTearOffGL : public LLMenuItemGL { public: - struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> - {}; + struct Params : public LLInitParam::Block<Params, LLMenuItemGL::Params> + {}; + + LLMenuItemTearOffGL( const Params& ); - LLMenuItemTearOffGL( const Params& ); - - virtual void onCommit(void); - virtual void draw(void); - virtual U32 getNominalHeight() const; + virtual void onCommit(void); + virtual void draw(void); + virtual U32 getNominalHeight() const; - LLFloater* getParentFloater(); + LLFloater* getParentFloater(); }; @@ -926,13 +926,13 @@ public: class LLEditMenuHandlerMgr { public: - LLEditMenuHandlerMgr& getInstance() { - static LLEditMenuHandlerMgr instance; - return instance; - } - virtual ~LLEditMenuHandlerMgr() {} + LLEditMenuHandlerMgr& getInstance() { + static LLEditMenuHandlerMgr instance; + return instance; + } + virtual ~LLEditMenuHandlerMgr() {} private: - LLEditMenuHandlerMgr() {}; + LLEditMenuHandlerMgr() {}; }; @@ -941,40 +941,40 @@ private: class view_listener_t : public boost::signals2::trackable { public: - virtual bool handleEvent(const LLSD& userdata) = 0; - view_listener_t() { sListeners.insert(this); } - virtual ~view_listener_t() { sListeners.erase(this); } - - static void addEnable(view_listener_t* listener, const std::string& name) - { - LLUICtrl::EnableCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2)); - } - - static void addCommit(view_listener_t* listener, const std::string& name) - { - LLUICtrl::CommitCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2)); - } - - static void addMenu(view_listener_t* listener, const std::string& name) - { - // For now, add to both click and enable registries - addEnable(listener, name); - addCommit(listener, name); - } - - static void cleanup() - { - listener_vector_t listeners(sListeners.begin(), sListeners.end()); - sListeners.clear(); - - std::for_each(listeners.begin(), listeners.end(), DeletePointer()); - listeners.clear(); - } + virtual bool handleEvent(const LLSD& userdata) = 0; + view_listener_t() { sListeners.insert(this); } + virtual ~view_listener_t() { sListeners.erase(this); } + + static void addEnable(view_listener_t* listener, const std::string& name) + { + LLUICtrl::EnableCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2)); + } + + static void addCommit(view_listener_t* listener, const std::string& name) + { + LLUICtrl::CommitCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2)); + } + + static void addMenu(view_listener_t* listener, const std::string& name) + { + // For now, add to both click and enable registries + addEnable(listener, name); + addCommit(listener, name); + } + + static void cleanup() + { + listener_vector_t listeners(sListeners.begin(), sListeners.end()); + sListeners.clear(); + + std::for_each(listeners.begin(), listeners.end(), DeletePointer()); + listeners.clear(); + } private: - typedef std::set<view_listener_t*> listener_map_t; - typedef std::vector<view_listener_t*> listener_vector_t; - static listener_map_t sListeners; + typedef std::set<view_listener_t*> listener_map_t; + typedef std::vector<view_listener_t*> listener_vector_t; + static listener_map_t sListeners; }; #endif // LL_LLMENUGL_H |