diff options
Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r-- | indra/llui/llmenugl.cpp | 55 |
1 files changed, 30 insertions, 25 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 2648cbf08d..527c0a1b87 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -1143,37 +1143,41 @@ BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) if (!branch) return LLMenuItemGL::handleKeyHere(key, mask); - if (getMenu()->getVisible() && branch->getVisible() && key == KEY_LEFT) + // an item is highlighted, my menu is open, and I have an active sub menu or we are in + // keyboard navigation mode + if (getHighlight() + && getMenu()->isOpen() + && (isActive() || LLMenuGL::getKeyboardMode())) { - // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); - - BOOL handled = branch->clearHoverItem(); - if (branch->getTornOff()) + if (branch->getVisible() && key == KEY_LEFT) { - ((LLFloater*)branch->getParent())->setFocus(FALSE); - } - if (handled && getMenu()->getTornOff()) - { - ((LLFloater*)getMenu()->getParent())->setFocus(TRUE); - } - return handled; - } + // switch to keyboard navigation mode + LLMenuGL::setKeyboardMode(TRUE); - if (getHighlight() && - getMenu()->isOpen() && - key == KEY_RIGHT && !branch->getHighlightedItem()) - { - // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + BOOL handled = branch->clearHoverItem(); + if (branch->getTornOff()) + { + ((LLFloater*)branch->getParent())->setFocus(FALSE); + } + if (handled && getMenu()->getTornOff()) + { + ((LLFloater*)getMenu()->getParent())->setFocus(TRUE); + } + return handled; + } - LLMenuItemGL* itemp = branch->highlightNextItem(NULL); - if (itemp) + if (key == KEY_RIGHT && !branch->getHighlightedItem()) { - return TRUE; + // switch to keyboard navigation mode + LLMenuGL::setKeyboardMode(TRUE); + + LLMenuItemGL* itemp = branch->highlightNextItem(NULL); + if (itemp) + { + return TRUE; + } } } - return LLMenuItemGL::handleKeyHere(key, mask); } @@ -1431,7 +1435,7 @@ BOOL LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask) { BOOL menu_open = getBranch()->getVisible(); // don't do keyboard navigation of top-level menus unless in keyboard mode, or menu expanded - if (getHighlight() && getMenu()->getVisible() && (isActive() || LLMenuGL::getKeyboardMode())) + if (getHighlight() && getMenu()->isOpen() && (isActive() || LLMenuGL::getKeyboardMode())) { if (key == KEY_LEFT) { @@ -2836,6 +2840,7 @@ BOOL LLMenuGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) return TRUE; } + void LLMenuGL::draw( void ) { if (mNeedsArrange) |