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Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r--indra/llui/llmenugl.cpp42
1 files changed, 28 insertions, 14 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 6d590cf54e..64f84bae7c 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -2596,6 +2596,7 @@ LLMenuItemGL* LLMenuGL::getHighlightedItem()
LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled)
{
+ if (mItems.empty()) return NULL;
// highlighting first item on a torn off menu is the
// same as giving focus to it
if (!cur_item && getTornOff())
@@ -2674,6 +2675,8 @@ LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disa
LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled)
{
+ if (mItems.empty()) return NULL;
+
// highlighting first item on a torn off menu is the
// same as giving focus to it
if (!cur_item && getTornOff())
@@ -2986,6 +2989,11 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
const S32 CURSOR_HEIGHT = 22; // Approximate "normal" cursor size
const S32 CURSOR_WIDTH = 12;
+ if(menu->getChildList()->empty())
+ {
+ return;
+ }
+
// Save click point for detecting cursor moves before mouse-up.
// Must be in local coords to compare with mouseUp events.
// If the mouse doesn't move, the menu will stay open ala the Mac.
@@ -3066,7 +3074,10 @@ BOOL LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask)
mAltKeyTrigger = FALSE;
}
- if(!result && (key == KEY_F10 && mask == MASK_CONTROL) && !gKeyboard->getKeyRepeated(key))
+ if(!result
+ && (key == KEY_F10 && mask == MASK_CONTROL)
+ && !gKeyboard->getKeyRepeated(key)
+ && isInVisibleChain())
{
if (getHighlightedItem())
{
@@ -3683,9 +3694,7 @@ public:
LLContextMenuBranch(const Params&);
virtual ~LLContextMenuBranch()
- {
- delete mBranch;
- }
+ {}
// called to rebuild the draw label
virtual void buildDrawLabel( void );
@@ -3693,21 +3702,21 @@ public:
// onCommit() - do the primary funcationality of the menu item.
virtual void onCommit( void );
- LLContextMenu* getBranch() { return mBranch; }
+ LLContextMenu* getBranch() { return mBranch.get(); }
void setHighlight( BOOL highlight );
protected:
void showSubMenu();
- LLContextMenu* mBranch;
+ LLHandle<LLContextMenu> mBranch;
};
LLContextMenuBranch::LLContextMenuBranch(const LLContextMenuBranch::Params& p)
: LLMenuItemGL(p),
- mBranch( p.branch )
+ mBranch( p.branch()->getHandle() )
{
- mBranch->hide();
- mBranch->setParentMenuItem(this);
+ mBranch.get()->hide();
+ mBranch.get()->setParentMenuItem(this);
}
// called to rebuild the draw label
@@ -3716,12 +3725,12 @@ void LLContextMenuBranch::buildDrawLabel( void )
{
// default enablement is this -- if any of the subitems are
// enabled, this item is enabled. JC
- U32 sub_count = mBranch->getItemCount();
+ U32 sub_count = mBranch.get()->getItemCount();
U32 i;
BOOL any_enabled = FALSE;
for (i = 0; i < sub_count; i++)
{
- LLMenuItemGL* item = mBranch->getItem(i);
+ LLMenuItemGL* item = mBranch.get()->getItem(i);
item->buildDrawLabel();
if (item->getEnabled() && !item->getDrawTextDisabled() )
{
@@ -3743,13 +3752,13 @@ void LLContextMenuBranch::buildDrawLabel( void )
void LLContextMenuBranch::showSubMenu()
{
- LLMenuItemGL* menu_item = mBranch->getParentMenuItem();
+ LLMenuItemGL* menu_item = mBranch.get()->getParentMenuItem();
if (menu_item != NULL && menu_item->getVisible())
{
S32 center_x;
S32 center_y;
localPointToScreen(getRect().getWidth(), getRect().getHeight() , &center_x, &center_y);
- mBranch->show(center_x, center_y);
+ mBranch.get()->show(center_x, center_y);
}
}
@@ -3769,7 +3778,7 @@ void LLContextMenuBranch::setHighlight( BOOL highlight )
}
else
{
- mBranch->hide();
+ mBranch.get()->hide();
}
}
@@ -3800,6 +3809,11 @@ void LLContextMenu::setVisible(BOOL visible)
// Takes cursor position in screen space?
void LLContextMenu::show(S32 x, S32 y)
{
+ if (getChildList()->empty())
+ {
+ // nothing to show, so abort
+ return;
+ }
// Save click point for detecting cursor moves before mouse-up.
// Must be in local coords to compare with mouseUp events.
// If the mouse doesn't move, the menu will stay open ala the Mac.