diff options
Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r-- | indra/llui/llmenugl.cpp | 602 |
1 files changed, 301 insertions, 301 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 8fcb558aae..279f5628e1 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -100,7 +100,7 @@ const std::string LLMenuGL::ARROW_DOWN("vvvvvvv"); const F32 MAX_MOUSE_SLOPE_SUB_MENU = 0.9f; -BOOL LLMenuGL::sKeyboardMode = FALSE; +bool LLMenuGL::sKeyboardMode = false; LLHandle<LLView> LLMenuHolderGL::sItemLastSelectedHandle; LLFrameTimer LLMenuHolderGL::sItemActivationTimer; @@ -150,10 +150,10 @@ LLMenuItemGL::LLMenuItemGL(const LLMenuItemGL::Params& p) : LLUICtrl(p), mJumpKey(p.jump_key), mAllowKeyRepeat(p.allow_key_repeat), - mHighlight( FALSE ), - mGotHover( FALSE ), - mBriefItem( FALSE ), - mDrawTextDisabled( FALSE ), + mHighlight( false ), + mGotHover( false ), + mBriefItem( false ), + mDrawTextDisabled( false ), mFont(p.font), mAcceleratorKey(KEY_NONE), mAcceleratorMask(MASK_NONE), @@ -165,7 +165,7 @@ LLMenuItemGL::LLMenuItemGL(const LLMenuItemGL::Params& p) { #ifdef LL_DARWIN // See if this Mac accelerator should really use the ctrl key and not get mapped to cmd - BOOL useMacCtrl = p.use_mac_ctrl; + bool useMacCtrl = p.use_mac_ctrl; #endif // LL_DARWIN std::string shortcut = p.shortcut; @@ -218,49 +218,49 @@ bool LLMenuItemGL::hasAccelerator(const KEY &key, const MASK &mask) const } //virtual -BOOL LLMenuItemGL::handleAcceleratorKey(KEY key, MASK mask) +bool LLMenuItemGL::handleAcceleratorKey(KEY key, MASK mask) { if( getEnabled() && (!gKeyboard->getKeyRepeated(key) || mAllowKeyRepeat) && (key == mAcceleratorKey) && (mask == (mAcceleratorMask & MASK_NORMALKEYS)) ) { onCommit(); - return TRUE; + return true; } - return FALSE; + return false; } -BOOL LLMenuItemGL::handleHover(S32 x, S32 y, MASK mask) +bool LLMenuItemGL::handleHover(S32 x, S32 y, MASK mask) { getWindow()->setCursor(UI_CURSOR_ARROW); - return TRUE; + return true; } //virtual -BOOL LLMenuItemGL::handleRightMouseDown(S32 x, S32 y, MASK mask) +bool LLMenuItemGL::handleRightMouseDown(S32 x, S32 y, MASK mask) { return LLUICtrl::handleRightMouseDown(x,y,mask); } void LLMenuItemGL::onMouseEnter(S32 x, S32 y, MASK mask) { - setHover(TRUE); + setHover(true); LLUICtrl::onMouseEnter(x,y,mask); } void LLMenuItemGL::onMouseLeave(S32 x, S32 y, MASK mask) { - setHover(FALSE); + setHover(false); LLUICtrl::onMouseLeave(x,y,mask); } //virtual -BOOL LLMenuItemGL::handleRightMouseUp(S32 x, S32 y, MASK mask) +bool LLMenuItemGL::handleRightMouseUp(S32 x, S32 y, MASK mask) { // If this event came from a right-click context menu spawn, // process as a left-click to allow menu items to be hit if (LLMenuHolderGL::sContextMenuSpawnPos.mX != S32_MAX || LLMenuHolderGL::sContextMenuSpawnPos.mY != S32_MAX) { - BOOL handled = handleMouseUp(x, y, mask); + bool handled = handleMouseUp(x, y, mask); return handled; } return LLUICtrl::handleRightMouseUp(x,y,mask); @@ -268,7 +268,7 @@ BOOL LLMenuItemGL::handleRightMouseUp(S32 x, S32 y, MASK mask) // This function checks to see if the accelerator key is already in use; // if not, it will be added to the list -BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp) +bool LLMenuItemGL::addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp) { LLMenuKeyboardBinding *accelerator = NULL; @@ -293,7 +293,7 @@ BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *list // LL_WARNS() << warning << LL_ENDL; // LLAlertDialog::modalAlert(warning); - return FALSE; + return false; } } if (!accelerator) @@ -308,7 +308,7 @@ BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *list listp->push_back(accelerator);//addData(accelerator); } } - return TRUE; + return true; } // This function appends the character string representation of @@ -332,13 +332,13 @@ U32 LLMenuItemGL::getNominalHeight( void ) const } //virtual -void LLMenuItemGL::setBriefItem(BOOL brief) +void LLMenuItemGL::setBriefItem(bool brief) { mBriefItem = brief; } //virtual -BOOL LLMenuItemGL::isBriefItem() const +bool LLMenuItemGL::isBriefItem() const { return mBriefItem; } @@ -402,7 +402,7 @@ void LLMenuItemGL::onCommit( void ) } // set the hover status (called by it's menu) - void LLMenuItemGL::setHighlight( BOOL highlight ) + void LLMenuItemGL::setHighlight( bool highlight ) { if (highlight) { @@ -418,7 +418,7 @@ void LLMenuItemGL::onCommit( void ) } -BOOL LLMenuItemGL::handleKeyHere( KEY key, MASK mask ) +bool LLMenuItemGL::handleKeyHere( KEY key, MASK mask ) { if (getHighlight() && getMenu()->isOpen()) @@ -426,52 +426,52 @@ BOOL LLMenuItemGL::handleKeyHere( KEY key, MASK mask ) if (key == KEY_UP) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); getMenu()->highlightPrevItem(this); - return TRUE; + return true; } else if (key == KEY_DOWN) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); getMenu()->highlightNextItem(this); - return TRUE; + return true; } else if (key == KEY_RETURN && mask == MASK_NONE) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); onCommit(); - return TRUE; + return true; } } - return FALSE; + return false; } -BOOL LLMenuItemGL::handleMouseUp( S32 x, S32 y, MASK mask) +bool LLMenuItemGL::handleMouseUp( S32 x, S32 y, MASK mask) { // switch to mouse navigation mode - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); onCommit(); make_ui_sound("UISndClickRelease"); return LLView::handleMouseUp(x, y, mask); } -BOOL LLMenuItemGL::handleMouseDown( S32 x, S32 y, MASK mask) +bool LLMenuItemGL::handleMouseDown( S32 x, S32 y, MASK mask) { // switch to mouse navigation mode - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); - setHighlight(TRUE); + setHighlight(true); return LLView::handleMouseDown(x, y, mask); } -BOOL LLMenuItemGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) +bool LLMenuItemGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) { // If the menu is scrollable let it handle the wheel event. return !getMenu()->isScrollable(); @@ -521,19 +521,19 @@ void LLMenuItemGL::draw( void ) if( !mDrawBoolLabel.empty() ) { mFont->render( mDrawBoolLabel.getWString(), 0, (F32)LEFT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color, - LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); + LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, false ); } mFont->render( mLabel.getWString(), 0, (F32)LEFT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color, - LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); + LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, false ); if( !mDrawAccelLabel.empty() ) { mFont->render( mDrawAccelLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color, - LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); + LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, false ); } if( !mDrawBranchLabel.empty() ) { mFont->render( mDrawBranchLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f), color, - LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); + LLFontGL::RIGHT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, false ); } } @@ -552,13 +552,13 @@ void LLMenuItemGL::draw( void ) } } -BOOL LLMenuItemGL::setLabelArg( const std::string& key, const LLStringExplicit& text ) +bool LLMenuItemGL::setLabelArg( const std::string& key, const LLStringExplicit& text ) { mLabel.setArg(key, text); - return TRUE; + return true; } -void LLMenuItemGL::onVisibilityChange(BOOL new_visibility) +void LLMenuItemGL::onVisibilityChange(bool new_visibility) { if (getMenu()) { @@ -609,49 +609,49 @@ void LLMenuItemSeparatorGL::buildDrawLabel( void ) } } -BOOL LLMenuItemSeparatorGL::handleMouseDown(S32 x, S32 y, MASK mask) +bool LLMenuItemSeparatorGL::handleMouseDown(S32 x, S32 y, MASK mask) { LLMenuGL* parent_menu = getMenu(); if (y > getRect().getHeight() / 2) { // the menu items are in the child list in bottom up order LLView* prev_menu_item = parent_menu->findNextSibling(this); - return (prev_menu_item && prev_menu_item->getVisible() && prev_menu_item->getEnabled()) ? prev_menu_item->handleMouseDown(x, prev_menu_item->getRect().getHeight(), mask) : FALSE; + return (prev_menu_item && prev_menu_item->getVisible() && prev_menu_item->getEnabled()) ? prev_menu_item->handleMouseDown(x, prev_menu_item->getRect().getHeight(), mask) : false; } else { LLView* next_menu_item = parent_menu->findPrevSibling(this); - return (next_menu_item && next_menu_item->getVisible() && next_menu_item->getEnabled()) ? next_menu_item->handleMouseDown(x, 0, mask) : FALSE; + return (next_menu_item && next_menu_item->getVisible() && next_menu_item->getEnabled()) ? next_menu_item->handleMouseDown(x, 0, mask) : false; } } -BOOL LLMenuItemSeparatorGL::handleMouseUp(S32 x, S32 y, MASK mask) +bool LLMenuItemSeparatorGL::handleMouseUp(S32 x, S32 y, MASK mask) { LLMenuGL* parent_menu = getMenu(); if (y > getRect().getHeight() / 2) { LLView* prev_menu_item = parent_menu->findNextSibling(this); - return (prev_menu_item && prev_menu_item->getVisible() && prev_menu_item->getEnabled()) ? prev_menu_item->handleMouseUp(x, prev_menu_item->getRect().getHeight(), mask) : FALSE; + return (prev_menu_item && prev_menu_item->getVisible() && prev_menu_item->getEnabled()) ? prev_menu_item->handleMouseUp(x, prev_menu_item->getRect().getHeight(), mask) : false; } else { LLView* next_menu_item = parent_menu->findPrevSibling(this); - return (next_menu_item && next_menu_item->getVisible() && next_menu_item->getEnabled()) ? next_menu_item->handleMouseUp(x, 0, mask) : FALSE; + return (next_menu_item && next_menu_item->getVisible() && next_menu_item->getEnabled()) ? next_menu_item->handleMouseUp(x, 0, mask) : false; } } -BOOL LLMenuItemSeparatorGL::handleHover(S32 x, S32 y, MASK mask) +bool LLMenuItemSeparatorGL::handleHover(S32 x, S32 y, MASK mask) { LLMenuGL* parent_menu = getMenu(); if (y > getRect().getHeight() / 2) { - parent_menu->highlightPrevItem(this, FALSE); - return FALSE; + parent_menu->highlightPrevItem(this, false); + return false; } else { - parent_menu->highlightNextItem(this, FALSE); - return FALSE; + parent_menu->highlightNextItem(this, false); + return false; } } @@ -667,7 +667,7 @@ class LLMenuItemVerticalSeparatorGL public: LLMenuItemVerticalSeparatorGL( void ); - virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; } + virtual bool handleMouseDown(S32 x, S32 y, MASK mask) { return false; } }; LLMenuItemVerticalSeparatorGL::LLMenuItemVerticalSeparatorGL( void ) @@ -739,12 +739,12 @@ void LLMenuItemTearOffGL::onCommit() { if (parent_floater) { - parent_floater->addDependentFloater(tear_off_menu, FALSE); + parent_floater->addDependentFloater(tear_off_menu, false); } // give focus to torn off menu because it will have // been taken away when parent menu closes - tear_off_menu->setFocus(TRUE); + tear_off_menu->setFocus(true); } } LLMenuItemGL::onCommit(); @@ -864,12 +864,12 @@ void LLMenuItemCallGL::buildDrawLabel( void ) LLMenuItemGL::buildDrawLabel(); } -BOOL LLMenuItemCallGL::handleKeyHere( KEY key, MASK mask ) +bool LLMenuItemCallGL::handleKeyHere( KEY key, MASK mask ) { return LLMenuItemGL::handleKeyHere(key, mask); } -BOOL LLMenuItemCallGL::handleAcceleratorKey( KEY key, MASK mask ) +bool LLMenuItemCallGL::handleAcceleratorKey( KEY key, MASK mask ) { if( (!gKeyboard->getKeyRepeated(key) || getAllowKeyRepeat()) && (key == mAcceleratorKey) && (mask == (mAcceleratorMask & MASK_NORMALKEYS)) ) { @@ -877,10 +877,10 @@ BOOL LLMenuItemCallGL::handleAcceleratorKey( KEY key, MASK mask ) if (getEnabled()) { onCommit(); - return TRUE; + return true; } } - return FALSE; + return false; } // handleRightMouseUp moved into base class LLMenuItemGL so clicks are @@ -972,7 +972,7 @@ LLMenuItemBranchGL::LLMenuItemBranchGL(const LLMenuItemBranchGL::Params& p) if (branch) { mBranchHandle = branch->getHandle(); - branch->setVisible(FALSE); + branch->setVisible(false); branch->setParentMenuItem(this); } } @@ -988,7 +988,7 @@ LLMenuItemBranchGL::~LLMenuItemBranchGL() // virtual -LLView* LLMenuItemBranchGL::getChildView(const std::string& name, BOOL recurse) const +LLView* LLMenuItemBranchGL::getChildView(const std::string& name, bool recurse) const { LLMenuGL* branch = getBranch(); if (branch) @@ -1005,7 +1005,7 @@ LLView* LLMenuItemBranchGL::getChildView(const std::string& name, BOOL recurse) return LLView::getChildView(name, recurse); } -LLView* LLMenuItemBranchGL::findChildView(const std::string& name, BOOL recurse) const +LLView* LLMenuItemBranchGL::findChildView(const std::string& name, bool recurse) const { LLMenuGL* branch = getBranch(); if (branch) @@ -1023,14 +1023,14 @@ LLView* LLMenuItemBranchGL::findChildView(const std::string& name, BOOL recurse) } // virtual -BOOL LLMenuItemBranchGL::handleMouseUp(S32 x, S32 y, MASK mask) +bool LLMenuItemBranchGL::handleMouseUp(S32 x, S32 y, MASK mask) { // switch to mouse navigation mode - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); onCommit(); make_ui_sound("UISndClickRelease"); - return TRUE; + return true; } bool LLMenuItemBranchGL::hasAccelerator(const KEY &key, const MASK &mask) const @@ -1038,18 +1038,18 @@ bool LLMenuItemBranchGL::hasAccelerator(const KEY &key, const MASK &mask) const return getBranch() && getBranch()->hasAccelerator(key, mask); } -BOOL LLMenuItemBranchGL::handleAcceleratorKey(KEY key, MASK mask) +bool LLMenuItemBranchGL::handleAcceleratorKey(KEY key, MASK mask) { return getBranch() && getBranch()->handleAcceleratorKey(key, mask); } // This function checks to see if the accelerator key is already in use; // if not, it will be added to the list -BOOL LLMenuItemBranchGL::addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp) +bool LLMenuItemBranchGL::addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp) { LLMenuGL* branch = getBranch(); if (!branch) - return FALSE; + return false; U32 item_count = branch->getItemCount(); LLMenuItemGL *item; @@ -1062,7 +1062,7 @@ BOOL LLMenuItemBranchGL::addToAcceleratorList(std::list<LLMenuKeyboardBinding*> } } - return FALSE; + return false; } @@ -1090,9 +1090,9 @@ void LLMenuItemBranchGL::onCommit( void ) LLUICtrl::onCommit(); } -BOOL LLMenuItemBranchGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) +bool LLMenuItemBranchGL::handleKey(KEY key, MASK mask, bool called_from_parent) { - BOOL handled = FALSE; + bool handled = false; if (getBranch() && called_from_parent) { handled = getBranch()->handleKey(key, mask, called_from_parent); @@ -1106,12 +1106,12 @@ BOOL LLMenuItemBranchGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) return handled; } -BOOL LLMenuItemBranchGL::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent) +bool LLMenuItemBranchGL::handleUnicodeChar(llwchar uni_char, bool called_from_parent) { - BOOL handled = FALSE; + bool handled = false; if (getBranch() && called_from_parent) { - handled = getBranch()->handleUnicodeChar(uni_char, TRUE); + handled = getBranch()->handleUnicodeChar(uni_char, true); } if (!handled) @@ -1123,7 +1123,7 @@ BOOL LLMenuItemBranchGL::handleUnicodeChar(llwchar uni_char, BOOL called_from_pa } -void LLMenuItemBranchGL::setHighlight( BOOL highlight ) +void LLMenuItemBranchGL::setHighlight( bool highlight ) { if (highlight == getHighlight()) return; @@ -1132,17 +1132,17 @@ void LLMenuItemBranchGL::setHighlight( BOOL highlight ) if (!branch) return; - BOOL auto_open = getEnabled() && (!branch->getVisible() || branch->getTornOff()); + bool auto_open = getEnabled() && (!branch->getVisible() || branch->getTornOff()); // torn off menus don't open sub menus on hover unless they have focus LLFloater * menu_parent = dynamic_cast<LLFloater *>(getMenu()->getParent()); if (getMenu()->getTornOff() && menu_parent && !menu_parent->hasFocus()) { - auto_open = FALSE; + auto_open = false; } // don't auto open torn off sub-menus (need to explicitly active menu item to give them focus) if (branch->getTornOff()) { - auto_open = FALSE; + auto_open = false; } LLMenuItemGL::setHighlight(highlight); if( highlight ) @@ -1159,13 +1159,13 @@ void LLMenuItemBranchGL::setHighlight( BOOL highlight ) LLFloater * branch_parent = dynamic_cast<LLFloater *>(branch->getParent()); if (branch_parent) { - branch_parent->setFocus(FALSE); + branch_parent->setFocus(false); } branch->clearHoverItem(); } else { - branch->setVisible( FALSE ); + branch->setVisible( false ); } } } @@ -1175,7 +1175,7 @@ void LLMenuItemBranchGL::draw() LLMenuItemGL::draw(); if (getBranch() && getBranch()->getVisible() && !getBranch()->getTornOff()) { - setHighlight(TRUE); + setHighlight(true); } } @@ -1188,16 +1188,16 @@ void LLMenuItemBranchGL::updateBranchParent(LLView* parentp) } } -void LLMenuItemBranchGL::onVisibilityChange( BOOL new_visibility ) +void LLMenuItemBranchGL::onVisibilityChange(bool new_visibility) { - if (new_visibility == FALSE && getBranch() && !getBranch()->getTornOff()) + if (!new_visibility && getBranch() && !getBranch()->getTornOff()) { - getBranch()->setVisible(FALSE); + getBranch()->setVisible(false); } LLMenuItemGL::onVisibilityChange(new_visibility); } -BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) +bool LLMenuItemBranchGL::handleKeyHere(KEY key, MASK mask) { LLMenuGL* branch = getBranch(); if (!branch) @@ -1212,15 +1212,15 @@ BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) if (branch->getVisible() && key == KEY_LEFT) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); - BOOL handled = branch->clearHoverItem(); + bool handled = branch->clearHoverItem(); if (branch->getTornOff()) { LLFloater * branch_parent = dynamic_cast<LLFloater *>(branch->getParent()); if (branch_parent) { - branch_parent->setFocus(FALSE); + branch_parent->setFocus(false); } } if (handled && getMenu()->getTornOff()) @@ -1228,7 +1228,7 @@ BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) LLFloater * menu_parent = dynamic_cast<LLFloater *>(getMenu()->getParent()); if (menu_parent) { - menu_parent->setFocus(TRUE); + menu_parent->setFocus(true); } } return handled; @@ -1237,12 +1237,12 @@ BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) if (key == KEY_RIGHT && !branch->getHighlightedItem()) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); LLMenuItemGL* itemp = branch->highlightNextItem(NULL); if (itemp) { - return TRUE; + return true; } } } @@ -1250,13 +1250,13 @@ BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask ) } //virtual -BOOL LLMenuItemBranchGL::isActive() const +bool LLMenuItemBranchGL::isActive() const { return isOpen() && getBranch() && getBranch()->getHighlightedItem(); } //virtual -BOOL LLMenuItemBranchGL::isOpen() const +bool LLMenuItemBranchGL::isOpen() const { return getBranch() && getBranch()->isOpen(); } @@ -1327,7 +1327,7 @@ void LLMenuItemBranchGL::openMenu() } branch->translate( delta_x, delta_y ); - branch->setVisible( TRUE ); + branch->setVisible( true ); branch->getParent()->sendChildToFront(branch); dirtyRect(); @@ -1362,20 +1362,20 @@ public: // set the hover status (called by it's menu) and if the object is // active. This is used for behavior transfer. - virtual void setHighlight( BOOL highlight ); + virtual void setHighlight( bool highlight ); - virtual BOOL isActive( void ) const; + virtual bool isActive( void ) const; // LLView functionality - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); + virtual bool handleMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleMouseUp( S32 x, S32 y, MASK mask ); virtual void draw( void ); - virtual BOOL handleKeyHere(KEY key, MASK mask); + virtual bool handleKeyHere(KEY key, MASK mask); - virtual BOOL handleAcceleratorKey(KEY key, MASK mask); + virtual bool handleAcceleratorKey(KEY key, MASK mask); virtual void onFocusLost(); - virtual void setFocus(BOOL b); + virtual void setFocus(bool b); }; LLMenuItemBranchDownGL::LLMenuItemBranchDownGL( const Params& p) : @@ -1407,7 +1407,7 @@ void LLMenuItemBranchDownGL::openMenu( void ) LLMenuGL* branch = getBranch(); if( branch->getVisible() && !branch->getTornOff() ) { - branch->setVisible( FALSE ); + branch->setVisible( false ); } else { @@ -1448,15 +1448,15 @@ void LLMenuItemBranchDownGL::openMenu( void ) } branch->translate( delta_x, 0 ); - setHighlight(TRUE); - branch->setVisible( TRUE ); + setHighlight(true); + branch->setVisible( true ); branch->getParent()->sendChildToFront(branch); } } } // set the hover status (called by it's menu) -void LLMenuItemBranchDownGL::setHighlight( BOOL highlight ) +void LLMenuItemBranchDownGL::setHighlight( bool highlight ) { if (highlight == getHighlight()) return; @@ -1475,18 +1475,18 @@ void LLMenuItemBranchDownGL::setHighlight( BOOL highlight ) LLFloater * branch_parent = dynamic_cast<LLFloater *>(branch->getParent()); if (branch_parent) { - branch_parent->setFocus(FALSE); + branch_parent->setFocus(false); } branch->clearHoverItem(); } else { - branch->setVisible( FALSE ); + branch->setVisible( false ); } } } -BOOL LLMenuItemBranchDownGL::isActive() const +bool LLMenuItemBranchDownGL::isActive() const { // for top level menus, being open is sufficient to be considered // active, because clicking on them with the mouse will open @@ -1494,10 +1494,10 @@ BOOL LLMenuItemBranchDownGL::isActive() const return isOpen(); } -BOOL LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask ) +bool LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask ) { // switch to mouse control mode - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); if (getVisible() && isOpen()) { @@ -1509,19 +1509,19 @@ BOOL LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask ) } make_ui_sound("UISndClick"); - return TRUE; + return true; } -BOOL LLMenuItemBranchDownGL::handleMouseUp( S32 x, S32 y, MASK mask ) +bool LLMenuItemBranchDownGL::handleMouseUp( S32 x, S32 y, MASK mask ) { - return TRUE; + return true; } -BOOL LLMenuItemBranchDownGL::handleAcceleratorKey(KEY key, MASK mask) +bool LLMenuItemBranchDownGL::handleAcceleratorKey(KEY key, MASK mask) { - BOOL branch_visible = getBranch()->getVisible(); - BOOL handled = getBranch()->handleAcceleratorKey(key, mask); + bool branch_visible = getBranch()->getVisible(); + bool handled = getBranch()->handleAcceleratorKey(key, mask); if (handled && !branch_visible && isInVisibleChain()) { // flash this menu entry because we triggered an invisible menu item @@ -1534,11 +1534,11 @@ void LLMenuItemBranchDownGL::onFocusLost() { // needed for tab-based selection LLMenuItemBranchGL::onFocusLost(); - LLMenuGL::setKeyboardMode(FALSE); - setHighlight(FALSE); + LLMenuGL::setKeyboardMode(false); + setHighlight(false); } -void LLMenuItemBranchDownGL::setFocus(BOOL b) +void LLMenuItemBranchDownGL::setFocus(bool b) { // needed for tab-based selection LLMenuItemBranchGL::setFocus(b); @@ -1546,16 +1546,16 @@ void LLMenuItemBranchDownGL::setFocus(BOOL b) setHighlight(b); } -BOOL LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask) +bool LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask) { - BOOL menu_open = getBranch()->getVisible(); + bool menu_open = getBranch()->getVisible(); // don't do keyboard navigation of top-level menus unless in keyboard mode, or menu expanded if (getHighlight() && getMenu()->isOpen() && (isActive() || LLMenuGL::getKeyboardMode())) { if (key == KEY_LEFT) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); LLMenuItemGL* itemp = getMenu()->highlightPrevItem(this); // open new menu only if previous menu was open @@ -1564,12 +1564,12 @@ BOOL LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask) itemp->onCommit(); } - return TRUE; + return true; } else if (key == KEY_RIGHT) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); LLMenuItemGL* itemp = getMenu()->highlightNextItem(this); // open new menu only if previous menu was open @@ -1578,35 +1578,35 @@ BOOL LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask) itemp->onCommit(); } - return TRUE; + return true; } else if (key == KEY_DOWN) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); if (!isActive()) { onCommit(); } getBranch()->highlightNextItem(NULL); - return TRUE; + return true; } else if (key == KEY_UP) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); if (!isActive()) { onCommit(); } getBranch()->highlightPrevItem(NULL); - return TRUE; + return true; } } - return FALSE; + return false; } void LLMenuItemBranchDownGL::draw( void ) @@ -1614,7 +1614,7 @@ void LLMenuItemBranchDownGL::draw( void ) //FIXME: try removing this if (getBranch()->getVisible() && !getBranch()->getTornOff()) { - setHighlight(TRUE); + setHighlight(true); } if( getHighlight() ) @@ -1686,8 +1686,8 @@ protected: public: /*virtual*/ void draw(); - /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); - /*virtual*/ void setEnabled(BOOL enabled); + /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent); + /*virtual*/ void setEnabled(bool enabled); virtual void onCommit( void ); private: @@ -1737,14 +1737,14 @@ void LLMenuScrollItem::draw() } /*virtual*/ -void LLMenuScrollItem::reshape(S32 width, S32 height, BOOL called_from_parent) +void LLMenuScrollItem::reshape(S32 width, S32 height, bool called_from_parent) { mArrowBtn->reshape(width, height, called_from_parent); LLView::reshape(width, height, called_from_parent); } /*virtual*/ -void LLMenuScrollItem::setEnabled(BOOL enabled) +void LLMenuScrollItem::setEnabled(bool enabled) { mArrowBtn->setEnabled(enabled); LLView::setEnabled(enabled); @@ -1766,7 +1766,7 @@ LLMenuGL::LLMenuGL(const LLMenuGL::Params& p) mDropShadowed( p.drop_shadow ), mHasSelection(false), mHorizontalLayout( p.horizontal_layout ), - mScrollable(mHorizontalLayout ? FALSE : p.scrollable), // Scrolling is supported only for vertical layout + mScrollable(mHorizontalLayout ? false : p.scrollable), // Scrolling is supported only for vertical layout mMaxScrollableItems(p.max_scrollable_items), mPreferredWidth(p.preferred_width), mKeepFixedSize( p.keep_fixed_size ), @@ -1775,7 +1775,7 @@ LLMenuGL::LLMenuGL(const LLMenuGL::Params& p) mLastMouseY(0), mMouseVelX(0), mMouseVelY(0), - mTornOff(FALSE), + mTornOff(false), mTearOffItem(NULL), mSpilloverBranch(NULL), mFirstVisibleItem(NULL), @@ -1784,8 +1784,8 @@ LLMenuGL::LLMenuGL(const LLMenuGL::Params& p) mSpilloverMenu(NULL), mJumpKey(p.jump_key), mCreateJumpKeys(p.create_jump_keys), - mNeedsArrange(FALSE), - mAlwaysShowMenu(FALSE), + mNeedsArrange(false), + mAlwaysShowMenu(false), mResetScrollPositionOnShow(true), mShortcutPad(p.shortcut_pad), mFont(p.font) @@ -1826,7 +1826,7 @@ LLMenuGL::~LLMenuGL( void ) mJumpKeys.clear(); } -void LLMenuGL::setCanTearOff(BOOL tear_off) +void LLMenuGL::setCanTearOff(bool tear_off) { if (tear_off && mTearOffItem == NULL) { @@ -1916,7 +1916,7 @@ void LLMenuGL::removeChild( LLView* ctrl) return LLUICtrl::removeChild(ctrl); } -BOOL LLMenuGL::postBuild() +bool LLMenuGL::postBuild() { createJumpKeys(); return LLUICtrl::postBuild(); @@ -1924,10 +1924,10 @@ BOOL LLMenuGL::postBuild() // are we the childmost active menu and hence our jump keys should be enabled? // or are we a free-standing torn-off menu (which uses jump keys too) -BOOL LLMenuGL::jumpKeysActive() +bool LLMenuGL::jumpKeysActive() { LLMenuItemGL* highlighted_item = getHighlightedItem(); - BOOL active = getVisible() && getEnabled(); + bool active = getVisible() && getEnabled(); if (active) { @@ -1953,7 +1953,7 @@ BOOL LLMenuGL::jumpKeysActive() return active; } -BOOL LLMenuGL::isOpen() +bool LLMenuGL::isOpen() { if (getTornOff()) { @@ -1962,7 +1962,7 @@ BOOL LLMenuGL::isOpen() // the open menu chain even if we don't have focus if (itemp && itemp->isOpen()) { - return TRUE; + return true; } // otherwise we are only active if we have keyboard focus LLFloater * parent = dynamic_cast<LLFloater *>(getParent()); @@ -1970,7 +1970,7 @@ BOOL LLMenuGL::isOpen() { return parent->hasFocus(); } - return FALSE; + return false; } else { @@ -2080,7 +2080,7 @@ bool LLMenuGL::scrollItems(EScrollingDirection direction) LL_WARNS() << "Unknown scrolling direction: " << direction << LL_ENDL; } - mNeedsArrange = TRUE; + mNeedsArrange = true; arrangeAndClear(); return true; @@ -2337,11 +2337,11 @@ void LLMenuGL::arrange( void ) LLRect rect; mArrowUpItem->setRect(rect.setLeftTopAndSize( 0, cur_height, width, mArrowUpItem->getNominalHeight())); - mArrowUpItem->setVisible(TRUE); + mArrowUpItem->setVisible(true); mArrowUpItem->setEnabled(height_before_first_visible_item > MENU_ITEM_PADDING); mArrowUpItem->reshape(width, mArrowUpItem->getNominalHeight()); mArrowDownItem->setRect(rect.setLeftTopAndSize( 0, mArrowDownItem->getNominalHeight(), width, mArrowDownItem->getNominalHeight())); - mArrowDownItem->setVisible(TRUE); + mArrowDownItem->setVisible(true); mArrowDownItem->setEnabled(height_before_first_visible_item + visible_items_height < (S32)height); mArrowDownItem->reshape(width, mArrowDownItem->getNominalHeight()); @@ -2353,11 +2353,11 @@ void LLMenuGL::arrange( void ) { if (NULL != mArrowUpItem) { - mArrowUpItem->setVisible(FALSE); + mArrowUpItem->setVisible(false); } if (NULL != mArrowDownItem) { - mArrowDownItem->setVisible(FALSE); + mArrowDownItem->setVisible(false); } } @@ -2420,7 +2420,7 @@ void LLMenuGL::arrangeAndClear( void ) if (mNeedsArrange) { arrange(); - mNeedsArrange = FALSE; + mNeedsArrange = false; } } @@ -2482,7 +2482,7 @@ void LLMenuGL::cleanupSpilloverBranch() void LLMenuGL::createJumpKeys() { if (!mCreateJumpKeys) return; - mCreateJumpKeys = FALSE; + mCreateJumpKeys = false; mJumpKeys.clear(); @@ -2547,7 +2547,7 @@ void LLMenuGL::createJumpKeys() tokenizer tokens(uppercase_label, sep); tokenizer::iterator token_iter; - BOOL found_key = FALSE; + bool found_key = false; for( token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) { std::string uppercase_word = *token_iter; @@ -2565,7 +2565,7 @@ void LLMenuGL::createJumpKeys() { mJumpKeys.insert(std::pair<KEY, LLMenuItemGL*>(jump_key, (*item_it))); (*item_it)->setJumpKey(jump_key); - found_key = TRUE; + found_key = true; break; } } @@ -2648,7 +2648,7 @@ void LLMenuGL::setLeftAndBottom(S32 left, S32 bottom) needsArrange(); } -BOOL LLMenuGL::handleJumpKey(KEY key) +bool LLMenuGL::handleJumpKey(KEY key) { // must perform case-insensitive comparison, so just switch to uppercase input key key = toupper(key); @@ -2656,31 +2656,31 @@ BOOL LLMenuGL::handleJumpKey(KEY key) if(found_it != mJumpKeys.end() && found_it->second->getEnabled()) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); // force highlight to close old menus and open and sub-menus - found_it->second->setHighlight(TRUE); + found_it->second->setHighlight(true); found_it->second->onCommit(); } // if we are navigating the menus, we need to eat the keystroke // so rest of UI doesn't handle it - return TRUE; + return true; } // Add the menu item to this menu. -BOOL LLMenuGL::append( LLMenuItemGL* item ) +bool LLMenuGL::append( LLMenuItemGL* item ) { - if (!item) return FALSE; + if (!item) return false; mItems.push_back( item ); LLUICtrl::addChild(item); needsArrange(); - return TRUE; + return true; } // add a separator to this menu -BOOL LLMenuGL::addSeparator() +bool LLMenuGL::addSeparator() { LLMenuItemSeparatorGL::Params p; LLMenuItemGL* separator = LLUICtrlFactory::create<LLMenuItemSeparatorGL>(p); @@ -2688,14 +2688,14 @@ BOOL LLMenuGL::addSeparator() } // add a menu - this will create a cascading menu -BOOL LLMenuGL::appendMenu( LLMenuGL* menu ) +bool LLMenuGL::appendMenu( LLMenuGL* menu ) { if( menu == this ) { LL_ERRS() << "** Attempt to attach menu to itself. This is certainly " << "a logic error." << LL_ENDL; } - BOOL success = TRUE; + bool success = true; LLMenuItemBranchGL::Params p; p.name = menu->getName(); @@ -2717,7 +2717,7 @@ BOOL LLMenuGL::appendMenu( LLMenuGL* menu ) } // add a context menu branch -BOOL LLMenuGL::appendContextSubMenu(LLMenuGL *menu) +bool LLMenuGL::appendContextSubMenu(LLMenuGL *menu) { if (menu == this) { @@ -2740,7 +2740,7 @@ BOOL LLMenuGL::appendContextSubMenu(LLMenuGL *menu) return append( item ); } -void LLMenuGL::setEnabledSubMenus(BOOL enable) +void LLMenuGL::setEnabledSubMenus(bool enable) { setEnabled(enable); item_list_t::iterator item_iter; @@ -2751,8 +2751,8 @@ void LLMenuGL::setEnabledSubMenus(BOOL enable) } // setItemEnabled() - pass the label and the enable flag for a menu -// item. TRUE will make sure it's enabled, FALSE will disable it. -void LLMenuGL::setItemEnabled( const std::string& name, BOOL enable ) +// item. true will make sure it's enabled, false will disable it. +void LLMenuGL::setItemEnabled( const std::string& name, bool enable ) { item_list_t::iterator item_iter; for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter) @@ -2766,7 +2766,7 @@ void LLMenuGL::setItemEnabled( const std::string& name, BOOL enable ) } } -void LLMenuGL::setItemVisible( const std::string& name, BOOL visible ) +void LLMenuGL::setItemVisible( const std::string& name, bool visible ) { item_list_t::iterator item_iter; for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter) @@ -2801,12 +2801,12 @@ void LLMenuGL::setItemLastSelected(LLMenuItemGL* item) } // Set whether drop shadowed -void LLMenuGL::setDropShadowed( const BOOL shadowed ) +void LLMenuGL::setDropShadowed( const bool shadowed ) { mDropShadowed = shadowed; } -void LLMenuGL::setTornOff(BOOL torn_off) +void LLMenuGL::setTornOff(bool torn_off) { mTornOff = torn_off; } @@ -2859,7 +2859,7 @@ LLMenuItemGL* LLMenuGL::getHighlightedItem() return NULL; } -LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled) +LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, bool skip_disabled) { if (mItems.empty()) return NULL; // highlighting first item on a torn off menu is the @@ -2869,7 +2869,7 @@ LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disa LLFloater * parent = dynamic_cast<LLFloater *>(getParent()); if (parent) { - parent->setFocus(TRUE); + parent->setFocus(true); } } @@ -2938,9 +2938,9 @@ LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disa { if (cur_item) { - cur_item->setHighlight(FALSE); + cur_item->setHighlight(false); } - (*next_item_iter)->setHighlight(TRUE); + (*next_item_iter)->setHighlight(true); return (*next_item_iter); } @@ -2964,7 +2964,7 @@ LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disa return NULL; } -LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled) +LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, bool skip_disabled) { if (mItems.empty()) return NULL; @@ -2975,7 +2975,7 @@ LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disa LLFloater * parent = dynamic_cast<LLFloater *>(getParent()); if (parent) { - parent->setFocus(TRUE); + parent->setFocus(true); } } @@ -3030,7 +3030,7 @@ LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disa // skip separators and disabled/invisible items if ((*prev_item_iter)->getEnabled() && (*prev_item_iter)->getVisible() && (*prev_item_iter)->getName() != SEPARATOR_NAME) { - (*prev_item_iter)->setHighlight(TRUE); + (*prev_item_iter)->setHighlight(true); return (*prev_item_iter); } @@ -3101,12 +3101,12 @@ bool LLMenuGL::hasAccelerator(const KEY &key, const MASK &mask) const return false; } -BOOL LLMenuGL::handleAcceleratorKey(KEY key, MASK mask) +bool LLMenuGL::handleAcceleratorKey(KEY key, MASK mask) { // don't handle if not enabled if(!getEnabled()) { - return FALSE; + return false; } // Pass down even if not visible @@ -3116,26 +3116,26 @@ BOOL LLMenuGL::handleAcceleratorKey(KEY key, MASK mask) LLMenuItemGL* itemp = *item_iter; if (itemp->handleAcceleratorKey(key, mask)) { - return TRUE; + return true; } } - return FALSE; + return false; } -BOOL LLMenuGL::handleUnicodeCharHere( llwchar uni_char ) +bool LLMenuGL::handleUnicodeCharHere( llwchar uni_char ) { if (jumpKeysActive()) { return handleJumpKey((KEY)uni_char); } - return FALSE; + return false; } -BOOL LLMenuGL::handleHover( S32 x, S32 y, MASK mask ) +bool LLMenuGL::handleHover( S32 x, S32 y, MASK mask ) { // leave submenu in place if slope of mouse < MAX_MOUSE_SLOPE_SUB_MENU - BOOL no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0; + bool no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0; S32 mouse_delta_x = no_mouse_data ? 0 : x - mLastMouseX; S32 mouse_delta_y = no_mouse_data ? 0 : y - mLastMouseY; LLVector2 mouse_dir((F32)mouse_delta_x, (F32)mouse_delta_y); @@ -3166,7 +3166,7 @@ BOOL LLMenuGL::handleHover( S32 x, S32 y, MASK mask ) // moving mouse always highlights new item if (mouse_delta_x != 0 || mouse_delta_y != 0) { - ((LLMenuItemGL*)viewp)->setHighlight(FALSE); + ((LLMenuItemGL*)viewp)->setHighlight(false); } } } @@ -3188,8 +3188,8 @@ BOOL LLMenuGL::handleHover( S32 x, S32 y, MASK mask ) // moving mouse always highlights new item if (mouse_delta_x != 0 || mouse_delta_y != 0) { - ((LLMenuItemGL*)viewp)->setHighlight(TRUE); - LLMenuGL::setKeyboardMode(FALSE); + ((LLMenuItemGL*)viewp)->setHighlight(true); + LLMenuGL::setKeyboardMode(false); } mHasSelection = true; } @@ -3202,10 +3202,10 @@ BOOL LLMenuGL::handleHover( S32 x, S32 y, MASK mask ) // drop-down menu is shown. Otherwise any other view won't be able to handle mouse events // until the user chooses one of the drop-down menu items. - return TRUE; + return true; } -BOOL LLMenuGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) +bool LLMenuGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) { if (!mScrollable) return blockMouseEvent(x, y); @@ -3221,7 +3221,7 @@ BOOL LLMenuGL::handleScrollWheel( S32 x, S32 y, S32 clicks ) scrollItems(SD_UP); } - return TRUE; + return true; } @@ -3230,7 +3230,7 @@ void LLMenuGL::draw( void ) if (mNeedsArrange) { arrange(); - mNeedsArrange = FALSE; + mNeedsArrange = false; } if (mDropShadowed && !mTornOff) { @@ -3254,7 +3254,7 @@ void LLMenuGL::drawBackground(LLMenuItemGL* itemp, F32 alpha) gl_rect_2d( 0, item_rect.getHeight(), item_rect.getWidth(), 0); } -void LLMenuGL::setVisible(BOOL visible) +void LLMenuGL::setVisible(bool visible) { if (visible != getVisible()) { @@ -3277,7 +3277,7 @@ void LLMenuGL::setVisible(BOOL visible) } } -LLMenuGL* LLMenuGL::findChildMenuByName(const std::string& name, BOOL recurse) const +LLMenuGL* LLMenuGL::findChildMenuByName(const std::string& name, bool recurse) const { LLView* view = findChildView(name, recurse); if (view) @@ -3298,23 +3298,23 @@ LLMenuGL* LLMenuGL::findChildMenuByName(const std::string& name, BOOL recurse) c return NULL; } -BOOL LLMenuGL::clearHoverItem() +bool LLMenuGL::clearHoverItem() { for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) { LLMenuItemGL* itemp = (LLMenuItemGL*)*child_it; if (itemp->getHighlight()) { - itemp->setHighlight(FALSE); - return TRUE; + itemp->setHighlight(false); + return true; } } - return FALSE; + return false; } void hide_top_view( LLView* view ) { - if( view ) view->setVisible( FALSE ); + if( view ) view->setVisible( false ); } @@ -3331,12 +3331,12 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y, S3 return; } - menu->setVisible( TRUE ); + menu->setVisible( true ); if(!menu->getAlwaysShowMenu()) { //Do not show menu if all menu items are disabled - BOOL item_enabled = false; + bool item_enabled = false; for (LLView::child_list_t::const_iterator itor = menu->getChildList()->begin(); itor != menu->getChildList()->end(); ++itor) @@ -3347,7 +3347,7 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y, S3 if(!item_enabled) { - menu->setVisible( FALSE ); + menu->setVisible( false ); return; } } @@ -3412,7 +3412,7 @@ static LLDefaultChildRegistry::Register<LLMenuBarGL> r2("menu_bar"); LLMenuBarGL::LLMenuBarGL( const Params& p ) : LLMenuGL(p), - mAltKeyTrigger(FALSE) + mAltKeyTrigger(false) {} // Default destructor @@ -3422,19 +3422,19 @@ LLMenuBarGL::~LLMenuBarGL() mAccelerators.clear(); } -BOOL LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask) +bool LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask) { if (getHighlightedItem() && mask == MASK_NONE) { // unmodified key accelerators are ignored when navigating menu // (but are used as jump keys so will still work when appropriate menu is up) - return FALSE; + return false; } - BOOL result = LLMenuGL::handleAcceleratorKey(key, mask); + bool result = LLMenuGL::handleAcceleratorKey(key, mask); if (result && mask & MASK_ALT) { // ALT key used to trigger hotkey, don't use as shortcut to open menu - mAltKeyTrigger = FALSE; + mAltKeyTrigger = false; } if(!result @@ -3445,16 +3445,16 @@ BOOL LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask) if (getHighlightedItem()) { clearHoverItem(); - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); } else { // close menus originating from other menu bars when first opening menu via keyboard LLMenuGL::sMenuContainer->hideMenus(); highlightNextItem(NULL); - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); } - return TRUE; + return true; } if (result && !getHighlightedItem() && LLMenuGL::sMenuContainer->hasVisibleMenu()) @@ -3466,22 +3466,22 @@ BOOL LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask) return result; } -BOOL LLMenuBarGL::handleKeyHere(KEY key, MASK mask) +bool LLMenuBarGL::handleKeyHere(KEY key, MASK mask) { static LLUICachedControl<bool> use_altkey_for_menus ("UseAltKeyForMenus", 0); if(key == KEY_ALT && !gKeyboard->getKeyRepeated(key) && use_altkey_for_menus) { - mAltKeyTrigger = TRUE; + mAltKeyTrigger = true; } else // if any key other than ALT hit, clear out waiting for Alt key mode { - mAltKeyTrigger = FALSE; + mAltKeyTrigger = false; } if (key == KEY_ESCAPE && mask == MASK_NONE) { - LLMenuGL::setKeyboardMode(FALSE); - // if any menus are visible, this will return TRUE, stopping further processing of ESCAPE key + LLMenuGL::setKeyboardMode(false); + // if any menus are visible, this will return true, stopping further processing of ESCAPE key return LLMenuGL::sMenuContainer->hideMenus(); } @@ -3491,7 +3491,7 @@ BOOL LLMenuBarGL::handleKeyHere(KEY key, MASK mask) return LLMenuGL::handleKeyHere(key, mask); } -BOOL LLMenuBarGL::handleJumpKey(KEY key) +bool LLMenuBarGL::handleJumpKey(KEY key) { // perform case-insensitive comparison key = toupper(key); @@ -3499,15 +3499,15 @@ BOOL LLMenuBarGL::handleJumpKey(KEY key) if(found_it != mJumpKeys.end() && found_it->second->getEnabled()) { // switch to keyboard navigation mode - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); - found_it->second->setHighlight(TRUE); + found_it->second->setHighlight(true); found_it->second->onCommit(); } - return TRUE; + return true; } -BOOL LLMenuBarGL::handleMouseDown(S32 x, S32 y, MASK mask) +bool LLMenuBarGL::handleMouseDown(S32 x, S32 y, MASK mask) { // clicks on menu bar closes existing menus from other contexts but leave // own menu open so that we get toggle behavior @@ -3519,7 +3519,7 @@ BOOL LLMenuBarGL::handleMouseDown(S32 x, S32 y, MASK mask) return LLMenuGL::handleMouseDown(x, y, mask); } -BOOL LLMenuBarGL::handleDoubleClick(S32 x, S32 y, MASK mask) +bool LLMenuBarGL::handleDoubleClick(S32 x, S32 y, MASK mask) { return LLMenuGL::handleMouseDown(x, y, mask); } @@ -3563,14 +3563,14 @@ void LLMenuBarGL::checkMenuTrigger() LLMenuGL::sMenuContainer->hideMenus(); highlightNextItem(NULL); - LLMenuGL::setKeyboardMode(TRUE); + LLMenuGL::setKeyboardMode(true); } } - mAltKeyTrigger = FALSE; + mAltKeyTrigger = false; } } -BOOL LLMenuBarGL::jumpKeysActive() +bool LLMenuBarGL::jumpKeysActive() { // require user to be in keyboard navigation mode to activate key triggers // as menu bars are always visible and it is easy to leave the mouse cursor over them @@ -3619,14 +3619,14 @@ S32 LLMenuBarGL::getRightmostMenuEdge() } // add a vertical separator to this menu -BOOL LLMenuBarGL::addSeparator() +bool LLMenuBarGL::addSeparator() { LLMenuItemGL* separator = new LLMenuItemVerticalSeparatorGL(); return append( separator ); } // add a menu - this will create a drop down menu. -BOOL LLMenuBarGL::appendMenu( LLMenuGL* menu ) +bool LLMenuBarGL::appendMenu( LLMenuGL* menu ) { if( menu == this ) { @@ -3634,7 +3634,7 @@ BOOL LLMenuBarGL::appendMenu( LLMenuGL* menu ) << "a logic error." << LL_ENDL; } - BOOL success = TRUE; + bool success = true; // *TODO: Hack! Fix this LLMenuItemBranchDownGL::Params p; @@ -3657,12 +3657,12 @@ BOOL LLMenuBarGL::appendMenu( LLMenuGL* menu ) return success; } -BOOL LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask ) +bool LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask ) { - BOOL handled = FALSE; + bool handled = false; LLView* active_menu = NULL; - BOOL no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0; + bool no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0; S32 mouse_delta_x = no_mouse_data ? 0 : x - mLastMouseX; S32 mouse_delta_y = no_mouse_data ? 0 : y - mLastMouseY; mMouseVelX = (mMouseVelX / 2) + (mouse_delta_x / 2); @@ -3695,14 +3695,14 @@ BOOL LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask ) viewp->pointInView(local_x, local_y) && viewp->handleHover(local_x, local_y, mask)) { - ((LLMenuItemGL*)viewp)->setHighlight(TRUE); - handled = TRUE; + ((LLMenuItemGL*)viewp)->setHighlight(true); + handled = true; if (active_menu && active_menu != viewp) { ((LLMenuItemGL*)viewp)->onCommit(); - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); } - LLMenuGL::setKeyboardMode(FALSE); + LLMenuGL::setKeyboardMode(false); } } @@ -3716,7 +3716,7 @@ BOOL LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask ) S32 local_y = y - viewp->getRect().mBottom; if (!viewp->pointInView(local_x, local_y) && ((LLMenuItemGL*)viewp)->getHighlight()) { - ((LLMenuItemGL*)viewp)->setHighlight(FALSE); + ((LLMenuItemGL*)viewp)->setHighlight(false); } } } @@ -3724,7 +3724,7 @@ BOOL LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask ) getWindow()->setCursor(UI_CURSOR_ARROW); - return TRUE; + return true; } ///============================================================================ @@ -3736,7 +3736,7 @@ LLMenuHolderGL::LLMenuHolderGL(const LLMenuHolderGL::Params& p) : LLPanel(p) { sItemActivationTimer.stop(); - mCanHide = TRUE; + mCanHide = true; } void LLMenuHolderGL::draw() @@ -3764,9 +3764,9 @@ void LLMenuHolderGL::draw() } } -BOOL LLMenuHolderGL::handleMouseDown( S32 x, S32 y, MASK mask ) +bool LLMenuHolderGL::handleMouseDown( S32 x, S32 y, MASK mask ) { - BOOL handled = LLView::childrenHandleMouseDown(x, y, mask) != NULL; + bool handled = LLView::childrenHandleMouseDown(x, y, mask) != NULL; if (!handled) { LLMenuGL* visible_menu = (LLMenuGL*)getVisibleMenu(); @@ -3791,9 +3791,9 @@ BOOL LLMenuHolderGL::handleMouseDown( S32 x, S32 y, MASK mask ) return handled; } -BOOL LLMenuHolderGL::handleRightMouseDown( S32 x, S32 y, MASK mask ) +bool LLMenuHolderGL::handleRightMouseDown( S32 x, S32 y, MASK mask ) { - BOOL handled = LLView::childrenHandleRightMouseDown(x, y, mask) != NULL; + bool handled = LLView::childrenHandleRightMouseDown(x, y, mask) != NULL; if (!handled) { // clicked off of menu, hide them all @@ -3804,7 +3804,7 @@ BOOL LLMenuHolderGL::handleRightMouseDown( S32 x, S32 y, MASK mask ) // This occurs when you mouse-down to spawn a context menu, hold the button // down, move off the menu, then mouse-up. We want this to close the menu. -BOOL LLMenuHolderGL::handleRightMouseUp( S32 x, S32 y, MASK mask ) +bool LLMenuHolderGL::handleRightMouseUp( S32 x, S32 y, MASK mask ) { const S32 SLOP = 2; S32 spawn_dx = (x - sContextMenuSpawnPos.mX); @@ -3816,10 +3816,10 @@ BOOL LLMenuHolderGL::handleRightMouseUp( S32 x, S32 y, MASK mask ) // so interpret the mouse-up as a single-click to show and leave on // screen sContextMenuSpawnPos.set(S32_MAX, S32_MAX); - return TRUE; + return true; } - BOOL handled = LLView::childrenHandleRightMouseUp(x, y, mask) != NULL; + bool handled = LLView::childrenHandleRightMouseUp(x, y, mask) != NULL; if (!handled) { // clicked off of menu, hide them all @@ -3828,9 +3828,9 @@ BOOL LLMenuHolderGL::handleRightMouseUp( S32 x, S32 y, MASK mask ) return handled; } -BOOL LLMenuHolderGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) +bool LLMenuHolderGL::handleKey(KEY key, MASK mask, bool called_from_parent) { - BOOL handled = false; + bool handled = false; LLMenuGL* const pMenu = dynamic_cast<LLMenuGL*>(getVisibleMenu()); if (pMenu) @@ -3838,7 +3838,7 @@ BOOL LLMenuHolderGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) //eat TAB key - EXT-7000 if (key == KEY_TAB && mask == MASK_NONE) { - return TRUE; + return true; } //handle ESCAPE and RETURN key @@ -3847,7 +3847,7 @@ BOOL LLMenuHolderGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) { if (pMenu->getHighlightedItem()) { - handled = pMenu->handleKey(key, mask, TRUE); + handled = pMenu->handleKey(key, mask, true); } else if (mask == MASK_NONE || (key >= KEY_LEFT && key <= KEY_DOWN)) { @@ -3864,7 +3864,7 @@ BOOL LLMenuHolderGL::handleKey(KEY key, MASK mask, BOOL called_from_parent) } -void LLMenuHolderGL::reshape(S32 width, S32 height, BOOL called_from_parent) +void LLMenuHolderGL::reshape(S32 width, S32 height, bool called_from_parent) { if (width != getRect().getWidth() || height != getRect().getHeight()) { @@ -3887,14 +3887,14 @@ LLView* const LLMenuHolderGL::getVisibleMenu() const } -BOOL LLMenuHolderGL::hideMenus() +bool LLMenuHolderGL::hideMenus() { if (!mCanHide) { - return FALSE; + return false; } - LLMenuGL::setKeyboardMode(FALSE); - BOOL menu_visible = hasVisibleMenu(); + LLMenuGL::setKeyboardMode(false); + bool menu_visible = hasVisibleMenu(); if (menu_visible) { // clicked off of menu, hide them all @@ -3903,7 +3903,7 @@ BOOL LLMenuHolderGL::hideMenus() LLView* viewp = *child_it; if (dynamic_cast<LLMenuGL*>(viewp) != NULL && viewp->getVisible()) { - viewp->setVisible(FALSE); + viewp->setVisible(false); } } } @@ -3932,9 +3932,9 @@ LLTearOffMenu::LLTearOffMenu(LLMenuGL* menup) : setName(menup->getName()); setTitle(menup->getLabel()); - setCanMinimize(FALSE); + setCanMinimize(false); // flag menu as being torn off - menup->setTornOff(TRUE); + menup->setTornOff(true); // update menu layout as torn off menu (no spillover menus) menup->needsArrange(); @@ -3949,12 +3949,12 @@ LLTearOffMenu::LLTearOffMenu(LLMenuGL* menup) : menup->setFollows( FOLLOWS_LEFT | FOLLOWS_BOTTOM ); mOldParent = menup->getParent(); addChild(menup); - menup->setVisible(TRUE); + menup->setVisible(true); LLRect menu_rect = menup->getRect(); menu_rect.setOriginAndSize( 1, 1, menu_rect.getWidth(), menu_rect.getHeight()); menup->setRect(menu_rect); - menup->setDropShadowed(FALSE); + menup->setDropShadowed(false); mMenu = menup; @@ -4002,7 +4002,7 @@ void LLTearOffMenu::onFocusReceived() { if (parent_menu_item->getMenu()->getVisible()) { - parent_menu_item->setHighlight(TRUE); + parent_menu_item->setHighlight(true); parent_menu_item = parent_menu_item->getMenu()->getParentMenuItem(); } else @@ -4020,29 +4020,29 @@ void LLTearOffMenu::onFocusLost() LLFloater::onFocusLost(); } -BOOL LLTearOffMenu::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent) +bool LLTearOffMenu::handleUnicodeChar(llwchar uni_char, bool called_from_parent) { // pass keystrokes down to menu - return mMenu->handleUnicodeChar(uni_char, TRUE); + return mMenu->handleUnicodeChar(uni_char, true); } -BOOL LLTearOffMenu::handleKeyHere(KEY key, MASK mask) +bool LLTearOffMenu::handleKeyHere(KEY key, MASK mask) { if (!mMenu->getHighlightedItem()) { if (key == KEY_UP) { mMenu->highlightPrevItem(NULL); - return TRUE; + return true; } else if (key == KEY_DOWN) { mMenu->highlightNextItem(NULL); - return TRUE; + return true; } } // pass keystrokes down to menu - return mMenu->handleKey(key, mask, TRUE); + return mMenu->handleKey(key, mask, true); } void LLTearOffMenu::translate(S32 x, S32 y) @@ -4060,7 +4060,7 @@ LLTearOffMenu* LLTearOffMenu::create(LLMenuGL* menup) { LLTearOffMenu* tearoffp = new LLTearOffMenu(menup); // keep onscreen - gFloaterView->adjustToFitScreen(tearoffp, FALSE); + gFloaterView->adjustToFitScreen(tearoffp, false); tearoffp->openFloater(LLSD()); return tearoffp; @@ -4097,10 +4097,10 @@ void LLTearOffMenu::closeTearOff() mOldParent->addChild(mMenu); mMenu->clearHoverItem(); mMenu->setFollowsNone(); - mMenu->setBackgroundVisible(TRUE); - mMenu->setVisible(FALSE); - mMenu->setTornOff(FALSE); - mMenu->setDropShadowed(TRUE); + mMenu->setBackgroundVisible(true); + mMenu->setVisible(false); + mMenu->setTornOff(false); + mMenu->setDropShadowed(true); mQuitRequested = true; } @@ -4134,19 +4134,19 @@ void LLContextMenuBranch::buildDrawLabel( void ) // enabled, this item is enabled. JC U32 sub_count = menu->getItemCount(); U32 i; - BOOL any_enabled = FALSE; + bool any_enabled = false; for (i = 0; i < sub_count; i++) { LLMenuItemGL* item = menu->getItem(i); item->buildDrawLabel(); if (item->getEnabled() && !item->getDrawTextDisabled() ) { - any_enabled = TRUE; + any_enabled = true; break; } } setDrawTextDisabled(!any_enabled); - setEnabled(TRUE); + setEnabled(true); } mDrawAccelLabel.clear(); @@ -4179,7 +4179,7 @@ void LLContextMenuBranch::onCommit( void ) showSubMenu(); } -void LLContextMenuBranch::setHighlight( BOOL highlight ) +void LLContextMenuBranch::setHighlight( bool highlight ) { if (highlight == getHighlight()) return; LLMenuItemGL::setHighlight(highlight); @@ -4209,13 +4209,13 @@ static MenuRegistry::Register<LLContextMenu> context_menu_register2("context_men LLContextMenu::LLContextMenu(const Params& p) : LLMenuGL(p), - mHoveredAnyItem(FALSE), + mHoveredAnyItem(false), mHoverItem(NULL) { - //setBackgroundVisible(TRUE); + //setBackgroundVisible(true); } -void LLContextMenu::setVisible(BOOL visible) +void LLContextMenu::setVisible(bool visible) { if (!visible) hide(); @@ -4284,53 +4284,53 @@ void LLContextMenu::show(S32 x, S32 y, LLView* spawning_view) { mSpawningViewHandle.markDead(); } - LLView::setVisible(TRUE); + LLView::setVisible(true); } void LLContextMenu::hide() { if (!getVisible()) return; - LLView::setVisible(FALSE); + LLView::setVisible(false); if (mHoverItem) { - mHoverItem->setHighlight( FALSE ); + mHoverItem->setHighlight( false ); } mHoverItem = NULL; } -BOOL LLContextMenu::handleHover( S32 x, S32 y, MASK mask ) +bool LLContextMenu::handleHover( S32 x, S32 y, MASK mask ) { LLMenuGL::handleHover(x,y,mask); - BOOL handled = FALSE; + bool handled = false; LLMenuItemGL *item = getHighlightedItem(); if (item && item->getEnabled()) { getWindow()->setCursor(UI_CURSOR_ARROW); - handled = TRUE; + handled = true; if (item != mHoverItem) { if (mHoverItem) { - mHoverItem->setHighlight( FALSE ); + mHoverItem->setHighlight( false ); } mHoverItem = item; - mHoverItem->setHighlight( TRUE ); + mHoverItem->setHighlight( true ); } - mHoveredAnyItem = TRUE; + mHoveredAnyItem = true; } else { // clear out our selection if (mHoverItem) { - mHoverItem->setHighlight(FALSE); + mHoverItem->setHighlight(false); mHoverItem = NULL; } } @@ -4338,7 +4338,7 @@ BOOL LLContextMenu::handleHover( S32 x, S32 y, MASK mask ) if( !handled && pointInView( x, y ) ) { getWindow()->setCursor(UI_CURSOR_ARROW); - handled = TRUE; + handled = true; } return handled; @@ -4347,9 +4347,9 @@ BOOL LLContextMenu::handleHover( S32 x, S32 y, MASK mask ) // handleMouseDown and handleMouseUp are handled by LLMenuGL -BOOL LLContextMenu::handleRightMouseDown(S32 x, S32 y, MASK mask) +bool LLContextMenu::handleRightMouseDown(S32 x, S32 y, MASK mask) { - BOOL handled = FALSE; + bool handled = false; // The click was somewhere within our rectangle LLMenuItemGL *item = getHighlightedItem(); @@ -4357,13 +4357,13 @@ BOOL LLContextMenu::handleRightMouseDown(S32 x, S32 y, MASK mask) S32 local_x = x - getRect().mLeft; S32 local_y = y - getRect().mBottom; - BOOL clicked_in_menu = pointInView(local_x, local_y) ; + bool clicked_in_menu = pointInView(local_x, local_y) ; // grab mouse if right clicking anywhere within pie (even deadzone in middle), to detect drag outside of pie if (clicked_in_menu) { // capture mouse cursor as if on initial menu show - handled = TRUE; + handled = true; } if (item) @@ -4372,14 +4372,14 @@ BOOL LLContextMenu::handleRightMouseDown(S32 x, S32 y, MASK mask) // to make sure it's within the item's rectangle if (item->handleMouseDown( 0, 0, mask )) { - handled = TRUE; + handled = true; } } return handled; } -BOOL LLContextMenu::handleRightMouseUp( S32 x, S32 y, MASK mask ) +bool LLContextMenu::handleRightMouseUp( S32 x, S32 y, MASK mask ) { S32 local_x = x - getRect().mLeft; S32 local_y = y - getRect().mBottom; @@ -4387,12 +4387,12 @@ BOOL LLContextMenu::handleRightMouseUp( S32 x, S32 y, MASK mask ) if (!mHoveredAnyItem && !pointInView(local_x, local_y)) { sMenuContainer->hideMenus(); - return TRUE; + return true; } - BOOL result = handleMouseUp( x, y, mask ); - mHoveredAnyItem = FALSE; + bool result = handleMouseUp( x, y, mask ); + mHoveredAnyItem = false; return result; } |