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-rw-r--r--indra/llui/llmenugl.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index de06c34c44..f8fcefd11d 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -216,7 +216,9 @@ BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLKeyBinding*> *listp)
accelerator = *list_it;
if ((accelerator->mKey == mAcceleratorKey) && (accelerator->mMask == mAcceleratorMask))
{
- //FIXME: get calling code to throw up warning or route warning messages back to app-provided output
+
+ // *NOTE: get calling code to throw up warning or route
+ // warning messages back to app-provided output
// LLString warning;
// warning.append("Duplicate key binding <");
// appendAcceleratorString( warning );
@@ -1542,7 +1544,7 @@ void LLMenuItemBranchDownGL::doIt( void )
}
mBranch->translate( delta_x, 0 );
- //FIXME: get menuholder lookup working more generically
+ // *TODO: get menuholder lookup working more generically
// hide existing menus
if (!mBranch->getTornOff())
{
@@ -2183,7 +2185,7 @@ void LLMenuGL::arrange( void )
{
U32 max_width = (getParent() != NULL) ? getParent()->getRect().getWidth() : U32_MAX;
U32 max_height = (getParent() != NULL) ? getParent()->getRect().getHeight() : U32_MAX;
- //FIXME: create the item first and then ask for its dimensions?
+ // *FIX: create the item first and then ask for its dimensions?
S32 spillover_item_width = PLAIN_PAD_PIXELS + LLFontGL::sSansSerif->getWidth( "More" );
S32 spillover_item_height = llround(LLFontGL::sSansSerif->getLineHeight()) + MENU_ITEM_PADDING;
@@ -3407,7 +3409,7 @@ BOOL LLPieMenu::handleMouseUp( S32 x, S32 y, MASK mask )
mFirstMouseDown = FALSE;
}
- //FIXME: is this necessary?
+ // *FIX: is this necessary?
if (!mShrinkBorderTimer.getStarted())
{
mShrinkBorderTimer.start();
@@ -3766,7 +3768,7 @@ void LLPieMenu::show(S32 x, S32 y, BOOL mouse_down)
LLUI::setCursorPositionLocal(getParent(), center.mX, center.mY);
}
- // FIXME: what happens when mouse buttons reversed?
+ // *FIX: what happens when mouse buttons reversed?
mRightMouseDown = mouse_down;
mFirstMouseDown = mouse_down;
mUseInfiniteRadius = TRUE;