diff options
Diffstat (limited to 'indra/llui/llmenugl.cpp')
-rw-r--r-- | indra/llui/llmenugl.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index de06c34c44..f8fcefd11d 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -216,7 +216,9 @@ BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLKeyBinding*> *listp) accelerator = *list_it; if ((accelerator->mKey == mAcceleratorKey) && (accelerator->mMask == mAcceleratorMask)) { - //FIXME: get calling code to throw up warning or route warning messages back to app-provided output + + // *NOTE: get calling code to throw up warning or route + // warning messages back to app-provided output // LLString warning; // warning.append("Duplicate key binding <"); // appendAcceleratorString( warning ); @@ -1542,7 +1544,7 @@ void LLMenuItemBranchDownGL::doIt( void ) } mBranch->translate( delta_x, 0 ); - //FIXME: get menuholder lookup working more generically + // *TODO: get menuholder lookup working more generically // hide existing menus if (!mBranch->getTornOff()) { @@ -2183,7 +2185,7 @@ void LLMenuGL::arrange( void ) { U32 max_width = (getParent() != NULL) ? getParent()->getRect().getWidth() : U32_MAX; U32 max_height = (getParent() != NULL) ? getParent()->getRect().getHeight() : U32_MAX; - //FIXME: create the item first and then ask for its dimensions? + // *FIX: create the item first and then ask for its dimensions? S32 spillover_item_width = PLAIN_PAD_PIXELS + LLFontGL::sSansSerif->getWidth( "More" ); S32 spillover_item_height = llround(LLFontGL::sSansSerif->getLineHeight()) + MENU_ITEM_PADDING; @@ -3407,7 +3409,7 @@ BOOL LLPieMenu::handleMouseUp( S32 x, S32 y, MASK mask ) mFirstMouseDown = FALSE; } - //FIXME: is this necessary? + // *FIX: is this necessary? if (!mShrinkBorderTimer.getStarted()) { mShrinkBorderTimer.start(); @@ -3766,7 +3768,7 @@ void LLPieMenu::show(S32 x, S32 y, BOOL mouse_down) LLUI::setCursorPositionLocal(getParent(), center.mX, center.mY); } - // FIXME: what happens when mouse buttons reversed? + // *FIX: what happens when mouse buttons reversed? mRightMouseDown = mouse_down; mFirstMouseDown = mouse_down; mUseInfiniteRadius = TRUE; |