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+/**
+ * @file llfolderviewmodel.h
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#ifndef LLFOLDERVIEWMODEL_H
+#define LLFOLDERVIEWMODEL_H
+
+#include "llfontgl.h" // just for StyleFlags enum
+#include "llfolderview.h"
+
+// These are grouping of inventory types.
+// Order matters when sorting system folders to the top.
+enum EInventorySortGroup
+{
+ SG_SYSTEM_FOLDER,
+ SG_TRASH_FOLDER,
+ SG_NORMAL_FOLDER,
+ SG_ITEM
+};
+
+class LLFontGL;
+class LLInventoryModel;
+class LLMenuGL;
+class LLUIImage;
+class LLUUID;
+class LLFolderViewItem;
+class LLFolderViewFolder;
+
+class LLFolderViewFilter
+{
+public:
+ enum EFilterModified
+ {
+ FILTER_NONE, // nothing to do, already filtered
+ FILTER_RESTART, // restart filtering from scratch
+ FILTER_LESS_RESTRICTIVE, // existing filtered items will certainly pass this filter
+ FILTER_MORE_RESTRICTIVE // if you didn't pass the previous filter, you definitely won't pass this one
+ };
+
+public:
+
+ LLFolderViewFilter() {}
+ virtual ~LLFolderViewFilter() {}
+
+ // +-------------------------------------------------------------------+
+ // + Execution And Results
+ // +-------------------------------------------------------------------+
+ virtual bool check(const LLFolderViewModelItem* item) = 0;
+ virtual bool checkFolder(const LLFolderViewModelItem* folder) const = 0;
+
+ virtual void setEmptyLookupMessage(const std::string& message) = 0;
+ virtual std::string getEmptyLookupMessage() const = 0;
+
+ virtual bool showAllResults() const = 0;
+
+ // +-------------------------------------------------------------------+
+ // + Status
+ // +-------------------------------------------------------------------+
+ virtual bool isActive() const = 0;
+ virtual bool isModified() const = 0;
+ virtual void clearModified() = 0;
+ virtual const std::string& getName() const = 0;
+ virtual const std::string& getFilterText() = 0;
+ //RN: this is public to allow system to externally force a global refilter
+ virtual void setModified(EFilterModified behavior = FILTER_RESTART) = 0;
+
+ // +-------------------------------------------------------------------+
+ // + Count
+ // +-------------------------------------------------------------------+
+ virtual void setFilterCount(S32 count) = 0;
+ virtual S32 getFilterCount() const = 0;
+ virtual void decrementFilterCount() = 0;
+
+ // +-------------------------------------------------------------------+
+ // + Default
+ // +-------------------------------------------------------------------+
+ virtual bool isDefault() const = 0;
+ virtual bool isNotDefault() const = 0;
+ virtual void markDefault() = 0;
+ virtual void resetDefault() = 0;
+
+ // +-------------------------------------------------------------------+
+ // + Generation
+ // +-------------------------------------------------------------------+
+ virtual S32 getCurrentGeneration() const = 0;
+ virtual S32 getFirstSuccessGeneration() const = 0;
+ virtual S32 getFirstRequiredGeneration() const = 0;
+};
+
+// This is am abstract base class that users of the folderview classes
+// would use to bridge the folder view with the underlying data
+class LLFolderViewModelItem
+{
+public:
+ virtual ~LLFolderViewModelItem( void ) {};
+
+ virtual void update() {} //called when drawing
+ virtual const std::string& getName() const = 0;
+ virtual const std::string& getDisplayName() const = 0;
+ virtual const std::string& getSearchableName() const = 0;
+
+ virtual LLPointer<LLUIImage> getIcon() const = 0;
+ virtual LLPointer<LLUIImage> getIconOpen() const { return getIcon(); }
+ virtual LLPointer<LLUIImage> getIconOverlay() const { return NULL; }
+
+ virtual LLFontGL::StyleFlags getLabelStyle() const = 0;
+ virtual std::string getLabelSuffix() const = 0;
+
+ virtual void openItem( void ) = 0;
+ virtual void closeItem( void ) = 0;
+ virtual void selectItem(void) = 0;
+
+ virtual BOOL isItemRenameable() const = 0;
+ virtual BOOL renameItem(const std::string& new_name) = 0;
+
+ virtual BOOL isItemMovable( void ) const = 0; // Can be moved to another folder
+ virtual void move( LLFolderViewModelItem* parent_listener ) = 0;
+
+ virtual BOOL isItemRemovable( void ) const = 0; // Can be destroyed
+ virtual BOOL removeItem() = 0;
+ virtual void removeBatch(std::vector<LLFolderViewModelItem*>& batch) = 0;
+
+ virtual BOOL isItemCopyable() const = 0;
+ virtual BOOL copyToClipboard() const = 0;
+ virtual BOOL cutToClipboard() const = 0;
+
+ virtual BOOL isClipboardPasteable() const = 0;
+ virtual void pasteFromClipboard() = 0;
+ virtual void pasteLinkFromClipboard() = 0;
+
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags) = 0;
+
+ virtual bool potentiallyVisible() = 0; // is the item definitely visible or we haven't made up our minds yet?
+
+ virtual void filter( LLFolderViewFilter& filter) = 0;
+ virtual bool passedFilter(S32 filter_generation = -1) = 0;
+ virtual bool descendantsPassedFilter(S32 filter_generation = -1) = 0;
+ virtual void setPassedFilter(bool passed, bool passed_folder, S32 filter_generation) = 0;
+ virtual void dirtyFilter() = 0;
+
+ virtual S32 getLastFilterGeneration() const = 0;
+
+ virtual bool hasChildren() const = 0;
+ virtual void addChild(LLFolderViewModelItem* child) = 0;
+ virtual void removeChild(LLFolderViewModelItem* child) = 0;
+
+ // This method will be called to determine if a drop can be
+ // performed, and will set drop to TRUE if a drop is
+ // requested. Returns TRUE if a drop is possible/happened,
+ // otherwise FALSE.
+ virtual BOOL dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ std::string& tooltip_msg) = 0;
+
+ virtual void requestSort() = 0;
+ virtual S32 getSortVersion() = 0;
+ virtual void setSortVersion(S32 version) = 0;
+ virtual void setParent(LLFolderViewModelItem* parent) = 0;
+
+protected:
+
+ friend class LLFolderViewItem;
+ virtual void setFolderViewItem(LLFolderViewItem* folder_view_item) = 0;
+
+};
+
+class LLFolderViewModelItemCommon : public LLFolderViewModelItem
+{
+public:
+ LLFolderViewModelItemCommon()
+ : mSortVersion(-1),
+ mPassedFilter(true),
+ mPassedFolderFilter(true),
+ mPrevPassedAllFilters(false),
+ mFolderViewItem(NULL),
+ mLastFilterGeneration(-1),
+ mMostFilteredDescendantGeneration(-1),
+ mParent(NULL)
+ {
+ std::for_each(mChildren.begin(), mChildren.end(), DeletePointer());
+ }
+
+ void requestSort() { mSortVersion = -1; }
+ S32 getSortVersion() { return mSortVersion; }
+ void setSortVersion(S32 version) { mSortVersion = version;}
+
+ S32 getLastFilterGeneration() const { return mLastFilterGeneration; }
+ void dirtyFilter()
+ {
+ mLastFilterGeneration = -1;
+
+ // bubble up dirty flag all the way to root
+ if (mParent)
+ {
+ mParent->dirtyFilter();
+ }
+ }
+ virtual void addChild(LLFolderViewModelItem* child)
+ {
+ mChildren.push_back(child);
+ child->setParent(this);
+ }
+ virtual void removeChild(LLFolderViewModelItem* child)
+ {
+ mChildren.remove(child);
+ child->setParent(NULL);
+ }
+
+protected:
+ virtual void setParent(LLFolderViewModelItem* parent) { mParent = parent; }
+
+ S32 mSortVersion;
+ bool mPassedFilter;
+ bool mPassedFolderFilter;
+ bool mPrevPassedAllFilters;
+
+ S32 mLastFilterGeneration;
+ S32 mMostFilteredDescendantGeneration;
+
+
+ typedef std::list<LLFolderViewModelItem*> child_list_t;
+ child_list_t mChildren;
+ LLFolderViewModelItem* mParent;
+
+ void setFolderViewItem(LLFolderViewItem* folder_view_item) { mFolderViewItem = folder_view_item;}
+ LLFolderViewItem* mFolderViewItem;
+};
+
+class LLFolderViewModelInterface
+{
+public:
+ virtual ~LLFolderViewModelInterface() {}
+ virtual void requestSortAll() = 0;
+
+ virtual void sort(class LLFolderViewFolder*) = 0;
+ virtual void filter() = 0;
+
+ virtual bool contentsReady() = 0;
+ virtual void setFolderView(LLFolderView* folder_view) = 0;
+ virtual LLFolderViewFilter* getFilter() = 0;
+ virtual const LLFolderViewFilter* getFilter() const = 0;
+ virtual std::string getStatusText() = 0;
+
+ virtual bool startDrag(std::vector<LLFolderViewModelItem*>& items) = 0;
+};
+
+class LLFolderViewModelCommon : public LLFolderViewModelInterface
+{
+public:
+ LLFolderViewModelCommon()
+ : mTargetSortVersion(0),
+ mFolderView(NULL)
+ {}
+
+ virtual void requestSortAll()
+ {
+ // sort everything
+ mTargetSortVersion++;
+ }
+ virtual std::string getStatusText();
+ virtual void filter();
+
+ void setFolderView(LLFolderView* folder_view) { mFolderView = folder_view;}
+
+protected:
+ bool needsSort(class LLFolderViewModelItem* item);
+
+ S32 mTargetSortVersion;
+ LLFolderView* mFolderView;
+
+};
+
+template <typename SORT_TYPE, typename ITEM_TYPE, typename FOLDER_TYPE, typename FILTER_TYPE>
+class LLFolderViewModel : public LLFolderViewModelCommon
+{
+public:
+ LLFolderViewModel(){}
+ virtual ~LLFolderViewModel() {}
+
+ typedef SORT_TYPE SortType;
+ typedef ITEM_TYPE ItemType;
+ typedef FOLDER_TYPE FolderType;
+ typedef FILTER_TYPE FilterType;
+
+ virtual SortType& getSorter() { return mSorter; }
+ virtual const SortType& getSorter() const { return mSorter; }
+ virtual void setSorter(const SortType& sorter) { mSorter = sorter; requestSortAll(); }
+
+ virtual FilterType* getFilter() { return &mFilter; }
+ virtual const FilterType* getFilter() const { return &mFilter; }
+ virtual void setFilter(const FilterType& filter) { mFilter = filter; }
+
+ // TODO RN: remove this and put all filtering logic in view model
+ // add getStatusText and isFiltering()
+ virtual bool contentsReady() { return true; }
+
+
+ struct ViewModelCompare
+ {
+ ViewModelCompare(const SortType& sorter)
+ : mSorter(sorter)
+ {}
+
+ bool operator () (const LLFolderViewItem* a, const LLFolderViewItem* b) const
+ {
+ return mSorter(static_cast<const ItemType*>(a->getViewModelItem()), static_cast<const ItemType*>(b->getViewModelItem()));
+ }
+
+ bool operator () (const LLFolderViewFolder* a, const LLFolderViewFolder* b) const
+ {
+ return mSorter(static_cast<const ItemType*>(a->getViewModelItem()), static_cast<const ItemType*>(b->getViewModelItem()));
+ }
+
+ const SortType& mSorter;
+ };
+
+ void sort(LLFolderViewFolder* folder)
+ {
+ if (needsSort(folder->getViewModelItem()))
+ {
+ folder->sortFolders(ViewModelCompare(getSorter()));
+ folder->sortItems(ViewModelCompare(getSorter()));
+ folder->getViewModelItem()->setSortVersion(mTargetSortVersion);
+ folder->requestArrange();
+ }
+ }
+
+protected:
+ SortType mSorter;
+ FilterType mFilter;
+};
+
+#endif // LLFOLDERVIEWMODEL_H