diff options
Diffstat (limited to 'indra/llui/llfolderviewitem.h')
-rw-r--r-- | indra/llui/llfolderviewitem.h | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h index 351613e387..f7ced81274 100644 --- a/indra/llui/llfolderviewitem.h +++ b/indra/llui/llfolderviewitem.h @@ -158,21 +158,21 @@ protected: static LLFontGL* getLabelFontForStyle(U8 style); - BOOL mIsSelected; + bool mIsSelected; public: static void initClass(); static void cleanupClass(); - BOOL postBuild(); + bool postBuild(); virtual void openItem( void ); - void arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus); + void arrangeAndSet(bool set_selection, bool take_keyboard_focus); virtual ~LLFolderViewItem( void ); - // addToFolder() returns TRUE if it succeeds. FALSE otherwise + // addToFolder() returns true if it succeeds. false otherwise virtual void addToFolder(LLFolderViewFolder* folder); // Finds width and height of this object and it's children. Also @@ -184,13 +184,13 @@ public: S32 getTextPad(); // If 'selection' is 'this' then note that otherwise ignore. - // Returns TRUE if this item ends up being selected. - virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus); + // Returns true if this item ends up being selected. + virtual bool setSelection(LLFolderViewItem* selection, bool openitem, bool take_keyboard_focus); // This method is used to set the selection state of an item. // If 'selection' is 'this' then note selection. - // Returns TRUE if the selection state of this item was changed. - virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); + // Returns true if the selection state of this item was changed. + virtual bool changeSelection(LLFolderViewItem* selection, bool selected); // this method is used to deselect this element void deselectItem(); @@ -202,24 +202,24 @@ public: virtual std::set<LLFolderViewItem*> getSelectionList() const; // Returns true is this object and all of its children can be removed (deleted by user) - virtual BOOL isRemovable(); + virtual bool isRemovable(); // Returns true is this object and all of its children can be moved - virtual BOOL isMovable(); + virtual bool isMovable(); // destroys this item recursively virtual void destroyView(); - BOOL isSelected() const { return mIsSelected; } + bool isSelected() const { return mIsSelected; } bool isInSelection() const; - void setUnselected() { mIsSelected = FALSE; } + void setUnselected() { mIsSelected = false; } - void setIsCurSelection(BOOL select) { mIsCurSelection = select; } + void setIsCurSelection(bool select) { mIsCurSelection = select; } - BOOL getIsCurSelection() const { return mIsCurSelection; } + bool getIsCurSelection() const { return mIsCurSelection; } - BOOL hasVisibleChildren() const { return mHasVisibleChildren; } + bool hasVisibleChildren() const { return mHasVisibleChildren; } // true if object can't have children virtual bool isFolderComplete() { return true; } @@ -229,8 +229,8 @@ public: // Call through to the viewed object and return true if it can be // removed. Returns true if it's removed. - //virtual BOOL removeRecursively(BOOL single_item); - BOOL remove(); + //virtual bool removeRecursively(bool single_item); + bool remove(); // Build an appropriate context menu for the item. Flags unused. void buildContextMenu(class LLMenuGL& menu, U32 flags); @@ -249,8 +249,8 @@ public: void setParentFolder(LLFolderViewFolder* parent) { mParentFolder = parent; } - LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE ); - LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE ); + LLFolderViewItem* getNextOpenNode( bool include_children = true ); + LLFolderViewItem* getPreviousOpenNode( bool include_children = true ); const LLFolderViewModelItem* getViewModelItem( void ) const { return mViewModelItem; } LLFolderViewModelItem* getViewModelItem( void ) { return mViewModelItem; } @@ -262,16 +262,16 @@ public: void rename(const std::string& new_name); // Show children - virtual void setOpen(BOOL open = TRUE) {}; - virtual BOOL isOpen() const { return FALSE; } + virtual void setOpen(bool open = true) {}; + virtual bool isOpen() const { return false; } virtual LLFolderView* getRoot(); virtual const LLFolderView* getRoot() const; - BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor ); + bool isDescendantOf( const LLFolderViewFolder* potential_ancestor ); S32 getIndentation() const { return mIndentation; } - virtual BOOL passedFilter(S32 filter_generation = -1); - virtual BOOL isPotentiallyVisible(S32 filter_generation = -1); + virtual bool passedFilter(S32 filter_generation = -1); + virtual bool isPotentiallyVisible(S32 filter_generation = -1); // refresh information from the object being viewed. // refreshes label, suffixes and sets icons. Expensive! @@ -284,22 +284,22 @@ public: bool isSingleFolderMode() { return mSingleFolderMode; } // LLView functionality - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleHover( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask ); - virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); + virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleHover( S32 x, S32 y, MASK mask ); + virtual bool handleMouseUp( S32 x, S32 y, MASK mask ); + virtual bool handleDoubleClick( S32 x, S32 y, MASK mask ); virtual void onMouseLeave(S32 x, S32 y, MASK mask); - //virtual LLView* findChildView(const std::string& name, BOOL recurse) const { return LLView::findChildView(name, recurse); } + //virtual LLView* findChildView(const std::string& name, bool recurse) const { return LLView::findChildView(name, recurse); } // virtual void handleDropped(); virtual void draw(); void drawOpenFolderArrow(const Params& default_params, const LLUIColor& fg_color); - void drawHighlight(const BOOL showContent, const BOOL hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor, const LLUIColor &outlineColor, const LLUIColor &mouseOverColor); + void drawHighlight(const bool showContent, const bool hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor, const LLUIColor &outlineColor, const LLUIColor &mouseOverColor); void drawLabel(const LLFontGL * font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, @@ -324,7 +324,7 @@ protected: friend class LLUICtrlFactory; void updateLabelRotation(); - virtual bool isCollapsed() { return FALSE; } + virtual bool isCollapsed() { return false; } public: typedef std::list<LLFolderViewItem*> items_t; @@ -334,8 +334,8 @@ protected: items_t mItems; folders_t mFolders; - BOOL mIsOpen; - BOOL mExpanderHighlighted; + bool mIsOpen; + bool mExpanderHighlighted; F32 mCurHeight; F32 mTargetHeight; F32 mAutoOpenCountdown; @@ -356,40 +356,40 @@ public: virtual ~LLFolderViewFolder( void ); - LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); - LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE ); + LLFolderViewItem* getNextFromChild( LLFolderViewItem*, bool include_children = true ); + LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, bool include_children = true ); - // addToFolder() returns TRUE if it succeeds. FALSE otherwise + // addToFolder() returns true if it succeeds. false otherwise virtual void addToFolder(LLFolderViewFolder* folder); // Finds width and height of this object and it's children. Also // makes sure that this view and it's children are the right size. virtual S32 arrange( S32* width, S32* height ); - BOOL needsArrange(); + bool needsArrange(); bool descendantsPassedFilter(S32 filter_generation = -1); // Passes selection information on to children and record // selection information if necessary. - // Returns TRUE if this object (or a child) ends up being selected. - // If 'openitem' is TRUE then folders are opened up along the way to the selection. - virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus = TRUE); + // Returns true if this object (or a child) ends up being selected. + // If 'openitem' is true then folders are opened up along the way to the selection. + virtual bool setSelection(LLFolderViewItem* selection, bool openitem, bool take_keyboard_focus = true); // This method is used to change the selection of an item. // Recursively traverse all children; if 'selection' is 'this' then change // the select status if necessary. - // Returns TRUE if the selection state of this folder, or of a child, was changed. - virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected); + // Returns true if the selection state of this folder, or of a child, was changed. + virtual bool changeSelection(LLFolderViewItem* selection, bool selected); // this method is used to group select items void extendSelectionTo(LLFolderViewItem* selection); // Returns true is this object and all of its children can be removed. - virtual BOOL isRemovable(); + virtual bool isRemovable(); // Returns true is this object and all of its children can be moved - virtual BOOL isMovable(); + virtual bool isMovable(); // destroys this folder, and all children virtual void destroyView(); @@ -416,7 +416,7 @@ public: virtual void toggleOpen(); // Force a folder open or closed - virtual void setOpen(BOOL openitem = TRUE); + virtual void setOpen(bool openitem = true); // Called when a child is refreshed. virtual void requestArrange(); @@ -425,14 +425,14 @@ public: // method was written because the list iterators destroy the state // of other iterations, thus, we can't arrange while iterating // through the children (such as when setting which is selected. - virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO); + virtual void setOpenArrangeRecursively(bool openitem, ERecurseType recurse = RECURSE_NO); // Get the current state of the folder. - virtual BOOL isOpen() const { return mIsOpen; } + virtual bool isOpen() const { return mIsOpen; } // special case if an object is dropped on the child. - BOOL handleDragAndDropFromChild(MASK mask, - BOOL drop, + bool handleDragAndDropFromChild(MASK mask, + bool drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, @@ -447,18 +447,18 @@ public: virtual void openItem( void ); // LLView functionality - virtual BOOL handleHover(S32 x, S32 y, MASK mask); - virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask ); - virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, + virtual bool handleHover(S32 x, S32 y, MASK mask); + virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleMouseDown( S32 x, S32 y, MASK mask ); + virtual bool handleDoubleClick( S32 x, S32 y, MASK mask ); + virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, + bool drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg); - BOOL handleDragAndDropToThisFolder(MASK mask, - BOOL drop, + bool handleDragAndDropToThisFolder(MASK mask, + bool drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, |