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-rw-r--r--indra/llui/llfolderviewitem.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h
index 60cdac3ab9..cc8a7d934c 100644
--- a/indra/llui/llfolderviewitem.h
+++ b/indra/llui/llfolderviewitem.h
@@ -29,6 +29,7 @@
#include "llflashtimer.h"
#include "llview.h"
#include "lluiimage.h"
+#include "llfontvertexbuffer.h"
class LLFolderView;
class LLFolderViewModelItem;
@@ -134,7 +135,6 @@ protected:
LLUIColor mFontHighlightColor;
// For now assuming all colors are the same in derived classes.
- static bool sColorSetInitialized;
static LLUIColor sFgColor;
static LLUIColor sFgDisabledColor;
static LLUIColor sHighlightBgColor;
@@ -157,6 +157,7 @@ protected:
virtual void setFlashState(bool) { }
static LLFontGL* getLabelFontForStyle(U8 style);
+ const LLFontGL* getLabelFont();
bool mIsSelected;
@@ -296,9 +297,9 @@ public:
// virtual void handleDropped();
virtual void draw();
- void drawOpenFolderArrow(const Params& default_params, const LLUIColor& fg_color);
- void drawHighlight(const bool showContent, const bool hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor, const LLUIColor &outlineColor, const LLUIColor &mouseOverColor);
- void drawLabel(const LLFontGL * font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x);
+ void drawOpenFolderArrow();
+ void drawHighlight(bool showContent, bool hasKeyboardFocus, const LLUIColor& selectColor, const LLUIColor& flashColor, const LLUIColor& outlineColor, const LLUIColor& mouseOverColor);
+ void drawLabel(const LLFontGL* font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x);
virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
EDragAndDropType cargo_type,
void* cargo_data,
@@ -307,6 +308,14 @@ public:
private:
static std::map<U8, LLFontGL*> sFonts; // map of styles to fonts
+ static S32 sTopPad;
+ static LLUIImagePtr sFolderArrowImg;
+ static LLUIImagePtr sSelectionImg;
+ static LLFontGL* sSuffixFont;
+
+ LLFontVertexBuffer mLabelFontBuffer;
+ LLFontVertexBuffer mSuffixFontBuffer;
+ LLFontGL* pLabelFont{nullptr};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~