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-rw-r--r--indra/llui/llfolderviewitem.cpp2020
1 files changed, 2020 insertions, 0 deletions
diff --git a/indra/llui/llfolderviewitem.cpp b/indra/llui/llfolderviewitem.cpp
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+++ b/indra/llui/llfolderviewitem.cpp
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+/**
+* @file llfolderviewitem.cpp
+* @brief Items and folders that can appear in a hierarchical folder view
+*
+* $LicenseInfo:firstyear=2001&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2010, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#include "linden_common.h"
+#include "llfolderviewitem.h"
+
+#include "llfolderview.h"
+#include "llfolderviewmodel.h"
+#include "llpanel.h"
+#include "llcriticaldamp.h"
+#include "llclipboard.h"
+#include "llfocusmgr.h" // gFocusMgr
+#include "lltrans.h"
+#include "llwindow.h"
+
+///----------------------------------------------------------------------------
+/// Class LLFolderViewItem
+///----------------------------------------------------------------------------
+
+static LLDefaultChildRegistry::Register<LLFolderViewItem> r("folder_view_item");
+
+// statics
+std::map<U8, LLFontGL*> LLFolderViewItem::sFonts; // map of styles to fonts
+
+// only integers can be initialized in header
+const F32 LLFolderViewItem::FOLDER_CLOSE_TIME_CONSTANT = 0.02f;
+const F32 LLFolderViewItem::FOLDER_OPEN_TIME_CONSTANT = 0.03f;
+
+const LLColor4U DEFAULT_WHITE(255, 255, 255);
+
+
+//static
+LLFontGL* LLFolderViewItem::getLabelFontForStyle(U8 style)
+{
+ LLFontGL* rtn = sFonts[style];
+ if (!rtn) // grab label font with this style, lazily
+ {
+ LLFontDescriptor labelfontdesc("SansSerif", "Small", style);
+ rtn = LLFontGL::getFont(labelfontdesc);
+ if (!rtn)
+ {
+ rtn = LLFontGL::getFontDefault();
+ }
+ sFonts[style] = rtn;
+ }
+ return rtn;
+}
+
+//static
+void LLFolderViewItem::initClass()
+{
+}
+
+//static
+void LLFolderViewItem::cleanupClass()
+{
+ sFonts.clear();
+}
+
+
+// NOTE: Optimize this, we call it a *lot* when opening a large inventory
+LLFolderViewItem::Params::Params()
+: root(),
+ listener(),
+ folder_arrow_image("folder_arrow_image"),
+ folder_indentation("folder_indentation"),
+ selection_image("selection_image"),
+ item_height("item_height"),
+ item_top_pad("item_top_pad"),
+ creation_date(),
+ allow_open("allow_open", true)
+{}
+
+// Default constructor
+LLFolderViewItem::LLFolderViewItem(const LLFolderViewItem::Params& p)
+: LLView(p),
+ mLabelWidth(0),
+ mLabelWidthDirty(false),
+ mParentFolder( NULL ),
+ mIsSelected( FALSE ),
+ mIsCurSelection( FALSE ),
+ mSelectPending(FALSE),
+ mLabelStyle( LLFontGL::NORMAL ),
+ mHasVisibleChildren(FALSE),
+ mIndentation(0),
+ mItemHeight(p.item_height),
+ mControlLabelRotation(0.f),
+ mDragAndDropTarget(FALSE),
+ mLabel(p.name),
+ mRoot(p.root),
+ mViewModelItem(p.listener),
+ mIsMouseOverTitle(false),
+ mAllowOpen(p.allow_open)
+{
+ if (mViewModelItem)
+ {
+ mViewModelItem->setFolderViewItem(this);
+}
+}
+
+BOOL LLFolderViewItem::postBuild()
+{
+ refresh();
+ return TRUE;
+}
+
+// Destroys the object
+LLFolderViewItem::~LLFolderViewItem( void )
+{
+ delete mViewModelItem;
+ mViewModelItem = NULL;
+}
+
+LLFolderView* LLFolderViewItem::getRoot()
+{
+ return mRoot;
+}
+
+const LLFolderView* LLFolderViewItem::getRoot() const
+{
+ return mRoot;
+}
+// Returns true if this object is a child (or grandchild, etc.) of potential_ancestor.
+BOOL LLFolderViewItem::isDescendantOf( const LLFolderViewFolder* potential_ancestor )
+{
+ LLFolderViewItem* root = this;
+ while( root->mParentFolder )
+ {
+ if( root->mParentFolder == potential_ancestor )
+ {
+ return TRUE;
+ }
+ root = root->mParentFolder;
+ }
+ return FALSE;
+}
+
+LLFolderViewItem* LLFolderViewItem::getNextOpenNode(BOOL include_children)
+{
+ if (!mParentFolder)
+ {
+ return NULL;
+ }
+
+ LLFolderViewItem* itemp = mParentFolder->getNextFromChild( this, include_children );
+ while(itemp && !itemp->getVisible())
+ {
+ LLFolderViewItem* next_itemp = itemp->mParentFolder->getNextFromChild( itemp, include_children );
+ if (itemp == next_itemp)
+ {
+ // hit last item
+ return itemp->getVisible() ? itemp : this;
+ }
+ itemp = next_itemp;
+ }
+
+ return itemp;
+}
+
+LLFolderViewItem* LLFolderViewItem::getPreviousOpenNode(BOOL include_children)
+{
+ if (!mParentFolder)
+ {
+ return NULL;
+ }
+
+ LLFolderViewItem* itemp = mParentFolder->getPreviousFromChild( this, include_children );
+
+ // Skip over items that are invisible or are hidden from the UI.
+ while(itemp && !itemp->getVisible())
+ {
+ LLFolderViewItem* next_itemp = itemp->mParentFolder->getPreviousFromChild( itemp, include_children );
+ if (itemp == next_itemp)
+ {
+ // hit first item
+ return itemp->getVisible() ? itemp : this;
+ }
+ itemp = next_itemp;
+ }
+
+ return itemp;
+}
+
+BOOL LLFolderViewItem::passedFilter(S32 filter_generation)
+{
+ return getViewModelItem()->passedFilter(filter_generation);
+}
+
+void LLFolderViewItem::refresh()
+{
+ LLFolderViewModelItem& vmi = *getViewModelItem();
+
+ mLabel = vmi.getDisplayName();
+
+ setToolTip(mLabel);
+ mIcon = vmi.getIcon();
+ mIconOpen = vmi.getIconOpen();
+ mIconOverlay = vmi.getIconOverlay();
+
+ if (mRoot->useLabelSuffix())
+ {
+ mLabelStyle = vmi.getLabelStyle();
+ mLabelSuffix = vmi.getLabelSuffix();
+}
+
+ //TODO RN: make sure this logic still fires
+ //std::string searchable_label(mLabel);
+ //searchable_label.append(mLabelSuffix);
+ //LLStringUtil::toUpper(searchable_label);
+
+ //if (mSearchableLabel.compare(searchable_label))
+ //{
+ // mSearchableLabel.assign(searchable_label);
+ // vmi.dirtyFilter();
+ // // some part of label has changed, so overall width has potentially changed, and sort order too
+ // if (mParentFolder)
+ // {
+ // mParentFolder->requestSort();
+ // mParentFolder->requestArrange();
+ // }
+ //}
+
+ mLabelWidthDirty = true;
+ vmi.dirtyFilter();
+}
+
+// Utility function for LLFolderView
+void LLFolderViewItem::arrangeAndSet(BOOL set_selection,
+ BOOL take_keyboard_focus)
+{
+ LLFolderView* root = getRoot();
+ if (getParentFolder())
+ {
+ getParentFolder()->requestArrange();
+ }
+ if(set_selection)
+ {
+ getRoot()->setSelection(this, TRUE, take_keyboard_focus);
+ if(root)
+ {
+ root->scrollToShowSelection();
+ }
+ }
+}
+
+
+std::set<LLFolderViewItem*> LLFolderViewItem::getSelectionList() const
+{
+ std::set<LLFolderViewItem*> selection;
+ return selection;
+}
+
+// addToFolder() returns TRUE if it succeeds. FALSE otherwise
+void LLFolderViewItem::addToFolder(LLFolderViewFolder* folder)
+{
+ folder->addItem(this);
+}
+
+
+// Finds width and height of this object and its children. Also
+// makes sure that this view and its children are the right size.
+S32 LLFolderViewItem::arrange( S32* width, S32* height )
+{
+ const Params& p = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
+ S32 indentation = p.folder_indentation();
+ // Only indent deeper items in hierarchy
+ mIndentation = (getParentFolder())
+ ? getParentFolder()->getIndentation() + indentation
+ : 0;
+ if (mLabelWidthDirty)
+ {
+ mLabelWidth = ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + getLabelFontForStyle(mLabelStyle)->getWidth(mLabel) + getLabelFontForStyle(mLabelStyle)->getWidth(mLabelSuffix) + TEXT_PAD_RIGHT;
+ mLabelWidthDirty = false;
+ }
+
+ *width = llmax(*width, mLabelWidth + mIndentation);
+
+ // determine if we need to use ellipses to avoid horizontal scroll. EXT-719
+ bool use_ellipses = getRoot()->getUseEllipses();
+ if (use_ellipses)
+ {
+ // limit to set rect to avoid horizontal scrollbar
+ *width = llmin(*width, getRoot()->getRect().getWidth());
+ }
+ *height = getItemHeight();
+ return *height;
+}
+
+S32 LLFolderViewItem::getItemHeight()
+{
+ return mItemHeight;
+}
+
+// *TODO: This can be optimized a lot by simply recording that it is
+// selected in the appropriate places, and assuming that set selection
+// means 'deselect' for a leaf item. Do this optimization after
+// multiple selection is implemented to make sure it all plays nice
+// together.
+BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus)
+{
+ if (selection == this && !mIsSelected)
+ {
+ selectItem();
+ }
+ else if (mIsSelected) // Deselect everything else.
+ {
+ deselectItem();
+ }
+ return mIsSelected;
+}
+
+BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selected)
+{
+ if (selection == this)
+ {
+ if (mIsSelected)
+ {
+ deselectItem();
+ }
+ else
+ {
+ selectItem();
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderViewItem::deselectItem(void)
+{
+ mIsSelected = FALSE;
+}
+
+void LLFolderViewItem::selectItem(void)
+{
+ if (mIsSelected == FALSE)
+ {
+ getViewModelItem()->selectItem();
+ mIsSelected = TRUE;
+ }
+}
+
+BOOL LLFolderViewItem::isMovable()
+{
+ return getViewModelItem()->isItemMovable();
+ }
+
+BOOL LLFolderViewItem::isRemovable()
+{
+ return getViewModelItem()->isItemRemovable();
+}
+
+void LLFolderViewItem::destroyView()
+{
+ getRoot()->removeFromSelectionList(this);
+
+ if (mParentFolder)
+ {
+ // removeView deletes me
+ mParentFolder->extractItem(this);
+ }
+ delete this;
+}
+
+// Call through to the viewed object and return true if it can be
+// removed.
+//BOOL LLFolderViewItem::removeRecursively(BOOL single_item)
+BOOL LLFolderViewItem::remove()
+{
+ if(!isRemovable())
+ {
+ return FALSE;
+ }
+ return getViewModelItem()->removeItem();
+ }
+
+// Build an appropriate context menu for the item.
+void LLFolderViewItem::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ getViewModelItem()->buildContextMenu(menu, flags);
+ }
+
+void LLFolderViewItem::openItem( void )
+{
+ if (mAllowOpen)
+ {
+ getViewModelItem()->openItem();
+ }
+}
+
+void LLFolderViewItem::rename(const std::string& new_name)
+{
+ if( !new_name.empty() )
+ {
+ getViewModelItem()->renameItem(new_name);
+ }
+}
+
+const std::string& LLFolderViewItem::getName( void ) const
+{
+ return getViewModelItem()->getName();
+ }
+
+// LLView functionality
+BOOL LLFolderViewItem::handleRightMouseDown( S32 x, S32 y, MASK mask )
+{
+ if(!mIsSelected)
+ {
+ getRoot()->setSelection(this, FALSE);
+ }
+ make_ui_sound("UISndClick");
+ return TRUE;
+}
+
+BOOL LLFolderViewItem::handleMouseDown( S32 x, S32 y, MASK mask )
+{
+ if (LLView::childrenHandleMouseDown(x, y, mask))
+ {
+ return TRUE;
+ }
+
+ // No handler needed for focus lost since this class has no
+ // state that depends on it.
+ gFocusMgr.setMouseCapture( this );
+
+ if (!mIsSelected)
+ {
+ if(mask & MASK_CONTROL)
+ {
+ getRoot()->changeSelection(this, !mIsSelected);
+ }
+ else if (mask & MASK_SHIFT)
+ {
+ getParentFolder()->extendSelectionTo(this);
+ }
+ else
+ {
+ getRoot()->setSelection(this, FALSE);
+ }
+ make_ui_sound("UISndClick");
+ }
+ else
+ {
+ mSelectPending = TRUE;
+ }
+
+ mDragStartX = x;
+ mDragStartY = y;
+ return TRUE;
+}
+
+BOOL LLFolderViewItem::handleHover( S32 x, S32 y, MASK mask )
+{
+ static LLCachedControl<S32> drag_and_drop_threshold(*LLUI::sSettingGroups["config"],"DragAndDropDistanceThreshold");
+
+ mIsMouseOverTitle = (y > (getRect().getHeight() - mItemHeight));
+
+ if( hasMouseCapture() && isMovable() )
+ {
+ LLFolderView* root = getRoot();
+
+ if( (x - mDragStartX) * (x - mDragStartX) + (y - mDragStartY) * (y - mDragStartY) > drag_and_drop_threshold() * drag_and_drop_threshold()
+ && root->getCurSelectedItem()
+ && root->startDrag())
+ {
+ // RN: when starting drag and drop, clear out last auto-open
+ root->autoOpenTest(NULL);
+ root->setShowSelectionContext(TRUE);
+
+ // Release keyboard focus, so that if stuff is dropped into the
+ // world, pressing the delete key won't blow away the inventory
+ // item.
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ return TRUE;
+ }
+ else
+ {
+ getWindow()->setCursor(UI_CURSOR_NOLOCKED);
+ return TRUE;
+ }
+ }
+ else
+ {
+ getRoot()->setShowSelectionContext(FALSE);
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ // let parent handle this then...
+ return FALSE;
+ }
+}
+
+
+BOOL LLFolderViewItem::handleDoubleClick( S32 x, S32 y, MASK mask )
+{
+ openItem();
+ return TRUE;
+}
+
+BOOL LLFolderViewItem::handleMouseUp( S32 x, S32 y, MASK mask )
+{
+ if (LLView::childrenHandleMouseUp(x, y, mask))
+ {
+ return TRUE;
+ }
+
+ // if mouse hasn't moved since mouse down...
+ if ( pointInView(x, y) && mSelectPending )
+ {
+ //...then select
+ if(mask & MASK_CONTROL)
+ {
+ getRoot()->changeSelection(this, !mIsSelected);
+ }
+ else if (mask & MASK_SHIFT)
+ {
+ getParentFolder()->extendSelectionTo(this);
+ }
+ else
+ {
+ getRoot()->setSelection(this, FALSE);
+ }
+ }
+
+ mSelectPending = FALSE;
+
+ if( hasMouseCapture() )
+ {
+ if (getRoot())
+ {
+ getRoot()->setShowSelectionContext(FALSE);
+ }
+ gFocusMgr.setMouseCapture( NULL );
+ }
+ return TRUE;
+}
+
+void LLFolderViewItem::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ mIsMouseOverTitle = false;
+}
+
+BOOL LLFolderViewItem::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL handled = FALSE;
+ BOOL accepted = getViewModelItem()->dragOrDrop(mask,drop,cargo_type,cargo_data, tooltip_msg);
+ handled = accepted;
+ if (accepted)
+ {
+ mDragAndDropTarget = TRUE;
+ *accept = ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ *accept = ACCEPT_NO;
+ }
+ if(mParentFolder && !handled)
+ {
+ // store this item to get it in LLFolderBridge::dragItemIntoFolder on drop event.
+ mRoot->setDraggingOverItem(this);
+ handled = mParentFolder->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg);
+ mRoot->setDraggingOverItem(NULL);
+ }
+ if (handled)
+ {
+ lldebugst(LLERR_USER_INPUT) << "dragAndDrop handled by LLFolderViewItem" << llendl;
+ }
+
+ return handled;
+}
+
+void LLFolderViewItem::draw()
+{
+ static LLUIColor sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
+ static LLUIColor sHighlightBgColor = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", DEFAULT_WHITE);
+ static LLUIColor sHighlightFgColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE);
+ static LLUIColor sFocusOutlineColor = LLUIColorTable::instance().getColor("InventoryFocusOutlineColor", DEFAULT_WHITE);
+ static LLUIColor sFilterBGColor = LLUIColorTable::instance().getColor("FilterBackgroundColor", DEFAULT_WHITE);
+ static LLUIColor sFilterTextColor = LLUIColorTable::instance().getColor("FilterTextColor", DEFAULT_WHITE);
+ static LLUIColor sSuffixColor = LLUIColorTable::instance().getColor("InventoryItemColor", DEFAULT_WHITE);
+ static LLUIColor sLibraryColor = LLUIColorTable::instance().getColor("InventoryItemLibraryColor", DEFAULT_WHITE);
+ static LLUIColor sLinkColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
+ static LLUIColor sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", DEFAULT_WHITE);
+ static LLUIColor sMouseOverColor = LLUIColorTable::instance().getColor("InventoryMouseOverColor", DEFAULT_WHITE);
+
+ const Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
+ const S32 TOP_PAD = default_params.item_top_pad;
+ const S32 FOCUS_LEFT = 1;
+ const LLFontGL* font = getLabelFontForStyle(mLabelStyle);
+
+ getViewModelItem()->update();
+
+ //--------------------------------------------------------------------------------//
+ // Draw open folder arrow
+ //
+ if (hasVisibleChildren() || getViewModelItem()->hasChildren())
+ {
+ LLUIImage* arrow_image = default_params.folder_arrow_image;
+ gl_draw_scaled_rotated_image(
+ mIndentation, getRect().getHeight() - ARROW_SIZE - TEXT_PAD - TOP_PAD,
+ ARROW_SIZE, ARROW_SIZE, mControlLabelRotation, arrow_image->getImage(), sFgColor);
+ }
+
+
+ //--------------------------------------------------------------------------------//
+ // Draw highlight for selected items
+ //
+ const BOOL show_context = (getRoot() ? getRoot()->getShowSelectionContext() : FALSE);
+ const BOOL filled = show_context || (getRoot() ? getRoot()->getParentPanel()->hasFocus() : FALSE); // If we have keyboard focus, draw selection filled
+ const S32 focus_top = getRect().getHeight();
+ const S32 focus_bottom = getRect().getHeight() - mItemHeight;
+ const bool folder_open = (getRect().getHeight() > mItemHeight + 4);
+ if (mIsSelected) // always render "current" item. Only render other selected items if mShowSingleSelection is FALSE
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLColor4 bg_color = sHighlightBgColor;
+ if (!mIsCurSelection)
+ {
+ // do time-based fade of extra objects
+ F32 fade_time = (getRoot() ? getRoot()->getSelectionFadeElapsedTime() : 0.0f);
+ if (getRoot() && getRoot()->getShowSingleSelection())
+ {
+ // fading out
+ bg_color.mV[VALPHA] = clamp_rescale(fade_time, 0.f, 0.4f, bg_color.mV[VALPHA], 0.f);
+ }
+ else
+ {
+ // fading in
+ bg_color.mV[VALPHA] = clamp_rescale(fade_time, 0.f, 0.4f, 0.f, bg_color.mV[VALPHA]);
+ }
+ }
+ gl_rect_2d(FOCUS_LEFT,
+ focus_top,
+ getRect().getWidth() - 2,
+ focus_bottom,
+ bg_color, filled);
+ if (mIsCurSelection)
+ {
+ gl_rect_2d(FOCUS_LEFT,
+ focus_top,
+ getRect().getWidth() - 2,
+ focus_bottom,
+ sFocusOutlineColor, FALSE);
+ }
+ if (folder_open)
+ {
+ gl_rect_2d(FOCUS_LEFT,
+ focus_bottom + 1, // overlap with bottom edge of above rect
+ getRect().getWidth() - 2,
+ 0,
+ sFocusOutlineColor, FALSE);
+ if (show_context)
+ {
+ gl_rect_2d(FOCUS_LEFT,
+ focus_bottom + 1,
+ getRect().getWidth() - 2,
+ 0,
+ sHighlightBgColor, TRUE);
+ }
+ }
+ }
+ else if (mIsMouseOverTitle)
+ {
+ gl_rect_2d(FOCUS_LEFT,
+ focus_top,
+ getRect().getWidth() - 2,
+ focus_bottom,
+ sMouseOverColor, FALSE);
+ }
+
+ //--------------------------------------------------------------------------------//
+ // Draw DragNDrop highlight
+ //
+ if (mDragAndDropTarget)
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(FOCUS_LEFT,
+ focus_top,
+ getRect().getWidth() - 2,
+ focus_bottom,
+ sHighlightBgColor, FALSE);
+ if (folder_open)
+ {
+ gl_rect_2d(FOCUS_LEFT,
+ focus_bottom + 1, // overlap with bottom edge of above rect
+ getRect().getWidth() - 2,
+ 0,
+ sHighlightBgColor, FALSE);
+ }
+ mDragAndDropTarget = FALSE;
+ }
+
+ //--------------------------------------------------------------------------------//
+ // Draw open icon
+ //
+ const S32 icon_x = mIndentation + ARROW_SIZE + TEXT_PAD;
+ if (!mIconOpen.isNull() && (llabs(mControlLabelRotation) > 80)) // For open folders
+ {
+ mIconOpen->draw(icon_x, getRect().getHeight() - mIconOpen->getHeight() - TOP_PAD + 1);
+ }
+ else if (mIcon)
+ {
+ mIcon->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1);
+ }
+
+ if (mIconOverlay && getRoot()->showItemLinkOverlays())
+ {
+ mIconOverlay->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1);
+ }
+
+ //--------------------------------------------------------------------------------//
+ // Exit if no label to draw
+ //
+ if (mLabel.empty())
+ {
+ return;
+ }
+
+ std::string::size_type filter_string_length = mViewModelItem->hasFilterStringMatch() ? mViewModelItem->getFilterStringSize() : 0;
+ F32 right_x = 0;
+ F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD;
+ F32 text_left = (F32)(ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + mIndentation);
+ std::string combined_string = mLabel + mLabelSuffix;
+
+ if (filter_string_length > 0)
+ {
+ S32 left = llround(text_left) + font->getWidth(combined_string, 0, mViewModelItem->getFilterStringOffset()) - 2;
+ S32 right = left + font->getWidth(combined_string, mViewModelItem->getFilterStringOffset(), filter_string_length) + 2;
+ S32 bottom = llfloor(getRect().getHeight() - font->getLineHeight() - 3 - TOP_PAD);
+ S32 top = getRect().getHeight() - TOP_PAD;
+
+ LLUIImage* box_image = default_params.selection_image;
+ LLRect box_rect(left, top, right, bottom);
+ box_image->draw(box_rect, sFilterBGColor);
+ }
+
+ LLColor4 color = (mIsSelected && filled) ? sHighlightFgColor : sFgColor;
+ //TODO RN: implement this in terms of getColor()
+ //if (highlight_link) color = sLinkColor;
+ //if (gInventory.isObjectDescendentOf(getViewModelItem()->getUUID(), gInventory.getLibraryRootFolderID())) color = sLibraryColor;
+
+ //--------------------------------------------------------------------------------//
+ // Draw the actual label text
+ //
+ font->renderUTF8(mLabel, 0, text_left, y, color,
+ LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
+ S32_MAX, getRect().getWidth() - (S32) text_left, &right_x, TRUE);
+
+ //--------------------------------------------------------------------------------//
+ // Draw label suffix
+ //
+ if (!mLabelSuffix.empty())
+ {
+ font->renderUTF8( mLabelSuffix, 0, right_x, y, sSuffixColor,
+ LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
+ S32_MAX, S32_MAX, &right_x, FALSE );
+ }
+
+ //--------------------------------------------------------------------------------//
+ // Highlight string match
+ //
+ if (filter_string_length > 0)
+ {
+ F32 match_string_left = text_left + font->getWidthF32(combined_string, 0, mViewModelItem->getFilterStringOffset());
+ F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD;
+ font->renderUTF8( combined_string, mViewModelItem->getFilterStringOffset(), match_string_left, yy,
+ sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
+ filter_string_length, S32_MAX, &right_x, FALSE );
+ }
+ }
+
+const LLFolderViewModelInterface* LLFolderViewItem::getFolderViewModel( void ) const
+{
+ return getRoot()->getFolderViewModel();
+}
+
+LLFolderViewModelInterface* LLFolderViewItem::getFolderViewModel( void )
+{
+ return getRoot()->getFolderViewModel();
+}
+
+bool LLFolderViewItem::isInSelection() const
+{
+ return mIsSelected || (mParentFolder && mParentFolder->isInSelection());
+}
+
+
+
+///----------------------------------------------------------------------------
+/// Class LLFolderViewFolder
+///----------------------------------------------------------------------------
+
+LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ):
+ LLFolderViewItem( p ),
+ mIsOpen(FALSE),
+ mExpanderHighlighted(FALSE),
+ mCurHeight(0.f),
+ mTargetHeight(0.f),
+ mAutoOpenCountdown(0.f),
+ mLastArrangeGeneration( -1 ),
+ mLastCalculatedWidth(0)
+{
+}
+
+// Destroys the object
+LLFolderViewFolder::~LLFolderViewFolder( void )
+{
+ // The LLView base class takes care of object destruction. make sure that we
+ // don't have mouse or keyboard focus
+ gFocusMgr.releaseFocusIfNeeded( this ); // calls onCommit()
+}
+
+// addToFolder() returns TRUE if it succeeds. FALSE otherwise
+void LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder)
+{
+ folder->addFolder(this);
+}
+
+static LLFastTimer::DeclareTimer FTM_ARRANGE("Arrange");
+
+// Finds width and height of this object and its children. Also
+// makes sure that this view and its children are the right size.
+S32 LLFolderViewFolder::arrange( S32* width, S32* height )
+{
+ // sort before laying out contents
+ getRoot()->getFolderViewModel()->sort(this);
+
+ LLFastTimer t2(FTM_ARRANGE);
+
+ // evaluate mHasVisibleChildren
+ mHasVisibleChildren = false;
+ if (getViewModelItem()->descendantsPassedFilter())
+ {
+ // We have to verify that there's at least one child that's not filtered out
+ bool found = false;
+ // Try the items first
+ for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit)
+ {
+ LLFolderViewItem* itemp = (*iit);
+ found = itemp->passedFilter();
+ if (found)
+ break;
+ }
+ if (!found)
+ {
+ // If no item found, try the folders
+ for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit)
+ {
+ LLFolderViewFolder* folderp = (*fit);
+ found = folderp->passedFilter();
+ if (found)
+ break;
+ }
+ }
+
+ mHasVisibleChildren = found;
+ }
+
+ // calculate height as a single item (without any children), and reshapes rectangle to match
+ LLFolderViewItem::arrange( width, height );
+
+ // clamp existing animated height so as to never get smaller than a single item
+ mCurHeight = llmax((F32)*height, mCurHeight);
+
+ // initialize running height value as height of single item in case we have no children
+ F32 running_height = (F32)*height;
+ F32 target_height = (F32)*height;
+
+ // are my children visible?
+ if (needsArrange())
+ {
+ // set last arrange generation first, in case children are animating
+ // and need to be arranged again
+ mLastArrangeGeneration = getRoot()->getArrangeGeneration();
+ if (isOpen())
+ {
+ // Add sizes of children
+ S32 parent_item_height = getRect().getHeight();
+
+ for(folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit)
+ {
+ LLFolderViewFolder* folderp = (*fit);
+ folderp->setVisible(folderp->passedFilter()); // passed filter or has descendants that passed filter
+
+ if (folderp->getVisible())
+ {
+ S32 child_width = *width;
+ S32 child_height = 0;
+ S32 child_top = parent_item_height - llround(running_height);
+
+ target_height += folderp->arrange( &child_width, &child_height );
+
+ running_height += (F32)child_height;
+ *width = llmax(*width, child_width);
+ folderp->setOrigin( 0, child_top - folderp->getRect().getHeight() );
+ }
+ }
+ for(items_t::iterator iit = mItems.begin();
+ iit != mItems.end(); ++iit)
+ {
+ LLFolderViewItem* itemp = (*iit);
+ itemp->setVisible(itemp->passedFilter());
+
+ if (itemp->getVisible())
+ {
+ S32 child_width = *width;
+ S32 child_height = 0;
+ S32 child_top = parent_item_height - llround(running_height);
+
+ target_height += itemp->arrange( &child_width, &child_height );
+ // don't change width, as this item is as wide as its parent folder by construction
+ itemp->reshape( itemp->getRect().getWidth(), child_height);
+
+ running_height += (F32)child_height;
+ *width = llmax(*width, child_width);
+ itemp->setOrigin( 0, child_top - itemp->getRect().getHeight() );
+ }
+ }
+ }
+
+ mTargetHeight = target_height;
+ // cache this width so next time we can just return it
+ mLastCalculatedWidth = *width;
+ }
+ else
+ {
+ // just use existing width
+ *width = mLastCalculatedWidth;
+ }
+
+ // animate current height towards target height
+ if (llabs(mCurHeight - mTargetHeight) > 1.f)
+ {
+ mCurHeight = lerp(mCurHeight, mTargetHeight, LLCriticalDamp::getInterpolant(isOpen() ? FOLDER_OPEN_TIME_CONSTANT : FOLDER_CLOSE_TIME_CONSTANT));
+
+ requestArrange();
+
+ // hide child elements that fall out of current animated height
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ // number of pixels that bottom of folder label is from top of parent folder
+ if (getRect().getHeight() - (*fit)->getRect().mTop + (*fit)->getItemHeight()
+ > llround(mCurHeight) + MAX_FOLDER_ITEM_OVERLAP)
+ {
+ // hide if beyond current folder height
+ (*fit)->setVisible(FALSE);
+ }
+ }
+
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ // number of pixels that bottom of item label is from top of parent folder
+ if (getRect().getHeight() - (*iit)->getRect().mBottom
+ > llround(mCurHeight) + MAX_FOLDER_ITEM_OVERLAP)
+ {
+ (*iit)->setVisible(FALSE);
+ }
+ }
+ }
+ else
+ {
+ mCurHeight = mTargetHeight;
+ }
+
+ // don't change width as this item is already as wide as its parent folder
+ reshape(getRect().getWidth(),llround(mCurHeight));
+
+ // pass current height value back to parent
+ *height = llround(mCurHeight);
+
+ return llround(mTargetHeight);
+}
+
+BOOL LLFolderViewFolder::needsArrange()
+{
+ return mLastArrangeGeneration < getRoot()->getArrangeGeneration();
+}
+
+//TODO RN: get height resetting working
+//void LLFolderViewFolder::setPassedFilter(BOOL passed, BOOL passed_folder, S32 filter_generation)
+//{
+// // if this folder is now filtered, but wasn't before
+// // (it just passed)
+// if (passed && !passedFilter(filter_generation))
+// {
+// // reset current height, because last time we drew it
+// // it might have had more visible items than now
+// mCurHeight = 0.f;
+// }
+//
+// LLFolderViewItem::setPassedFilter(passed, passed_folder, filter_generation);
+//}
+
+
+// Passes selection information on to children and record selection
+// information if necessary.
+BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem,
+ BOOL take_keyboard_focus)
+{
+ BOOL rv = FALSE;
+ if (selection == this)
+ {
+ if (!isSelected())
+ {
+ selectItem();
+ }
+ rv = TRUE;
+ }
+ else
+ {
+ if (isSelected())
+ {
+ deselectItem();
+ }
+ rv = FALSE;
+ }
+ BOOL child_selected = FALSE;
+
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ if((*fit)->setSelection(selection, openitem, take_keyboard_focus))
+ {
+ rv = TRUE;
+ child_selected = TRUE;
+ }
+ }
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ if((*iit)->setSelection(selection, openitem, take_keyboard_focus))
+ {
+ rv = TRUE;
+ child_selected = TRUE;
+ }
+ }
+ if(openitem && child_selected)
+ {
+ setOpenArrangeRecursively(TRUE);
+ }
+ return rv;
+}
+
+// This method is used to change the selection of an item.
+// Recursively traverse all children; if 'selection' is 'this' then change
+// the select status if necessary.
+// Returns TRUE if the selection state of this folder, or of a child, was changed.
+BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selected)
+{
+ BOOL rv = FALSE;
+ if(selection == this)
+ {
+ if (isSelected() != selected)
+ {
+ rv = TRUE;
+ if (selected)
+ {
+ selectItem();
+ }
+ else
+ {
+ deselectItem();
+ }
+ }
+ }
+
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ if((*fit)->changeSelection(selection, selected))
+ {
+ rv = TRUE;
+ }
+ }
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ if((*iit)->changeSelection(selection, selected))
+ {
+ rv = TRUE;
+ }
+ }
+ return rv;
+}
+
+LLFolderViewFolder* LLFolderViewFolder::getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse)
+{
+ if (!item_a->getParentFolder() || !item_b->getParentFolder()) return NULL;
+
+ std::deque<LLFolderViewFolder*> item_a_ancestors;
+
+ LLFolderViewFolder* parent = item_a->getParentFolder();
+ while(parent)
+ {
+ item_a_ancestors.push_back(parent);
+ parent = parent->getParentFolder();
+ }
+
+ std::deque<LLFolderViewFolder*> item_b_ancestors;
+
+ parent = item_b->getParentFolder();
+ while(parent)
+ {
+ item_b_ancestors.push_back(parent);
+ parent = parent->getParentFolder();
+ }
+
+ LLFolderViewFolder* common_ancestor = item_a->getRoot();
+
+ while(item_a_ancestors.size() > item_b_ancestors.size())
+ {
+ item_a = item_a_ancestors.front();
+ item_a_ancestors.pop_front();
+ }
+
+ while(item_b_ancestors.size() > item_a_ancestors.size())
+ {
+ item_b = item_b_ancestors.front();
+ item_b_ancestors.pop_front();
+ }
+
+ while(item_a_ancestors.size())
+ {
+ common_ancestor = item_a_ancestors.front();
+
+ if (item_a_ancestors.front() == item_b_ancestors.front())
+ {
+ // which came first, sibling a or sibling b?
+ for (folders_t::iterator it = common_ancestor->mFolders.begin(), end_it = common_ancestor->mFolders.end();
+ it != end_it;
+ ++it)
+ {
+ LLFolderViewItem* item = *it;
+
+ if (item == item_a)
+ {
+ reverse = false;
+ return common_ancestor;
+ }
+ if (item == item_b)
+ {
+ reverse = true;
+ return common_ancestor;
+ }
+ }
+
+ for (items_t::iterator it = common_ancestor->mItems.begin(), end_it = common_ancestor->mItems.end();
+ it != end_it;
+ ++it)
+ {
+ LLFolderViewItem* item = *it;
+
+ if (item == item_a)
+ {
+ reverse = false;
+ return common_ancestor;
+ }
+ if (item == item_b)
+ {
+ reverse = true;
+ return common_ancestor;
+ }
+ }
+ break;
+ }
+
+ item_a = item_a_ancestors.front();
+ item_a_ancestors.pop_front();
+ item_b = item_b_ancestors.front();
+ item_b_ancestors.pop_front();
+ }
+
+ return NULL;
+}
+
+void LLFolderViewFolder::gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector<LLFolderViewItem*>& items)
+{
+ bool selecting = start == NULL;
+ if (reverse)
+ {
+ for (items_t::reverse_iterator it = mItems.rbegin(), end_it = mItems.rend();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
+ }
+ if (selecting)
+ {
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
+ }
+ }
+ for (folders_t::reverse_iterator it = mFolders.rbegin(), end_it = mFolders.rend();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
+ }
+
+ if (selecting)
+ {
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
+ }
+ }
+ }
+ else
+ {
+ for (folders_t::iterator it = mFolders.begin(), end_it = mFolders.end();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
+ }
+
+ if (selecting)
+ {
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
+ }
+ }
+ for (items_t::iterator it = mItems.begin(), end_it = mItems.end();
+ it != end_it;
+ ++it)
+ {
+ if (*it == end)
+ {
+ return;
+ }
+
+ if (selecting)
+ {
+ items.push_back(*it);
+ }
+
+ if (*it == start)
+ {
+ selecting = true;
+ }
+ }
+ }
+}
+
+void LLFolderViewFolder::extendSelectionTo(LLFolderViewItem* new_selection)
+{
+ if (getRoot()->getAllowMultiSelect() == FALSE) return;
+
+ LLFolderViewItem* cur_selected_item = getRoot()->getCurSelectedItem();
+ if (cur_selected_item == NULL)
+ {
+ cur_selected_item = new_selection;
+ }
+
+
+ bool reverse = false;
+ LLFolderViewFolder* common_ancestor = getCommonAncestor(cur_selected_item, new_selection, reverse);
+ if (!common_ancestor) return;
+
+ LLFolderViewItem* last_selected_item_from_cur = cur_selected_item;
+ LLFolderViewFolder* cur_folder = cur_selected_item->getParentFolder();
+
+ std::vector<LLFolderViewItem*> items_to_select_forward;
+
+ while(cur_folder != common_ancestor)
+ {
+ cur_folder->gatherChildRangeExclusive(last_selected_item_from_cur, NULL, reverse, items_to_select_forward);
+
+ last_selected_item_from_cur = cur_folder;
+ cur_folder = cur_folder->getParentFolder();
+ }
+
+ std::vector<LLFolderViewItem*> items_to_select_reverse;
+
+ LLFolderViewItem* last_selected_item_from_new = new_selection;
+ cur_folder = new_selection->getParentFolder();
+ while(cur_folder != common_ancestor)
+ {
+ cur_folder->gatherChildRangeExclusive(last_selected_item_from_new, NULL, !reverse, items_to_select_reverse);
+
+ last_selected_item_from_new = cur_folder;
+ cur_folder = cur_folder->getParentFolder();
+ }
+
+ common_ancestor->gatherChildRangeExclusive(last_selected_item_from_cur, last_selected_item_from_new, reverse, items_to_select_forward);
+
+ for (std::vector<LLFolderViewItem*>::reverse_iterator it = items_to_select_reverse.rbegin(), end_it = items_to_select_reverse.rend();
+ it != end_it;
+ ++it)
+ {
+ items_to_select_forward.push_back(*it);
+ }
+
+ LLFolderView* root = getRoot();
+
+ for (std::vector<LLFolderViewItem*>::iterator it = items_to_select_forward.begin(), end_it = items_to_select_forward.end();
+ it != end_it;
+ ++it)
+ {
+ LLFolderViewItem* item = *it;
+ if (item->isSelected())
+ {
+ root->removeFromSelectionList(item);
+ }
+ else
+ {
+ item->selectItem();
+ }
+ root->addToSelectionList(item);
+ }
+
+ if (new_selection->isSelected())
+ {
+ root->removeFromSelectionList(new_selection);
+ }
+ else
+ {
+ new_selection->selectItem();
+ }
+ root->addToSelectionList(new_selection);
+}
+
+
+void LLFolderViewFolder::destroyView()
+{
+ std::for_each(mItems.begin(), mItems.end(), DeletePointer());
+ mItems.clear();
+
+ while (!mFolders.empty())
+ {
+ LLFolderViewFolder *folderp = mFolders.back();
+ folderp->destroyView(); // removes entry from mFolders
+ }
+
+ LLFolderViewItem::destroyView();
+ }
+
+// extractItem() removes the specified item from the folder, but
+// doesn't delete it.
+void LLFolderViewFolder::extractItem( LLFolderViewItem* item )
+{
+ items_t::iterator it = std::find(mItems.begin(), mItems.end(), item);
+ if(it == mItems.end())
+ {
+ // This is an evil downcast. However, it's only doing
+ // pointer comparison to find if (which it should be ) the
+ // item is in the container, so it's pretty safe.
+ LLFolderViewFolder* f = static_cast<LLFolderViewFolder*>(item);
+ folders_t::iterator ft;
+ ft = std::find(mFolders.begin(), mFolders.end(), f);
+ if (ft != mFolders.end())
+ {
+ mFolders.erase(ft);
+ }
+ }
+ else
+ {
+ mItems.erase(it);
+ }
+ //item has been removed, need to update filter
+ getViewModelItem()->removeChild(item->getViewModelItem());
+ //because an item is going away regardless of filter status, force rearrange
+ requestArrange();
+ removeChild(item);
+}
+
+BOOL LLFolderViewFolder::isMovable()
+{
+ if( !(getViewModelItem()->isItemMovable()) )
+ {
+ return FALSE;
+ }
+
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ if(!(*iit)->isMovable())
+ {
+ return FALSE;
+ }
+ }
+
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ if(!(*fit)->isMovable())
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+
+BOOL LLFolderViewFolder::isRemovable()
+{
+ if( !(getViewModelItem()->isItemRemovable()) )
+ {
+ return FALSE;
+ }
+
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ if(!(*iit)->isRemovable())
+ {
+ return FALSE;
+ }
+ }
+
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ if(!(*fit)->isRemovable())
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+// this is an internal method used for adding items to folders.
+void LLFolderViewFolder::addItem(LLFolderViewItem* item)
+{
+ if (item->getParentFolder())
+{
+ item->getParentFolder()->extractItem(item);
+ }
+ item->setParentFolder(this);
+
+ mItems.push_back(item);
+
+ item->setRect(LLRect(0, 0, getRect().getWidth(), 0));
+ item->setVisible(FALSE);
+
+ addChild(item);
+ getViewModelItem()->addChild(item->getViewModelItem());
+
+ //TODO RN - make sort bubble up as long as parent Folder doesn't have anything matching sort criteria
+ //// Traverse parent folders and update creation date and resort, if necessary
+ //LLFolderViewFolder* parentp = this;
+ //while (parentp)
+ //{
+ // if (parentp->mSortFunction.isByDate())
+ // {
+ // // parent folder doesn't have a time stamp yet, so get it from us
+ // parentp->requestSort();
+ // }
+
+ // parentp = parentp->getParentFolder();
+ //}
+}
+
+// this is an internal method used for adding items to folders.
+void LLFolderViewFolder::addFolder(LLFolderViewFolder* folder)
+ {
+ if (folder->mParentFolder)
+ {
+ folder->mParentFolder->extractItem(folder);
+ }
+ folder->mParentFolder = this;
+ mFolders.push_back(folder);
+ folder->setOrigin(0, 0);
+ folder->reshape(getRect().getWidth(), 0);
+ folder->setVisible(FALSE);
+ // rearrange all descendants too, as our indentation level might have changed
+ //folder->requestArrange();
+ //requestSort();
+
+ addChild( folder );
+ getViewModelItem()->addChild(folder->getViewModelItem());
+ }
+
+void LLFolderViewFolder::requestArrange()
+{
+ //if ( mLastArrangeGeneration != -1)
+ {
+ mLastArrangeGeneration = -1;
+ // flag all items up to root
+ if (mParentFolder)
+ {
+ mParentFolder->requestArrange();
+ }
+ }
+ }
+
+void LLFolderViewFolder::toggleOpen()
+{
+ setOpen(!isOpen());
+}
+
+// Force a folder open or closed
+void LLFolderViewFolder::setOpen(BOOL openitem)
+{
+ setOpenArrangeRecursively(openitem);
+}
+
+void LLFolderViewFolder::setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse)
+{
+ BOOL was_open = isOpen();
+ mIsOpen = openitem;
+ if(!was_open && openitem)
+ {
+ getViewModelItem()->openItem();
+ }
+ else if(was_open && !openitem)
+ {
+ getViewModelItem()->closeItem();
+ }
+
+ if (recurse == RECURSE_DOWN || recurse == RECURSE_UP_DOWN)
+ {
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ (*fit)->setOpenArrangeRecursively(openitem, RECURSE_DOWN); /* Flawfinder: ignore */
+ }
+ }
+ if (mParentFolder
+ && (recurse == RECURSE_UP
+ || recurse == RECURSE_UP_DOWN))
+ {
+ mParentFolder->setOpenArrangeRecursively(openitem, RECURSE_UP);
+ }
+
+ if (was_open != isOpen())
+ {
+ requestArrange();
+ }
+}
+
+BOOL LLFolderViewFolder::handleDragAndDropFromChild(MASK mask,
+ BOOL drop,
+ EDragAndDropType c_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL accepted = mViewModelItem->dragOrDrop(mask,drop,c_type,cargo_data, tooltip_msg);
+ if (accepted)
+ {
+ mDragAndDropTarget = TRUE;
+ *accept = ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ *accept = ACCEPT_NO;
+ }
+
+ // drag and drop to child item, so clear pending auto-opens
+ getRoot()->autoOpenTest(NULL);
+
+ return TRUE;
+}
+
+void LLFolderViewFolder::openItem( void )
+{
+ toggleOpen();
+}
+
+void LLFolderViewFolder::applyFunctorToChildren(LLFolderViewFunctor& functor)
+{
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ functor.doItem((*fit));
+ }
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ functor.doItem((*iit));
+ }
+}
+
+void LLFolderViewFolder::applyFunctorRecursively(LLFolderViewFunctor& functor)
+{
+ functor.doFolder(this);
+
+ for (folders_t::iterator iter = mFolders.begin();
+ iter != mFolders.end();)
+ {
+ folders_t::iterator fit = iter++;
+ (*fit)->applyFunctorRecursively(functor);
+ }
+ for (items_t::iterator iter = mItems.begin();
+ iter != mItems.end();)
+ {
+ items_t::iterator iit = iter++;
+ functor.doItem((*iit));
+ }
+}
+
+// LLView functionality
+BOOL LLFolderViewFolder::handleDragAndDrop(S32 x, S32 y, MASK mask,
+ BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL handled = FALSE;
+
+ if (isOpen())
+ {
+ handled = (childrenHandleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg) != NULL);
+ }
+
+ if (!handled)
+ {
+ handleDragAndDropToThisFolder(mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ lldebugst(LLERR_USER_INPUT) << "dragAndDrop handled by LLFolderViewFolder" << llendl;
+ }
+
+ return TRUE;
+}
+
+BOOL LLFolderViewFolder::handleDragAndDropToThisFolder(MASK mask,
+ BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL accepted = getViewModelItem()->dragOrDrop(mask,drop,cargo_type,cargo_data, tooltip_msg);
+
+ if (accepted)
+ {
+ mDragAndDropTarget = TRUE;
+ *accept = ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ *accept = ACCEPT_NO;
+ }
+
+ if (!drop && accepted)
+ {
+ getRoot()->autoOpenTest(this);
+ }
+
+ return TRUE;
+}
+
+
+BOOL LLFolderViewFolder::handleRightMouseDown( S32 x, S32 y, MASK mask )
+{
+ BOOL handled = FALSE;
+
+ if( isOpen() )
+ {
+ handled = childrenHandleRightMouseDown( x, y, mask ) != NULL;
+ }
+ if (!handled)
+ {
+ handled = LLFolderViewItem::handleRightMouseDown( x, y, mask );
+ }
+ return handled;
+}
+
+
+BOOL LLFolderViewFolder::handleHover(S32 x, S32 y, MASK mask)
+{
+ mIsMouseOverTitle = (y > (getRect().getHeight() - mItemHeight));
+
+ BOOL handled = LLView::handleHover(x, y, mask);
+
+ if (!handled)
+ {
+ // this doesn't do child processing
+ handled = LLFolderViewItem::handleHover(x, y, mask);
+ }
+
+ return handled;
+}
+
+BOOL LLFolderViewFolder::handleMouseDown( S32 x, S32 y, MASK mask )
+{
+ BOOL handled = FALSE;
+ if( isOpen() )
+ {
+ handled = childrenHandleMouseDown(x,y,mask) != NULL;
+ }
+ if( !handled )
+ {
+ if(mIndentation < x && x < mIndentation + ARROW_SIZE + TEXT_PAD)
+ {
+ toggleOpen();
+ handled = TRUE;
+ }
+ else
+ {
+ // do normal selection logic
+ handled = LLFolderViewItem::handleMouseDown(x, y, mask);
+ }
+ }
+
+ return handled;
+}
+
+BOOL LLFolderViewFolder::handleDoubleClick( S32 x, S32 y, MASK mask )
+{
+ BOOL handled = FALSE;
+ if( isOpen() )
+ {
+ handled = childrenHandleDoubleClick( x, y, mask ) != NULL;
+ }
+ if( !handled )
+ {
+ if(mIndentation < x && x < mIndentation + ARROW_SIZE + TEXT_PAD)
+ {
+ // don't select when user double-clicks plus sign
+ // so as not to contradict single-click behavior
+ toggleOpen();
+ }
+ else
+ {
+ getRoot()->setSelection(this, FALSE);
+ toggleOpen();
+ }
+ handled = TRUE;
+ }
+ return handled;
+}
+
+void LLFolderViewFolder::draw()
+{
+ if (mAutoOpenCountdown != 0.f)
+ {
+ mControlLabelRotation = mAutoOpenCountdown * -90.f;
+ }
+ else if (isOpen())
+ {
+ mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLCriticalDamp::getInterpolant(0.04f));
+ }
+ else
+ {
+ mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLCriticalDamp::getInterpolant(0.025f));
+ }
+
+ LLFolderViewItem::draw();
+
+ // draw children if root folder, or any other folder that is open or animating to closed state
+ if( getRoot() == this || (isOpen() || mCurHeight != mTargetHeight ))
+ {
+ LLView::draw();
+ }
+
+ mExpanderHighlighted = FALSE;
+}
+
+// this does prefix traversal, as folders are listed above their contents
+LLFolderViewItem* LLFolderViewFolder::getNextFromChild( LLFolderViewItem* item, BOOL include_children )
+{
+ BOOL found_item = FALSE;
+
+ LLFolderViewItem* result = NULL;
+ // when not starting from a given item, start at beginning
+ if(item == NULL)
+ {
+ found_item = TRUE;
+ }
+
+ // find current item among children
+ folders_t::iterator fit = mFolders.begin();
+ folders_t::iterator fend = mFolders.end();
+
+ items_t::iterator iit = mItems.begin();
+ items_t::iterator iend = mItems.end();
+
+ // if not trivially starting at the beginning, we have to find the current item
+ if (!found_item)
+ {
+ // first, look among folders, since they are always above items
+ for(; fit != fend; ++fit)
+ {
+ if(item == (*fit))
+ {
+ found_item = TRUE;
+ // if we are on downwards traversal
+ if (include_children && (*fit)->isOpen())
+ {
+ // look for first descendant
+ return (*fit)->getNextFromChild(NULL, TRUE);
+ }
+ // otherwise advance to next folder
+ ++fit;
+ include_children = TRUE;
+ break;
+ }
+ }
+
+ // didn't find in folders? Check items...
+ if (!found_item)
+ {
+ for(; iit != iend; ++iit)
+ {
+ if(item == (*iit))
+ {
+ found_item = TRUE;
+ // point to next item
+ ++iit;
+ break;
+ }
+ }
+ }
+ }
+
+ if (!found_item)
+ {
+ // you should never call this method with an item that isn't a child
+ // so we should always find something
+ llassert(FALSE);
+ return NULL;
+ }
+
+ // at this point, either iit or fit point to a candidate "next" item
+ // if both are out of range, we need to punt up to our parent
+
+ // now, starting from found folder, continue through folders
+ // searching for next visible folder
+ while(fit != fend && !(*fit)->getVisible())
+ {
+ // turn on downwards traversal for next folder
+ ++fit;
+ }
+
+ if (fit != fend)
+ {
+ result = (*fit);
+ }
+ else
+ {
+ // otherwise, scan for next visible item
+ while(iit != iend && !(*iit)->getVisible())
+ {
+ ++iit;
+ }
+
+ // check to see if we have a valid item
+ if (iit != iend)
+ {
+ result = (*iit);
+ }
+ }
+
+ if( !result && mParentFolder )
+ {
+ // If there are no siblings or children to go to, recurse up one level in the tree
+ // and skip children for this folder, as we've already discounted them
+ result = mParentFolder->getNextFromChild(this, FALSE);
+ }
+
+ return result;
+}
+
+// this does postfix traversal, as folders are listed above their contents
+LLFolderViewItem* LLFolderViewFolder::getPreviousFromChild( LLFolderViewItem* item, BOOL include_children )
+{
+ BOOL found_item = FALSE;
+
+ LLFolderViewItem* result = NULL;
+ // when not starting from a given item, start at end
+ if(item == NULL)
+ {
+ found_item = TRUE;
+ }
+
+ // find current item among children
+ folders_t::reverse_iterator fit = mFolders.rbegin();
+ folders_t::reverse_iterator fend = mFolders.rend();
+
+ items_t::reverse_iterator iit = mItems.rbegin();
+ items_t::reverse_iterator iend = mItems.rend();
+
+ // if not trivially starting at the end, we have to find the current item
+ if (!found_item)
+ {
+ // first, look among items, since they are always below the folders
+ for(; iit != iend; ++iit)
+ {
+ if(item == (*iit))
+ {
+ found_item = TRUE;
+ // point to next item
+ ++iit;
+ break;
+ }
+ }
+
+ // didn't find in items? Check folders...
+ if (!found_item)
+ {
+ for(; fit != fend; ++fit)
+ {
+ if(item == (*fit))
+ {
+ found_item = TRUE;
+ // point to next folder
+ ++fit;
+ break;
+ }
+ }
+ }
+ }
+
+ if (!found_item)
+ {
+ // you should never call this method with an item that isn't a child
+ // so we should always find something
+ llassert(FALSE);
+ return NULL;
+ }
+
+ // at this point, either iit or fit point to a candidate "next" item
+ // if both are out of range, we need to punt up to our parent
+
+ // now, starting from found item, continue through items
+ // searching for next visible item
+ while(iit != iend && !(*iit)->getVisible())
+ {
+ ++iit;
+ }
+
+ if (iit != iend)
+ {
+ // we found an appropriate item
+ result = (*iit);
+ }
+ else
+ {
+ // otherwise, scan for next visible folder
+ while(fit != fend && !(*fit)->getVisible())
+ {
+ ++fit;
+ }
+
+ // check to see if we have a valid folder
+ if (fit != fend)
+ {
+ // try selecting child element of this folder
+ if ((*fit)->isOpen())
+ {
+ result = (*fit)->getPreviousFromChild(NULL);
+ }
+ else
+ {
+ result = (*fit);
+ }
+ }
+ }
+
+ if( !result )
+ {
+ // If there are no siblings or children to go to, recurse up one level in the tree
+ // which gets back to this folder, which will only be visited if it is a valid, visible item
+ result = this;
+ }
+
+ return result;
+}
+