diff options
Diffstat (limited to 'indra/llui/llfocusmgr.cpp')
-rw-r--r-- | indra/llui/llfocusmgr.cpp | 186 |
1 files changed, 152 insertions, 34 deletions
diff --git a/indra/llui/llfocusmgr.cpp b/indra/llui/llfocusmgr.cpp index 661ffdd467..60ddbc6cb3 100644 --- a/indra/llui/llfocusmgr.cpp +++ b/indra/llui/llfocusmgr.cpp @@ -38,6 +38,77 @@ const F32 FOCUS_FADE_TIME = 0.3f; +// NOTE: the LLFocusableElement implementation has been moved here from lluictrl.cpp. + +LLFocusableElement::LLFocusableElement() +: mFocusLostCallback(NULL), + mFocusReceivedCallback(NULL), + mFocusChangedCallback(NULL), + mTopLostCallback(NULL), + mFocusCallbackUserData(NULL) +{ +} + +// virtual +BOOL LLFocusableElement::handleKey(KEY key, MASK mask, BOOL called_from_parent) +{ + return FALSE; +} + +// virtual +BOOL LLFocusableElement::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent) +{ + return FALSE; +} + +// virtual +LLFocusableElement::~LLFocusableElement() +{ +} + +void LLFocusableElement::onFocusReceived() +{ + if( mFocusReceivedCallback ) + { + mFocusReceivedCallback( this, mFocusCallbackUserData ); + } + if( mFocusChangedCallback ) + { + mFocusChangedCallback( this, mFocusCallbackUserData ); + } +} + +void LLFocusableElement::onFocusLost() +{ + if( mFocusLostCallback ) + { + mFocusLostCallback( this, mFocusCallbackUserData ); + } + + if( mFocusChangedCallback ) + { + mFocusChangedCallback( this, mFocusCallbackUserData ); + } +} + +void LLFocusableElement::onTopLost() +{ + if (mTopLostCallback) + { + mTopLostCallback(this, mFocusCallbackUserData); + } +} + +BOOL LLFocusableElement::hasFocus() const +{ + return gFocusMgr.getKeyboardFocus() == this; +} + +void LLFocusableElement::setFocus(BOOL b) +{ +} + + LLFocusMgr gFocusMgr; LLFocusMgr::LLFocusMgr() @@ -49,7 +120,6 @@ LLFocusMgr::LLFocusMgr() mDefaultKeyboardFocus( NULL ), mKeystrokesOnly(FALSE), mTopCtrl( NULL ), - mFocusWeight(0.f), mAppHasFocus(TRUE) // Macs don't seem to notify us that we've gotten focus, so default to true #ifdef _DEBUG , mMouseCaptorName("none") @@ -87,19 +157,25 @@ void LLFocusMgr::releaseFocusIfNeeded( const LLView* view ) } -void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, BOOL lock, BOOL keystrokes_only) +void LLFocusMgr::setKeyboardFocus(LLFocusableElement* new_focus, BOOL lock, BOOL keystrokes_only) { + // notes if keyboard focus is changed again (by onFocusLost/onFocusReceived) + // making the rest of our processing unnecessary since it will already be + // handled by the recursive call + static bool focus_dirty; + focus_dirty = false; + if (mLockedView && (new_focus == NULL || - (new_focus != mLockedView && !new_focus->hasAncestor(mLockedView)))) + (new_focus != mLockedView + && dynamic_cast<LLView*>(new_focus) + && !dynamic_cast<LLView*>(new_focus)->hasAncestor(mLockedView)))) { // don't allow focus to go to anything that is not the locked focus // or one of its descendants return; } - //llinfos << "Keyboard focus handled by " << (new_focus ? new_focus->getName() : "nothing") << llendl; - mKeystrokesOnly = keystrokes_only; if( new_focus != mKeyboardFocus ) @@ -107,21 +183,65 @@ void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, BOOL lock, BOOL keystroke mLastKeyboardFocus = mKeyboardFocus; mKeyboardFocus = new_focus; - if( mLastKeyboardFocus ) + // list of the focus and it's ancestors + view_handle_list_t old_focus_list = mCachedKeyboardFocusList; + view_handle_list_t new_focus_list; + + // walk up the tree to root and add all views to the new_focus_list + for (LLView* ctrl = dynamic_cast<LLView*>(mKeyboardFocus); ctrl && ctrl != LLUI::getRootView(); ctrl = ctrl->getParent()) + { + if (ctrl) + { + new_focus_list.push_back(ctrl->getHandle()); + } + } + + // remove all common ancestors since their focus is unchanged + while (!new_focus_list.empty() && + !old_focus_list.empty() && + new_focus_list.back() == old_focus_list.back()) { - mLastKeyboardFocus->onFocusLost(); + new_focus_list.pop_back(); + old_focus_list.pop_back(); + } + + // walk up the old focus branch calling onFocusLost + // we bubble up the tree to release focus, and back down to add + for (view_handle_list_t::iterator old_focus_iter = old_focus_list.begin(); + old_focus_iter != old_focus_list.end() && !focus_dirty; + old_focus_iter++) + { + LLView* old_focus_view = old_focus_iter->get(); + if (old_focus_view) + { + mCachedKeyboardFocusList.pop_front(); + old_focus_view->onFocusLost(); + } } - // clear out any existing flash - if (new_focus) + // walk down the new focus branch calling onFocusReceived + for (view_handle_list_t::reverse_iterator new_focus_riter = new_focus_list.rbegin(); + new_focus_riter != new_focus_list.rend() && !focus_dirty; + new_focus_riter++) + { + LLView* new_focus_view = new_focus_riter->get(); + if (new_focus_view) + { + mCachedKeyboardFocusList.push_front(new_focus_view->getHandle()); + new_focus_view->onFocusReceived(); + } + } + + // if focus was changed as part of an onFocusLost or onFocusReceived call + // stop iterating on current list since it is now invalid + if (focus_dirty) { - mFocusWeight = 0.f; - new_focus->onFocusReceived(); + return; } - mFocusTimer.reset(); #ifdef _DEBUG - mKeyboardFocusName = new_focus ? new_focus->getName() : std::string("none"); + LLUICtrl* focus_ctrl = dynamic_cast<LLUICtrl*>(new_focus); + mKeyboardFocusName = focus_ctrl ? focus_ctrl->getName() : std::string("none"); #endif // If we've got a default keyboard focus, and the caller is @@ -131,8 +251,8 @@ void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, BOOL lock, BOOL keystroke mDefaultKeyboardFocus->setFocus(TRUE); } - LLView* focus_subtree = mKeyboardFocus; - LLView* viewp = mKeyboardFocus; + LLView* focus_subtree = dynamic_cast<LLView*>(mKeyboardFocus); + LLView* viewp = dynamic_cast<LLView*>(mKeyboardFocus); // find root-most focus root while(viewp) { @@ -146,7 +266,8 @@ void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, BOOL lock, BOOL keystroke if (focus_subtree) { - mFocusHistory[focus_subtree->getHandle()] = mKeyboardFocus ? mKeyboardFocus->getHandle() : LLHandle<LLView>(); + LLView* focused_view = dynamic_cast<LLView*>(mKeyboardFocus); + mFocusHistory[focus_subtree->getHandle()] = focused_view ? focused_view->getHandle() : LLHandle<LLView>(); } } @@ -154,13 +275,15 @@ void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, BOOL lock, BOOL keystroke { lockFocus(); } + + focus_dirty = true; } // Returns TRUE is parent or any descedent of parent has keyboard focus. BOOL LLFocusMgr::childHasKeyboardFocus(const LLView* parent ) const { - LLView* focus_view = mKeyboardFocus; + LLView* focus_view = dynamic_cast<LLView*>(mKeyboardFocus); while( focus_view ) { if( focus_view == parent ) @@ -190,7 +313,7 @@ BOOL LLFocusMgr::childHasMouseCapture( const LLView* parent ) const return FALSE; } -void LLFocusMgr::removeKeyboardFocusWithoutCallback( const LLView* focus ) +void LLFocusMgr::removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus ) { // should be ok to unlock here, as you have to know the locked view // in order to unlock it @@ -220,24 +343,19 @@ void LLFocusMgr::setMouseCapture( LLMouseHandler* new_captor ) { LLMouseHandler* old_captor = mMouseCaptor; mMouseCaptor = new_captor; - /* - if (new_captor) + + if (LLView::sDebugMouseHandling) { - if ( new_captor->getName() == "Stickto") + if (new_captor) { llinfos << "New mouse captor: " << new_captor->getName() << llendl; } else { - llinfos << "New mouse captor: " << new_captor->getName() << llendl; + llinfos << "New mouse captor: NULL" << llendl; } } - else - { - llinfos << "New mouse captor: NULL" << llendl; - } - */ - + if( old_captor ) { old_captor->onMouseCaptureLost(); @@ -295,7 +413,7 @@ void LLFocusMgr::setTopCtrl( LLUICtrl* new_top ) if (old_top) { - old_top->onLostTop(); + old_top->onTopLost(); } } } @@ -313,7 +431,7 @@ void LLFocusMgr::removeTopCtrlWithoutCallback( const LLUICtrl* top_view ) void LLFocusMgr::lockFocus() { - mLockedView = mKeyboardFocus; + mLockedView = dynamic_cast<LLUICtrl*>(mKeyboardFocus); } void LLFocusMgr::unlockFocus() @@ -323,12 +441,13 @@ void LLFocusMgr::unlockFocus() F32 LLFocusMgr::getFocusFlashAmt() const { - return clamp_rescale(getFocusTime(), 0.f, FOCUS_FADE_TIME, mFocusWeight, 0.f); + return clamp_rescale(mFocusFlashTimer.getElapsedTimeF32(), 0.f, FOCUS_FADE_TIME, 1.f, 0.f); } LLColor4 LLFocusMgr::getFocusColor() const { - LLColor4 focus_color = lerp(LLUI::sColorsGroup->getColor( "FocusColor" ), LLColor4::white, getFocusFlashAmt()); + static LLUIColor focus_color_cached = LLUIColorTable::instance().getColor("FocusColor"); + LLColor4 focus_color = lerp(focus_color_cached, LLColor4::white, getFocusFlashAmt()); // de-emphasize keyboard focus when app has lost focus (to avoid typing into wrong window problem) if (!mAppHasFocus) { @@ -339,8 +458,7 @@ LLColor4 LLFocusMgr::getFocusColor() const void LLFocusMgr::triggerFocusFlash() { - mFocusTimer.reset(); - mFocusWeight = 1.f; + mFocusFlashTimer.reset(); } void LLFocusMgr::setAppHasFocus(BOOL focus) |