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-rwxr-xr-x[-rw-r--r--]indra/llui/llfloaterreg.cpp350
1 files changed, 218 insertions, 132 deletions
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index 5de3934c8a..9ef290abc0 100644..100755
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -2,31 +2,25 @@
* @file llfloaterreg.cpp
* @brief LLFloaterReg Floater Registration Class
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -47,6 +41,7 @@ LLFloaterReg::instance_map_t LLFloaterReg::sInstanceMap;
LLFloaterReg::build_map_t LLFloaterReg::sBuildMap;
std::map<std::string,std::string> LLFloaterReg::sGroupMap;
bool LLFloaterReg::sBlockShowFloaters = false;
+std::set<std::string> LLFloaterReg::sAlwaysShowableList;
static LLFloaterRegListener sFloaterRegListener;
@@ -62,29 +57,59 @@ void LLFloaterReg::add(const std::string& name, const std::string& filename, con
}
//static
-LLRect LLFloaterReg::getFloaterRect(const std::string& name)
+LLFloater* LLFloaterReg::getLastFloaterInGroup(const std::string& name)
{
- LLRect rect;
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
if (!list.empty())
{
- static LLUICachedControl<S32> floater_offset ("UIFloaterOffset", 16);
- LLFloater* last_floater = list.back();
- if (last_floater->getHost())
+ for (instance_list_t::reverse_iterator iter = list.rbegin(); iter != list.rend(); ++iter)
{
- rect = last_floater->getHost()->getRect();
+ LLFloater* inst = *iter;
+
+ if (inst->getVisible() && !inst->isMinimized())
+ {
+ return inst;
+ }
}
- else
+ }
+ }
+ return NULL;
+}
+
+LLFloater* LLFloaterReg::getLastFloaterCascading()
+{
+ LLRect candidate_rect;
+ candidate_rect.mTop = 100000;
+ LLFloater* candidate_floater = NULL;
+
+ std::map<std::string,std::string>::const_iterator it = sGroupMap.begin(), it_end = sGroupMap.end();
+ for( ; it != it_end; ++it)
+ {
+ const std::string& group_name = it->second;
+
+ instance_list_t& instances = sInstanceMap[group_name];
+
+ for (instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); ++iter)
+ {
+ LLFloater* inst = *iter;
+
+ if (inst->getVisible()
+ && (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING)
+ || inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP)))
{
- rect = last_floater->getRect();
+ if (candidate_rect.mTop > inst->getRect().mTop)
+ {
+ candidate_floater = inst;
+ candidate_rect = inst->getRect();
+ }
}
- rect.translate(floater_offset, -floater_offset);
}
}
- return rect;
+
+ return candidate_floater;
}
//static
@@ -122,40 +147,39 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key)
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
- int index = list.size();
res = build_func(key);
-
- bool success = LLUICtrlFactory::getInstance()->buildFloater(res, xui_file, NULL);
- if (!success)
+ if (!res)
{
- llwarns << "Failed to build floater type: '" << name << "'." << llendl;
+ LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL;
return NULL;
}
-
- // Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
- res->mKey = key;
- res->setInstanceName(name);
- res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
- if (res->mAutoTile && !res->getHost() && index > 0)
+ bool success = res->buildFromFile(xui_file);
+ if (!success)
{
- const LLRect& cur_rect = res->getRect();
- LLRect next_rect = getFloaterRect(groupname);
- next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight());
- res->setRect(next_rect);
- res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters
- gFloaterView->adjustToFitScreen(res, true);
+ LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL;
+ return NULL;
}
- else
+
+ // Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
+ if (res->mKey.isUndefined())
{
- gFloaterView->adjustToFitScreen(res, false);
+ res->mKey = key;
}
+ res->setInstanceName(name);
+
+ LLFloater *last_floater = (list.empty() ? NULL : list.back());
+
+ res->applyControlsAndPosition(last_floater);
+
+ gFloaterView->adjustToFitScreen(res, false);
+
list.push_back(res);
}
}
if (!res)
{
- llwarns << "Floater type: '" << name << "' not registered." << llendl;
+ LL_WARNS() << "Floater type: '" << name << "' not registered." << LL_ENDL;
}
}
return res;
@@ -219,7 +243,9 @@ LLFloaterReg::const_instance_list_t& LLFloaterReg::getFloaterList(const std::str
//static
LLFloater* LLFloaterReg::showInstance(const std::string& name, const LLSD& key, BOOL focus)
{
- if( sBlockShowFloaters )
+ if( sBlockShowFloaters
+ // see EXT-7090
+ && sAlwaysShowableList.find(name) == sAlwaysShowableList.end())
return 0;//
LLFloater* instance = getInstance(name, key);
if (instance)
@@ -238,17 +264,9 @@ bool LLFloaterReg::hideInstance(const std::string& name, const LLSD& key)
LLFloater* instance = findInstance(name, key);
if (instance)
{
- // When toggling *visibility*, close the host instead of the floater when hosted
- if (instance->getHost())
- instance->getHost()->closeFloater();
- else
- instance->closeFloater();
- return true;
- }
- else
- {
- return false;
+ instance->closeHostedFloater();
}
+ return (instance != NULL);
}
//static
@@ -258,11 +276,7 @@ bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key)
LLFloater* instance = findInstance(name, key);
if (LLFloater::isShown(instance))
{
- // When toggling *visibility*, close the host instead of the floater when hosted
- if (instance->getHost())
- instance->getHost()->closeFloater();
- else
- instance->closeFloater();
+ instance->closeHostedFloater();
return false;
}
else
@@ -272,11 +286,11 @@ bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key)
}
//static
-// returns true if the instance exists and is visible
+// returns true if the instance exists and is visible (doesnt matter minimized or not)
bool LLFloaterReg::instanceVisible(const std::string& name, const LLSD& key)
{
LLFloater* instance = findInstance(name, key);
- return LLFloater::isShown(instance);
+ return LLFloater::isVisible(instance);
}
//static
@@ -287,9 +301,9 @@ void LLFloaterReg::showInitialVisibleInstances()
{
const std::string& name = iter->first;
std::string controlname = getVisibilityControlName(name);
- if (LLUI::sSettingGroups["floater"]->controlExists(controlname))
+ if (LLFloater::getControlGroup()->controlExists(controlname))
{
- BOOL isvis = LLUI::sSettingGroups["floater"]->getBOOL(controlname);
+ BOOL isvis = LLFloater::getControlGroup()->getBOOL(controlname);
if (isvis)
{
showInstance(name, LLSD()); // keyed floaters shouldn't set save_vis to true
@@ -334,36 +348,63 @@ void LLFloaterReg::restoreVisibleInstances()
//static
std::string LLFloaterReg::getRectControlName(const std::string& name)
{
- std::string res = std::string("floater_rect_") + name;
- LLStringUtil::replaceChar( res, ' ', '_' );
- return res;
+ return std::string("floater_rect_") + getBaseControlName(name);
}
//static
std::string LLFloaterReg::declareRectControl(const std::string& name)
{
std::string controlname = getRectControlName(name);
- LLUI::sSettingGroups["floater"]->declareRect(controlname, LLRect(),
- llformat("Window Position and Size for %s", name.c_str()),
- TRUE);
+ LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
+ llformat("Window Size for %s", name.c_str()),
+ LLControlVariable::PERSIST_NONDFT);
+ return controlname;
+}
+
+std::string LLFloaterReg::declarePosXControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window X Position for %s", name.c_str()),
+ LLControlVariable::PERSIST_NONDFT);
+ return controlname;
+}
+
+std::string LLFloaterReg::declarePosYControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window Y Position for %s", name.c_str()),
+ LLControlVariable::PERSIST_NONDFT);
+
return controlname;
}
+
//static
std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
{
- std::string res = std::string("floater_vis_") + name;
+ return std::string("floater_vis_") + getBaseControlName(name);
+}
+
+//static
+std::string LLFloaterReg::getBaseControlName(const std::string& name)
+{
+ std::string res(name);
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
+
//static
std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
{
std::string controlname = getVisibilityControlName(name);
- LLUI::sSettingGroups["floater"]->declareBOOL(controlname, FALSE,
+ LLFloater::getControlGroup()->declareBOOL(controlname, FALSE,
llformat("Window Visibility for %s", name.c_str()),
- TRUE);
+ LLControlVariable::PERSIST_NONDFT);
return controlname;
}
@@ -371,9 +412,9 @@ std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
std::string LLFloaterReg::declareDockStateControl(const std::string& name)
{
std::string controlname = getDockStateControlName(name);
- LLUI::sSettingGroups["floater"]->declareBOOL(controlname, TRUE,
+ LLFloater::getControlGroup()->declareBOOL(controlname, TRUE,
llformat("Window Docking state for %s", name.c_str()),
- TRUE);
+ LLControlVariable::PERSIST_NONDFT);
return controlname;
}
@@ -394,72 +435,117 @@ void LLFloaterReg::registerControlVariables()
for (build_map_t::iterator iter = sBuildMap.begin(); iter != sBuildMap.end(); ++iter)
{
const std::string& name = iter->first;
- if (LLUI::sSettingGroups["floater"]->controlExists(getRectControlName(name)))
+ if (LLFloater::getControlGroup()->controlExists(getRectControlName(name)))
{
declareRectControl(name);
}
- if (LLUI::sSettingGroups["floater"]->controlExists(getVisibilityControlName(name)))
+ if (LLFloater::getControlGroup()->controlExists(getVisibilityControlName(name)))
{
declareVisibilityControl(name);
}
}
-}
-// Callbacks
-
-// static
-// Call once (i.e use for init callbacks)
-void LLFloaterReg::initUICtrlToFloaterVisibilityControl(LLUICtrl* ctrl, const LLSD& sdname)
-{
- // Get the visibility control name for the floater
- std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
- // Set the control value to the floater visibility control (Sets the value as well)
- ctrl->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name));
-}
-
-// callback args may use "floatername.key" format
-static void parse_name_key(std::string& name, LLSD& key)
-{
- std::string instname = name;
- std::size_t dotpos = instname.find(".");
- if (dotpos != std::string::npos)
+ const LLSD& exclude_list = LLUI::sSettingGroups["config"]->getLLSD("always_showable_floaters");
+ for (LLSD::array_const_iterator iter = exclude_list.beginArray();
+ iter != exclude_list.endArray();
+ iter++)
{
- name = instname.substr(0, dotpos);
- key = LLSD(instname.substr(dotpos+1, std::string::npos));
+ sAlwaysShowableList.insert(iter->asString());
}
}
//static
-void LLFloaterReg::showFloaterInstance(const LLSD& sdname)
-{
- LLSD key;
- std::string name = sdname.asString();
- parse_name_key(name, key);
- showInstance(name, key, TRUE);
-}
-//static
-void LLFloaterReg::hideFloaterInstance(const LLSD& sdname)
-{
- LLSD key;
- std::string name = sdname.asString();
- parse_name_key(name, key);
- hideInstance(name, key);
-}
-//static
-void LLFloaterReg::toggleFloaterInstance(const LLSD& sdname)
+void LLFloaterReg::toggleInstanceOrBringToFront(const LLSD& sdname, const LLSD& key)
{
- LLSD key;
+ //
+ // Floaters controlled by the toolbar behave a bit differently from others.
+ // Namely they have 3-4 states as defined in the design wiki page here:
+ // https://wiki.lindenlab.com/wiki/FUI_Button_states
+ //
+ // The basic idea is this:
+ // * If the target floater is minimized, this button press will un-minimize it.
+ // * Else if the target floater is closed open it.
+ // * Else if the target floater does not have focus, give it focus.
+ // * Also, if it is not on top, bring it forward when focus is given.
+ // * Else the target floater is open, close it.
+ //
std::string name = sdname.asString();
- parse_name_key(name, key);
- toggleInstance(name, key);
+ LLFloater* instance = getInstance(name, key);
+
+
+ if (!instance)
+ {
+ LL_DEBUGS() << "Unable to get instance of floater '" << name << "'" << LL_ENDL;
+ return;
+ }
+
+ // If hosted, we need to take that into account
+ LLFloater* host = instance->getHost();
+
+ if (host)
+ {
+ if (host->isMinimized() || !host->isShown() || !host->isFrontmost())
+ {
+ host->setMinimized(FALSE);
+ instance->openFloater(key);
+ instance->setVisibleAndFrontmost(true, key);
+ }
+ else if (!instance->getVisible())
+ {
+ instance->openFloater(key);
+ instance->setVisibleAndFrontmost(true, key);
+ instance->setFocus(TRUE);
+ }
+ else
+ {
+ instance->closeHostedFloater();
+ }
+ }
+ else
+ {
+ if (instance->isMinimized())
+ {
+ instance->setMinimized(FALSE);
+ instance->setVisibleAndFrontmost(true, key);
+ }
+ else if (!instance->isShown())
+ {
+ instance->openFloater(key);
+ instance->setVisibleAndFrontmost(true, key);
+ }
+ else if (!instance->isFrontmost())
+ {
+ instance->setVisibleAndFrontmost(true, key);
+ }
+ else
+ {
+ instance->closeHostedFloater();
+ }
+ }
}
-//static
-bool LLFloaterReg::floaterInstanceVisible(const LLSD& sdname)
+// static
+U32 LLFloaterReg::getVisibleFloaterInstanceCount()
{
- LLSD key;
- std::string name = sdname.asString();
- parse_name_key(name, key);
- return instanceVisible(name, key);
-}
+ U32 count = 0;
+
+ std::map<std::string,std::string>::const_iterator it = sGroupMap.begin(), it_end = sGroupMap.end();
+ for( ; it != it_end; ++it)
+ {
+ const std::string& group_name = it->second;
+
+ instance_list_t& instances = sInstanceMap[group_name];
+
+ for (instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); ++iter)
+ {
+ LLFloater* inst = *iter;
+ if (inst->getVisible() && !inst->isMinimized())
+ {
+ count++;
+ }
+ }
+ }
+
+ return count;
+}