diff options
Diffstat (limited to 'indra/llui/llfloaterreg.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/llui/llfloaterreg.cpp | 350 |
1 files changed, 218 insertions, 132 deletions
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index 5de3934c8a..9ef290abc0 100644..100755 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -2,31 +2,25 @@ * @file llfloaterreg.cpp * @brief LLFloaterReg Floater Registration Class * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -47,6 +41,7 @@ LLFloaterReg::instance_map_t LLFloaterReg::sInstanceMap; LLFloaterReg::build_map_t LLFloaterReg::sBuildMap; std::map<std::string,std::string> LLFloaterReg::sGroupMap; bool LLFloaterReg::sBlockShowFloaters = false; +std::set<std::string> LLFloaterReg::sAlwaysShowableList; static LLFloaterRegListener sFloaterRegListener; @@ -62,29 +57,59 @@ void LLFloaterReg::add(const std::string& name, const std::string& filename, con } //static -LLRect LLFloaterReg::getFloaterRect(const std::string& name) +LLFloater* LLFloaterReg::getLastFloaterInGroup(const std::string& name) { - LLRect rect; const std::string& groupname = sGroupMap[name]; if (!groupname.empty()) { instance_list_t& list = sInstanceMap[groupname]; if (!list.empty()) { - static LLUICachedControl<S32> floater_offset ("UIFloaterOffset", 16); - LLFloater* last_floater = list.back(); - if (last_floater->getHost()) + for (instance_list_t::reverse_iterator iter = list.rbegin(); iter != list.rend(); ++iter) { - rect = last_floater->getHost()->getRect(); + LLFloater* inst = *iter; + + if (inst->getVisible() && !inst->isMinimized()) + { + return inst; + } } - else + } + } + return NULL; +} + +LLFloater* LLFloaterReg::getLastFloaterCascading() +{ + LLRect candidate_rect; + candidate_rect.mTop = 100000; + LLFloater* candidate_floater = NULL; + + std::map<std::string,std::string>::const_iterator it = sGroupMap.begin(), it_end = sGroupMap.end(); + for( ; it != it_end; ++it) + { + const std::string& group_name = it->second; + + instance_list_t& instances = sInstanceMap[group_name]; + + for (instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); ++iter) + { + LLFloater* inst = *iter; + + if (inst->getVisible() + && (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING) + || inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP))) { - rect = last_floater->getRect(); + if (candidate_rect.mTop > inst->getRect().mTop) + { + candidate_floater = inst; + candidate_rect = inst->getRect(); + } } - rect.translate(floater_offset, -floater_offset); } } - return rect; + + return candidate_floater; } //static @@ -122,40 +147,39 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key) if (!groupname.empty()) { instance_list_t& list = sInstanceMap[groupname]; - int index = list.size(); res = build_func(key); - - bool success = LLUICtrlFactory::getInstance()->buildFloater(res, xui_file, NULL); - if (!success) + if (!res) { - llwarns << "Failed to build floater type: '" << name << "'." << llendl; + LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL; return NULL; } - - // Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe - res->mKey = key; - res->setInstanceName(name); - res->applySavedVariables(); // Can't apply rect and dock state until setting instance name - if (res->mAutoTile && !res->getHost() && index > 0) + bool success = res->buildFromFile(xui_file); + if (!success) { - const LLRect& cur_rect = res->getRect(); - LLRect next_rect = getFloaterRect(groupname); - next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, cur_rect.getWidth(), cur_rect.getHeight()); - res->setRect(next_rect); - res->setRectControl(LLStringUtil::null); // don't save rect of tiled floaters - gFloaterView->adjustToFitScreen(res, true); + LL_WARNS() << "Failed to build floater type: '" << name << "'." << LL_ENDL; + return NULL; } - else + + // Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe + if (res->mKey.isUndefined()) { - gFloaterView->adjustToFitScreen(res, false); + res->mKey = key; } + res->setInstanceName(name); + + LLFloater *last_floater = (list.empty() ? NULL : list.back()); + + res->applyControlsAndPosition(last_floater); + + gFloaterView->adjustToFitScreen(res, false); + list.push_back(res); } } if (!res) { - llwarns << "Floater type: '" << name << "' not registered." << llendl; + LL_WARNS() << "Floater type: '" << name << "' not registered." << LL_ENDL; } } return res; @@ -219,7 +243,9 @@ LLFloaterReg::const_instance_list_t& LLFloaterReg::getFloaterList(const std::str //static LLFloater* LLFloaterReg::showInstance(const std::string& name, const LLSD& key, BOOL focus) { - if( sBlockShowFloaters ) + if( sBlockShowFloaters + // see EXT-7090 + && sAlwaysShowableList.find(name) == sAlwaysShowableList.end()) return 0;// LLFloater* instance = getInstance(name, key); if (instance) @@ -238,17 +264,9 @@ bool LLFloaterReg::hideInstance(const std::string& name, const LLSD& key) LLFloater* instance = findInstance(name, key); if (instance) { - // When toggling *visibility*, close the host instead of the floater when hosted - if (instance->getHost()) - instance->getHost()->closeFloater(); - else - instance->closeFloater(); - return true; - } - else - { - return false; + instance->closeHostedFloater(); } + return (instance != NULL); } //static @@ -258,11 +276,7 @@ bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key) LLFloater* instance = findInstance(name, key); if (LLFloater::isShown(instance)) { - // When toggling *visibility*, close the host instead of the floater when hosted - if (instance->getHost()) - instance->getHost()->closeFloater(); - else - instance->closeFloater(); + instance->closeHostedFloater(); return false; } else @@ -272,11 +286,11 @@ bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key) } //static -// returns true if the instance exists and is visible +// returns true if the instance exists and is visible (doesnt matter minimized or not) bool LLFloaterReg::instanceVisible(const std::string& name, const LLSD& key) { LLFloater* instance = findInstance(name, key); - return LLFloater::isShown(instance); + return LLFloater::isVisible(instance); } //static @@ -287,9 +301,9 @@ void LLFloaterReg::showInitialVisibleInstances() { const std::string& name = iter->first; std::string controlname = getVisibilityControlName(name); - if (LLUI::sSettingGroups["floater"]->controlExists(controlname)) + if (LLFloater::getControlGroup()->controlExists(controlname)) { - BOOL isvis = LLUI::sSettingGroups["floater"]->getBOOL(controlname); + BOOL isvis = LLFloater::getControlGroup()->getBOOL(controlname); if (isvis) { showInstance(name, LLSD()); // keyed floaters shouldn't set save_vis to true @@ -334,36 +348,63 @@ void LLFloaterReg::restoreVisibleInstances() //static std::string LLFloaterReg::getRectControlName(const std::string& name) { - std::string res = std::string("floater_rect_") + name; - LLStringUtil::replaceChar( res, ' ', '_' ); - return res; + return std::string("floater_rect_") + getBaseControlName(name); } //static std::string LLFloaterReg::declareRectControl(const std::string& name) { std::string controlname = getRectControlName(name); - LLUI::sSettingGroups["floater"]->declareRect(controlname, LLRect(), - llformat("Window Position and Size for %s", name.c_str()), - TRUE); + LLFloater::getControlGroup()->declareRect(controlname, LLRect(), + llformat("Window Size for %s", name.c_str()), + LLControlVariable::PERSIST_NONDFT); + return controlname; +} + +std::string LLFloaterReg::declarePosXControl(const std::string& name) +{ + std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x"; + LLFloater::getControlGroup()->declareF32(controlname, + 10.f, + llformat("Window X Position for %s", name.c_str()), + LLControlVariable::PERSIST_NONDFT); + return controlname; +} + +std::string LLFloaterReg::declarePosYControl(const std::string& name) +{ + std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y"; + LLFloater::getControlGroup()->declareF32(controlname, + 10.f, + llformat("Window Y Position for %s", name.c_str()), + LLControlVariable::PERSIST_NONDFT); + return controlname; } + //static std::string LLFloaterReg::getVisibilityControlName(const std::string& name) { - std::string res = std::string("floater_vis_") + name; + return std::string("floater_vis_") + getBaseControlName(name); +} + +//static +std::string LLFloaterReg::getBaseControlName(const std::string& name) +{ + std::string res(name); LLStringUtil::replaceChar( res, ' ', '_' ); return res; } + //static std::string LLFloaterReg::declareVisibilityControl(const std::string& name) { std::string controlname = getVisibilityControlName(name); - LLUI::sSettingGroups["floater"]->declareBOOL(controlname, FALSE, + LLFloater::getControlGroup()->declareBOOL(controlname, FALSE, llformat("Window Visibility for %s", name.c_str()), - TRUE); + LLControlVariable::PERSIST_NONDFT); return controlname; } @@ -371,9 +412,9 @@ std::string LLFloaterReg::declareVisibilityControl(const std::string& name) std::string LLFloaterReg::declareDockStateControl(const std::string& name) { std::string controlname = getDockStateControlName(name); - LLUI::sSettingGroups["floater"]->declareBOOL(controlname, TRUE, + LLFloater::getControlGroup()->declareBOOL(controlname, TRUE, llformat("Window Docking state for %s", name.c_str()), - TRUE); + LLControlVariable::PERSIST_NONDFT); return controlname; } @@ -394,72 +435,117 @@ void LLFloaterReg::registerControlVariables() for (build_map_t::iterator iter = sBuildMap.begin(); iter != sBuildMap.end(); ++iter) { const std::string& name = iter->first; - if (LLUI::sSettingGroups["floater"]->controlExists(getRectControlName(name))) + if (LLFloater::getControlGroup()->controlExists(getRectControlName(name))) { declareRectControl(name); } - if (LLUI::sSettingGroups["floater"]->controlExists(getVisibilityControlName(name))) + if (LLFloater::getControlGroup()->controlExists(getVisibilityControlName(name))) { declareVisibilityControl(name); } } -} -// Callbacks - -// static -// Call once (i.e use for init callbacks) -void LLFloaterReg::initUICtrlToFloaterVisibilityControl(LLUICtrl* ctrl, const LLSD& sdname) -{ - // Get the visibility control name for the floater - std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); - // Set the control value to the floater visibility control (Sets the value as well) - ctrl->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name)); -} - -// callback args may use "floatername.key" format -static void parse_name_key(std::string& name, LLSD& key) -{ - std::string instname = name; - std::size_t dotpos = instname.find("."); - if (dotpos != std::string::npos) + const LLSD& exclude_list = LLUI::sSettingGroups["config"]->getLLSD("always_showable_floaters"); + for (LLSD::array_const_iterator iter = exclude_list.beginArray(); + iter != exclude_list.endArray(); + iter++) { - name = instname.substr(0, dotpos); - key = LLSD(instname.substr(dotpos+1, std::string::npos)); + sAlwaysShowableList.insert(iter->asString()); } } //static -void LLFloaterReg::showFloaterInstance(const LLSD& sdname) -{ - LLSD key; - std::string name = sdname.asString(); - parse_name_key(name, key); - showInstance(name, key, TRUE); -} -//static -void LLFloaterReg::hideFloaterInstance(const LLSD& sdname) -{ - LLSD key; - std::string name = sdname.asString(); - parse_name_key(name, key); - hideInstance(name, key); -} -//static -void LLFloaterReg::toggleFloaterInstance(const LLSD& sdname) +void LLFloaterReg::toggleInstanceOrBringToFront(const LLSD& sdname, const LLSD& key) { - LLSD key; + // + // Floaters controlled by the toolbar behave a bit differently from others. + // Namely they have 3-4 states as defined in the design wiki page here: + // https://wiki.lindenlab.com/wiki/FUI_Button_states + // + // The basic idea is this: + // * If the target floater is minimized, this button press will un-minimize it. + // * Else if the target floater is closed open it. + // * Else if the target floater does not have focus, give it focus. + // * Also, if it is not on top, bring it forward when focus is given. + // * Else the target floater is open, close it. + // std::string name = sdname.asString(); - parse_name_key(name, key); - toggleInstance(name, key); + LLFloater* instance = getInstance(name, key); + + + if (!instance) + { + LL_DEBUGS() << "Unable to get instance of floater '" << name << "'" << LL_ENDL; + return; + } + + // If hosted, we need to take that into account + LLFloater* host = instance->getHost(); + + if (host) + { + if (host->isMinimized() || !host->isShown() || !host->isFrontmost()) + { + host->setMinimized(FALSE); + instance->openFloater(key); + instance->setVisibleAndFrontmost(true, key); + } + else if (!instance->getVisible()) + { + instance->openFloater(key); + instance->setVisibleAndFrontmost(true, key); + instance->setFocus(TRUE); + } + else + { + instance->closeHostedFloater(); + } + } + else + { + if (instance->isMinimized()) + { + instance->setMinimized(FALSE); + instance->setVisibleAndFrontmost(true, key); + } + else if (!instance->isShown()) + { + instance->openFloater(key); + instance->setVisibleAndFrontmost(true, key); + } + else if (!instance->isFrontmost()) + { + instance->setVisibleAndFrontmost(true, key); + } + else + { + instance->closeHostedFloater(); + } + } } -//static -bool LLFloaterReg::floaterInstanceVisible(const LLSD& sdname) +// static +U32 LLFloaterReg::getVisibleFloaterInstanceCount() { - LLSD key; - std::string name = sdname.asString(); - parse_name_key(name, key); - return instanceVisible(name, key); -} + U32 count = 0; + + std::map<std::string,std::string>::const_iterator it = sGroupMap.begin(), it_end = sGroupMap.end(); + for( ; it != it_end; ++it) + { + const std::string& group_name = it->second; + + instance_list_t& instances = sInstanceMap[group_name]; + + for (instance_list_t::const_iterator iter = instances.begin(); iter != instances.end(); ++iter) + { + LLFloater* inst = *iter; + if (inst->getVisible() && !inst->isMinimized()) + { + count++; + } + } + } + + return count; +} |