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Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp105
1 files changed, 66 insertions, 39 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 90251ac7c6..0e57ba02bf 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -627,6 +627,17 @@ void LLFloater::setVisible( BOOL visible )
storeVisibilityControl();
}
+
+void LLFloater::setIsSingleInstance(BOOL is_single_instance)
+{
+ mSingleInstance = is_single_instance;
+ if (!mIsReuseInitialized)
+ {
+ mReuseInstance = is_single_instance; // reuse single-instance floaters by default
+ }
+}
+
+
// virtual
void LLFloater::handleVisibilityChange ( BOOL new_visibility )
{
@@ -713,6 +724,33 @@ void LLFloater::closeFloater(bool app_quitting)
make_ui_sound("UISndWindowClose");
}
+ gFocusMgr.clearLastFocusForGroup(this);
+
+ if (hasFocus())
+ {
+ // Do this early, so UI controls will commit before the
+ // window is taken down.
+ releaseFocus();
+
+ // give focus to dependee floater if it exists, and we had focus first
+ if (isDependent())
+ {
+ LLFloater* dependee = mDependeeHandle.get();
+ if (dependee && !dependee->isDead())
+ {
+ dependee->setFocus(TRUE);
+ }
+ }
+ }
+
+
+ //If floater is a dependent, remove it from parent (dependee)
+ LLFloater* dependee = mDependeeHandle.get();
+ if (dependee)
+ {
+ dependee->removeDependentFloater(this);
+ }
+
// now close dependent floater
for(handle_set_iter_t dependent_it = mDependents.begin();
dependent_it != mDependents.end(); )
@@ -731,28 +769,6 @@ void LLFloater::closeFloater(bool app_quitting)
}
cleanupHandles();
- gFocusMgr.clearLastFocusForGroup(this);
-
- if (hasFocus())
- {
- // Do this early, so UI controls will commit before the
- // window is taken down.
- releaseFocus();
-
- // give focus to dependee floater if it exists, and we had focus first
- if (isDependent())
- {
- LLFloater* dependee = mDependeeHandle.get();
- if (dependee && !dependee->isDead())
- {
- dependee->setFocus(TRUE);
- }
- }
-
- // STORM-1879: since this floater has focus, treat the closeFloater- call
- // like a click on the close-button, and close gear- and contextmenus
- LLMenuGL::sMenuContainer->hideMenus();
- }
dirtyRect();
@@ -1179,7 +1195,6 @@ void LLFloater::setMinimized(BOOL minimize)
{
// minimized flag should be turned on before release focus
mMinimized = TRUE;
-
mExpandedRect = getRect();
// If the floater has been dragged while minimized in the
@@ -1252,7 +1267,6 @@ void LLFloater::setMinimized(BOOL minimize)
}
setOrigin( mExpandedRect.mLeft, mExpandedRect.mBottom );
-
if (mButtonsEnabled[BUTTON_RESTORE])
{
mButtonsEnabled[BUTTON_MINIMIZE] = TRUE;
@@ -1288,7 +1302,6 @@ void LLFloater::setMinimized(BOOL minimize)
// Reshape *after* setting mMinimized
reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
- applyPositioning(NULL, false);
}
make_ui_sound("UISndWindowClose");
@@ -1410,7 +1423,6 @@ void LLFloater::setHost(LLMultiFloater* host)
mButtonScale = 1.f;
//mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE;
}
- updateTitleButtons();
if (host)
{
mHostHandle = host->getHandle();
@@ -1420,6 +1432,8 @@ void LLFloater::setHost(LLMultiFloater* host)
{
mHostHandle.markDead();
}
+
+ updateTitleButtons();
}
void LLFloater::moveResizeHandlesToFront()
@@ -1661,10 +1675,12 @@ void LLFloater::onClickTearOff(LLFloater* self)
gFloaterView->addChild(self);
self->openFloater(self->getKey());
-
- // only force position for floaters that don't have that data saved
- if (self->mRectControl.empty())
+ if (self->mSaveRect && !self->mRectControl.empty())
{
+ self->applyRectControl();
+ }
+ else
+ { // only force position for floaters that don't have that data saved
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
}
@@ -1678,6 +1694,10 @@ void LLFloater::onClickTearOff(LLFloater* self)
LLMultiFloater* new_host = (LLMultiFloater*)self->mLastHostHandle.get();
if (new_host)
{
+ if (self->mSaveRect)
+ {
+ self->storeRectControl();
+ }
self->setMinimized(FALSE); // to reenable minimize button if it was minimized
new_host->showFloater(self);
// make sure host is visible
@@ -1686,6 +1706,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->setTornOff(false);
}
self->updateTitleButtons();
+ self->setOpenPositioning(LLFloaterEnums::POSITIONING_RELATIVE);
}
// static
@@ -1711,6 +1732,18 @@ void LLFloater::onClickHelp( LLFloater* self )
}
}
+void LLFloater::initRectControl()
+{
+ // save_rect and save_visibility only apply to registered floaters
+ if (mSaveRect)
+ {
+ std::string ctrl_name = getControlName(mInstanceName, mKey);
+ mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
+ }
+}
+
// static
LLFloater* LLFloater::getClosableFloaterFromFocus()
{
@@ -2942,21 +2975,14 @@ void LLFloaterView::popVisibleAll(const skip_list_t& skip_list)
void LLFloater::setInstanceName(const std::string& name)
{
- if (name == mInstanceName)
- return;
+ if (name != mInstanceName)
+ {
llassert_always(mInstanceName.empty());
mInstanceName = name;
if (!mInstanceName.empty())
{
std::string ctrl_name = getControlName(mInstanceName, mKey);
-
- // save_rect and save_visibility only apply to registered floaters
- if (mSaveRect)
- {
- mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
- mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
- mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
- }
+ initRectControl();
if (!mVisibilityControl.empty())
{
mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name);
@@ -2967,6 +2993,7 @@ void LLFloater::setInstanceName(const std::string& name)
}
}
}
+}
void LLFloater::setKey(const LLSD& newkey)
{