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-rw-r--r--indra/llui/llfloater.cpp457
1 files changed, 316 insertions, 141 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 432397d3e9..8ca1e685a9 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -58,6 +58,8 @@
#include "llhelp.h"
#include "llmultifloater.h"
#include "llsdutil.h"
+#include <boost/foreach.hpp>
+
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
@@ -66,10 +68,10 @@ namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
{
- declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE);
- declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING);
- declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED);
- declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED);
+ declare("relative", LLFloaterEnums::POSITIONING_RELATIVE);
+ declare("cascading", LLFloaterEnums::POSITIONING_CASCADING);
+ declare("centered", LLFloaterEnums::POSITIONING_CENTERED);
+ declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED);
}
}
@@ -111,7 +113,6 @@ LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] =
LLMultiFloater* LLFloater::sHostp = NULL;
BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting
-LLFloater::handle_map_t LLFloater::sFloaterMap;
LLFloaterView* gFloaterView = NULL;
@@ -176,9 +177,7 @@ LLFloater::Params::Params()
save_visibility("save_visibility", false),
can_dock("can_dock", false),
show_title("show_title", true),
- open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE),
- specified_left("specified_left"),
- specified_bottom("specified_bottom"),
+ positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE),
header_height("header_height", 0),
legacy_header_height("legacy_header_height", 0),
close_image("close_image"),
@@ -194,7 +193,8 @@ LLFloater::Params::Params()
dock_pressed_image("dock_pressed_image"),
help_pressed_image("help_pressed_image"),
open_callback("open_callback"),
- close_callback("close_callback")
+ close_callback("close_callback"),
+ follows("follows")
{
changeDefault(visible, false);
}
@@ -247,9 +247,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mCanClose(p.can_close),
mDragOnLeft(p.can_drag_on_left),
mResizable(p.can_resize),
- mOpenPositioning(p.open_positioning),
- mSpecifiedLeft(p.specified_left),
- mSpecifiedBottom(p.specified_bottom),
+ mPositioning(p.positioning),
mMinWidth(p.min_width),
mMinHeight(p.min_height),
mHeaderHeight(p.header_height),
@@ -268,7 +266,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mMinimizeSignal(NULL)
// mNotificationContext(NULL)
{
- mHandle.bind(this);
+ mPosition.setFloater(*this);
// mNotificationContext = new LLFloaterNotificationContext(getHandle());
// Clicks stop here.
@@ -323,9 +321,6 @@ void LLFloater::initFloater(const Params& p)
// Floaters are created in the invisible state
setVisible(FALSE);
- // add self to handle->floater map
- sFloaterMap[mHandle] = this;
-
if (!getParent())
{
gFloaterView->addChild(this);
@@ -532,8 +527,6 @@ LLFloater::~LLFloater()
// correct, non-minimized positions.
setMinimized( FALSE );
- sFloaterMap.erase(mHandle);
-
delete mDragHandle;
for (S32 i = 0; i < 4; i++)
{
@@ -550,10 +543,18 @@ LLFloater::~LLFloater()
void LLFloater::storeRectControl()
{
- if( mRectControl.size() > 1 )
+ if (!mRectControl.empty())
{
getControlGroup()->setRect( mRectControl, getRect() );
}
+ if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosXControl, mPosition.mX );
+ }
+ if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosYControl, mPosition.mY );
+ }
}
void LLFloater::storeVisibilityControl()
@@ -572,23 +573,6 @@ void LLFloater::storeDockStateControl()
}
}
-LLRect LLFloater::getSavedRect() const
-{
- LLRect rect;
-
- if (mRectControl.size() > 1)
- {
- rect = getControlGroup()->getRect(mRectControl);
- }
-
- return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
- return !getSavedRect().isEmpty();
-}
-
// static
std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
{
@@ -866,7 +850,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other)
{
if (!applyRectControl())
{
- applyPositioning(other);
+ applyPositioning(other, true);
}
}
}
@@ -875,29 +859,68 @@ bool LLFloater::applyRectControl()
{
bool saved_rect = false;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+
LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName);
if (last_in_group && last_in_group != this)
{
// other floaters in our group, position ourselves relative to them and don't save the rect
mRectControl.clear();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP;
+ mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
}
- else if (mRectControl.size() > 1)
+ else
{
- // If we have a saved rect, use it
- const LLRect& rect = getControlGroup()->getRect(mRectControl);
- saved_rect = rect.notEmpty();
- if (saved_rect)
+ bool rect_specified = false;
+ if (!mRectControl.empty())
{
- setOrigin(rect.mLeft, rect.mBottom);
-
- if (mResizable)
+ // If we have a saved rect, use it
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
+ if (rect.notEmpty()) saved_rect = true;
+ if (saved_rect)
{
- reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ setOrigin(rect.mLeft, rect.mBottom);
+
+ if (mResizable)
+ {
+ reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ }
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+ rect_specified = true;
}
}
+
+ LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+ LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+ if (x_control.notNull()
+ && y_control.notNull()
+ && !x_control->isDefault()
+ && !y_control->isDefault())
+ {
+ mPosition.mX = x_control->getValue().asReal();
+ mPosition.mY = y_control->getValue().asReal();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ applyRelativePosition();
+
+ saved_rect = true;
+ }
+
+ // remember updated position
+ if (rect_specified)
+ {
+ storeRectControl();
+ }
}
+ if (saved_rect)
+ {
+ // propagate any derived positioning data back to settings file
+ storeRectControl();
+ }
+
+
return saved_rect;
}
@@ -914,50 +937,56 @@ bool LLFloater::applyDockState()
return docked;
}
-void LLFloater::applyPositioning(LLFloater* other)
+void LLFloater::applyPositioning(LLFloater* other, bool on_open)
{
// Otherwise position according to the positioning code
- switch (mOpenPositioning)
+ switch (mPositioning)
{
- case LLFloaterEnums::OPEN_POSITIONING_CENTERED:
+ case LLFloaterEnums::POSITIONING_CENTERED:
center();
break;
- case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED:
- {
- // Translate relative to snap rect
- setOrigin(mSpecifiedLeft, mSpecifiedBottom);
- const LLRect& snap_rect = gFloaterView->getSnapRect();
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
- }
+ case LLFloaterEnums::POSITIONING_SPECIFIED:
break;
- case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP:
- case LLFloaterEnums::OPEN_POSITIONING_CASCADING:
- if (other != NULL && other != this)
+ case LLFloaterEnums::POSITIONING_CASCADING:
+ if (!on_open)
{
- stackWith(*other);
+ applyRelativePosition();
}
- else
+ // fall through
+ case LLFloaterEnums::POSITIONING_CASCADE_GROUP:
+ if (on_open)
{
- static const U32 CASCADING_FLOATER_HOFFSET = 0;
- static const U32 CASCADING_FLOATER_VOFFSET = 0;
+ if (other != NULL && other != this)
+ {
+ stackWith(*other);
+ }
+ else
+ {
+ static const U32 CASCADING_FLOATER_HOFFSET = 0;
+ static const U32 CASCADING_FLOATER_VOFFSET = 0;
- const LLRect& snap_rect = gFloaterView->getSnapRect();
+ const LLRect& snap_rect = gFloaterView->getSnapRect();
- const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
- const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
+ const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
+ const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
- S32 rect_height = getRect().getHeight();
- setOrigin(horizontal_offset, vertical_offset - rect_height);
+ S32 rect_height = getRect().getHeight();
+ setOrigin(horizontal_offset, vertical_offset - rect_height);
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translate(snap_rect.mLeft, snap_rect.mBottom);
+ }
+ setFollows(FOLLOWS_TOP | FOLLOWS_LEFT);
}
break;
- case LLFloaterEnums::OPEN_POSITIONING_NONE:
+ case LLFloaterEnums::POSITIONING_RELATIVE:
+ {
+ applyRelativePosition();
+
+ break;
+ }
default:
// Do nothing
break;
@@ -1038,7 +1067,9 @@ BOOL LLFloater::canSnapTo(const LLView* other_view)
if (other_view != getParent())
{
const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view);
- if (other_floaterp && other_floaterp->getSnapTarget() == getHandle() && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
+ if (other_floaterp
+ && other_floaterp->getSnapTarget() == getHandle()
+ && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
{
// this is a dependent that is already snapped to us, so don't snap back to it
return FALSE;
@@ -1073,7 +1104,9 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
if (by_user && !isMinimized())
{
storeRectControl();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
}
// if not minimized, adjust all snapped dependents to new shape
@@ -1251,6 +1284,7 @@ void LLFloater::setMinimized(BOOL minimize)
// Reshape *after* setting mMinimized
reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
+ applyPositioning(NULL, false);
}
make_ui_sound("UISndWindowClose");
@@ -1591,7 +1625,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
if (mDocked)
{
setMinimized(FALSE);
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
}
updateTitleButtons();
@@ -1625,7 +1659,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->openFloater(self->getKey());
// only force position for floaters that don't have that data saved
- if (self->mRectControl.size() <= 1)
+ if (self->mRectControl.empty())
{
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
@@ -1677,18 +1711,19 @@ void LLFloater::onClickHelp( LLFloater* self )
LLFloater* LLFloater::getClosableFloaterFromFocus()
{
LLFloater* focused_floater = NULL;
-
- handle_map_iter_t iter;
- for(iter = sFloaterMap.begin(); iter != sFloaterMap.end(); ++iter)
+ LLInstanceTracker<LLFloater>::instance_iter it = beginInstances();
+ LLInstanceTracker<LLFloater>::instance_iter end_it = endInstances();
+ for (; it != end_it; ++it)
{
- focused_floater = iter->second;
- if (focused_floater->hasFocus())
+ if (it->hasFocus())
{
+ LLFloater& floater = *it;
+ focused_floater = &floater;
break;
}
}
- if (iter == sFloaterMap.end())
+ if (it == endInstances())
{
// nothing found, return
return NULL;
@@ -1803,7 +1838,7 @@ void LLFloater::draw()
const LLFontGL* font = LLFontGL::getFontSansSerif();
LLRect r = getRect();
- gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
+ gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1,
titlebar_focus_color % alpha, 0, TRUE);
}
}
@@ -1949,6 +1984,12 @@ void LLFloater::setCanDrag(BOOL can_drag)
}
}
+bool LLFloater::getCanDrag()
+{
+ return mDragHandle->getEnabled();
+}
+
+
void LLFloater::updateTitleButtons()
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
@@ -2158,13 +2199,15 @@ LLFloaterView::LLFloaterView (const Params& p)
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
+ mSnapView = getHandle();
}
// By default, adjust vertical.
void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- S32 old_width = getRect().getWidth();
- S32 old_height = getRect().getHeight();
+ LLView::reshape(width, height, called_from_parent);
+
+ mLastSnapRect = getSnapRect();
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2172,66 +2215,52 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
LLFloater* floaterp = (LLFloater*)viewp;
if (floaterp->isDependent())
{
- // dependents use same follow flags as their "dependee"
+ // dependents are moved with their "dependee"
continue;
}
- // Make if follow the edge it is closest to
- U32 follow_flags = 0x0;
-
- if (floaterp->isMinimized())
+ if (!floaterp->isMinimized() && floaterp->getCanDrag())
{
- follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP);
- }
- else
- {
- LLRect r = floaterp->getRect();
+ LLRect old_rect = floaterp->getRect();
+ floaterp->applyPositioning(NULL, false);
+ LLRect new_rect = floaterp->getRect();
- // Compute absolute distance from each edge of screen
- S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_width - r.mRight);
+ //LLRect r = floaterp->getRect();
- S32 top_offset = llabs(old_height - r.mTop);
- S32 bottom_offset = llabs(r.mBottom - 0);
+ //// Compute absolute distance from each edge of screen
+ //S32 left_offset = llabs(r.mLeft - 0);
+ //S32 right_offset = llabs(old_right - r.mRight);
+ //S32 top_offset = llabs(old_top - r.mTop);
+ //S32 bottom_offset = llabs(r.mBottom - 0);
- if (left_offset < right_offset)
- {
- follow_flags |= FOLLOWS_LEFT;
- }
- else
- {
- follow_flags |= FOLLOWS_RIGHT;
- }
+ S32 translate_x = new_rect.mLeft - old_rect.mLeft;
+ S32 translate_y = new_rect.mBottom - old_rect.mBottom;
- // "No vertical adjustment" usually means that the bottom of the view
- // has been pushed up or down. Hence we want the floaters to follow
- // the top.
- if (top_offset < bottom_offset)
- {
- follow_flags |= FOLLOWS_TOP;
- }
- else
- {
- follow_flags |= FOLLOWS_BOTTOM;
- }
- }
+ //if (left_offset > right_offset)
+ //{
+ // translate_x = new_right - old_right;
+ //}
- floaterp->setFollows(follow_flags);
+ //if (top_offset < bottom_offset)
+ //{
+ // translate_y = new_top - old_top;
+ //}
- //RN: all dependent floaters copy follow behavior of "parent"
- for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin();
- dependent_it != floaterp->mDependents.end(); ++dependent_it)
- {
- LLFloater* dependent_floaterp = dependent_it->get();
- if (dependent_floaterp)
+ // don't reposition immovable floaters
+ //if (floaterp->getCanDrag())
+ //{
+ // floaterp->translate(translate_x, translate_y);
+ //}
+ BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
{
- dependent_floaterp->setFollows(follow_flags);
+ if (dependent_floater.get())
+ {
+ dependent_floater.get()->translate(translate_x, translate_y);
+ }
}
}
}
-
- LLView::reshape(width, height, called_from_parent);
}
@@ -2631,6 +2660,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset)
void LLFloaterView::refresh()
{
+ LLRect snap_rect = getSnapRect();
+ if (snap_rect != mLastSnapRect)
+ {
+ reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
+ }
+
// Constrain children to be entirely on the screen
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2643,6 +2678,8 @@ void LLFloaterView::refresh()
}
}
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside)
{
if (floater->getParent() != this)
@@ -2696,7 +2733,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ))
+ if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX ))
{
floater->clearSnapTarget();
}
@@ -2910,9 +2947,11 @@ void LLFloater::setInstanceName(const std::string& name)
std::string ctrl_name = getControlName(mInstanceName, mKey);
// save_rect and save_visibility only apply to registered floaters
- if (!mRectControl.empty())
+ if (mSaveRect)
{
mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
@@ -2968,6 +3007,12 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
// control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible
LLPanel::initFromParams(p);
+ // override any follows flags
+ if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED)
+ {
+ setFollows(FOLLOWS_NONE);
+ }
+
mTitle = p.title;
mShortTitle = p.short_title;
applyTitle();
@@ -2985,14 +3030,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mSingleInstance = p.single_instance;
mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance;
- mOpenPositioning = p.open_positioning;
- mSpecifiedLeft = p.specified_left;
- mSpecifiedBottom = p.specified_bottom;
+ mPositioning = p.positioning;
- if (p.save_rect && mRectControl.empty())
- {
- mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
- }
+ mSaveRect = p.save_rect;
if (p.save_visibility)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3107,7 +3147,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
params.rect.left.set(0);
}
params.from_xui = true;
- applyXUILayout(params, parent);
+ applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect());
initFromParams(params);
initFloater(params);
@@ -3266,5 +3306,140 @@ void LLFloater::stackWith(LLFloater& other)
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight());
setShape(next_rect);
+
+ if (!other.getHost())
+ {
+ other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
+ other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
+ }
+}
+
+void LLFloater::applyRelativePosition()
+{
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+ LLRect floater_screen_rect = calcScreenRect();
+
+ LLCoordGL new_center = mPosition.convert();
+ LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+ translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
}
+
+LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
+: coord_t((S32)x, (S32)y)
+{
+ mFloater = floater.getHandle();
+}
+
+
+LLCoordFloater::LLCoordFloater(const LLCoordCommon& other, LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+ convertFromCommon(other);
+}
+
+LLCoordFloater& LLCoordFloater::operator=(const LLCoordFloater& other)
+{
+ mFloater = other.mFloater;
+ coord_t::operator =(other);
+ return *this;
+}
+
+void LLCoordFloater::setFloater(LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+}
+
+bool LLCoordFloater::operator==(const LLCoordFloater& other) const
+{
+ return mX == other.mX && mY == other.mY && mFloater == other.mFloater;
+}
+
+LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
+{
+ const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+ LLCoordCommon out;
+ if (self.mX < -0.5f)
+ {
+ out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft));
+ }
+ else if (self.mX > 0.5f)
+ {
+ out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width));
+ }
+
+ if (self.mY < -0.5f)
+ {
+ out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom));
+ }
+ else if (self.mY > 0.5f)
+ {
+ out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height));
+ }
+
+ // return center point instead of lower left
+ out.mX += floater_width / 2;
+ out.mY += floater_height / 2;
+
+ return out;
+}
+
+void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+
+ S32 from_x = from.mX - floater_width / 2;
+ S32 from_y = from.mY - floater_height / 2;
+
+ if (from_x < snap_rect.mLeft)
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f);
+ }
+ else if (from_x + floater_width > snap_rect.mRight)
+ {
+ self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f);
+ }
+
+ if (from_y < snap_rect.mBottom)
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f);
+ }
+ else if (from_y + floater_height > snap_rect.mTop)
+ {
+ self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f);
+ }
+}