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-rw-r--r--indra/llui/llfloater.cpp224
1 files changed, 186 insertions, 38 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 79c47a1136..b758070419 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2,31 +2,25 @@
* @file llfloater.cpp
* @brief LLFloater base class
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -42,6 +36,7 @@
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
+#include "lldir.h"
#include "lldraghandle.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
@@ -169,6 +164,7 @@ LLFloater::Params::Params()
save_rect("save_rect", false),
save_visibility("save_visibility", false),
can_dock("can_dock", false),
+ open_centered("open_centered", false),
header_height("header_height", 0),
legacy_header_height("legacy_header_height", 0),
close_image("close_image"),
@@ -236,7 +232,8 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mTornOff(false),
mHasBeenDraggedWhileMinimized(FALSE),
mPreviousMinimizedBottom(0),
- mPreviousMinimizedLeft(0)
+ mPreviousMinimizedLeft(0),
+ mMinimizeSignal(NULL)
// mNotificationContext(NULL)
{
mHandle.bind(this);
@@ -329,6 +326,7 @@ void LLFloater::addDragHandle()
addChild(mDragHandle);
}
layoutDragHandle();
+ applyTitle();
}
void LLFloater::layoutDragHandle()
@@ -345,9 +343,8 @@ void LLFloater::layoutDragHandle()
{
rect = getLocalRect();
}
- mDragHandle->setRect(rect);
+ mDragHandle->setShape(rect);
updateTitleButtons();
- applyTitle();
}
void LLFloater::addResizeCtrls()
@@ -450,6 +447,14 @@ void LLFloater::enableResizeCtrls(bool enable)
}
}
+void LLFloater::destroy()
+{
+ // LLFloaterReg should be synchronized with "dead" floater to avoid returning dead instance before
+ // it was deleted via LLMortician::updateClass(). See EXT-8458.
+ LLFloaterReg::removeInstance(mInstanceName, mKey);
+ die();
+}
+
// virtual
LLFloater::~LLFloater()
{
@@ -490,13 +495,15 @@ LLFloater::~LLFloater()
setVisible(false); // We're not visible if we're destroyed
storeVisibilityControl();
storeDockStateControl();
+
+ delete mMinimizeSignal;
}
void LLFloater::storeRectControl()
{
if( mRectControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setRect( mRectControl, getRect() );
+ getControlGroup()->setRect( mRectControl, getRect() );
}
}
@@ -504,7 +511,7 @@ void LLFloater::storeVisibilityControl()
{
if( !sQuitting && mVisibilityControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setBOOL( mVisibilityControl, getVisible() );
+ getControlGroup()->setBOOL( mVisibilityControl, getVisible() );
}
}
@@ -512,10 +519,47 @@ void LLFloater::storeDockStateControl()
{
if( !sQuitting && mDocStateControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setBOOL( mDocStateControl, isDocked() );
+ getControlGroup()->setBOOL( mDocStateControl, isDocked() );
+ }
+}
+
+LLRect LLFloater::getSavedRect() const
+{
+ LLRect rect;
+
+ if (mRectControl.size() > 1)
+ {
+ rect = getControlGroup()->getRect(mRectControl);
+ }
+
+ return rect;
+}
+
+bool LLFloater::hasSavedRect() const
+{
+ return !getSavedRect().isEmpty();
+}
+
+// static
+std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
+{
+ std::string ctrl_name = name;
+
+ // Add the key to the control name if appropriate.
+ if (key.isString() && !key.asString().empty())
+ {
+ ctrl_name += "_" + key.asString();
}
+
+ return ctrl_name;
}
+// static
+LLControlGroup* LLFloater::getControlGroup()
+{
+ // Floater size, position, visibility, etc are saved in per-account settings.
+ return LLUI::sSettingGroups["account"];
+}
void LLFloater::setVisible( BOOL visible )
{
@@ -763,9 +807,16 @@ void LLFloater::applySavedVariables()
void LLFloater::applyRectControl()
{
+ // first, center on screen if requested
+ if (mOpenCentered)
+ {
+ center();
+ }
+
+ // override center if we have saved rect control
if (mRectControl.size() > 1)
{
- const LLRect& rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl);
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
if (rect.getWidth() > 0 && rect.getHeight() > 0)
{
translate( rect.mLeft - getRect().mLeft, rect.mBottom - getRect().mBottom);
@@ -781,7 +832,7 @@ void LLFloater::applyDockState()
{
if (mDocStateControl.size() > 1)
{
- bool dockState = LLUI::sSettingGroups["floater"]->getBOOL(mDocStateControl);
+ bool dockState = getControlGroup()->getBOOL(mDocStateControl);
setDocked(dockState);
}
@@ -802,6 +853,11 @@ void LLFloater::applyTitle()
{
mDragHandle->setTitle ( mTitle );
}
+
+ if (getHost())
+ {
+ getHost()->updateFloaterTitle(this);
+ }
}
std::string LLFloater::getCurrentTitle() const
@@ -945,6 +1001,11 @@ void LLFloater::setMinimized(BOOL minimize)
if (minimize == mMinimized) return;
+ if(mMinimizeSignal)
+ {
+ (*mMinimizeSignal)(this, LLSD(minimize));
+ }
+
if (minimize)
{
// minimized flag should be turned on before release focus
@@ -1939,6 +2000,7 @@ LLFloaterView::LLFloaterView (const Params& p)
: LLUICtrl (p),
mFocusCycleMode(FALSE),
+ mMinimizePositionVOffset(0),
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
@@ -2264,6 +2326,7 @@ void LLFloaterView::getMinimizePosition(S32 *left, S32 *bottom)
S32 floater_header_size = default_params.header_height;
static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0);
LLRect snap_rect_local = getLocalSnapRect();
+ snap_rect_local.mTop += mMinimizePositionVOffset;
for(S32 col = snap_rect_local.mLeft;
col < snap_rect_local.getWidth() - minimized_width;
col += minimized_width)
@@ -2336,7 +2399,9 @@ void LLFloaterView::closeAllChildren(bool app_quitting)
// Attempt to close floater. This will cause the "do you want to save"
// dialogs to appear.
- if (floaterp->canClose() && !floaterp->isDead())
+ // Skip invisible floaters if we're not quitting (STORM-192).
+ if (floaterp->canClose() && !floaterp->isDead() &&
+ (app_quitting || floaterp->getVisible()))
{
floaterp->closeFloater(app_quitting);
}
@@ -2361,6 +2426,19 @@ BOOL LLFloaterView::allChildrenClosed()
return true;
}
+void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset)
+{
+ for (child_list_const_iter_t it = getChildList()->begin(); it != getChildList()->end(); ++it)
+ {
+ LLFloater* floaterp = dynamic_cast<LLFloater*>(*it);
+
+ if (floaterp && floaterp->isMinimized())
+ {
+ floaterp->translate(x_offset, y_offset);
+ }
+ }
+}
+
void LLFloaterView::refresh()
{
// Constrain children to be entirely on the screen
@@ -2511,7 +2589,7 @@ LLFloater *LLFloaterView::getBackmost() const
void LLFloaterView::syncFloaterTabOrder()
{
- // look for a visible modal dialog, starting from first (should be only one)
+ // look for a visible modal dialog, starting from first
LLModalDialog* modal_dialog = NULL;
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2635,18 +2713,20 @@ void LLFloater::setInstanceName(const std::string& name)
mInstanceName = name;
if (!mInstanceName.empty())
{
+ std::string ctrl_name = getControlName(mInstanceName, mKey);
+
// save_rect and save_visibility only apply to registered floaters
if (!mRectControl.empty())
{
- mRectControl = LLFloaterReg::declareRectControl(mInstanceName);
+ mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
- mVisibilityControl = LLFloaterReg::declareVisibilityControl(mInstanceName);
+ mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name);
}
if(!mDocStateControl.empty())
{
- mDocStateControl = LLFloaterReg::declareDockStateControl(mInstanceName);
+ mDocStateControl = LLFloaterReg::declareDockStateControl(ctrl_name);
}
}
@@ -2711,6 +2791,7 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mLegacyHeaderHeight = p.legacy_header_height;
mSingleInstance = p.single_instance;
mAutoTile = p.auto_tile;
+ mOpenCentered = p.open_centered;
if (p.save_rect)
{
@@ -2738,12 +2819,19 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
}
}
+boost::signals2::connection LLFloater::setMinimizeCallback( const commit_signal_t::slot_type& cb )
+{
+ if (!mMinimizeSignal) mMinimizeSignal = new commit_signal_t();
+ return mMinimizeSignal->connect(cb);
+}
+
LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build");
-bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node)
+bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node)
{
Params params(LLUICtrlFactory::getDefaultParams<LLFloater>());
- LLXUIParser::instance().readXUI(node, params); // *TODO: Error checking
+ LLXUIParser parser;
+ parser.readXUI(node, params, filename); // *TODO: Error checking
if (output_node)
{
@@ -2751,8 +2839,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr o
setupParamsForExport(output_params, parent);
Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>());
output_node->setName(node->getName()->mString);
- LLXUIParser::instance().writeXUI(
- output_node, output_params, &default_params);
+ parser.writeXUI(output_node, output_params, &default_params);
}
// Default floater position to top-left corner of screen
@@ -2847,3 +2934,64 @@ bool LLFloater::isVisible(const LLFloater* floater)
{
return floater && floater->getVisible();
}
+
+static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters");
+
+bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node)
+{
+ LLFastTimer timer(FTM_BUILD_FLOATERS);
+ LLXMLNodePtr root;
+
+ //if exporting, only load the language being exported,
+ //instead of layering localized version on top of english
+ if (output_node)
+ {
+ if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+ }
+ else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+
+ // root must be called floater
+ if( !(root->hasName("floater") || root->hasName("multi_floater")) )
+ {
+ llwarns << "Root node should be named floater in: " << filename << llendl;
+ return false;
+ }
+
+ bool res = true;
+
+ lldebugs << "Building floater " << filename << llendl;
+ LLUICtrlFactory::instance().pushFileName(filename);
+ {
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.push_front(&getFactoryMap());
+ }
+
+ // for local registry callbacks; define in constructor, referenced in XUI or postBuild
+ getCommitCallbackRegistrar().pushScope();
+ getEnableCallbackRegistrar().pushScope();
+
+ res = initFloaterXML(root, getParent(), filename, output_node);
+
+ setXMLFilename(filename);
+
+ getCommitCallbackRegistrar().popScope();
+ getEnableCallbackRegistrar().popScope();
+
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.pop_front();
+ }
+ }
+ LLUICtrlFactory::instance().popFileName();
+
+ return res;
+}