summaryrefslogtreecommitdiff
path: root/indra/llui/llfloater.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp741
1 files changed, 477 insertions, 264 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 0c0c5921ce..e672252a50 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -61,31 +61,11 @@
#include "lltrans.h"
#include "llhelp.h"
#include "llmultifloater.h"
+#include "llsdutil.h"
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
-std::string LLFloater::sButtonActiveImageNames[BUTTON_COUNT] =
-{
- "Icon_Close_Foreground", //BUTTON_CLOSE
- "Icon_Restore_Foreground", //BUTTON_RESTORE
- "Icon_Minimize_Foreground", //BUTTON_MINIMIZE
- "tearoffbox.tga", //BUTTON_TEAR_OFF
- "Icon_Dock_Foreground", //BUTTON_DOCK
- "Icon_Undock_Foreground", //BUTTON_UNDOCK
- "Icon_Help_Foreground" //BUTTON_HELP
-};
-
-std::string LLFloater::sButtonPressedImageNames[BUTTON_COUNT] =
-{
- "Icon_Close_Press", //BUTTON_CLOSE
- "Icon_Restore_Press", //BUTTON_RESTORE
- "Icon_Minimize_Press", //BUTTON_MINIMIZE
- "tearoff_pressed.tga", //BUTTON_TEAR_OFF
- "Icon_Dock_Press", //BUTTON_DOCK
- "Icon_Undock_Press", //BUTTON_UNDOCK
- "Icon_Help_Press" //BUTTON_HELP
-};
std::string LLFloater::sButtonNames[BUTTON_COUNT] =
{
@@ -94,7 +74,6 @@ std::string LLFloater::sButtonNames[BUTTON_COUNT] =
"llfloater_minimize_btn", //BUTTON_MINIMIZE
"llfloater_tear_off_btn", //BUTTON_TEAR_OFF
"llfloater_dock_btn", //BUTTON_DOCK
- "llfloater_undock_btn", //BUTTON_UNDOCK
"llfloater_help_btn" //BUTTON_HELP
};
@@ -111,7 +90,6 @@ std::string LLFloater::sButtonToolTipsIndex[BUTTON_COUNT]=
"BUTTON_MINIMIZE", //"Minimize", //BUTTON_MINIMIZE
"BUTTON_TEAR_OFF", //"Tear Off", //BUTTON_TEAR_OFF
"BUTTON_DOCK",
- "BUTTON_UNDOCK",
"BUTTON_HELP"
};
@@ -122,7 +100,6 @@ LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] =
LLFloater::onClickMinimize, //BUTTON_MINIMIZE
LLFloater::onClickTearOff, //BUTTON_TEAR_OFF
LLFloater::onClickDock, //BUTTON_DOCK
- LLFloater::onClickDock, //BUTTON_UNDOCK
LLFloater::onClickHelp //BUTTON_HELP
};
@@ -132,6 +109,16 @@ LLFloater::handle_map_t LLFloater::sFloaterMap;
LLFloaterView* gFloaterView = NULL;
+/*==========================================================================*|
+// DEV-38598: The fundamental problem with this operation is that it can only
+// support a subset of LLSD values. While it's plausible to compare two arrays
+// lexicographically, what strict ordering can you impose on maps?
+// (LLFloaterTOS's current key is an LLSD map.)
+
+// Of course something like this is necessary if you want to build a std::set
+// or std::map with LLSD keys. Fortunately we're getting by with other
+// container types for now.
+
//static
bool LLFloater::KeyCompare::compare(const LLSD& a, const LLSD& b)
{
@@ -159,32 +146,11 @@ bool LLFloater::KeyCompare::compare(const LLSD& a, const LLSD& b)
else
return false; // no valid operation for Binary
}
+|*==========================================================================*/
bool LLFloater::KeyCompare::equate(const LLSD& a, const LLSD& b)
{
- if (a.type() != b.type())
- {
- //llerrs << "Mismatched LLSD types: (" << a << ") mismatches (" << b << ")" << llendl;
- return false;
- }
- else if (a.isUndefined())
- return true;
- else if (a.isInteger())
- return a.asInteger() == b.asInteger();
- else if (a.isReal())
- return a.asReal() == b.asReal();
- else if (a.isString())
- return a.asString() == b.asString();
- else if (a.isUUID())
- return a.asUUID() == b.asUUID();
- else if (a.isDate())
- return a.asDate() == b.asDate();
- else if (a.isURI())
- return a.asString() == b.asString(); // compare URIs as strings
- else if (a.isBoolean())
- return a.asBoolean() == b.asBoolean();
- else
- return false; // no valid operation for Binary
+ return llsd_equals(a, b);
}
//************************************
@@ -199,11 +165,26 @@ LLFloater::Params::Params()
can_close("can_close", true),
can_drag_on_left("can_drag_on_left", false),
can_tear_off("can_tear_off", true),
+ save_dock_state("save_dock_state", false),
save_rect("save_rect", false),
save_visibility("save_visibility", false),
+ can_dock("can_dock", false),
+ header_height("header_height", 0),
+ legacy_header_height("legacy_header_height", 0),
+ close_image("close_image"),
+ restore_image("restore_image"),
+ minimize_image("minimize_image"),
+ tear_off_image("tear_off_image"),
+ dock_image("dock_image"),
+ help_image("help_image"),
+ close_pressed_image("close_pressed_image"),
+ restore_pressed_image("restore_pressed_image"),
+ minimize_pressed_image("minimize_pressed_image"),
+ tear_off_pressed_image("tear_off_pressed_image"),
+ dock_pressed_image("dock_pressed_image"),
+ help_pressed_image("help_pressed_image"),
open_callback("open_callback"),
- close_callback("close_callback"),
- can_dock("can_dock", false)
+ close_callback("close_callback")
{
visible = false;
}
@@ -229,7 +210,7 @@ void LLFloater::initClass()
static LLWidgetNameRegistry::StaticRegistrar sRegisterFloaterParams(&typeid(LLFloater::Params), "floater");
LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
-: LLPanel(),
+: LLPanel(), // intentionally do not pass params here, see initFromParams
mDragHandle(NULL),
mTitle(p.title),
mShortTitle(p.short_title),
@@ -243,6 +224,8 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mResizable(p.can_resize),
mMinWidth(p.min_width),
mMinHeight(p.min_height),
+ mHeaderHeight(p.header_height),
+ mLegacyHeaderHeight(p.legacy_header_height),
mMinimized(FALSE),
mForeground(FALSE),
mFirstLook(TRUE),
@@ -250,13 +233,14 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mAutoFocus(TRUE), // automatically take focus when opened
mCanDock(false),
mDocked(false),
+ mTornOff(false),
mHasBeenDraggedWhileMinimized(FALSE),
mPreviousMinimizedBottom(0),
- mPreviousMinimizedLeft(0),
- mNotificationContext(NULL)
+ mPreviousMinimizedLeft(0)
+// mNotificationContext(NULL)
{
mHandle.bind(this);
- mNotificationContext = new LLFloaterNotificationContext(getHandle());
+// mNotificationContext = new LLFloaterNotificationContext(getHandle());
// Clicks stop here.
setMouseOpaque(TRUE);
@@ -268,32 +252,23 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
// prior rectangle to be used on restore.
mExpandedRect.set(0,0,0,0);
- for (S32 i = 0; i < BUTTON_COUNT; i++)
- {
- mButtonsEnabled[i] = FALSE;
- mButtons[i] = NULL;
- }
- for (S32 i = 0; i < 4; i++)
- {
- mResizeBar[i] = NULL;
- mResizeHandle[i] = NULL;
- }
+ memset(mButtonsEnabled, 0, BUTTON_COUNT * sizeof(bool));
+ memset(mButtons, 0, BUTTON_COUNT * sizeof(LLButton*));
+
+ addDragHandle();
+ addResizeCtrls();
initFromParams(p);
// chrome floaters don't take focus at all
setFocusRoot(!getIsChrome());
- initFloater();
+ initFloater(p);
}
// Note: Floaters constructed from XML call init() twice!
-void LLFloater::initFloater()
+void LLFloater::initFloater(const Params& p)
{
- addDragHandle();
-
- addResizeCtrls();
-
// Close button.
if (mCanClose)
{
@@ -317,7 +292,7 @@ void LLFloater::initFloater()
mButtonsEnabled[BUTTON_DOCK] = TRUE;
}
- buildButtons();
+ buildButtons(p);
// Floaters are created in the invisible state
setVisible(FALSE);
@@ -333,9 +308,6 @@ void LLFloater::initFloater()
void LLFloater::addDragHandle()
{
- static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
- S32 close_box_size = mCanClose ? floater_close_box_size : 0;
-
if (!mDragHandle)
{
if (mDragOnLeft)
@@ -356,6 +328,14 @@ void LLFloater::addDragHandle()
}
addChild(mDragHandle);
}
+ layoutDragHandle();
+}
+
+void LLFloater::layoutDragHandle()
+{
+ static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
+ S32 close_box_size = mCanClose ? floater_close_box_size : 0;
+
LLRect rect;
if (mDragOnLeft)
{
@@ -366,45 +346,22 @@ void LLFloater::addDragHandle()
rect = getLocalRect();
}
mDragHandle->setRect(rect);
- updateButtons();
+ updateTitleButtons();
applyTitle();
}
void LLFloater::addResizeCtrls()
-{
- for (S32 i = 0; i < 4; i++)
- {
- if (mResizeBar[i])
- {
- removeChild(mResizeBar[i]);
- delete mResizeBar[i];
- mResizeBar[i] = NULL;
- }
- if (mResizeHandle[i])
- {
- removeChild(mResizeHandle[i]);
- delete mResizeHandle[i];
- mResizeHandle[i] = NULL;
- }
- }
- if( !mResizable )
- {
- return;
- }
-
+{
// Resize bars (sides)
- const S32 RESIZE_BAR_THICKNESS = 3;
LLResizeBar::Params p;
p.name("resizebar_left");
p.resizing_view(this);
- p.rect(LLRect( 0, getRect().getHeight(), RESIZE_BAR_THICKNESS, 0));
p.min_size(mMinWidth);
p.side(LLResizeBar::LEFT);
mResizeBar[LLResizeBar::LEFT] = LLUICtrlFactory::create<LLResizeBar>(p);
addChild( mResizeBar[LLResizeBar::LEFT] );
p.name("resizebar_top");
- p.rect(LLRect( 0, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_BAR_THICKNESS));
p.min_size(mMinHeight);
p.side(LLResizeBar::TOP);
@@ -412,15 +369,12 @@ void LLFloater::addResizeCtrls()
addChild( mResizeBar[LLResizeBar::TOP] );
p.name("resizebar_right");
- p.rect(LLRect(getRect().getWidth() - RESIZE_BAR_THICKNESS, getRect().getHeight(), getRect().getWidth(), 0));
p.min_size(mMinWidth);
- p.side(LLResizeBar::RIGHT);
-
+ p.side(LLResizeBar::RIGHT);
mResizeBar[LLResizeBar::RIGHT] = LLUICtrlFactory::create<LLResizeBar>(p);
addChild( mResizeBar[LLResizeBar::RIGHT] );
p.name("resizebar_bottom");
- p.rect(LLRect(0, RESIZE_BAR_THICKNESS, getRect().getWidth(), 0));
p.min_size(mMinHeight);
p.side(LLResizeBar::BOTTOM);
mResizeBar[LLResizeBar::BOTTOM] = LLUICtrlFactory::create<LLResizeBar>(p);
@@ -431,27 +385,69 @@ void LLFloater::addResizeCtrls()
// handles must not be mouse-opaque, otherwise they block hover events
// to other buttons like the close box. JC
handle_p.mouse_opaque(false);
- handle_p.rect(LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT, getRect().getWidth(), 0));
handle_p.min_width(mMinWidth);
handle_p.min_height(mMinHeight);
handle_p.corner(LLResizeHandle::RIGHT_BOTTOM);
mResizeHandle[0] = LLUICtrlFactory::create<LLResizeHandle>(handle_p);
addChild(mResizeHandle[0]);
- handle_p.rect(LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_HANDLE_HEIGHT));
handle_p.corner(LLResizeHandle::RIGHT_TOP);
mResizeHandle[1] = LLUICtrlFactory::create<LLResizeHandle>(handle_p);
addChild(mResizeHandle[1]);
- handle_p.rect(LLRect( 0, RESIZE_HANDLE_HEIGHT, RESIZE_HANDLE_WIDTH, 0 ));
handle_p.corner(LLResizeHandle::LEFT_BOTTOM);
mResizeHandle[2] = LLUICtrlFactory::create<LLResizeHandle>(handle_p);
addChild(mResizeHandle[2]);
- handle_p.rect(LLRect( 0, getRect().getHeight(), RESIZE_HANDLE_WIDTH, getRect().getHeight() - RESIZE_HANDLE_HEIGHT ));
handle_p.corner(LLResizeHandle::LEFT_TOP);
mResizeHandle[3] = LLUICtrlFactory::create<LLResizeHandle>(handle_p);
addChild(mResizeHandle[3]);
+
+ layoutResizeCtrls();
+}
+
+void LLFloater::layoutResizeCtrls()
+{
+ LLRect rect;
+
+ // Resize bars (sides)
+ const S32 RESIZE_BAR_THICKNESS = 3;
+ rect = LLRect( 0, getRect().getHeight(), RESIZE_BAR_THICKNESS, 0);
+ mResizeBar[LLResizeBar::LEFT]->setRect(rect);
+
+ rect = LLRect( 0, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_BAR_THICKNESS);
+ mResizeBar[LLResizeBar::TOP]->setRect(rect);
+
+ rect = LLRect(getRect().getWidth() - RESIZE_BAR_THICKNESS, getRect().getHeight(), getRect().getWidth(), 0);
+ mResizeBar[LLResizeBar::RIGHT]->setRect(rect);
+
+ rect = LLRect(0, RESIZE_BAR_THICKNESS, getRect().getWidth(), 0);
+ mResizeBar[LLResizeBar::BOTTOM]->setRect(rect);
+
+ // Resize handles (corners)
+ rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT, getRect().getWidth(), 0);
+ mResizeHandle[0]->setRect(rect);
+
+ rect = LLRect( getRect().getWidth() - RESIZE_HANDLE_WIDTH, getRect().getHeight(), getRect().getWidth(), getRect().getHeight() - RESIZE_HANDLE_HEIGHT);
+ mResizeHandle[1]->setRect(rect);
+
+ rect = LLRect( 0, RESIZE_HANDLE_HEIGHT, RESIZE_HANDLE_WIDTH, 0 );
+ mResizeHandle[2]->setRect(rect);
+
+ rect = LLRect( 0, getRect().getHeight(), RESIZE_HANDLE_WIDTH, getRect().getHeight() - RESIZE_HANDLE_HEIGHT );
+ mResizeHandle[3]->setRect(rect);
+}
+
+void LLFloater::enableResizeCtrls(bool enable)
+{
+ for (S32 i = 0; i < 4; ++i)
+ {
+ mResizeBar[i]->setVisible(enable);
+ mResizeBar[i]->setEnabled(enable);
+
+ mResizeHandle[i]->setVisible(enable);
+ mResizeHandle[i]->setEnabled(enable);
+ }
}
// virtual
@@ -459,8 +455,8 @@ LLFloater::~LLFloater()
{
LLFloaterReg::removeInstance(mInstanceName, mKey);
- delete mNotificationContext;
- mNotificationContext = NULL;
+// delete mNotificationContext;
+// mNotificationContext = NULL;
//// am I not hosted by another floater?
//if (mHostHandle.isDead())
@@ -493,6 +489,7 @@ LLFloater::~LLFloater()
storeRectControl();
setVisible(false); // We're not visible if we're destroyed
storeVisibilityControl();
+ storeDockStateControl();
}
void LLFloater::storeRectControl()
@@ -511,6 +508,15 @@ void LLFloater::storeVisibilityControl()
}
}
+void LLFloater::storeDockStateControl()
+{
+ if( !sQuitting && mDocStateControl.size() > 1 )
+ {
+ LLUI::sSettingGroups["floater"]->setBOOL( mDocStateControl, isDocked() );
+ }
+}
+
+
void LLFloater::setVisible( BOOL visible )
{
LLPanel::setVisible(visible); // calls handleVisibilityChange()
@@ -521,10 +527,7 @@ void LLFloater::setVisible( BOOL visible )
if( !visible )
{
- if( gFocusMgr.childIsTopCtrl( this ) )
- {
- gFocusMgr.setTopCtrl(NULL);
- }
+ LLUI::removePopup(this);
if( gFocusMgr.childHasMouseCapture( this ) )
{
@@ -698,10 +701,7 @@ void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent)
void LLFloater::releaseFocus()
{
- if( gFocusMgr.childIsTopCtrl( this ) )
- {
- gFocusMgr.setTopCtrl(NULL);
- }
+ LLUI::removePopup(this);
setFocus(FALSE);
@@ -753,6 +753,12 @@ LLMultiFloater* LLFloater::getHost()
return (LLMultiFloater*)mHostHandle.get();
}
+void LLFloater::applySavedVariables()
+{
+ applyRectControl();
+ applyDockState();
+}
+
void LLFloater::applyRectControl()
{
if (mRectControl.size() > 1)
@@ -769,6 +775,16 @@ void LLFloater::applyRectControl()
}
}
+void LLFloater::applyDockState()
+{
+ if (mDocStateControl.size() > 1)
+ {
+ bool dockState = LLUI::sSettingGroups["floater"]->getBOOL(mDocStateControl);
+ setDocked(dockState);
+ }
+
+}
+
void LLFloater::applyTitle()
{
if (!mDragHandle)
@@ -857,9 +873,11 @@ void LLFloater::setSnappedTo(const LLView* snap_view)
else
{
//RN: assume it's a floater as it must be a sibling to our parent floater
- LLFloater* floaterp = (LLFloater*)snap_view;
-
- setSnapTarget(floaterp->getHandle());
+ const LLFloater* floaterp = dynamic_cast<const LLFloater*>(snap_view);
+ if (floaterp)
+ {
+ setSnapTarget(floaterp->getHandle());
+ }
}
}
@@ -919,7 +937,8 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
void LLFloater::setMinimized(BOOL minimize)
{
- static LLUICachedControl<S32> floater_header_size ("UIFloaterHeaderSize", 0);
+ const LLFloater::Params& default_params = LLFloater::getDefaultParams();
+ S32 floater_header_size = default_params.header_height;
static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0);
if (minimize == mMinimized) return;
@@ -1042,15 +1061,10 @@ void LLFloater::setMinimized(BOOL minimize)
// Reshape *after* setting mMinimized
reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
}
-
- // don't show the help button while minimized - it's
- // not very useful when minimized and uses up space
- mButtonsEnabled[BUTTON_HELP] = !minimize;
-
- applyTitle ();
make_ui_sound("UISndWindowClose");
- updateButtons();
+ updateTitleButtons();
+ applyTitle ();
}
void LLFloater::setFocus( BOOL b )
@@ -1092,7 +1106,8 @@ void LLFloater::setFocus( BOOL b )
void LLFloater::setRect(const LLRect &rect)
{
LLPanel::setRect(rect);
- addDragHandle(); // re-add drag handle, sized based on rect
+ layoutDragHandle();
+ layoutResizeCtrls();
}
// virtual
@@ -1105,6 +1120,7 @@ void LLFloater::setIsChrome(BOOL is_chrome)
setFocus(FALSE);
// can't Ctrl-Tab to "chrome" floaters
setFocusRoot(FALSE);
+ mButtons[BUTTON_CLOSE]->setToolTip(LLStringExplicit(getButtonTooltip(Params(), BUTTON_CLOSE, is_chrome)));
}
// no titles displayed on "chrome" floaters
@@ -1174,7 +1190,7 @@ void LLFloater::setHost(LLMultiFloater* host)
mButtonScale = 1.f;
//mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE;
}
- updateButtons();
+ updateTitleButtons();
if (host)
{
mHostHandle = host->getHandle();
@@ -1243,7 +1259,7 @@ void LLFloater::removeDependentFloater(LLFloater* floaterp)
floaterp->mDependeeHandle = LLHandle<LLFloater>();
}
-BOOL LLFloater::offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButtons index)
+BOOL LLFloater::offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index)
{
if( mButtonsEnabled[index] )
{
@@ -1367,15 +1383,13 @@ void LLFloater::setCanDock(bool b)
if(mCanDock)
{
mButtonsEnabled[BUTTON_DOCK] = !mDocked;
- mButtonsEnabled[BUTTON_UNDOCK] = mDocked;
}
else
{
mButtonsEnabled[BUTTON_DOCK] = FALSE;
- mButtonsEnabled[BUTTON_UNDOCK] = FALSE;
}
}
- updateButtons();
+ updateTitleButtons();
}
void LLFloater::setDocked(bool docked, bool pop_on_undock)
@@ -1384,9 +1398,11 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
{
mDocked = docked;
mButtonsEnabled[BUTTON_DOCK] = !mDocked;
- mButtonsEnabled[BUTTON_UNDOCK] = mDocked;
- updateButtons();
+ updateTitleButtons();
+
+ storeDockStateControl();
}
+
}
// static
@@ -1399,9 +1415,9 @@ void LLFloater::onClickMinimize(LLFloater* self)
void LLFloater::onClickTearOff(LLFloater* self)
{
- static LLUICachedControl<S32> floater_header_size ("UIFloaterHeaderSize", 0);
if (!self)
return;
+ S32 floater_header_size = self->mHeaderHeight;
LLMultiFloater* host_floater = self->getHost();
if (host_floater) //Tear off
{
@@ -1421,6 +1437,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
gFloaterView->adjustToFitScreen(self, FALSE);
// give focus to new window to keep continuity for the user
self->setFocus(TRUE);
+ self->setTornOff(true);
}
else //Attach to parent.
{
@@ -1432,7 +1449,9 @@ void LLFloater::onClickTearOff(LLFloater* self)
// make sure host is visible
new_host->openFloater(new_host->getKey());
}
+ self->setTornOff(false);
}
+ self->updateTitleButtons();
}
// static
@@ -1528,7 +1547,12 @@ void LLFloater::onClickClose( LLFloater* self )
{
if (!self)
return;
- self->closeFloater(false);
+ self->onClickCloseBtn();
+}
+
+void LLFloater::onClickCloseBtn()
+{
+ closeFloater(false);
}
@@ -1539,45 +1563,52 @@ void LLFloater::draw()
// draw background
if( isBackgroundVisible() )
{
+ drawShadow(this);
+
S32 left = LLPANEL_BORDER_WIDTH;
S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH;
S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH;
S32 bottom = LLPANEL_BORDER_WIDTH;
- static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
- static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
- LLColor4 shadow_color = shadow_color_cached;
- F32 shadow_offset = (F32)shadow_offset_S32;
-
- if (!isBackgroundOpaque())
- {
- shadow_offset *= 0.2f;
- shadow_color.mV[VALPHA] *= 0.5f;
- }
- gl_drop_shadow(left, top, right, bottom,
- shadow_color % alpha,
- llround(shadow_offset));
-
- // No transparent windows in simple UI
+ LLUIImage* image = NULL;
+ LLColor4 color;
+ LLColor4 overlay_color;
if (isBackgroundOpaque())
{
- gl_rect_2d( left, top, right, bottom, getBackgroundColor() % alpha );
+ // NOTE: image may not be set
+ image = getBackgroundImage();
+ color = getBackgroundColor();
+ overlay_color = getBackgroundImageOverlay();
}
else
{
- gl_rect_2d( left, top, right, bottom, getTransparentColor() % alpha );
+ image = getTransparentImage();
+ color = getTransparentColor();
+ overlay_color = getTransparentImageOverlay();
}
- if(hasFocus()
- && !getIsChrome()
- && !getCurrentTitle().empty())
+ if (image)
+ {
+ // We're using images for this floater's backgrounds
+ image->draw(getLocalRect(), overlay_color % alpha);
+ }
+ else
{
- static LLUIColor titlebar_focus_color = LLUIColorTable::instance().getColor("TitleBarFocusColor");
+ // We're not using images, use old-school flat colors
+ gl_rect_2d( left, top, right, bottom, color % alpha );
+
// draw highlight on title bar to indicate focus. RDW
- const LLFontGL* font = LLFontGL::getFontSansSerif();
- LLRect r = getRect();
- gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
- titlebar_focus_color % alpha, 0, TRUE);
+ if(hasFocus()
+ && !getIsChrome()
+ && !getCurrentTitle().empty())
+ {
+ static LLUIColor titlebar_focus_color = LLUIColorTable::instance().getColor("TitleBarFocusColor");
+
+ const LLFontGL* font = LLFontGL::getFontSansSerif();
+ LLRect r = getRect();
+ gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
+ titlebar_focus_color % alpha, 0, TRUE);
+ }
}
}
@@ -1608,35 +1639,8 @@ void LLFloater::draw()
}
else
{
- // draw children
- LLView* focused_child = dynamic_cast<LLView*>(gFocusMgr.getKeyboardFocus());
- BOOL focused_child_visible = FALSE;
- if (focused_child && focused_child->getParent() == this)
- {
- focused_child_visible = focused_child->getVisible();
- focused_child->setVisible(FALSE);
- }
-
// don't call LLPanel::draw() since we've implemented custom background rendering
LLView::draw();
-
- if (focused_child_visible)
- {
- focused_child->setVisible(TRUE);
- }
- drawChild(focused_child);
- }
-
- if( isBackgroundVisible() )
- {
- // add in a border to improve spacialized visual aclarity ;)
- // use lines instead of gl_rect_2d so we can round the edges as per james' recommendation
- static LLUIColor focus_border_color = LLUIColorTable::instance().getColor("FloaterFocusBorderColor");
- static LLUIColor unfocus_border_color = LLUIColorTable::instance().getColor("FloaterUnfocusBorderColor");
- LLUI::setLineWidth(1.5f);
- LLColor4 outlineColor = gFocusMgr.childHasKeyboardFocus(this) ? focus_border_color : unfocus_border_color;
- gl_rect_2d_offset_local(0, getRect().getHeight() + 1, getRect().getWidth() + 1, 0, outlineColor % alpha, -LLPANEL_BORDER_WIDTH, FALSE);
- LLUI::setLineWidth(1.f);
}
// update tearoff button for torn off floaters
@@ -1651,6 +1655,29 @@ void LLFloater::draw()
}
}
+void LLFloater::drawShadow(LLPanel* panel)
+{
+ F32 alpha = panel->getDrawContext().mAlpha;
+ S32 left = LLPANEL_BORDER_WIDTH;
+ S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH;
+ S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH;
+ S32 bottom = LLPANEL_BORDER_WIDTH;
+
+ static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
+ static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
+ LLColor4 shadow_color = shadow_color_cached;
+ F32 shadow_offset = (F32)shadow_offset_S32;
+
+ if (!panel->isBackgroundOpaque())
+ {
+ shadow_offset *= 0.2f;
+ shadow_color.mV[VALPHA] *= 0.5f;
+ }
+ gl_drop_shadow(left, top, right, bottom,
+ shadow_color % alpha,
+ llround(shadow_offset));
+}
+
void LLFloater::setCanMinimize(BOOL can_minimize)
{
// if removing minimize/restore button programmatically,
@@ -1664,7 +1691,7 @@ void LLFloater::setCanMinimize(BOOL can_minimize)
mButtonsEnabled[BUTTON_MINIMIZE] = can_minimize && !isMinimized();
mButtonsEnabled[BUTTON_RESTORE] = can_minimize && isMinimized();
- updateButtons();
+ updateTitleButtons();
}
void LLFloater::setCanClose(BOOL can_close)
@@ -1672,7 +1699,7 @@ void LLFloater::setCanClose(BOOL can_close)
mCanClose = can_close;
mButtonsEnabled[BUTTON_CLOSE] = can_close;
- updateButtons();
+ updateTitleButtons();
}
void LLFloater::setCanTearOff(BOOL can_tear_off)
@@ -1680,14 +1707,14 @@ void LLFloater::setCanTearOff(BOOL can_tear_off)
mCanTearOff = can_tear_off;
mButtonsEnabled[BUTTON_TEAR_OFF] = mCanTearOff && !mHostHandle.isDead();
- updateButtons();
+ updateTitleButtons();
}
void LLFloater::setCanResize(BOOL can_resize)
{
mResizable = can_resize;
- addResizeCtrls();
+ enableResizeCtrls(can_resize);
}
void LLFloater::setCanDrag(BOOL can_drag)
@@ -1704,21 +1731,40 @@ void LLFloater::setCanDrag(BOOL can_drag)
}
}
-void LLFloater::updateButtons()
+void LLFloater::updateTitleButtons()
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0);
+ LLRect buttons_rect;
S32 button_count = 0;
for (S32 i = 0; i < BUTTON_COUNT; i++)
{
- if(!mButtons[i]) continue;
- mButtons[i]->setEnabled(mButtonsEnabled[i]);
+ if (!mButtons[i])
+ {
+ continue;
+ }
+
+ bool enabled = mButtonsEnabled[i];
+ if (i == BUTTON_HELP)
+ {
+ // don't show the help button if the floater is minimized
+ // or if it is a docked tear-off floater
+ if (isMinimized() || (mButtonsEnabled[BUTTON_TEAR_OFF] && ! mTornOff))
+ {
+ enabled = false;
+ }
+ }
+ if (i == BUTTON_CLOSE && mButtonScale != 1.f)
+ {
+ //*HACK: always render close button for hosted floaters so
+ //that users don't accidentally hit the button when
+ //closing multiple windows in the chatterbox
+ enabled = true;
+ }
+
+ mButtons[i]->setEnabled(enabled);
- if (mButtonsEnabled[i]
- //*HACK: always render close button for hosted floaters
- // so that users don't accidentally hit the button when closing multiple windows
- // in the chatterbox
- || (i == BUTTON_CLOSE && mButtonScale != 1.f))
+ if (enabled)
{
button_count++;
@@ -1740,21 +1786,33 @@ void LLFloater::updateButtons()
llround((F32)floater_close_box_size * mButtonScale));
}
+ if(!buttons_rect.isValid())
+ {
+ buttons_rect = btn_rect;
+ }
+ else
+ {
+ mDragOnLeft ? buttons_rect.mRight + btn_rect.mRight :
+ buttons_rect.mLeft = btn_rect.mLeft;
+ }
mButtons[i]->setRect(btn_rect);
mButtons[i]->setVisible(TRUE);
// the restore button should have a tab stop so that it takes action when you Ctrl-Tab to a minimized floater
mButtons[i]->setTabStop(i == BUTTON_RESTORE);
}
- else if (mButtons[i])
+ else
{
mButtons[i]->setVisible(FALSE);
}
}
if (mDragHandle)
- mDragHandle->setMaxTitleWidth(getRect().getWidth() - (button_count * (floater_close_box_size + 1)));
+ {
+ localRectToOtherView(buttons_rect, &buttons_rect, mDragHandle);
+ mDragHandle->setButtonsRect(buttons_rect);
+ }
}
-void LLFloater::buildButtons()
+void LLFloater::buildButtons(const Params& floater_params)
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
static LLUICachedControl<S32> close_box_from_top ("UICloseBoxFromTop", 0);
@@ -1788,36 +1846,96 @@ void LLFloater::buildButtons()
LLButton::Params p;
p.name(sButtonNames[i]);
p.rect(btn_rect);
- p.label("");
- p.image_unselected.name(sButtonActiveImageNames[i]);
+ p.image_unselected = getButtonImage(floater_params, (EFloaterButton)i);
// Selected, no matter if hovered or not, is "pressed"
- p.image_selected.name(sButtonPressedImageNames[i]);
- p.image_hover_selected.name(sButtonPressedImageNames[i]);
+ LLUIImage* pressed_image = getButtonPressedImage(floater_params, (EFloaterButton)i);
+ p.image_selected = pressed_image;
+ p.image_hover_selected = pressed_image;
// Use a glow effect when the user hovers over the button
// These icons are really small, need glow amount increased
p.hover_glow_amount( 0.33f );
p.click_callback.function(boost::bind(sButtonCallbacks[i], this));
p.tab_stop(false);
p.follows.flags(FOLLOWS_TOP|FOLLOWS_RIGHT);
- p.tool_tip(sButtonToolTips[i]);
+ p.tool_tip = getButtonTooltip(floater_params, (EFloaterButton)i, getIsChrome());
p.scale_image(true);
+ p.chrome(true);
LLButton* buttonp = LLUICtrlFactory::create<LLButton>(p);
addChild(buttonp);
mButtons[i] = buttonp;
}
- updateButtons();
+ updateTitleButtons();
+}
+
+// static
+LLUIImage* LLFloater::getButtonImage(const Params& p, EFloaterButton e)
+{
+ switch(e)
+ {
+ default:
+ case BUTTON_CLOSE:
+ return p.close_image;
+ case BUTTON_RESTORE:
+ return p.restore_image;
+ case BUTTON_MINIMIZE:
+ return p.minimize_image;
+ case BUTTON_TEAR_OFF:
+ return p.tear_off_image;
+ case BUTTON_DOCK:
+ return p.dock_image;
+ case BUTTON_HELP:
+ return p.help_image;
+ }
+}
+
+// static
+LLUIImage* LLFloater::getButtonPressedImage(const Params& p, EFloaterButton e)
+{
+ switch(e)
+ {
+ default:
+ case BUTTON_CLOSE:
+ return p.close_pressed_image;
+ case BUTTON_RESTORE:
+ return p.restore_pressed_image;
+ case BUTTON_MINIMIZE:
+ return p.minimize_pressed_image;
+ case BUTTON_TEAR_OFF:
+ return p.tear_off_pressed_image;
+ case BUTTON_DOCK:
+ return p.dock_pressed_image;
+ case BUTTON_HELP:
+ return p.help_pressed_image;
+ }
+}
+
+// static
+std::string LLFloater::getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome)
+{
+ // EXT-4081 (Lag Meter: Ctrl+W does not close floater)
+ // If floater is chrome set 'Close' text for close button's tooltip
+ if(is_chrome && BUTTON_CLOSE == e)
+ {
+ static std::string close_tooltip_chrome = LLTrans::getString("BUTTON_CLOSE_CHROME");
+ return close_tooltip_chrome;
+ }
+ // TODO: per-floater localizable tooltips set in XML
+ return sButtonToolTips[e];
}
/////////////////////////////////////////////////////
// LLFloaterView
+static LLDefaultChildRegistry::Register<LLFloaterView> r("floater_view");
+
LLFloaterView::LLFloaterView (const Params& p)
: LLUICtrl (p),
+
mFocusCycleMode(FALSE),
- mSnapOffsetBottom(0)
- ,mSnapOffsetRight(0)
+ mSnapOffsetBottom(0),
+ mSnapOffsetRight(0)
{
}
@@ -1842,41 +1960,50 @@ void LLFloaterView::reshapeFloater(S32 width, S32 height, BOOL called_from_paren
// dependents use same follow flags as their "dependee"
continue;
}
- LLRect r = floaterp->getRect();
-
- // Compute absolute distance from each edge of screen
- S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_width - r.mRight);
-
- S32 top_offset = llabs(old_height - r.mTop);
- S32 bottom_offset = llabs(r.mBottom - 0);
// Make if follow the edge it is closest to
U32 follow_flags = 0x0;
- if (left_offset < right_offset)
+ if (floaterp->isMinimized())
{
- follow_flags |= FOLLOWS_LEFT;
+ follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP);
}
else
{
- follow_flags |= FOLLOWS_RIGHT;
- }
+ LLRect r = floaterp->getRect();
- // "No vertical adjustment" usually means that the bottom of the view
- // has been pushed up or down. Hence we want the floaters to follow
- // the top.
- if (!adjust_vertical)
- {
- follow_flags |= FOLLOWS_TOP;
- }
- else if (top_offset < bottom_offset)
- {
- follow_flags |= FOLLOWS_TOP;
- }
- else
- {
- follow_flags |= FOLLOWS_BOTTOM;
+ // Compute absolute distance from each edge of screen
+ S32 left_offset = llabs(r.mLeft - 0);
+ S32 right_offset = llabs(old_width - r.mRight);
+
+ S32 top_offset = llabs(old_height - r.mTop);
+ S32 bottom_offset = llabs(r.mBottom - 0);
+
+
+ if (left_offset < right_offset)
+ {
+ follow_flags |= FOLLOWS_LEFT;
+ }
+ else
+ {
+ follow_flags |= FOLLOWS_RIGHT;
+ }
+
+ // "No vertical adjustment" usually means that the bottom of the view
+ // has been pushed up or down. Hence we want the floaters to follow
+ // the top.
+ if (!adjust_vertical)
+ {
+ follow_flags |= FOLLOWS_TOP;
+ }
+ else if (top_offset < bottom_offset)
+ {
+ follow_flags |= FOLLOWS_TOP;
+ }
+ else
+ {
+ follow_flags |= FOLLOWS_BOTTOM;
+ }
}
floaterp->setFollows(follow_flags);
@@ -2057,6 +2184,11 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
if (give_focus && !gFocusMgr.childHasKeyboardFocus(child))
{
child->setFocus(TRUE);
+ // floater did not take focus, so relinquish focus to world
+ if (!child->hasFocus())
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
}
}
@@ -2123,18 +2255,19 @@ void LLFloaterView::focusFrontFloater()
void LLFloaterView::getMinimizePosition(S32 *left, S32 *bottom)
{
- static LLUICachedControl<S32> floater_header_size ("UIFloaterHeaderSize", 0);
+ const LLFloater::Params& default_params = LLFloater::getDefaultParams();
+ S32 floater_header_size = default_params.header_height;
static LLUICachedControl<S32> minimized_width ("UIMinimizedWidth", 0);
- S32 col = 0;
LLRect snap_rect_local = getLocalSnapRect();
- for(S32 row = snap_rect_local.mBottom;
- row < snap_rect_local.getHeight() - floater_header_size;
- row += floater_header_size ) //loop rows
- {
- for(col = snap_rect_local.mLeft;
- col < snap_rect_local.getWidth() - minimized_width;
- col += minimized_width)
+ for(S32 col = snap_rect_local.mLeft;
+ col < snap_rect_local.getWidth() - minimized_width;
+ col += minimized_width)
+ {
+ for(S32 row = snap_rect_local.mTop - floater_header_size;
+ row > floater_header_size;
+ row -= floater_header_size ) //loop rows
{
+
bool foundGap = TRUE;
for(child_list_const_iter_t child_it = getChildList()->begin();
child_it != getChildList()->end();
@@ -2246,9 +2379,8 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
LLRect::tCoordType screen_width = getSnapRect().getWidth();
LLRect::tCoordType screen_height = getSnapRect().getHeight();
- // convert to local coordinate frame
- LLRect snap_rect_local = getLocalSnapRect();
+
// only automatically resize non-minimized, resizable floaters
if( floater->isResizable() && !floater->isMinimized() )
{
@@ -2273,7 +2405,11 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
new_width = llmax(new_width, min_width);
new_height = llmax(new_height, min_height);
- floater->reshape( new_width, new_height, TRUE );
+ LLRect new_rect;
+ new_rect.setLeftTopAndSize(view_rect.mLeft,view_rect.mTop,new_width, new_height);
+
+ floater->setShape(new_rect);
+
if (floater->followsRight())
{
floater->translate(old_width - new_width, 0);
@@ -2287,7 +2423,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( snap_rect_local, allow_partial_outside ))
+ if (floater->translateIntoRect( getLocalRect(), allow_partial_outside ))
{
floater->clearSnapTarget();
}
@@ -2385,10 +2521,7 @@ void LLFloaterView::syncFloaterTabOrder()
if (modal_dialog)
{
// If we have a visible modal dialog, make sure that it has focus
- if( gFocusMgr.getTopCtrl() != modal_dialog )
- {
- gFocusMgr.setTopCtrl( modal_dialog );
- }
+ LLUI::addPopup(modal_dialog);
if( !gFocusMgr.childHasKeyboardFocus( modal_dialog ) )
{
@@ -2466,12 +2599,18 @@ void LLFloaterView::pushVisibleAll(BOOL visible, const skip_list_t& skip_list)
view->pushVisible(visible);
}
}
+
+ LLFloaterReg::blockShowFloaters(true);
}
void LLFloaterView::popVisibleAll(const skip_list_t& skip_list)
{
- for (child_list_const_iter_t child_iter = getChildList()->begin();
- child_iter != getChildList()->end(); ++child_iter)
+ // make a copy of the list since some floaters change their
+ // order in the childList when changing visibility.
+ child_list_t child_list_copy = *getChildList();
+
+ for (child_list_const_iter_t child_iter = child_list_copy.begin();
+ child_iter != child_list_copy.end(); ++child_iter)
{
LLView *view = *child_iter;
if (skip_list.find(view) == skip_list.end())
@@ -2479,6 +2618,8 @@ void LLFloaterView::popVisibleAll(const skip_list_t& skip_list)
view->popVisible();
}
}
+
+ LLFloaterReg::blockShowFloaters(false);
}
void LLFloater::setInstanceName(const std::string& name)
@@ -2498,6 +2639,11 @@ void LLFloater::setInstanceName(const std::string& name)
{
mVisibilityControl = LLFloaterReg::declareVisibilityControl(mInstanceName);
}
+ if(!mDocStateControl.empty())
+ {
+ mDocStateControl = LLFloaterReg::declareDockStateControl(mInstanceName);
+ }
+
}
}
@@ -2538,6 +2684,9 @@ void LLFloater::setupParamsForExport(Params& p, LLView* parent)
void LLFloater::initFromParams(const LLFloater::Params& p)
{
+ // *NOTE: We have too many classes derived from LLFloater to retrofit them
+ // all to pass in params via constructors. So we use this method.
+
// control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible
LLPanel::initFromParams(p);
@@ -2549,11 +2698,12 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
setCanMinimize(p.can_minimize);
setCanClose(p.can_close);
setCanDock(p.can_dock);
+ setCanResize(p.can_resize);
+ setResizeLimits(p.min_width, p.min_height);
mDragOnLeft = p.can_drag_on_left;
- mResizable = p.can_resize;
- mMinWidth = p.min_width;
- mMinHeight = p.min_height;
+ mHeaderHeight = p.header_height;
+ mLegacyHeaderHeight = p.legacy_header_height;
mSingleInstance = p.single_instance;
mAutoTile = p.auto_tile;
@@ -2565,13 +2715,22 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
}
+
+ if(p.save_dock_state)
+ {
+ mDocStateControl = "t"; // flag to build mDocStateControl name once mInstanceName is set
+ }
// open callback
if (p.open_callback.isProvided())
- initCommitCallback(p.open_callback, mOpenSignal);
+ {
+ mOpenSignal.connect(initCommitCallback(p.open_callback));
+ }
// close callback
if (p.close_callback.isProvided())
- initCommitCallback(p.close_callback, mCloseSignal);
+ {
+ mCloseSignal.connect(initCommitCallback(p.close_callback));
+ }
}
LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build");
@@ -2591,10 +2750,23 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr o
output_node, output_params, &default_params);
}
- setupParams(params, parent);
+ // Default floater position to top-left corner of screen
+ // However, some legacy floaters have explicit top or bottom
+ // coordinates set, so respect their wishes.
+ if (!params.rect.top.isProvided() && !params.rect.bottom.isProvided())
+ {
+ params.rect.top.set(0);
+ }
+ if (!params.rect.left.isProvided() && !params.rect.right.isProvided())
+ {
+ params.rect.left.set(0);
+ }
+
+ params.from_xui = true;
+ applyXUILayout(params, parent);
initFromParams(params);
- initFloater();
+ initFloater(params);
LLMultiFloater* last_host = LLFloater::getFloaterHost();
if (node->hasName("multi_floater"))
@@ -2609,6 +2781,23 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr o
LLFloater::setFloaterHost(last_host);
}
+ // HACK: When we changed the header height to 25 pixels in Viewer 2, rather
+ // than re-layout all the floaters we use this value in pixels to make the
+ // whole floater bigger and change the top-left coordinate for widgets.
+ // The goal is to eventually set mLegacyHeaderHeight to zero, which would
+ // make the top-left corner for widget layout the same as the top-left
+ // corner of the window's content area. James
+ S32 header_stretch = (mHeaderHeight - mLegacyHeaderHeight);
+ if (header_stretch > 0)
+ {
+ // Stretch the floater vertically, don't move widgets
+ LLRect rect = getRect();
+ rect.mTop += header_stretch;
+
+ // This will also update drag handle, title bar, close box, etc.
+ setRect(rect);
+ }
+
BOOL result;
{
LLFastTimer ft(POST_BUILD);
@@ -2626,6 +2815,30 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr o
moveResizeHandlesToFront();
+ applyDockState();
+
return true; // *TODO: Error checking
}
+bool LLFloater::isShown() const
+{
+ return ! isMinimized() && isInVisibleChain();
+}
+
+/* static */
+bool LLFloater::isShown(const LLFloater* floater)
+{
+ return floater && floater->isShown();
+}
+
+/* static */
+bool LLFloater::isMinimized(const LLFloater* floater)
+{
+ return floater && floater->isMinimized();
+}
+
+/* static */
+bool LLFloater::isVisible(const LLFloater* floater)
+{
+ return floater && floater->getVisible();
+}