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Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp81
1 files changed, 75 insertions, 6 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 6274caa97f..3afa1b8e3a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -926,7 +926,7 @@ void LLFloater::applyPositioning(LLFloater* other)
setOrigin(mSpecifiedLeft, mSpecifiedBottom);
const LLRect& snap_rect = gFloaterView->getSnapRect();
translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translateIntoRect(snap_rect);
}
break;
@@ -950,7 +950,7 @@ void LLFloater::applyPositioning(LLFloater* other)
setOrigin(horizontal_offset, vertical_offset - rect_height);
translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translateIntoRect(snap_rect);
}
break;
@@ -2644,6 +2644,8 @@ void LLFloaterView::refresh()
}
}
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside)
{
if (floater->getParent() != this)
@@ -2697,7 +2699,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ))
+ if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX ))
{
floater->clearSnapTarget();
}
@@ -3305,12 +3307,79 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const
LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
{
const LLCoordFloater& self = static_cast<const LLCoordFloater&>(*this);
- return LLCoordCommon(self.mX, self.mY);
+
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+ LLCoordCommon out;
+ if (self.mX < -0.5f)
+ {
+ out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft));
+ }
+ else if (self.mX > 0.5f)
+ {
+ out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width));
+ }
+
+ if (self.mY < -0.5f)
+ {
+ out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom));
+ }
+ else if (self.mY > 0.5f)
+ {
+ out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height));
+ }
+
+ // return center point instead of lower left
+ out.mX += floater_width / 2;
+ out.mY += floater_height / 2;
+
+ return out;
}
void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
{
LLCoordFloater& self = static_cast<LLCoordFloater&>(*this);
- self.mX = from.mX;
- self.mY = from.mY;
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+
+ S32 from_x = from.mX - floater_width / 2;
+ S32 from_y = from.mY - floater_height / 2;
+
+ if (from_x < snap_rect.mLeft)
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f);
+ }
+ else if (from_x + floater_width > snap_rect.mRight)
+ {
+ self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f);
+ }
+
+ if (from_y < snap_rect.mBottom)
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f);
+ }
+ else if (from_y + floater_height > snap_rect.mTop)
+ {
+ self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f);
+ }
}