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Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp128
1 files changed, 116 insertions, 12 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 838f93d3f9..62669f3823 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -42,6 +42,7 @@
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
+#include "lldir.h"
#include "lldraghandle.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
@@ -505,7 +506,7 @@ void LLFloater::storeRectControl()
{
if( mRectControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setRect( mRectControl, getRect() );
+ getControlGroup()->setRect( mRectControl, getRect() );
}
}
@@ -513,7 +514,7 @@ void LLFloater::storeVisibilityControl()
{
if( !sQuitting && mVisibilityControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setBOOL( mVisibilityControl, getVisible() );
+ getControlGroup()->setBOOL( mVisibilityControl, getVisible() );
}
}
@@ -521,10 +522,47 @@ void LLFloater::storeDockStateControl()
{
if( !sQuitting && mDocStateControl.size() > 1 )
{
- LLUI::sSettingGroups["floater"]->setBOOL( mDocStateControl, isDocked() );
+ getControlGroup()->setBOOL( mDocStateControl, isDocked() );
}
}
+LLRect LLFloater::getSavedRect() const
+{
+ LLRect rect;
+
+ if (mRectControl.size() > 1)
+ {
+ rect = getControlGroup()->getRect(mRectControl);
+ }
+
+ return rect;
+}
+
+bool LLFloater::hasSavedRect() const
+{
+ return !getSavedRect().isEmpty();
+}
+
+// static
+std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
+{
+ std::string ctrl_name = name;
+
+ // Add the key to the control name if appropriate.
+ if (key.isString() && !key.asString().empty())
+ {
+ ctrl_name += "_" + key.asString();
+ }
+
+ return ctrl_name;
+}
+
+// static
+LLControlGroup* LLFloater::getControlGroup()
+{
+ // Floater size, position, visibility, etc are saved in per-account settings.
+ return LLUI::sSettingGroups["account"];
+}
void LLFloater::setVisible( BOOL visible )
{
@@ -781,7 +819,7 @@ void LLFloater::applyRectControl()
// override center if we have saved rect control
if (mRectControl.size() > 1)
{
- const LLRect& rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl);
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
if (rect.getWidth() > 0 && rect.getHeight() > 0)
{
translate( rect.mLeft - getRect().mLeft, rect.mBottom - getRect().mBottom);
@@ -797,7 +835,7 @@ void LLFloater::applyDockState()
{
if (mDocStateControl.size() > 1)
{
- bool dockState = LLUI::sSettingGroups["floater"]->getBOOL(mDocStateControl);
+ bool dockState = getControlGroup()->getBOOL(mDocStateControl);
setDocked(dockState);
}
@@ -1960,6 +1998,7 @@ LLFloaterView::LLFloaterView (const Params& p)
: LLUICtrl (p),
mFocusCycleMode(FALSE),
+ mMinimizePositionVOffset(0),
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
@@ -2358,7 +2397,9 @@ void LLFloaterView::closeAllChildren(bool app_quitting)
// Attempt to close floater. This will cause the "do you want to save"
// dialogs to appear.
- if (floaterp->canClose() && !floaterp->isDead())
+ // Skip invisible floaters if we're not quitting (STORM-192).
+ if (floaterp->canClose() && !floaterp->isDead() &&
+ (app_quitting || floaterp->getVisible()))
{
floaterp->closeFloater(app_quitting);
}
@@ -2670,18 +2711,20 @@ void LLFloater::setInstanceName(const std::string& name)
mInstanceName = name;
if (!mInstanceName.empty())
{
+ std::string ctrl_name = getControlName(mInstanceName, mKey);
+
// save_rect and save_visibility only apply to registered floaters
if (!mRectControl.empty())
{
- mRectControl = LLFloaterReg::declareRectControl(mInstanceName);
+ mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
- mVisibilityControl = LLFloaterReg::declareVisibilityControl(mInstanceName);
+ mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name);
}
if(!mDocStateControl.empty())
{
- mDocStateControl = LLFloaterReg::declareDockStateControl(mInstanceName);
+ mDocStateControl = LLFloaterReg::declareDockStateControl(ctrl_name);
}
}
@@ -2779,7 +2822,8 @@ LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build");
bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node)
{
Params params(LLUICtrlFactory::getDefaultParams<LLFloater>());
- LLXUIParser::instance().readXUI(node, params, filename); // *TODO: Error checking
+ LLXUIParser parser;
+ parser.readXUI(node, params, filename); // *TODO: Error checking
if (output_node)
{
@@ -2787,8 +2831,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
setupParamsForExport(output_params, parent);
Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>());
output_node->setName(node->getName()->mString);
- LLXUIParser::instance().writeXUI(
- output_node, output_params, &default_params);
+ parser.writeXUI(output_node, output_params, &default_params);
}
// Default floater position to top-left corner of screen
@@ -2883,3 +2926,64 @@ bool LLFloater::isVisible(const LLFloater* floater)
{
return floater && floater->getVisible();
}
+
+static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters");
+
+bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node)
+{
+ LLFastTimer timer(FTM_BUILD_FLOATERS);
+ LLXMLNodePtr root;
+
+ //if exporting, only load the language being exported,
+ //instead of layering localized version on top of english
+ if (output_node)
+ {
+ if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+ }
+ else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+
+ // root must be called floater
+ if( !(root->hasName("floater") || root->hasName("multi_floater")) )
+ {
+ llwarns << "Root node should be named floater in: " << filename << llendl;
+ return false;
+ }
+
+ bool res = true;
+
+ lldebugs << "Building floater " << filename << llendl;
+ LLUICtrlFactory::instance().pushFileName(filename);
+ {
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.push_front(&getFactoryMap());
+ }
+
+ // for local registry callbacks; define in constructor, referenced in XUI or postBuild
+ getCommitCallbackRegistrar().pushScope();
+ getEnableCallbackRegistrar().pushScope();
+
+ res = initFloaterXML(root, getParent(), filename, output_node);
+
+ setXMLFilename(filename);
+
+ getCommitCallbackRegistrar().popScope();
+ getEnableCallbackRegistrar().popScope();
+
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.pop_front();
+ }
+ }
+ LLUICtrlFactory::instance().popFileName();
+
+ return res;
+}