diff options
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 104 |
1 files changed, 66 insertions, 38 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index f29f9286c9..92fb4b75bf 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -960,8 +960,8 @@ bool LLFloater::applyRectControl() && !x_control->isDefault() && !y_control->isDefault()) { - mPosition.mX = x_control->getValue().asReal(); - mPosition.mY = y_control->getValue().asReal(); + mPosition.mX = (LL_COORD_FLOATER::value_t)x_control->getValue().asReal(); + mPosition.mY = (LL_COORD_FLOATER::value_t)y_control->getValue().asReal(); mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; applyRelativePosition(); @@ -1205,24 +1205,64 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user) { S32 delta_x = 0; S32 delta_y = 0; + + // take translation of dependee floater into account + delta_x += new_rect.mLeft - old_rect.mLeft; + delta_y += new_rect.mBottom - old_rect.mBottom; + // check to see if it snapped to right or top, and move if dependee floater is resizing LLRect dependent_rect = floaterp->getRect(); - if (dependent_rect.mLeft - getRect().mLeft >= old_rect.getWidth() || // dependent on my right? - dependent_rect.mRight == getRect().mLeft + old_rect.getWidth()) // dependent aligned with my right + if ((dependent_rect.mLeft - getRect().mLeft >= old_rect.getWidth() || // dependent on my right? + dependent_rect.mRight == getRect().mLeft + old_rect.getWidth()) // dependent aligned with my right + && dependent_rect.mBottom <= old_rect.mTop + 1) { // was snapped directly onto right side or aligned with it delta_x += new_rect.getWidth() - old_rect.getWidth(); + + // make sure dependent still touches floater and din't go too high, + // it can go over edge, but should't detach completely + if (delta_y > 0 + && dependent_rect.mBottom + delta_y > new_rect.mTop) + { + delta_y = llmax(new_rect.mTop - dependent_rect.mBottom, 0); + } } - if (dependent_rect.mBottom - getRect().mBottom >= old_rect.getHeight() || - dependent_rect.mTop == getRect().mBottom + old_rect.getHeight()) + else if (dependent_rect.mRight == old_rect.mLeft) + { + // make sure dependent still touches floater and don't go too high + if (delta_y > 0 + && dependent_rect.mBottom <= old_rect.mTop + && dependent_rect.mBottom + delta_y > new_rect.mTop) + { + delta_y = llmax(new_rect.mTop - dependent_rect.mBottom, 0); + } + } + + if ((dependent_rect.mBottom - getRect().mBottom >= old_rect.getHeight() || + dependent_rect.mTop == getRect().mBottom + old_rect.getHeight()) + && dependent_rect.mLeft <= old_rect.mRight + 1) { // was snapped directly onto top side or aligned with it delta_y += new_rect.getHeight() - old_rect.getHeight(); - } - // take translation of dependee floater into account as well - delta_x += new_rect.mLeft - old_rect.mLeft; - delta_y += new_rect.mBottom - old_rect.mBottom; + // make sure dependent still touches floater + // and din't go too far to the right + if (delta_x > 0 + && dependent_rect.mLeft + delta_x > new_rect.mRight) + { + delta_x = llmax(new_rect.mRight - dependent_rect.mLeft, 0); + } + } + else if (dependent_rect.mTop == old_rect.mBottom) + { + // make sure dependent still touches floater and don't go too far to the right + if (delta_x > 0 + && dependent_rect.mLeft <= old_rect.mRight + && dependent_rect.mLeft + delta_x > new_rect.mRight) + { + delta_x = llmax(new_rect.mRight - dependent_rect.mLeft, 0); + } + } dependent_rect.translate(delta_x, delta_y); floaterp->setShape(dependent_rect, by_user); @@ -1943,6 +1983,9 @@ void LLFloater::onClickCloseBtn(bool app_quitting) // virtual void LLFloater::draw() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; + LL_PROFILE_ZONE_TEXT(getTitle().c_str(), getTitle().length()); + const F32 alpha = getCurrentTransparency(); // draw background @@ -1999,21 +2042,6 @@ void LLFloater::draw() LLPanel::updateDefaultBtn(); - if( getDefaultButton() ) - { - if (hasFocus() && getDefaultButton()->getEnabled()) - { - LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - // is this button a direct descendent and not a nested widget (e.g. checkbox)? - bool focus_is_child_button = dynamic_cast<LLButton*>(focus_ctrl) != NULL && dynamic_cast<LLButton*>(focus_ctrl)->getParent() == this; - // only enable default button when current focus is not a button - getDefaultButton()->setBorderEnabled(!focus_is_child_button); - } - else - { - getDefaultButton()->setBorderEnabled(false); - } - } if (isMinimized()) { for (S32 i = 0; i < BUTTON_COUNT; i++) @@ -3626,7 +3654,7 @@ void LLFloater::applyRelativePosition() LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater) -: coord_t((S32)x, (S32)y) +: coord_t(x, y) { mFloater = floater.getHandle(); } @@ -3669,28 +3697,28 @@ LLCoordCommon LL_COORD_FLOATER::convertToCommon() const LLCoordCommon out; if (self.mX < -0.5f) { - out.mX = ll_round(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft)); + out.mX = ll_round(rescale(self.mX, -1.f, -0.5f, (F32)(snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS)), (F32)snap_rect.mLeft)); } else if (self.mX > 0.5f) { - out.mX = ll_round(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS)); + out.mX = ll_round(rescale(self.mX, 0.5f, 1.f, (F32)(snap_rect.mRight - floater_width), (F32)(snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS))); } else { - out.mX = ll_round(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width)); + out.mX = ll_round(rescale(self.mX, -0.5f, 0.5f, (F32)snap_rect.mLeft, (F32)(snap_rect.mRight - floater_width))); } if (self.mY < -0.5f) { - out.mY = ll_round(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom)); + out.mY = ll_round(rescale(self.mY, -1.f, -0.5f, (F32)(snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS)), (F32)snap_rect.mBottom)); } else if (self.mY > 0.5f) { - out.mY = ll_round(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS)); + out.mY = ll_round(rescale(self.mY, 0.5f, 1.f, (F32)(snap_rect.mTop - floater_height), (F32)(snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS))); } else { - out.mY = ll_round(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height)); + out.mY = ll_round(rescale(self.mY, -0.5f, 0.5f, (F32)snap_rect.mBottom, (F32)(snap_rect.mTop - floater_height))); } // return center point instead of lower left @@ -3717,27 +3745,27 @@ void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from) if (from_x < snap_rect.mLeft) { - self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f); + self.mX = rescale((F32)from_x, (F32)(snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS)), (F32)snap_rect.mLeft, -1.f, -0.5f); } else if (from_x + floater_width > snap_rect.mRight) { - self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + self.mX = rescale((F32)from_x, (F32)(snap_rect.mRight - floater_width), (F32)(snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS), 0.5f, 1.f); } else { - self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f); + self.mX = rescale((F32)from_x, (F32)snap_rect.mLeft, (F32)(snap_rect.mRight - floater_width), -0.5f, 0.5f); } if (from_y < snap_rect.mBottom) { - self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f); + self.mY = rescale((F32)from_y, (F32)(snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS)), (F32)snap_rect.mBottom, -1.f, -0.5f); } else if (from_y + floater_height > snap_rect.mTop) { - self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + self.mY = rescale((F32)from_y, (F32)(snap_rect.mTop - floater_height), (F32)(snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS), 0.5f, 1.f); } else { - self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f); + self.mY = rescale((F32)from_y, (F32)snap_rect.mBottom, (F32)(snap_rect.mTop - floater_height), -0.5f, 0.5f); } } |