diff options
Diffstat (limited to 'indra/llui/llfloater.cpp')
| -rw-r--r-- | indra/llui/llfloater.cpp | 93 |
1 files changed, 61 insertions, 32 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index a55915af35..33895ac22a 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -527,10 +527,7 @@ void LLFloater::setVisible( BOOL visible ) if( !visible ) { - if( gFocusMgr.childIsTopCtrl( this ) ) - { - gFocusMgr.setTopCtrl(NULL); - } + LLUI::removePopup(this); if( gFocusMgr.childHasMouseCapture( this ) ) { @@ -704,10 +701,7 @@ void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent) void LLFloater::releaseFocus() { - if( gFocusMgr.childIsTopCtrl( this ) ) - { - gFocusMgr.setTopCtrl(NULL); - } + LLUI::removePopup(this); setFocus(FALSE); @@ -1360,7 +1354,7 @@ void LLFloater::bringToFront( S32 x, S32 y ) // virtual void LLFloater::setVisibleAndFrontmost(BOOL take_focus) { - gFocusMgr.setTopCtrl(NULL); + LLUI::clearPopups(); setVisible(TRUE); setFrontmost(take_focus); } @@ -1554,7 +1548,12 @@ void LLFloater::onClickClose( LLFloater* self ) { if (!self) return; - self->closeFloater(false); + self->onClickCloseBtn(); +} + +void LLFloater::onClickCloseBtn() +{ + closeFloater(false); } @@ -1565,43 +1564,34 @@ void LLFloater::draw() // draw background if( isBackgroundVisible() ) { + drawShadow(this); + S32 left = LLPANEL_BORDER_WIDTH; S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH; S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH; S32 bottom = LLPANEL_BORDER_WIDTH; - static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0); - static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); - LLColor4 shadow_color = shadow_color_cached; - F32 shadow_offset = (F32)shadow_offset_S32; - - if (!isBackgroundOpaque()) - { - shadow_offset *= 0.2f; - shadow_color.mV[VALPHA] *= 0.5f; - } - gl_drop_shadow(left, top, right, bottom, - shadow_color % alpha, - llround(shadow_offset)); - LLUIImage* image = NULL; LLColor4 color; + LLColor4 overlay_color; if (isBackgroundOpaque()) { // NOTE: image may not be set image = getBackgroundImage(); color = getBackgroundColor(); + overlay_color = getBackgroundImageOverlay(); } else { image = getTransparentImage(); color = getTransparentColor(); + overlay_color = getTransparentImageOverlay(); } if (image) { // We're using images for this floater's backgrounds - image->draw(getLocalRect(), UI_VERTEX_COLOR % alpha); + image->draw(getLocalRect(), overlay_color % alpha); } else { @@ -1666,6 +1656,29 @@ void LLFloater::draw() } } +void LLFloater::drawShadow(LLPanel* panel) +{ + F32 alpha = panel->getDrawContext().mAlpha; + S32 left = LLPANEL_BORDER_WIDTH; + S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH; + S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; + S32 bottom = LLPANEL_BORDER_WIDTH; + + static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0); + static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); + LLColor4 shadow_color = shadow_color_cached; + F32 shadow_offset = (F32)shadow_offset_S32; + + if (!panel->isBackgroundOpaque()) + { + shadow_offset *= 0.2f; + shadow_color.mV[VALPHA] *= 0.5f; + } + gl_drop_shadow(left, top, right, bottom, + shadow_color % alpha, + llround(shadow_offset)); +} + void LLFloater::setCanMinimize(BOOL can_minimize) { // if removing minimize/restore button programmatically, @@ -2376,10 +2389,17 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out LLRect new_rect; new_rect.setLeftTopAndSize(view_rect.mLeft,view_rect.mTop,new_width, new_height); - floater->reshape( new_width, new_height, TRUE ); - floater->setRect(new_rect); + floater->setShape(new_rect); + + if (floater->followsRight()) + { + floater->translate(old_width - new_width, 0); + } - floater->translateIntoRect( getLocalRect(), false ); + if (floater->followsTop()) + { + floater->translate(0, old_height - new_height); + } } } @@ -2482,10 +2502,7 @@ void LLFloaterView::syncFloaterTabOrder() if (modal_dialog) { // If we have a visible modal dialog, make sure that it has focus - if( gFocusMgr.getTopCtrl() != modal_dialog ) - { - gFocusMgr.setTopCtrl( modal_dialog ); - } + LLUI::addPopup(modal_dialog); if( !gFocusMgr.childHasKeyboardFocus( modal_dialog ) ) { @@ -2794,3 +2811,15 @@ bool LLFloater::isShown(const LLFloater* floater) { return floater && floater->isShown(); } + +/* static */ +bool LLFloater::isMinimized(const LLFloater* floater) +{ + return floater && floater->isMinimized(); +} + +/* static */ +bool LLFloater::isVisible(const LLFloater* floater) +{ + return floater && floater->getVisible(); +} |
