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-rw-r--r--indra/llui/llfloater.cpp708
1 files changed, 461 insertions, 247 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 432397d3e9..09e27a264a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -58,18 +58,22 @@
#include "llhelp.h"
#include "llmultifloater.h"
#include "llsdutil.h"
+#include <boost/foreach.hpp>
+
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
+extern LLControlGroup gSavedSettings;
+
namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
{
- declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE);
- declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING);
- declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED);
- declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED);
+ declare("relative", LLFloaterEnums::POSITIONING_RELATIVE);
+ declare("cascading", LLFloaterEnums::POSITIONING_CASCADING);
+ declare("centered", LLFloaterEnums::POSITIONING_CENTERED);
+ declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED);
}
}
@@ -111,7 +115,6 @@ LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] =
LLMultiFloater* LLFloater::sHostp = NULL;
BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting
-LLFloater::handle_map_t LLFloater::sFloaterMap;
LLFloaterView* gFloaterView = NULL;
@@ -176,9 +179,7 @@ LLFloater::Params::Params()
save_visibility("save_visibility", false),
can_dock("can_dock", false),
show_title("show_title", true),
- open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE),
- specified_left("specified_left"),
- specified_bottom("specified_bottom"),
+ positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE),
header_height("header_height", 0),
legacy_header_height("legacy_header_height", 0),
close_image("close_image"),
@@ -194,7 +195,8 @@ LLFloater::Params::Params()
dock_pressed_image("dock_pressed_image"),
help_pressed_image("help_pressed_image"),
open_callback("open_callback"),
- close_callback("close_callback")
+ close_callback("close_callback"),
+ follows("follows")
{
changeDefault(visible, false);
}
@@ -247,9 +249,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mCanClose(p.can_close),
mDragOnLeft(p.can_drag_on_left),
mResizable(p.can_resize),
- mOpenPositioning(p.open_positioning),
- mSpecifiedLeft(p.specified_left),
- mSpecifiedBottom(p.specified_bottom),
+ mPositioning(p.positioning),
mMinWidth(p.min_width),
mMinHeight(p.min_height),
mHeaderHeight(p.header_height),
@@ -268,7 +268,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mMinimizeSignal(NULL)
// mNotificationContext(NULL)
{
- mHandle.bind(this);
+ mPosition.setFloater(*this);
// mNotificationContext = new LLFloaterNotificationContext(getHandle());
// Clicks stop here.
@@ -323,9 +323,6 @@ void LLFloater::initFloater(const Params& p)
// Floaters are created in the invisible state
setVisible(FALSE);
- // add self to handle->floater map
- sFloaterMap[mHandle] = this;
-
if (!getParent())
{
gFloaterView->addChild(this);
@@ -532,8 +529,6 @@ LLFloater::~LLFloater()
// correct, non-minimized positions.
setMinimized( FALSE );
- sFloaterMap.erase(mHandle);
-
delete mDragHandle;
for (S32 i = 0; i < 4; i++)
{
@@ -550,10 +545,18 @@ LLFloater::~LLFloater()
void LLFloater::storeRectControl()
{
- if( mRectControl.size() > 1 )
+ if (!mRectControl.empty())
{
getControlGroup()->setRect( mRectControl, getRect() );
}
+ if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosXControl, mPosition.mX );
+ }
+ if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosYControl, mPosition.mY );
+ }
}
void LLFloater::storeVisibilityControl()
@@ -572,23 +575,6 @@ void LLFloater::storeDockStateControl()
}
}
-LLRect LLFloater::getSavedRect() const
-{
- LLRect rect;
-
- if (mRectControl.size() > 1)
- {
- rect = getControlGroup()->getRect(mRectControl);
- }
-
- return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
- return !getSavedRect().isEmpty();
-}
-
// static
std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
{
@@ -643,6 +629,17 @@ void LLFloater::setVisible( BOOL visible )
storeVisibilityControl();
}
+
+void LLFloater::setIsSingleInstance(BOOL is_single_instance)
+{
+ mSingleInstance = is_single_instance;
+ if (!mIsReuseInitialized)
+ {
+ mReuseInstance = is_single_instance; // reuse single-instance floaters by default
+ }
+}
+
+
// virtual
void LLFloater::handleVisibilityChange ( BOOL new_visibility )
{
@@ -658,14 +655,20 @@ void LLFloater::openFloater(const LLSD& key)
{
llinfos << "Opening floater " << getName() << llendl;
mKey = key; // in case we need to open ourselves again
-
+
if (getSoundFlags() != SILENT
// don't play open sound for hosted (tabbed) windows
&& !getHost()
&& !getFloaterHost()
&& (!getVisible() || isMinimized()))
{
- make_ui_sound("UISndWindowOpen");
+ //Don't play a sound for incoming voice call based upon chat preference setting
+ bool playSound = !(getName() == "incoming call" && gSavedSettings.getBOOL("PlaySoundIncomingVoiceCall") == FALSE);
+
+ if(playSound)
+ {
+ make_ui_sound("UISndWindowOpen");
+ }
}
//RN: for now, we don't allow rehosting from one multifloater to another
@@ -729,6 +732,33 @@ void LLFloater::closeFloater(bool app_quitting)
make_ui_sound("UISndWindowClose");
}
+ gFocusMgr.clearLastFocusForGroup(this);
+
+ if (hasFocus())
+ {
+ // Do this early, so UI controls will commit before the
+ // window is taken down.
+ releaseFocus();
+
+ // give focus to dependee floater if it exists, and we had focus first
+ if (isDependent())
+ {
+ LLFloater* dependee = mDependeeHandle.get();
+ if (dependee && !dependee->isDead())
+ {
+ dependee->setFocus(TRUE);
+ }
+ }
+ }
+
+
+ //If floater is a dependent, remove it from parent (dependee)
+ LLFloater* dependee = mDependeeHandle.get();
+ if (dependee)
+ {
+ dependee->removeDependentFloater(this);
+ }
+
// now close dependent floater
for(handle_set_iter_t dependent_it = mDependents.begin();
dependent_it != mDependents.end(); )
@@ -747,24 +777,6 @@ void LLFloater::closeFloater(bool app_quitting)
}
cleanupHandles();
- gFocusMgr.clearLastFocusForGroup(this);
-
- if (hasFocus())
- {
- // Do this early, so UI controls will commit before the
- // window is taken down.
- releaseFocus();
-
- // give focus to dependee floater if it exists, and we had focus first
- if (isDependent())
- {
- LLFloater* dependee = mDependeeHandle.get();
- if (dependee && !dependee->isDead())
- {
- dependee->setFocus(TRUE);
- }
- }
- }
dirtyRect();
@@ -801,6 +813,20 @@ void LLFloater::closeFloater(bool app_quitting)
}
/*virtual*/
+void LLFloater::closeHostedFloater()
+{
+ // When toggling *visibility*, close the host instead of the floater when hosted
+ if (getHost())
+ {
+ getHost()->closeFloater();
+ }
+ else
+ {
+ closeFloater();
+ }
+}
+
+/*virtual*/
void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLPanel::reshape(width, height, called_from_parent);
@@ -866,7 +892,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other)
{
if (!applyRectControl())
{
- applyPositioning(other);
+ applyPositioning(other, true);
}
}
}
@@ -875,29 +901,68 @@ bool LLFloater::applyRectControl()
{
bool saved_rect = false;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+
LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName);
if (last_in_group && last_in_group != this)
{
// other floaters in our group, position ourselves relative to them and don't save the rect
mRectControl.clear();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP;
+ mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
}
- else if (mRectControl.size() > 1)
+ else
{
- // If we have a saved rect, use it
- const LLRect& rect = getControlGroup()->getRect(mRectControl);
- saved_rect = rect.notEmpty();
- if (saved_rect)
+ bool rect_specified = false;
+ if (!mRectControl.empty())
{
- setOrigin(rect.mLeft, rect.mBottom);
-
- if (mResizable)
+ // If we have a saved rect, use it
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
+ if (rect.notEmpty()) saved_rect = true;
+ if (saved_rect)
{
- reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ setOrigin(rect.mLeft, rect.mBottom);
+
+ if (mResizable)
+ {
+ reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ }
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+ rect_specified = true;
}
}
+
+ LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+ LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+ if (x_control.notNull()
+ && y_control.notNull()
+ && !x_control->isDefault()
+ && !y_control->isDefault())
+ {
+ mPosition.mX = x_control->getValue().asReal();
+ mPosition.mY = y_control->getValue().asReal();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ applyRelativePosition();
+
+ saved_rect = true;
+ }
+
+ // remember updated position
+ if (rect_specified)
+ {
+ storeRectControl();
+ }
}
+ if (saved_rect)
+ {
+ // propagate any derived positioning data back to settings file
+ storeRectControl();
+ }
+
+
return saved_rect;
}
@@ -914,50 +979,56 @@ bool LLFloater::applyDockState()
return docked;
}
-void LLFloater::applyPositioning(LLFloater* other)
+void LLFloater::applyPositioning(LLFloater* other, bool on_open)
{
// Otherwise position according to the positioning code
- switch (mOpenPositioning)
+ switch (mPositioning)
{
- case LLFloaterEnums::OPEN_POSITIONING_CENTERED:
+ case LLFloaterEnums::POSITIONING_CENTERED:
center();
break;
- case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED:
- {
- // Translate relative to snap rect
- setOrigin(mSpecifiedLeft, mSpecifiedBottom);
- const LLRect& snap_rect = gFloaterView->getSnapRect();
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
- }
+ case LLFloaterEnums::POSITIONING_SPECIFIED:
break;
- case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP:
- case LLFloaterEnums::OPEN_POSITIONING_CASCADING:
- if (other != NULL && other != this)
+ case LLFloaterEnums::POSITIONING_CASCADING:
+ if (!on_open)
{
- stackWith(*other);
+ applyRelativePosition();
}
- else
+ // fall through
+ case LLFloaterEnums::POSITIONING_CASCADE_GROUP:
+ if (on_open)
{
- static const U32 CASCADING_FLOATER_HOFFSET = 0;
- static const U32 CASCADING_FLOATER_VOFFSET = 0;
+ if (other != NULL && other != this)
+ {
+ stackWith(*other);
+ }
+ else
+ {
+ static const U32 CASCADING_FLOATER_HOFFSET = 0;
+ static const U32 CASCADING_FLOATER_VOFFSET = 0;
- const LLRect& snap_rect = gFloaterView->getSnapRect();
+ const LLRect& snap_rect = gFloaterView->getSnapRect();
- const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
- const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
+ const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
+ const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
- S32 rect_height = getRect().getHeight();
- setOrigin(horizontal_offset, vertical_offset - rect_height);
+ S32 rect_height = getRect().getHeight();
+ setOrigin(horizontal_offset, vertical_offset - rect_height);
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translate(snap_rect.mLeft, snap_rect.mBottom);
+ }
+ setFollows(FOLLOWS_TOP | FOLLOWS_LEFT);
}
break;
- case LLFloaterEnums::OPEN_POSITIONING_NONE:
+ case LLFloaterEnums::POSITIONING_RELATIVE:
+ {
+ applyRelativePosition();
+
+ break;
+ }
default:
// Do nothing
break;
@@ -1038,7 +1109,9 @@ BOOL LLFloater::canSnapTo(const LLView* other_view)
if (other_view != getParent())
{
const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view);
- if (other_floaterp && other_floaterp->getSnapTarget() == getHandle() && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
+ if (other_floaterp
+ && other_floaterp->getSnapTarget() == getHandle()
+ && mDependents.find(other_floaterp->getHandle()) != mDependents.end())
{
// this is a dependent that is already snapped to us, so don't snap back to it
return FALSE;
@@ -1070,15 +1143,26 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
const LLRect old_rect = getRect();
LLView::handleReshape(new_rect, by_user);
- if (by_user && !isMinimized())
+ if (by_user && !getHost())
{
- storeRectControl();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ static_cast<LLFloaterView*>(getParent())->adjustToFitScreen(this, !isMinimized());
}
// if not minimized, adjust all snapped dependents to new shape
if (!isMinimized())
{
+ if (by_user)
+ {
+ if (isDocked())
+ {
+ setDocked( false, false);
+ }
+ storeRectControl();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+ }
+
// gather all snapped dependents
for(handle_set_iter_t dependent_it = mDependents.begin();
dependent_it != mDependents.end(); ++dependent_it)
@@ -1142,7 +1226,6 @@ void LLFloater::setMinimized(BOOL minimize)
{
// minimized flag should be turned on before release focus
mMinimized = TRUE;
-
mExpandedRect = getRect();
// If the floater has been dragged while minimized in the
@@ -1215,7 +1298,6 @@ void LLFloater::setMinimized(BOOL minimize)
}
setOrigin( mExpandedRect.mLeft, mExpandedRect.mBottom );
-
if (mButtonsEnabled[BUTTON_RESTORE])
{
mButtonsEnabled[BUTTON_MINIMIZE] = TRUE;
@@ -1372,7 +1454,6 @@ void LLFloater::setHost(LLMultiFloater* host)
mButtonScale = 1.f;
//mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE;
}
- updateTitleButtons();
if (host)
{
mHostHandle = host->getHandle();
@@ -1382,6 +1463,8 @@ void LLFloater::setHost(LLMultiFloater* host)
{
mHostHandle.markDead();
}
+
+ updateTitleButtons();
}
void LLFloater::moveResizeHandlesToFront()
@@ -1538,10 +1621,19 @@ void LLFloater::bringToFront( S32 x, S32 y )
// virtual
-void LLFloater::setVisibleAndFrontmost(BOOL take_focus)
+void LLFloater::setVisibleAndFrontmost(BOOL take_focus, const LLSD& key)
{
- setVisible(TRUE);
- setFrontmost(take_focus);
+ LLMultiFloater* hostp = getHost();
+ if (hostp)
+ {
+ hostp->setVisible(TRUE);
+ hostp->setFrontmost(take_focus);
+ }
+ else
+ {
+ setVisible(TRUE);
+ setFrontmost(take_focus);
+ }
}
void LLFloater::setFrontmost(BOOL take_focus)
@@ -1591,7 +1683,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
if (mDocked)
{
setMinimized(FALSE);
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
}
updateTitleButtons();
@@ -1623,10 +1715,12 @@ void LLFloater::onClickTearOff(LLFloater* self)
gFloaterView->addChild(self);
self->openFloater(self->getKey());
-
- // only force position for floaters that don't have that data saved
- if (self->mRectControl.size() <= 1)
+ if (self->mSaveRect && !self->mRectControl.empty())
{
+ self->applyRectControl();
+ }
+ else
+ { // only force position for floaters that don't have that data saved
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
}
@@ -1640,6 +1734,10 @@ void LLFloater::onClickTearOff(LLFloater* self)
LLMultiFloater* new_host = (LLMultiFloater*)self->mLastHostHandle.get();
if (new_host)
{
+ if (self->mSaveRect)
+ {
+ self->storeRectControl();
+ }
self->setMinimized(FALSE); // to reenable minimize button if it was minimized
new_host->showFloater(self);
// make sure host is visible
@@ -1648,6 +1746,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->setTornOff(false);
}
self->updateTitleButtons();
+ self->setOpenPositioning(LLFloaterEnums::POSITIONING_RELATIVE);
}
// static
@@ -1673,55 +1772,22 @@ void LLFloater::onClickHelp( LLFloater* self )
}
}
-// static
-LLFloater* LLFloater::getClosableFloaterFromFocus()
+void LLFloater::initRectControl()
{
- LLFloater* focused_floater = NULL;
-
- handle_map_iter_t iter;
- for(iter = sFloaterMap.begin(); iter != sFloaterMap.end(); ++iter)
+ // save_rect and save_visibility only apply to registered floaters
+ if (mSaveRect)
{
- focused_floater = iter->second;
- if (focused_floater->hasFocus())
- {
- break;
- }
- }
-
- if (iter == sFloaterMap.end())
- {
- // nothing found, return
- return NULL;
- }
-
- // The focused floater may not be closable,
- // Find and close a parental floater that is closeable, if any.
- LLFloater* prev_floater = NULL;
- for(LLFloater* floater_to_close = focused_floater;
- NULL != floater_to_close;
- floater_to_close = gFloaterView->getParentFloater(floater_to_close))
- {
- if(floater_to_close->isCloseable())
- {
- return floater_to_close;
- }
-
- // If floater has as parent root view
- // gFloaterView->getParentFloater(floater_to_close) returns
- // the same floater_to_close, so we need to check this.
- if (prev_floater == floater_to_close) {
- break;
- }
- prev_floater = floater_to_close;
+ std::string ctrl_name = getControlName(mInstanceName, mKey);
+ mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
}
-
- return NULL;
}
// static
-void LLFloater::closeFocusedFloater()
+void LLFloater::closeFrontmostFloater()
{
- LLFloater* floater_to_close = LLFloater::getClosableFloaterFromFocus();
+ LLFloater* floater_to_close = gFloaterView->getFrontmostClosableFloater();
if(floater_to_close)
{
floater_to_close->closeFloater();
@@ -1803,7 +1869,7 @@ void LLFloater::draw()
const LLFontGL* font = LLFontGL::getFontSansSerif();
LLRect r = getRect();
- gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
+ gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1,
titlebar_focus_color % alpha, 0, TRUE);
}
}
@@ -1949,6 +2015,12 @@ void LLFloater::setCanDrag(BOOL can_drag)
}
}
+bool LLFloater::getCanDrag()
+{
+ return mDragHandle->getEnabled();
+}
+
+
void LLFloater::updateTitleButtons()
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
@@ -2156,15 +2228,18 @@ LLFloaterView::LLFloaterView (const Params& p)
mFocusCycleMode(FALSE),
mMinimizePositionVOffset(0),
mSnapOffsetBottom(0),
- mSnapOffsetRight(0)
+ mSnapOffsetRight(0),
+ mFrontChild(NULL)
{
+ mSnapView = getHandle();
}
// By default, adjust vertical.
void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- S32 old_width = getRect().getWidth();
- S32 old_height = getRect().getHeight();
+ LLView::reshape(width, height, called_from_parent);
+
+ mLastSnapRect = getSnapRect();
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2172,66 +2247,52 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
LLFloater* floaterp = (LLFloater*)viewp;
if (floaterp->isDependent())
{
- // dependents use same follow flags as their "dependee"
+ // dependents are moved with their "dependee"
continue;
}
- // Make if follow the edge it is closest to
- U32 follow_flags = 0x0;
-
- if (floaterp->isMinimized())
+ if (!floaterp->isMinimized() && floaterp->getCanDrag())
{
- follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP);
- }
- else
- {
- LLRect r = floaterp->getRect();
+ LLRect old_rect = floaterp->getRect();
+ floaterp->applyPositioning(NULL, false);
+ LLRect new_rect = floaterp->getRect();
- // Compute absolute distance from each edge of screen
- S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_width - r.mRight);
+ //LLRect r = floaterp->getRect();
- S32 top_offset = llabs(old_height - r.mTop);
- S32 bottom_offset = llabs(r.mBottom - 0);
+ //// Compute absolute distance from each edge of screen
+ //S32 left_offset = llabs(r.mLeft - 0);
+ //S32 right_offset = llabs(old_right - r.mRight);
+ //S32 top_offset = llabs(old_top - r.mTop);
+ //S32 bottom_offset = llabs(r.mBottom - 0);
- if (left_offset < right_offset)
- {
- follow_flags |= FOLLOWS_LEFT;
- }
- else
- {
- follow_flags |= FOLLOWS_RIGHT;
- }
+ S32 translate_x = new_rect.mLeft - old_rect.mLeft;
+ S32 translate_y = new_rect.mBottom - old_rect.mBottom;
- // "No vertical adjustment" usually means that the bottom of the view
- // has been pushed up or down. Hence we want the floaters to follow
- // the top.
- if (top_offset < bottom_offset)
- {
- follow_flags |= FOLLOWS_TOP;
- }
- else
- {
- follow_flags |= FOLLOWS_BOTTOM;
- }
- }
+ //if (left_offset > right_offset)
+ //{
+ // translate_x = new_right - old_right;
+ //}
- floaterp->setFollows(follow_flags);
+ //if (top_offset < bottom_offset)
+ //{
+ // translate_y = new_top - old_top;
+ //}
- //RN: all dependent floaters copy follow behavior of "parent"
- for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin();
- dependent_it != floaterp->mDependents.end(); ++dependent_it)
- {
- LLFloater* dependent_floaterp = dependent_it->get();
- if (dependent_floaterp)
+ // don't reposition immovable floaters
+ //if (floaterp->getCanDrag())
+ //{
+ // floaterp->translate(translate_x, translate_y);
+ //}
+ BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
{
- dependent_floaterp->setFollows(follow_flags);
+ if (dependent_floater.get())
+ {
+ dependent_floater.get()->translate(translate_x, translate_y);
+ }
}
}
}
-
- LLView::reshape(width, height, called_from_parent);
}
@@ -2317,6 +2378,17 @@ LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLF
void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
{
+ if (mFrontChild == child)
+ {
+ if (give_focus && !gFocusMgr.childHasKeyboardFocus(child))
+ {
+ child->setFocus(TRUE);
+ }
+ return;
+ }
+
+ mFrontChild = child;
+
// *TODO: make this respect floater's mAutoFocus value, instead of
// using parameter
if (child->getHost())
@@ -2324,15 +2396,14 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
// this floater is hosted elsewhere and hence not one of our children, abort
return;
}
- std::vector<LLView*> floaters_to_move;
+ std::vector<LLFloater*> floaters_to_move;
// Look at all floaters...tab
- for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
+ for (child_list_const_iter_t child_it = beginChild(); child_it != endChild(); ++child_it)
{
- LLView* viewp = *child_it;
- LLFloater *floater = (LLFloater *)viewp;
+ LLFloater* floater = dynamic_cast<LLFloater*>(*child_it);
// ...but if I'm a dependent floater...
- if (child->isDependent())
+ if (floater && child->isDependent())
{
// ...look for floaters that have me as a dependent...
LLFloater::handle_set_iter_t found_dependent = floater->mDependents.find(child->getHandle());
@@ -2340,15 +2411,14 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
if (found_dependent != floater->mDependents.end())
{
// ...and make sure all children of that floater (including me) are brought to front...
- for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin();
- dependent_it != floater->mDependents.end(); )
+ for (LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin();
+ dependent_it != floater->mDependents.end(); ++dependent_it)
{
LLFloater* sibling = dependent_it->get();
if (sibling)
{
floaters_to_move.push_back(sibling);
}
- ++dependent_it;
}
//...before bringing my parent to the front...
floaters_to_move.push_back(floater);
@@ -2356,10 +2426,10 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
}
}
- std::vector<LLView*>::iterator view_it;
- for(view_it = floaters_to_move.begin(); view_it != floaters_to_move.end(); ++view_it)
+ std::vector<LLFloater*>::iterator floater_it;
+ for(floater_it = floaters_to_move.begin(); floater_it != floaters_to_move.end(); ++floater_it)
{
- LLFloater* floaterp = (LLFloater*)(*view_it);
+ LLFloater* floaterp = *floater_it;
sendChildToFront(floaterp);
// always unminimize dependee, but allow dependents to stay minimized
@@ -2371,23 +2441,19 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus)
floaters_to_move.clear();
// ...then bringing my own dependents to the front...
- for(LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin();
- dependent_it != child->mDependents.end(); )
+ for (LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin();
+ dependent_it != child->mDependents.end(); ++dependent_it)
{
LLFloater* dependent = dependent_it->get();
if (dependent)
{
sendChildToFront(dependent);
- //don't un-minimize dependent windows automatically
- // respect user's wishes
- //dependent->setMinimized(FALSE);
}
- ++dependent_it;
}
// ...and finally bringing myself to front
// (do this last, so that I'm left in front at end of this call)
- if( *getChildList()->begin() != child )
+ if (*beginChild() != child)
{
sendChildToFront(child);
}
@@ -2445,6 +2511,24 @@ void LLFloaterView::highlightFocusedFloater()
}
}
+LLFloater* LLFloaterView::getFrontmostClosableFloater()
+{
+ child_list_const_iter_t child_it;
+ LLFloater* frontmost_floater = NULL;
+
+ for ( child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
+ {
+ frontmost_floater = (LLFloater *)(*child_it);
+
+ if (frontmost_floater->isInVisibleChain() && frontmost_floater->isCloseable())
+ {
+ return frontmost_floater;
+ }
+ }
+
+ return NULL;
+}
+
void LLFloaterView::unhighlightFocusedFloater()
{
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
@@ -2631,6 +2715,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset)
void LLFloaterView::refresh()
{
+ LLRect snap_rect = getSnapRect();
+ if (snap_rect != mLastSnapRect)
+ {
+ reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
+ }
+
// Constrain children to be entirely on the screen
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2643,6 +2733,8 @@ void LLFloaterView::refresh()
}
}
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside)
{
if (floater->getParent() != this)
@@ -2696,7 +2788,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ))
+ if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX ))
{
floater->clearSnapTarget();
}
@@ -2901,19 +2993,14 @@ void LLFloaterView::popVisibleAll(const skip_list_t& skip_list)
void LLFloater::setInstanceName(const std::string& name)
{
- if (name == mInstanceName)
- return;
+ if (name != mInstanceName)
+ {
llassert_always(mInstanceName.empty());
mInstanceName = name;
if (!mInstanceName.empty())
{
std::string ctrl_name = getControlName(mInstanceName, mKey);
-
- // save_rect and save_visibility only apply to registered floaters
- if (!mRectControl.empty())
- {
- mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
- }
+ initRectControl();
if (!mVisibilityControl.empty())
{
mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name);
@@ -2924,6 +3011,7 @@ void LLFloater::setInstanceName(const std::string& name)
}
}
}
+}
void LLFloater::setKey(const LLSD& newkey)
{
@@ -2968,6 +3056,12 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
// control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible
LLPanel::initFromParams(p);
+ // override any follows flags
+ if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED)
+ {
+ setFollows(FOLLOWS_NONE);
+ }
+
mTitle = p.title;
mShortTitle = p.short_title;
applyTitle();
@@ -2985,14 +3079,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mSingleInstance = p.single_instance;
mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance;
- mOpenPositioning = p.open_positioning;
- mSpecifiedLeft = p.specified_left;
- mSpecifiedBottom = p.specified_bottom;
+ mPositioning = p.positioning;
- if (p.save_rect && mRectControl.empty())
- {
- mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
- }
+ mSaveRect = p.save_rect;
if (p.save_visibility)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3107,7 +3196,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
params.rect.left.set(0);
}
params.from_xui = true;
- applyXUILayout(params, parent);
+ applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect());
initFromParams(params);
initFloater(params);
@@ -3189,24 +3278,14 @@ bool LLFloater::isVisible(const LLFloater* floater)
static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters");
-bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node)
+bool LLFloater::buildFromFile(const std::string& filename)
{
LLFastTimer timer(FTM_BUILD_FLOATERS);
LLXMLNodePtr root;
- //if exporting, only load the language being exported,
- //instead of layering localized version on top of english
- if (output_node)
- {
- if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
- {
- llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
- return false;
- }
- }
- else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
- llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ llwarns << "Couldn't find (or parse) floater from: " << filename << llendl;
return false;
}
@@ -3231,7 +3310,7 @@ bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_n
getCommitCallbackRegistrar().pushScope();
getEnableCallbackRegistrar().pushScope();
- res = initFloaterXML(root, getParent(), filename, output_node);
+ res = initFloaterXML(root, getParent(), filename, NULL);
setXMLFilename(filename);
@@ -3266,5 +3345,140 @@ void LLFloater::stackWith(LLFloater& other)
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight());
setShape(next_rect);
+
+ if (!other.getHost())
+ {
+ other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
+ other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
+ }
+}
+
+void LLFloater::applyRelativePosition()
+{
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+ LLRect floater_screen_rect = calcScreenRect();
+
+ LLCoordGL new_center = mPosition.convert();
+ LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+ translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
+}
+
+
+LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
+: coord_t((S32)x, (S32)y)
+{
+ mFloater = floater.getHandle();
+}
+
+
+LLCoordFloater::LLCoordFloater(const LLCoordCommon& other, LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+ convertFromCommon(other);
+}
+
+LLCoordFloater& LLCoordFloater::operator=(const LLCoordFloater& other)
+{
+ mFloater = other.mFloater;
+ coord_t::operator =(other);
+ return *this;
}
+void LLCoordFloater::setFloater(LLFloater& floater)
+{
+ mFloater = floater.getHandle();
+}
+
+bool LLCoordFloater::operator==(const LLCoordFloater& other) const
+{
+ return mX == other.mX && mY == other.mY && mFloater == other.mFloater;
+}
+
+LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
+{
+ const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+ LLCoordCommon out;
+ if (self.mX < -0.5f)
+ {
+ out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft));
+ }
+ else if (self.mX > 0.5f)
+ {
+ out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width));
+ }
+
+ if (self.mY < -0.5f)
+ {
+ out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom));
+ }
+ else if (self.mY > 0.5f)
+ {
+ out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height));
+ }
+
+ // return center point instead of lower left
+ out.mX += floater_width / 2;
+ out.mY += floater_height / 2;
+
+ return out;
+}
+
+void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+
+ S32 from_x = from.mX - floater_width / 2;
+ S32 from_y = from.mY - floater_height / 2;
+
+ if (from_x < snap_rect.mLeft)
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f);
+ }
+ else if (from_x + floater_width > snap_rect.mRight)
+ {
+ self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f);
+ }
+
+ if (from_y < snap_rect.mBottom)
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f);
+ }
+ else if (from_y + floater_height > snap_rect.mTop)
+ {
+ self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f);
+ }
+}