diff options
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 708 |
1 files changed, 461 insertions, 247 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 432397d3e9..09e27a264a 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -58,18 +58,22 @@ #include "llhelp.h" #include "llmultifloater.h" #include "llsdutil.h" +#include <boost/foreach.hpp> + // use this to control "jumping" behavior when Ctrl-Tabbing const S32 TABBED_FLOATER_OFFSET = 0; +extern LLControlGroup gSavedSettings; + namespace LLInitParam { void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues() { - declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE); - declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING); - declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED); - declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED); + declare("relative", LLFloaterEnums::POSITIONING_RELATIVE); + declare("cascading", LLFloaterEnums::POSITIONING_CASCADING); + declare("centered", LLFloaterEnums::POSITIONING_CENTERED); + declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED); } } @@ -111,7 +115,6 @@ LLFloater::click_callback LLFloater::sButtonCallbacks[BUTTON_COUNT] = LLMultiFloater* LLFloater::sHostp = NULL; BOOL LLFloater::sQuitting = FALSE; // Flag to prevent storing visibility controls while quitting -LLFloater::handle_map_t LLFloater::sFloaterMap; LLFloaterView* gFloaterView = NULL; @@ -176,9 +179,7 @@ LLFloater::Params::Params() save_visibility("save_visibility", false), can_dock("can_dock", false), show_title("show_title", true), - open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE), - specified_left("specified_left"), - specified_bottom("specified_bottom"), + positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE), header_height("header_height", 0), legacy_header_height("legacy_header_height", 0), close_image("close_image"), @@ -194,7 +195,8 @@ LLFloater::Params::Params() dock_pressed_image("dock_pressed_image"), help_pressed_image("help_pressed_image"), open_callback("open_callback"), - close_callback("close_callback") + close_callback("close_callback"), + follows("follows") { changeDefault(visible, false); } @@ -247,9 +249,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mCanClose(p.can_close), mDragOnLeft(p.can_drag_on_left), mResizable(p.can_resize), - mOpenPositioning(p.open_positioning), - mSpecifiedLeft(p.specified_left), - mSpecifiedBottom(p.specified_bottom), + mPositioning(p.positioning), mMinWidth(p.min_width), mMinHeight(p.min_height), mHeaderHeight(p.header_height), @@ -268,7 +268,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mMinimizeSignal(NULL) // mNotificationContext(NULL) { - mHandle.bind(this); + mPosition.setFloater(*this); // mNotificationContext = new LLFloaterNotificationContext(getHandle()); // Clicks stop here. @@ -323,9 +323,6 @@ void LLFloater::initFloater(const Params& p) // Floaters are created in the invisible state setVisible(FALSE); - // add self to handle->floater map - sFloaterMap[mHandle] = this; - if (!getParent()) { gFloaterView->addChild(this); @@ -532,8 +529,6 @@ LLFloater::~LLFloater() // correct, non-minimized positions. setMinimized( FALSE ); - sFloaterMap.erase(mHandle); - delete mDragHandle; for (S32 i = 0; i < 4; i++) { @@ -550,10 +545,18 @@ LLFloater::~LLFloater() void LLFloater::storeRectControl() { - if( mRectControl.size() > 1 ) + if (!mRectControl.empty()) { getControlGroup()->setRect( mRectControl, getRect() ); } + if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosXControl, mPosition.mX ); + } + if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE) + { + getControlGroup()->setF32( mPosYControl, mPosition.mY ); + } } void LLFloater::storeVisibilityControl() @@ -572,23 +575,6 @@ void LLFloater::storeDockStateControl() } } -LLRect LLFloater::getSavedRect() const -{ - LLRect rect; - - if (mRectControl.size() > 1) - { - rect = getControlGroup()->getRect(mRectControl); - } - - return rect; -} - -bool LLFloater::hasSavedRect() const -{ - return !getSavedRect().isEmpty(); -} - // static std::string LLFloater::getControlName(const std::string& name, const LLSD& key) { @@ -643,6 +629,17 @@ void LLFloater::setVisible( BOOL visible ) storeVisibilityControl(); } + +void LLFloater::setIsSingleInstance(BOOL is_single_instance) +{ + mSingleInstance = is_single_instance; + if (!mIsReuseInitialized) + { + mReuseInstance = is_single_instance; // reuse single-instance floaters by default + } +} + + // virtual void LLFloater::handleVisibilityChange ( BOOL new_visibility ) { @@ -658,14 +655,20 @@ void LLFloater::openFloater(const LLSD& key) { llinfos << "Opening floater " << getName() << llendl; mKey = key; // in case we need to open ourselves again - + if (getSoundFlags() != SILENT // don't play open sound for hosted (tabbed) windows && !getHost() && !getFloaterHost() && (!getVisible() || isMinimized())) { - make_ui_sound("UISndWindowOpen"); + //Don't play a sound for incoming voice call based upon chat preference setting + bool playSound = !(getName() == "incoming call" && gSavedSettings.getBOOL("PlaySoundIncomingVoiceCall") == FALSE); + + if(playSound) + { + make_ui_sound("UISndWindowOpen"); + } } //RN: for now, we don't allow rehosting from one multifloater to another @@ -729,6 +732,33 @@ void LLFloater::closeFloater(bool app_quitting) make_ui_sound("UISndWindowClose"); } + gFocusMgr.clearLastFocusForGroup(this); + + if (hasFocus()) + { + // Do this early, so UI controls will commit before the + // window is taken down. + releaseFocus(); + + // give focus to dependee floater if it exists, and we had focus first + if (isDependent()) + { + LLFloater* dependee = mDependeeHandle.get(); + if (dependee && !dependee->isDead()) + { + dependee->setFocus(TRUE); + } + } + } + + + //If floater is a dependent, remove it from parent (dependee) + LLFloater* dependee = mDependeeHandle.get(); + if (dependee) + { + dependee->removeDependentFloater(this); + } + // now close dependent floater for(handle_set_iter_t dependent_it = mDependents.begin(); dependent_it != mDependents.end(); ) @@ -747,24 +777,6 @@ void LLFloater::closeFloater(bool app_quitting) } cleanupHandles(); - gFocusMgr.clearLastFocusForGroup(this); - - if (hasFocus()) - { - // Do this early, so UI controls will commit before the - // window is taken down. - releaseFocus(); - - // give focus to dependee floater if it exists, and we had focus first - if (isDependent()) - { - LLFloater* dependee = mDependeeHandle.get(); - if (dependee && !dependee->isDead()) - { - dependee->setFocus(TRUE); - } - } - } dirtyRect(); @@ -801,6 +813,20 @@ void LLFloater::closeFloater(bool app_quitting) } /*virtual*/ +void LLFloater::closeHostedFloater() +{ + // When toggling *visibility*, close the host instead of the floater when hosted + if (getHost()) + { + getHost()->closeFloater(); + } + else + { + closeFloater(); + } +} + +/*virtual*/ void LLFloater::reshape(S32 width, S32 height, BOOL called_from_parent) { LLPanel::reshape(width, height, called_from_parent); @@ -866,7 +892,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other) { if (!applyRectControl()) { - applyPositioning(other); + applyPositioning(other, true); } } } @@ -875,29 +901,68 @@ bool LLFloater::applyRectControl() { bool saved_rect = false; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName); if (last_in_group && last_in_group != this) { // other floaters in our group, position ourselves relative to them and don't save the rect mRectControl.clear(); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP; + mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; } - else if (mRectControl.size() > 1) + else { - // If we have a saved rect, use it - const LLRect& rect = getControlGroup()->getRect(mRectControl); - saved_rect = rect.notEmpty(); - if (saved_rect) + bool rect_specified = false; + if (!mRectControl.empty()) { - setOrigin(rect.mLeft, rect.mBottom); - - if (mResizable) + // If we have a saved rect, use it + const LLRect& rect = getControlGroup()->getRect(mRectControl); + if (rect.notEmpty()) saved_rect = true; + if (saved_rect) { - reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + setOrigin(rect.mLeft, rect.mBottom); + + if (mResizable) + { + reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight())); + } + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + rect_specified = true; } } + + LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl); + LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl); + if (x_control.notNull() + && y_control.notNull() + && !x_control->isDefault() + && !y_control->isDefault()) + { + mPosition.mX = x_control->getValue().asReal(); + mPosition.mY = y_control->getValue().asReal(); + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + applyRelativePosition(); + + saved_rect = true; + } + + // remember updated position + if (rect_specified) + { + storeRectControl(); + } } + if (saved_rect) + { + // propagate any derived positioning data back to settings file + storeRectControl(); + } + + return saved_rect; } @@ -914,50 +979,56 @@ bool LLFloater::applyDockState() return docked; } -void LLFloater::applyPositioning(LLFloater* other) +void LLFloater::applyPositioning(LLFloater* other, bool on_open) { // Otherwise position according to the positioning code - switch (mOpenPositioning) + switch (mPositioning) { - case LLFloaterEnums::OPEN_POSITIONING_CENTERED: + case LLFloaterEnums::POSITIONING_CENTERED: center(); break; - case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED: - { - // Translate relative to snap rect - setOrigin(mSpecifiedLeft, mSpecifiedBottom); - const LLRect& snap_rect = gFloaterView->getSnapRect(); - translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect, FALSE); - } + case LLFloaterEnums::POSITIONING_SPECIFIED: break; - case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP: - case LLFloaterEnums::OPEN_POSITIONING_CASCADING: - if (other != NULL && other != this) + case LLFloaterEnums::POSITIONING_CASCADING: + if (!on_open) { - stackWith(*other); + applyRelativePosition(); } - else + // fall through + case LLFloaterEnums::POSITIONING_CASCADE_GROUP: + if (on_open) { - static const U32 CASCADING_FLOATER_HOFFSET = 0; - static const U32 CASCADING_FLOATER_VOFFSET = 0; + if (other != NULL && other != this) + { + stackWith(*other); + } + else + { + static const U32 CASCADING_FLOATER_HOFFSET = 0; + static const U32 CASCADING_FLOATER_VOFFSET = 0; - const LLRect& snap_rect = gFloaterView->getSnapRect(); + const LLRect& snap_rect = gFloaterView->getSnapRect(); - const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; - const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; + const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET; + const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET; - S32 rect_height = getRect().getHeight(); - setOrigin(horizontal_offset, vertical_offset - rect_height); + S32 rect_height = getRect().getHeight(); + setOrigin(horizontal_offset, vertical_offset - rect_height); - translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect, FALSE); + translate(snap_rect.mLeft, snap_rect.mBottom); + } + setFollows(FOLLOWS_TOP | FOLLOWS_LEFT); } break; - case LLFloaterEnums::OPEN_POSITIONING_NONE: + case LLFloaterEnums::POSITIONING_RELATIVE: + { + applyRelativePosition(); + + break; + } default: // Do nothing break; @@ -1038,7 +1109,9 @@ BOOL LLFloater::canSnapTo(const LLView* other_view) if (other_view != getParent()) { const LLFloater* other_floaterp = dynamic_cast<const LLFloater*>(other_view); - if (other_floaterp && other_floaterp->getSnapTarget() == getHandle() && mDependents.find(other_floaterp->getHandle()) != mDependents.end()) + if (other_floaterp + && other_floaterp->getSnapTarget() == getHandle() + && mDependents.find(other_floaterp->getHandle()) != mDependents.end()) { // this is a dependent that is already snapped to us, so don't snap back to it return FALSE; @@ -1070,15 +1143,26 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user) const LLRect old_rect = getRect(); LLView::handleReshape(new_rect, by_user); - if (by_user && !isMinimized()) + if (by_user && !getHost()) { - storeRectControl(); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE; + static_cast<LLFloaterView*>(getParent())->adjustToFitScreen(this, !isMinimized()); } // if not minimized, adjust all snapped dependents to new shape if (!isMinimized()) { + if (by_user) + { + if (isDocked()) + { + setDocked( false, false); + } + storeRectControl(); + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; + LLRect screen_rect = calcScreenRect(); + mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert(); + } + // gather all snapped dependents for(handle_set_iter_t dependent_it = mDependents.begin(); dependent_it != mDependents.end(); ++dependent_it) @@ -1142,7 +1226,6 @@ void LLFloater::setMinimized(BOOL minimize) { // minimized flag should be turned on before release focus mMinimized = TRUE; - mExpandedRect = getRect(); // If the floater has been dragged while minimized in the @@ -1215,7 +1298,6 @@ void LLFloater::setMinimized(BOOL minimize) } setOrigin( mExpandedRect.mLeft, mExpandedRect.mBottom ); - if (mButtonsEnabled[BUTTON_RESTORE]) { mButtonsEnabled[BUTTON_MINIMIZE] = TRUE; @@ -1372,7 +1454,6 @@ void LLFloater::setHost(LLMultiFloater* host) mButtonScale = 1.f; //mButtonsEnabled[BUTTON_TEAR_OFF] = FALSE; } - updateTitleButtons(); if (host) { mHostHandle = host->getHandle(); @@ -1382,6 +1463,8 @@ void LLFloater::setHost(LLMultiFloater* host) { mHostHandle.markDead(); } + + updateTitleButtons(); } void LLFloater::moveResizeHandlesToFront() @@ -1538,10 +1621,19 @@ void LLFloater::bringToFront( S32 x, S32 y ) // virtual -void LLFloater::setVisibleAndFrontmost(BOOL take_focus) +void LLFloater::setVisibleAndFrontmost(BOOL take_focus, const LLSD& key) { - setVisible(TRUE); - setFrontmost(take_focus); + LLMultiFloater* hostp = getHost(); + if (hostp) + { + hostp->setVisible(TRUE); + hostp->setFrontmost(take_focus); + } + else + { + setVisible(TRUE); + setFrontmost(take_focus); + } } void LLFloater::setFrontmost(BOOL take_focus) @@ -1591,7 +1683,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock) if (mDocked) { setMinimized(FALSE); - mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE; + mPositioning = LLFloaterEnums::POSITIONING_RELATIVE; } updateTitleButtons(); @@ -1623,10 +1715,12 @@ void LLFloater::onClickTearOff(LLFloater* self) gFloaterView->addChild(self); self->openFloater(self->getKey()); - - // only force position for floaters that don't have that data saved - if (self->mRectControl.size() <= 1) + if (self->mSaveRect && !self->mRectControl.empty()) { + self->applyRectControl(); + } + else + { // only force position for floaters that don't have that data saved new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight()); self->setRect(new_rect); } @@ -1640,6 +1734,10 @@ void LLFloater::onClickTearOff(LLFloater* self) LLMultiFloater* new_host = (LLMultiFloater*)self->mLastHostHandle.get(); if (new_host) { + if (self->mSaveRect) + { + self->storeRectControl(); + } self->setMinimized(FALSE); // to reenable minimize button if it was minimized new_host->showFloater(self); // make sure host is visible @@ -1648,6 +1746,7 @@ void LLFloater::onClickTearOff(LLFloater* self) self->setTornOff(false); } self->updateTitleButtons(); + self->setOpenPositioning(LLFloaterEnums::POSITIONING_RELATIVE); } // static @@ -1673,55 +1772,22 @@ void LLFloater::onClickHelp( LLFloater* self ) } } -// static -LLFloater* LLFloater::getClosableFloaterFromFocus() +void LLFloater::initRectControl() { - LLFloater* focused_floater = NULL; - - handle_map_iter_t iter; - for(iter = sFloaterMap.begin(); iter != sFloaterMap.end(); ++iter) + // save_rect and save_visibility only apply to registered floaters + if (mSaveRect) { - focused_floater = iter->second; - if (focused_floater->hasFocus()) - { - break; - } - } - - if (iter == sFloaterMap.end()) - { - // nothing found, return - return NULL; - } - - // The focused floater may not be closable, - // Find and close a parental floater that is closeable, if any. - LLFloater* prev_floater = NULL; - for(LLFloater* floater_to_close = focused_floater; - NULL != floater_to_close; - floater_to_close = gFloaterView->getParentFloater(floater_to_close)) - { - if(floater_to_close->isCloseable()) - { - return floater_to_close; - } - - // If floater has as parent root view - // gFloaterView->getParentFloater(floater_to_close) returns - // the same floater_to_close, so we need to check this. - if (prev_floater == floater_to_close) { - break; - } - prev_floater = floater_to_close; + std::string ctrl_name = getControlName(mInstanceName, mKey); + mRectControl = LLFloaterReg::declareRectControl(ctrl_name); + mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name); + mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name); } - - return NULL; } // static -void LLFloater::closeFocusedFloater() +void LLFloater::closeFrontmostFloater() { - LLFloater* floater_to_close = LLFloater::getClosableFloaterFromFocus(); + LLFloater* floater_to_close = gFloaterView->getFrontmostClosableFloater(); if(floater_to_close) { floater_to_close->closeFloater(); @@ -1803,7 +1869,7 @@ void LLFloater::draw() const LLFontGL* font = LLFontGL::getFontSansSerif(); LLRect r = getRect(); - gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1, + gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - font->getLineHeight() - 1, titlebar_focus_color % alpha, 0, TRUE); } } @@ -1949,6 +2015,12 @@ void LLFloater::setCanDrag(BOOL can_drag) } } +bool LLFloater::getCanDrag() +{ + return mDragHandle->getEnabled(); +} + + void LLFloater::updateTitleButtons() { static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0); @@ -2156,15 +2228,18 @@ LLFloaterView::LLFloaterView (const Params& p) mFocusCycleMode(FALSE), mMinimizePositionVOffset(0), mSnapOffsetBottom(0), - mSnapOffsetRight(0) + mSnapOffsetRight(0), + mFrontChild(NULL) { + mSnapView = getHandle(); } // By default, adjust vertical. void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) { - S32 old_width = getRect().getWidth(); - S32 old_height = getRect().getHeight(); + LLView::reshape(width, height, called_from_parent); + + mLastSnapRect = getSnapRect(); for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) { @@ -2172,66 +2247,52 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent) LLFloater* floaterp = (LLFloater*)viewp; if (floaterp->isDependent()) { - // dependents use same follow flags as their "dependee" + // dependents are moved with their "dependee" continue; } - // Make if follow the edge it is closest to - U32 follow_flags = 0x0; - - if (floaterp->isMinimized()) + if (!floaterp->isMinimized() && floaterp->getCanDrag()) { - follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP); - } - else - { - LLRect r = floaterp->getRect(); + LLRect old_rect = floaterp->getRect(); + floaterp->applyPositioning(NULL, false); + LLRect new_rect = floaterp->getRect(); - // Compute absolute distance from each edge of screen - S32 left_offset = llabs(r.mLeft - 0); - S32 right_offset = llabs(old_width - r.mRight); + //LLRect r = floaterp->getRect(); - S32 top_offset = llabs(old_height - r.mTop); - S32 bottom_offset = llabs(r.mBottom - 0); + //// Compute absolute distance from each edge of screen + //S32 left_offset = llabs(r.mLeft - 0); + //S32 right_offset = llabs(old_right - r.mRight); + //S32 top_offset = llabs(old_top - r.mTop); + //S32 bottom_offset = llabs(r.mBottom - 0); - if (left_offset < right_offset) - { - follow_flags |= FOLLOWS_LEFT; - } - else - { - follow_flags |= FOLLOWS_RIGHT; - } + S32 translate_x = new_rect.mLeft - old_rect.mLeft; + S32 translate_y = new_rect.mBottom - old_rect.mBottom; - // "No vertical adjustment" usually means that the bottom of the view - // has been pushed up or down. Hence we want the floaters to follow - // the top. - if (top_offset < bottom_offset) - { - follow_flags |= FOLLOWS_TOP; - } - else - { - follow_flags |= FOLLOWS_BOTTOM; - } - } + //if (left_offset > right_offset) + //{ + // translate_x = new_right - old_right; + //} - floaterp->setFollows(follow_flags); + //if (top_offset < bottom_offset) + //{ + // translate_y = new_top - old_top; + //} - //RN: all dependent floaters copy follow behavior of "parent" - for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin(); - dependent_it != floaterp->mDependents.end(); ++dependent_it) - { - LLFloater* dependent_floaterp = dependent_it->get(); - if (dependent_floaterp) + // don't reposition immovable floaters + //if (floaterp->getCanDrag()) + //{ + // floaterp->translate(translate_x, translate_y); + //} + BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents) { - dependent_floaterp->setFollows(follow_flags); + if (dependent_floater.get()) + { + dependent_floater.get()->translate(translate_x, translate_y); + } } } } - - LLView::reshape(width, height, called_from_parent); } @@ -2317,6 +2378,17 @@ LLRect LLFloaterView::findNeighboringPosition( LLFloater* reference_floater, LLF void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus) { + if (mFrontChild == child) + { + if (give_focus && !gFocusMgr.childHasKeyboardFocus(child)) + { + child->setFocus(TRUE); + } + return; + } + + mFrontChild = child; + // *TODO: make this respect floater's mAutoFocus value, instead of // using parameter if (child->getHost()) @@ -2324,15 +2396,14 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus) // this floater is hosted elsewhere and hence not one of our children, abort return; } - std::vector<LLView*> floaters_to_move; + std::vector<LLFloater*> floaters_to_move; // Look at all floaters...tab - for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + for (child_list_const_iter_t child_it = beginChild(); child_it != endChild(); ++child_it) { - LLView* viewp = *child_it; - LLFloater *floater = (LLFloater *)viewp; + LLFloater* floater = dynamic_cast<LLFloater*>(*child_it); // ...but if I'm a dependent floater... - if (child->isDependent()) + if (floater && child->isDependent()) { // ...look for floaters that have me as a dependent... LLFloater::handle_set_iter_t found_dependent = floater->mDependents.find(child->getHandle()); @@ -2340,15 +2411,14 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus) if (found_dependent != floater->mDependents.end()) { // ...and make sure all children of that floater (including me) are brought to front... - for(LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); - dependent_it != floater->mDependents.end(); ) + for (LLFloater::handle_set_iter_t dependent_it = floater->mDependents.begin(); + dependent_it != floater->mDependents.end(); ++dependent_it) { LLFloater* sibling = dependent_it->get(); if (sibling) { floaters_to_move.push_back(sibling); } - ++dependent_it; } //...before bringing my parent to the front... floaters_to_move.push_back(floater); @@ -2356,10 +2426,10 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus) } } - std::vector<LLView*>::iterator view_it; - for(view_it = floaters_to_move.begin(); view_it != floaters_to_move.end(); ++view_it) + std::vector<LLFloater*>::iterator floater_it; + for(floater_it = floaters_to_move.begin(); floater_it != floaters_to_move.end(); ++floater_it) { - LLFloater* floaterp = (LLFloater*)(*view_it); + LLFloater* floaterp = *floater_it; sendChildToFront(floaterp); // always unminimize dependee, but allow dependents to stay minimized @@ -2371,23 +2441,19 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus) floaters_to_move.clear(); // ...then bringing my own dependents to the front... - for(LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin(); - dependent_it != child->mDependents.end(); ) + for (LLFloater::handle_set_iter_t dependent_it = child->mDependents.begin(); + dependent_it != child->mDependents.end(); ++dependent_it) { LLFloater* dependent = dependent_it->get(); if (dependent) { sendChildToFront(dependent); - //don't un-minimize dependent windows automatically - // respect user's wishes - //dependent->setMinimized(FALSE); } - ++dependent_it; } // ...and finally bringing myself to front // (do this last, so that I'm left in front at end of this call) - if( *getChildList()->begin() != child ) + if (*beginChild() != child) { sendChildToFront(child); } @@ -2445,6 +2511,24 @@ void LLFloaterView::highlightFocusedFloater() } } +LLFloater* LLFloaterView::getFrontmostClosableFloater() +{ + child_list_const_iter_t child_it; + LLFloater* frontmost_floater = NULL; + + for ( child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + frontmost_floater = (LLFloater *)(*child_it); + + if (frontmost_floater->isInVisibleChain() && frontmost_floater->isCloseable()) + { + return frontmost_floater; + } + } + + return NULL; +} + void LLFloaterView::unhighlightFocusedFloater() { for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) @@ -2631,6 +2715,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset) void LLFloaterView::refresh() { + LLRect snap_rect = getSnapRect(); + if (snap_rect != mLastSnapRect) + { + reshape(getRect().getWidth(), getRect().getHeight(), TRUE); + } + // Constrain children to be entirely on the screen for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) { @@ -2643,6 +2733,8 @@ void LLFloaterView::refresh() } } +const S32 FLOATER_MIN_VISIBLE_PIXELS = 16; + void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside) { if (floater->getParent() != this) @@ -2696,7 +2788,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out } // move window fully onscreen - if (floater->translateIntoRect( getSnapRect(), allow_partial_outside )) + if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX )) { floater->clearSnapTarget(); } @@ -2901,19 +2993,14 @@ void LLFloaterView::popVisibleAll(const skip_list_t& skip_list) void LLFloater::setInstanceName(const std::string& name) { - if (name == mInstanceName) - return; + if (name != mInstanceName) + { llassert_always(mInstanceName.empty()); mInstanceName = name; if (!mInstanceName.empty()) { std::string ctrl_name = getControlName(mInstanceName, mKey); - - // save_rect and save_visibility only apply to registered floaters - if (!mRectControl.empty()) - { - mRectControl = LLFloaterReg::declareRectControl(ctrl_name); - } + initRectControl(); if (!mVisibilityControl.empty()) { mVisibilityControl = LLFloaterReg::declareVisibilityControl(ctrl_name); @@ -2924,6 +3011,7 @@ void LLFloater::setInstanceName(const std::string& name) } } } +} void LLFloater::setKey(const LLSD& newkey) { @@ -2968,6 +3056,12 @@ void LLFloater::initFromParams(const LLFloater::Params& p) // control_name, tab_stop, focus_lost_callback, initial_value, rect, enabled, visible LLPanel::initFromParams(p); + // override any follows flags + if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED) + { + setFollows(FOLLOWS_NONE); + } + mTitle = p.title; mShortTitle = p.short_title; applyTitle(); @@ -2985,14 +3079,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p) mSingleInstance = p.single_instance; mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance; - mOpenPositioning = p.open_positioning; - mSpecifiedLeft = p.specified_left; - mSpecifiedBottom = p.specified_bottom; + mPositioning = p.positioning; - if (p.save_rect && mRectControl.empty()) - { - mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set - } + mSaveRect = p.save_rect; if (p.save_visibility) { mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set @@ -3107,7 +3196,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str params.rect.left.set(0); } params.from_xui = true; - applyXUILayout(params, parent); + applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect()); initFromParams(params); initFloater(params); @@ -3189,24 +3278,14 @@ bool LLFloater::isVisible(const LLFloater* floater) static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters"); -bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node) +bool LLFloater::buildFromFile(const std::string& filename) { LLFastTimer timer(FTM_BUILD_FLOATERS); LLXMLNodePtr root; - //if exporting, only load the language being exported, - //instead of layering localized version on top of english - if (output_node) - { - if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) - { - llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; - return false; - } - } - else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) + if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) { - llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; + llwarns << "Couldn't find (or parse) floater from: " << filename << llendl; return false; } @@ -3231,7 +3310,7 @@ bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_n getCommitCallbackRegistrar().pushScope(); getEnableCallbackRegistrar().pushScope(); - res = initFloaterXML(root, getParent(), filename, output_node); + res = initFloaterXML(root, getParent(), filename, NULL); setXMLFilename(filename); @@ -3266,5 +3345,140 @@ void LLFloater::stackWith(LLFloater& other) next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight()); setShape(next_rect); + + if (!other.getHost()) + { + other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP; + other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP); + } +} + +void LLFloater::applyRelativePosition() +{ + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + LLRect floater_screen_rect = calcScreenRect(); + + LLCoordGL new_center = mPosition.convert(); + LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY()); + translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY); +} + + +LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater) +: coord_t((S32)x, (S32)y) +{ + mFloater = floater.getHandle(); +} + + +LLCoordFloater::LLCoordFloater(const LLCoordCommon& other, LLFloater& floater) +{ + mFloater = floater.getHandle(); + convertFromCommon(other); +} + +LLCoordFloater& LLCoordFloater::operator=(const LLCoordFloater& other) +{ + mFloater = other.mFloater; + coord_t::operator =(other); + return *this; } +void LLCoordFloater::setFloater(LLFloater& floater) +{ + mFloater = floater.getHandle(); +} + +bool LLCoordFloater::operator==(const LLCoordFloater& other) const +{ + return mX == other.mX && mY == other.mY && mFloater == other.mFloater; +} + +LLCoordCommon LL_COORD_FLOATER::convertToCommon() const +{ + const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); + + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + LLCoordCommon out; + if (self.mX < -0.5f) + { + out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft)); + } + else if (self.mX > 0.5f) + { + out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width)); + } + + if (self.mY < -0.5f) + { + out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom)); + } + else if (self.mY > 0.5f) + { + out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height)); + } + + // return center point instead of lower left + out.mX += floater_width / 2; + out.mY += floater_height / 2; + + return out; +} + +void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from) +{ + LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this)); + LLRect snap_rect = gFloaterView->getSnapRect(); + LLRect floater_view_screen_rect = gFloaterView->calcScreenRect(); + snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom); + + + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + + S32 from_x = from.mX - floater_width / 2; + S32 from_y = from.mY - floater_height / 2; + + if (from_x < snap_rect.mLeft) + { + self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f); + } + else if (from_x + floater_width > snap_rect.mRight) + { + self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f); + } + + if (from_y < snap_rect.mBottom) + { + self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f); + } + else if (from_y + floater_height > snap_rect.mTop) + { + self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f); + } +} |