diff options
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 77 |
1 files changed, 43 insertions, 34 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index de46d89d6f..b6d73cda3c 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -1565,43 +1565,34 @@ void LLFloater::draw() // draw background if( isBackgroundVisible() ) { + drawShadow(this); + S32 left = LLPANEL_BORDER_WIDTH; S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH; S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH; S32 bottom = LLPANEL_BORDER_WIDTH; - static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0); - static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); - LLColor4 shadow_color = shadow_color_cached; - F32 shadow_offset = (F32)shadow_offset_S32; - - if (!isBackgroundOpaque()) - { - shadow_offset *= 0.2f; - shadow_color.mV[VALPHA] *= 0.5f; - } - gl_drop_shadow(left, top, right, bottom, - shadow_color % alpha, - llround(shadow_offset)); - LLUIImage* image = NULL; LLColor4 color; + LLColor4 overlay_color; if (isBackgroundOpaque()) { // NOTE: image may not be set image = getBackgroundImage(); color = getBackgroundColor(); + overlay_color = getBackgroundImageOverlay(); } else { image = getTransparentImage(); color = getTransparentColor(); + overlay_color = getTransparentImageOverlay(); } if (image) { // We're using images for this floater's backgrounds - image->draw(getLocalRect(), UI_VERTEX_COLOR % alpha); + image->draw(getLocalRect(), overlay_color % alpha); } else { @@ -1650,24 +1641,8 @@ void LLFloater::draw() } else { - //FIXME: get rid of this hack - // draw children - LLView* focused_child = dynamic_cast<LLView*>(gFocusMgr.getKeyboardFocus()); - BOOL focused_child_visible = FALSE; - if (focused_child && focused_child->getParent() == this) - { - focused_child_visible = focused_child->getVisible(); - focused_child->setVisible(FALSE); - } - // don't call LLPanel::draw() since we've implemented custom background rendering LLView::draw(); - - if (focused_child_visible) - { - focused_child->setVisible(TRUE); - } - drawChild(focused_child); } // update tearoff button for torn off floaters @@ -1682,6 +1657,29 @@ void LLFloater::draw() } } +void LLFloater::drawShadow(LLPanel* panel) +{ + F32 alpha = panel->getDrawContext().mAlpha; + S32 left = LLPANEL_BORDER_WIDTH; + S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH; + S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; + S32 bottom = LLPANEL_BORDER_WIDTH; + + static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0); + static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow"); + LLColor4 shadow_color = shadow_color_cached; + F32 shadow_offset = (F32)shadow_offset_S32; + + if (!panel->isBackgroundOpaque()) + { + shadow_offset *= 0.2f; + shadow_color.mV[VALPHA] *= 0.5f; + } + gl_drop_shadow(left, top, right, bottom, + shadow_color % alpha, + llround(shadow_offset)); +} + void LLFloater::setCanMinimize(BOOL can_minimize) { // if removing minimize/restore button programmatically, @@ -2392,10 +2390,17 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out LLRect new_rect; new_rect.setLeftTopAndSize(view_rect.mLeft,view_rect.mTop,new_width, new_height); - floater->reshape( new_width, new_height, TRUE ); - floater->setRect(new_rect); + floater->setShape(new_rect); + + if (floater->followsRight()) + { + floater->translate(old_width - new_width, 0); + } - floater->translateIntoRect( getLocalRect(), false ); + if (floater->followsTop()) + { + floater->translate(0, old_height - new_height); + } } } @@ -2579,6 +2584,8 @@ void LLFloaterView::pushVisibleAll(BOOL visible, const skip_list_t& skip_list) view->pushVisible(visible); } } + + LLFloaterReg::blockShowFloaters(true); } void LLFloaterView::popVisibleAll(const skip_list_t& skip_list) @@ -2596,6 +2603,8 @@ void LLFloaterView::popVisibleAll(const skip_list_t& skip_list) view->popVisible(); } } + + LLFloaterReg::blockShowFloaters(false); } void LLFloater::setInstanceName(const std::string& name) |