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-rwxr-xr-xindra/llui/llfloater.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 11802904e4..7d0779d88d 100755
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -133,7 +133,7 @@ bool LLFloater::KeyCompare::compare(const LLSD& a, const LLSD& b)
{
if (a.type() != b.type())
{
- //llerrs << "Mismatched LLSD types: (" << a << ") mismatches (" << b << ")" << llendl;
+ //LL_ERRS() << "Mismatched LLSD types: (" << a << ") mismatches (" << b << ")" << LL_ENDL;
return false;
}
else if (a.isUndefined())
@@ -1102,7 +1102,7 @@ BOOL LLFloater::canSnapTo(const LLView* other_view)
{
if (NULL == other_view)
{
- llwarns << "other_view is NULL" << llendl;
+ LL_WARNS() << "other_view is NULL" << LL_ENDL;
return FALSE;
}
@@ -3158,7 +3158,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
LLFastTimer _(FTM_EXTERNAL_FLOATER_LOAD);
if (!LLUICtrlFactory::getLayeredXMLNode(xml_filename, referenced_xml))
{
- llwarns << "Couldn't parse panel from: " << xml_filename << llendl;
+ LL_WARNS() << "Couldn't parse panel from: " << xml_filename << LL_ENDL;
return FALSE;
}
@@ -3239,7 +3239,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
if (!result)
{
- llerrs << "Failed to construct floater " << getName() << llendl;
+ LL_ERRS() << "Failed to construct floater " << getName() << LL_ENDL;
}
applyRectControl(); // If we have a saved rect control, apply it
@@ -3284,20 +3284,20 @@ bool LLFloater::buildFromFile(const std::string& filename)
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
- llwarns << "Couldn't find (or parse) floater from: " << filename << llendl;
+ LL_WARNS() << "Couldn't find (or parse) floater from: " << filename << LL_ENDL;
return false;
}
// root must be called floater
if( !(root->hasName("floater") || root->hasName("multi_floater")) )
{
- llwarns << "Root node should be named floater in: " << filename << llendl;
+ LL_WARNS() << "Root node should be named floater in: " << filename << LL_ENDL;
return false;
}
bool res = true;
- lldebugs << "Building floater " << filename << llendl;
+ LL_DEBUGS() << "Building floater " << filename << LL_ENDL;
LLUICtrlFactory::instance().pushFileName(filename);
{
if (!getFactoryMap().empty())