diff options
Diffstat (limited to 'indra/llui/llflashtimer.h')
-rw-r--r-- | indra/llui/llflashtimer.h | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h index 50c51c0d2a..6da6f55deb 100644 --- a/indra/llui/llflashtimer.h +++ b/indra/llui/llflashtimer.h @@ -1,74 +1,74 @@ -/** - * @file llflashtimer.h - * @brief LLFlashTimer class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_FLASHTIMER_H -#define LL_FLASHTIMER_H - -#include "lleventtimer.h" -#include "boost/function.hpp" - -class LLFlashTimer : public LLEventTimer -{ -public: - - typedef boost::function<void (bool)> callback_t; - - /** - * Constructor. - * - * @param count - how many times callback should be called (twice to not change original state) - * @param period - how frequently callback should be called - * @param cb - callback to be called each tick - */ - LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0); - ~LLFlashTimer() {}; - - /*virtual*/ bool tick(); - - void startFlashing(); - void stopFlashing(); - - bool isFlashingInProgress(); - bool isCurrentlyHighlighted(); - /* - * Use this instead of deleting this object. - * The next call to tick() will return true and that will destroy this object. - */ - void unset(); - -private: - callback_t mCallback; - /** - * How many times parent will blink. - */ - S32 mFlashCount; - S32 mCurrentTickCount; - bool mIsCurrentlyHighlighted; - bool mIsFlashingInProgress; - bool mUnset; -}; - -#endif /* LL_FLASHTIMER_H */ +/**
+ * @file llflashtimer.h
+ * @brief LLFlashTimer class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2012, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_FLASHTIMER_H
+#define LL_FLASHTIMER_H
+
+#include "lleventtimer.h"
+#include "boost/function.hpp"
+
+class LLFlashTimer : public LLEventTimer
+{
+public:
+
+ typedef boost::function<void (bool)> callback_t;
+
+ /**
+ * Constructor.
+ *
+ * @param count - how many times callback should be called (twice to not change original state)
+ * @param period - how frequently callback should be called
+ * @param cb - callback to be called each tick
+ */
+ LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0);
+ ~LLFlashTimer() {};
+
+ /*virtual*/ bool tick();
+
+ void startFlashing();
+ void stopFlashing();
+
+ bool isFlashingInProgress();
+ bool isCurrentlyHighlighted();
+ /*
+ * Use this instead of deleting this object.
+ * The next call to tick() will return true and that will destroy this object.
+ */
+ void unset();
+
+private:
+ callback_t mCallback;
+ /**
+ * How many times parent will blink.
+ */
+ S32 mFlashCount;
+ S32 mCurrentTickCount;
+ bool mIsCurrentlyHighlighted;
+ bool mIsFlashingInProgress;
+ bool mUnset;
+};
+
+#endif /* LL_FLASHTIMER_H */
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