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-rw-r--r--indra/llui/lldraghandle.h278
1 files changed, 139 insertions, 139 deletions
diff --git a/indra/llui/lldraghandle.h b/indra/llui/lldraghandle.h
index e7e9469acb..a522e63243 100644
--- a/indra/llui/lldraghandle.h
+++ b/indra/llui/lldraghandle.h
@@ -1,139 +1,139 @@
-/**
- * @file lldraghandle.h
- * @brief LLDragHandle base class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-// A widget for dragging a view around the screen using the mouse.
-
-#ifndef LL_DRAGHANDLE_H
-#define LL_DRAGHANDLE_H
-
-#include "llview.h"
-#include "v4color.h"
-#include "llrect.h"
-#include "llcoord.h"
-
-class LLTextBox;
-
-class LLDragHandle : public LLView
-{
-public:
- struct Params
- : public LLInitParam::Block<Params, LLView::Params>
- {
- Optional<std::string> label;
- Optional<LLUIColor> drag_highlight_color;
- Optional<LLUIColor> drag_shadow_color;
-
- Params()
- : label("label"),
- drag_highlight_color("drag_highlight_color", LLUIColorTable::instance().getColor("DefaultHighlightLight")),
- drag_shadow_color("drag_shadow_color", LLUIColorTable::instance().getColor("DefaultShadowDark"))
- {
- changeDefault(mouse_opaque, true);
- changeDefault(follows.flags, FOLLOWS_ALL);
- }
- };
- void initFromParams(const Params&);
-
- virtual ~LLDragHandle();
-
- virtual void setValue(const LLSD& value);
-
- void setForeground(bool b) { mForeground = b; }
- bool getForeground() const { return mForeground; }
- void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); }
- S32 getMaxTitleWidth() const { return mMaxTitleWidth; }
- void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; }
- LLRect getButtonsRect() { return mButtonsRect; }
- void setTitleVisible(bool visible);
-
- virtual void setTitle( const std::string& title ) = 0;
- virtual std::string getTitle() const = 0;
-
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
-
-protected:
- LLDragHandle(const Params&);
- friend class LLUICtrlFactory;
-
-protected:
- LLTextBox* mTitleBox;
-
-private:
- LLRect mButtonsRect;
- S32 mDragLastScreenX;
- S32 mDragLastScreenY;
- S32 mLastMouseScreenX;
- S32 mLastMouseScreenY;
- LLCoordGL mLastMouseDir;
- LLUIColor mDragHighlightColor;
- LLUIColor mDragShadowColor;
- S32 mMaxTitleWidth;
- bool mForeground;
-
- // Pixels near the edge to snap floaters.
- static S32 sSnapMargin;
-};
-
-
-// Use this one for traditional top-of-window draggers
-class LLDragHandleTop
-: public LLDragHandle
-{
-protected:
- LLDragHandleTop(const Params& p) : LLDragHandle(p) {}
- friend class LLUICtrlFactory;
-public:
- virtual void setTitle( const std::string& title );
- virtual std::string getTitle() const;
- virtual void draw();
- virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
-
-private:
- void reshapeTitleBox();
-};
-
-
-// Use this for left-side, vertical text draggers
-class LLDragHandleLeft
-: public LLDragHandle
-{
-protected:
- LLDragHandleLeft(const Params& p) : LLDragHandle(p) {}
- friend class LLUICtrlFactory;
-public:
- virtual void setTitle( const std::string& title );
- virtual std::string getTitle() const;
- virtual void draw();
- virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
-
-};
-
-const S32 DRAG_HANDLE_HEIGHT = 16;
-const S32 DRAG_HANDLE_WIDTH = 16;
-
-#endif // LL_DRAGHANDLE_H
+/**
+ * @file lldraghandle.h
+ * @brief LLDragHandle base class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// A widget for dragging a view around the screen using the mouse.
+
+#ifndef LL_DRAGHANDLE_H
+#define LL_DRAGHANDLE_H
+
+#include "llview.h"
+#include "v4color.h"
+#include "llrect.h"
+#include "llcoord.h"
+
+class LLTextBox;
+
+class LLDragHandle : public LLView
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLView::Params>
+ {
+ Optional<std::string> label;
+ Optional<LLUIColor> drag_highlight_color;
+ Optional<LLUIColor> drag_shadow_color;
+
+ Params()
+ : label("label"),
+ drag_highlight_color("drag_highlight_color", LLUIColorTable::instance().getColor("DefaultHighlightLight")),
+ drag_shadow_color("drag_shadow_color", LLUIColorTable::instance().getColor("DefaultShadowDark"))
+ {
+ changeDefault(mouse_opaque, true);
+ changeDefault(follows.flags, FOLLOWS_ALL);
+ }
+ };
+ void initFromParams(const Params&);
+
+ virtual ~LLDragHandle();
+
+ virtual void setValue(const LLSD& value);
+
+ void setForeground(bool b) { mForeground = b; }
+ bool getForeground() const { return mForeground; }
+ void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); }
+ S32 getMaxTitleWidth() const { return mMaxTitleWidth; }
+ void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; }
+ LLRect getButtonsRect() { return mButtonsRect; }
+ void setTitleVisible(bool visible);
+
+ virtual void setTitle( const std::string& title ) = 0;
+ virtual std::string getTitle() const = 0;
+
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+
+protected:
+ LLDragHandle(const Params&);
+ friend class LLUICtrlFactory;
+
+protected:
+ LLTextBox* mTitleBox;
+
+private:
+ LLRect mButtonsRect;
+ S32 mDragLastScreenX;
+ S32 mDragLastScreenY;
+ S32 mLastMouseScreenX;
+ S32 mLastMouseScreenY;
+ LLCoordGL mLastMouseDir;
+ LLUIColor mDragHighlightColor;
+ LLUIColor mDragShadowColor;
+ S32 mMaxTitleWidth;
+ bool mForeground;
+
+ // Pixels near the edge to snap floaters.
+ static S32 sSnapMargin;
+};
+
+
+// Use this one for traditional top-of-window draggers
+class LLDragHandleTop
+: public LLDragHandle
+{
+protected:
+ LLDragHandleTop(const Params& p) : LLDragHandle(p) {}
+ friend class LLUICtrlFactory;
+public:
+ virtual void setTitle( const std::string& title );
+ virtual std::string getTitle() const;
+ virtual void draw();
+ virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
+
+private:
+ void reshapeTitleBox();
+};
+
+
+// Use this for left-side, vertical text draggers
+class LLDragHandleLeft
+: public LLDragHandle
+{
+protected:
+ LLDragHandleLeft(const Params& p) : LLDragHandle(p) {}
+ friend class LLUICtrlFactory;
+public:
+ virtual void setTitle( const std::string& title );
+ virtual std::string getTitle() const;
+ virtual void draw();
+ virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
+
+};
+
+const S32 DRAG_HANDLE_HEIGHT = 16;
+const S32 DRAG_HANDLE_WIDTH = 16;
+
+#endif // LL_DRAGHANDLE_H