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+/**
+ * @file lldockablefloater.h
+ * @brief Creates a panel of a specific kind for a toast.
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_DOCKABLEFLOATER_H
+#define LL_DOCKABLEFLOATER_H
+
+#include "llerror.h"
+#include "llfloater.h"
+#include "lldockcontrol.h"
+
+/**
+ * Represents floater that can dock.
+ * In case impossibility deriving from LLDockableFloater use LLDockControl.
+ */
+class LLDockableFloater : public LLFloater
+{
+ static const U32 UNDOCK_LEAP_HEIGHT = 12;
+
+ static void init(LLDockableFloater* thiz);
+public:
+ LOG_CLASS(LLDockableFloater);
+ LLDockableFloater(LLDockControl* dockControl, const LLSD& key,
+ const Params& params = getDefaultParams());
+
+ /**
+ * Constructor.
+ * @param dockControl a pointer to the doc control instance
+ * @param uniqueDocking - a flag defines is docking should work as tab(at one
+ * moment only one docked floater can be shown), also this flag defines is dock
+ * tongue should be used.
+ * @params key a floater key.
+ * @params params a floater parameters
+ */
+ LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
+ const LLSD& key, const Params& params = getDefaultParams());
+
+ /**
+ * Constructor.
+ * @param dockControl a pointer to the doc control instance
+ * @param uniqueDocking - a flag defines is docking should work as tab(at one
+ * moment only one docked floater can be shown).
+ * @praram useTongue - a flag defines is dock tongue should be used.
+ * @params key a floater key.
+ * @params params a floater parameters
+ */
+ LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
+ bool useTongue, const LLSD& key,
+ const Params& params = getDefaultParams());
+
+ virtual ~LLDockableFloater();
+
+ static LLHandle<LLFloater> getInstanceHandle() { return sInstanceHandle; }
+
+ static void toggleInstance(const LLSD& sdname);
+
+ /**
+ * If descendant class overrides postBuild() in order to perform specific
+ * construction then it must still invoke its superclass' implementation.
+ */
+ /* virtula */BOOL postBuild();
+ /* virtual */void setDocked(bool docked, bool pop_on_undock = true);
+ /* virtual */void draw();
+
+ /**
+ * If descendant class overrides setVisible() then it must still invoke its
+ * superclass' implementation.
+ */
+ /*virtual*/ void setVisible(BOOL visible);
+
+ /**
+ * If descendant class overrides setMinimized() then it must still invoke its
+ * superclass' implementation.
+ */
+ /*virtual*/ void setMinimized(BOOL minimize);
+
+ LLView * getDockWidget();
+
+ virtual void onDockHidden();
+ virtual void onDockShown();
+
+ LLDockControl* getDockControl();
+
+ /**
+ * Returns true if screen channel should consider floater's size when drawing toasts.
+ *
+ * By default returns false.
+ */
+ virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); }
+ virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; }
+
+ bool getUniqueDocking() { return mUniqueDocking; }
+ bool getUseTongue() { return mUseTongue; }
+private:
+ /**
+ * Provides unique of dockable floater.
+ * If dockable floater already exists it should be closed.
+ */
+ void resetInstance();
+
+protected:
+ void setDockControl(LLDockControl* dockControl);
+ const LLUIImagePtr& getDockTongue();
+
+ // Checks if docking should be forced.
+ // It may be useful e.g. if floater created in mouselook mode (see EXT-5609)
+ boost::function<BOOL ()> mIsDockedStateForcedCallback;
+
+private:
+ std::auto_ptr<LLDockControl> mDockControl;
+ LLUIImagePtr mDockTongue;
+ static LLHandle<LLFloater> sInstanceHandle;
+ /**
+ * Provides possibility to define that dockable floaters can be docked
+ * non exclusively.
+ */
+ bool mUniqueDocking;
+
+ bool mUseTongue;
+
+ bool mOverlapsScreenChannel;
+
+ // Force docking when the floater is being shown for the first time.
+ bool mForceDocking;
+};
+
+#endif /* LL_DOCKABLEFLOATER_H */