diff options
Diffstat (limited to 'indra/llui/lldockablefloater.cpp')
-rw-r--r-- | indra/llui/lldockablefloater.cpp | 526 |
1 files changed, 263 insertions, 263 deletions
diff --git a/indra/llui/lldockablefloater.cpp b/indra/llui/lldockablefloater.cpp index ab61b4617a..19ae03cdf9 100644 --- a/indra/llui/lldockablefloater.cpp +++ b/indra/llui/lldockablefloater.cpp @@ -1,263 +1,263 @@ -/**
- * @file lldockablefloater.cpp
- * @brief Creates a panel of a specific kind for a toast
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "lldockablefloater.h"
-#include "llfloaterreg.h"
-
-//static
-LLHandle<LLFloater> LLDockableFloater::sInstanceHandle;
-
-//static
-void LLDockableFloater::init(LLDockableFloater* thiz)
-{
- thiz->setDocked(thiz->mDockControl.get() != NULL
- && thiz->mDockControl.get()->isDockVisible());
- thiz->resetInstance();
-
- // all dockable floaters should have close, dock and minimize buttons
- thiz->setCanClose(true);
- thiz->setCanDock(true);
- thiz->setCanMinimize(true);
- thiz->setOverlapsScreenChannel(false);
- thiz->mForceDocking = false;
-}
-
-LLDockableFloater::LLDockableFloater(LLDockControl* dockControl,
- const LLSD& key, const Params& params) :
- LLFloater(key, params), mDockControl(dockControl), mUniqueDocking(true)
-{
- init(this);
- mUseTongue = true;
-}
-
-LLDockableFloater::LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
- const LLSD& key, const Params& params) :
- LLFloater(key, params), mDockControl(dockControl), mUniqueDocking(uniqueDocking)
-{
- init(this);
- mUseTongue = true;
-}
-
-LLDockableFloater::LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking,
- bool useTongue, const LLSD& key, const Params& params) :
- LLFloater(key, params), mDockControl(dockControl), mUseTongue(useTongue), mUniqueDocking(uniqueDocking)
-{
- init(this);
-}
-
-LLDockableFloater::~LLDockableFloater()
-{
-}
-
-bool LLDockableFloater::postBuild()
-{
- // Remember we should force docking when the floater is opened for the first time
- if (mIsDockedStateForcedCallback != NULL && mIsDockedStateForcedCallback())
- {
- mForceDocking = true;
- }
-
- mDockTongue = LLUI::getUIImage("Flyout_Pointer");
- LLFloater::setDocked(true);
- return LLView::postBuild();
-}
-
-//static
-void LLDockableFloater::toggleInstance(const LLSD& sdname)
-{
- LLSD key;
- std::string name = sdname.asString();
-
- LLDockableFloater* instance =
- dynamic_cast<LLDockableFloater*> (LLFloaterReg::findInstance(name));
- // if floater closed or docked
- if (instance == NULL || (instance && instance->isDocked()))
- {
- LLFloaterReg::toggleInstance(name, key);
- // restore button toggle state
- if (instance != NULL)
- {
- instance->storeVisibilityControl();
- }
- }
- // if floater undocked
- else if (instance != NULL)
- {
- instance->setMinimized(false);
- if (instance->getVisible())
- {
- instance->setVisible(false);
- }
- else
- {
- instance->setVisible(true);
- gFloaterView->bringToFront(instance);
- }
- }
-}
-
-void LLDockableFloater::resetInstance()
-{
- if (mUniqueDocking && sInstanceHandle.get() != this)
- {
- if (sInstanceHandle.get() != NULL && sInstanceHandle.get()->isDocked())
- {
- sInstanceHandle.get()->setVisible(false);
- }
- sInstanceHandle = getHandle();
- }
-}
-
-void LLDockableFloater::setVisible(bool visible)
-{
- // Force docking if requested
- if (visible && mForceDocking)
- {
- setCanDock(true);
- setDocked(true);
- mForceDocking = false;
- }
-
- if(visible && isDocked())
- {
- resetInstance();
- }
-
- if (visible && mDockControl.get() != NULL)
- {
- mDockControl.get()->repositionDockable();
- }
-
- if (visible && !isMinimized())
- {
- LLFloater::setFrontmost(getAutoFocus());
- }
- LLFloater::setVisible(visible);
-}
-
-void LLDockableFloater::setMinimized(bool minimize)
-{
- if(minimize && isDocked())
- {
- // minimizing a docked floater just hides it
- setVisible(false);
- }
- else
- {
- LLFloater::setMinimized(minimize);
- }
-}
-
-LLView * LLDockableFloater::getDockWidget()
-{
- LLView * res = NULL;
- if (getDockControl() != NULL) {
- res = getDockControl()->getDock();
- }
-
- return res;
-}
-
-void LLDockableFloater::onDockHidden()
-{
- setCanDock(false);
-}
-
-void LLDockableFloater::onDockShown()
-{
- if (!isMinimized())
- {
- setCanDock(true);
- }
-}
-
-void LLDockableFloater::setDocked(bool docked, bool pop_on_undock)
-{
- if (mDockControl.get() != NULL && mDockControl.get()->isDockVisible())
- {
- if (docked)
- {
- resetInstance();
- mDockControl.get()->on();
- }
- else
- {
- mDockControl.get()->off();
- }
-
- if (!docked && pop_on_undock)
- {
- // visually pop up a little bit to emphasize the undocking
- translate(0, UNDOCK_LEAP_HEIGHT);
- }
- }
-
- LLFloater::setDocked(docked, pop_on_undock);
-}
-
-void LLDockableFloater::draw()
-{
- if (mDockControl.get() != NULL)
- {
- mDockControl.get()->repositionDockable();
- if (isDocked())
- {
- mDockControl.get()->drawToungue();
- }
- }
- LLFloater::draw();
-}
-
-void LLDockableFloater::setDockControl(LLDockControl* dockControl)
-{
- mDockControl.reset(dockControl);
- setDocked(isDocked());
-}
-
-const LLUIImagePtr& LLDockableFloater::getDockTongue(LLDockControl::DocAt dock_side)
-{
- switch(dock_side)
- {
- case LLDockControl::LEFT:
- mDockTongue = LLUI::getUIImage("Flyout_Left");
- break;
- case LLDockControl::RIGHT:
- mDockTongue = LLUI::getUIImage("Flyout_Right");
- break;
- default:
- mDockTongue = LLUI::getUIImage("Flyout_Pointer");
- break;
- }
-
- return mDockTongue;
-}
-
-LLDockControl* LLDockableFloater::getDockControl()
-{
- return mDockControl.get();
-}
+/** + * @file lldockablefloater.cpp + * @brief Creates a panel of a specific kind for a toast + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lldockablefloater.h" +#include "llfloaterreg.h" + +//static +LLHandle<LLFloater> LLDockableFloater::sInstanceHandle; + +//static +void LLDockableFloater::init(LLDockableFloater* thiz) +{ + thiz->setDocked(thiz->mDockControl.get() != NULL + && thiz->mDockControl.get()->isDockVisible()); + thiz->resetInstance(); + + // all dockable floaters should have close, dock and minimize buttons + thiz->setCanClose(true); + thiz->setCanDock(true); + thiz->setCanMinimize(true); + thiz->setOverlapsScreenChannel(false); + thiz->mForceDocking = false; +} + +LLDockableFloater::LLDockableFloater(LLDockControl* dockControl, + const LLSD& key, const Params& params) : + LLFloater(key, params), mDockControl(dockControl), mUniqueDocking(true) +{ + init(this); + mUseTongue = true; +} + +LLDockableFloater::LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking, + const LLSD& key, const Params& params) : + LLFloater(key, params), mDockControl(dockControl), mUniqueDocking(uniqueDocking) +{ + init(this); + mUseTongue = true; +} + +LLDockableFloater::LLDockableFloater(LLDockControl* dockControl, bool uniqueDocking, + bool useTongue, const LLSD& key, const Params& params) : + LLFloater(key, params), mDockControl(dockControl), mUseTongue(useTongue), mUniqueDocking(uniqueDocking) +{ + init(this); +} + +LLDockableFloater::~LLDockableFloater() +{ +} + +bool LLDockableFloater::postBuild() +{ + // Remember we should force docking when the floater is opened for the first time + if (mIsDockedStateForcedCallback != NULL && mIsDockedStateForcedCallback()) + { + mForceDocking = true; + } + + mDockTongue = LLUI::getUIImage("Flyout_Pointer"); + LLFloater::setDocked(true); + return LLView::postBuild(); +} + +//static +void LLDockableFloater::toggleInstance(const LLSD& sdname) +{ + LLSD key; + std::string name = sdname.asString(); + + LLDockableFloater* instance = + dynamic_cast<LLDockableFloater*> (LLFloaterReg::findInstance(name)); + // if floater closed or docked + if (instance == NULL || (instance && instance->isDocked())) + { + LLFloaterReg::toggleInstance(name, key); + // restore button toggle state + if (instance != NULL) + { + instance->storeVisibilityControl(); + } + } + // if floater undocked + else if (instance != NULL) + { + instance->setMinimized(false); + if (instance->getVisible()) + { + instance->setVisible(false); + } + else + { + instance->setVisible(true); + gFloaterView->bringToFront(instance); + } + } +} + +void LLDockableFloater::resetInstance() +{ + if (mUniqueDocking && sInstanceHandle.get() != this) + { + if (sInstanceHandle.get() != NULL && sInstanceHandle.get()->isDocked()) + { + sInstanceHandle.get()->setVisible(false); + } + sInstanceHandle = getHandle(); + } +} + +void LLDockableFloater::setVisible(bool visible) +{ + // Force docking if requested + if (visible && mForceDocking) + { + setCanDock(true); + setDocked(true); + mForceDocking = false; + } + + if(visible && isDocked()) + { + resetInstance(); + } + + if (visible && mDockControl.get() != NULL) + { + mDockControl.get()->repositionDockable(); + } + + if (visible && !isMinimized()) + { + LLFloater::setFrontmost(getAutoFocus()); + } + LLFloater::setVisible(visible); +} + +void LLDockableFloater::setMinimized(bool minimize) +{ + if(minimize && isDocked()) + { + // minimizing a docked floater just hides it + setVisible(false); + } + else + { + LLFloater::setMinimized(minimize); + } +} + +LLView * LLDockableFloater::getDockWidget() +{ + LLView * res = NULL; + if (getDockControl() != NULL) { + res = getDockControl()->getDock(); + } + + return res; +} + +void LLDockableFloater::onDockHidden() +{ + setCanDock(false); +} + +void LLDockableFloater::onDockShown() +{ + if (!isMinimized()) + { + setCanDock(true); + } +} + +void LLDockableFloater::setDocked(bool docked, bool pop_on_undock) +{ + if (mDockControl.get() != NULL && mDockControl.get()->isDockVisible()) + { + if (docked) + { + resetInstance(); + mDockControl.get()->on(); + } + else + { + mDockControl.get()->off(); + } + + if (!docked && pop_on_undock) + { + // visually pop up a little bit to emphasize the undocking + translate(0, UNDOCK_LEAP_HEIGHT); + } + } + + LLFloater::setDocked(docked, pop_on_undock); +} + +void LLDockableFloater::draw() +{ + if (mDockControl.get() != NULL) + { + mDockControl.get()->repositionDockable(); + if (isDocked()) + { + mDockControl.get()->drawToungue(); + } + } + LLFloater::draw(); +} + +void LLDockableFloater::setDockControl(LLDockControl* dockControl) +{ + mDockControl.reset(dockControl); + setDocked(isDocked()); +} + +const LLUIImagePtr& LLDockableFloater::getDockTongue(LLDockControl::DocAt dock_side) +{ + switch(dock_side) + { + case LLDockControl::LEFT: + mDockTongue = LLUI::getUIImage("Flyout_Left"); + break; + case LLDockControl::RIGHT: + mDockTongue = LLUI::getUIImage("Flyout_Right"); + break; + default: + mDockTongue = LLUI::getUIImage("Flyout_Pointer"); + break; + } + + return mDockTongue; +} + +LLDockControl* LLDockableFloater::getDockControl() +{ + return mDockControl.get(); +} |