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-rwxr-xr-x[-rw-r--r--]indra/llui/llbutton.cpp84
1 files changed, 55 insertions, 29 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp
index 93ffa7b70d..ce4d137478 100644..100755
--- a/indra/llui/llbutton.cpp
+++ b/indra/llui/llbutton.cpp
@@ -105,6 +105,7 @@ LLButton::Params::Params()
badge("badge"),
handle_right_mouse("handle_right_mouse"),
held_down_delay("held_down_delay"),
+ button_flash_enable("button_flash_enable", false),
button_flash_count("button_flash_count"),
button_flash_rate("button_flash_rate")
{
@@ -171,9 +172,24 @@ LLButton::LLButton(const LLButton::Params& p)
mHeldDownSignal(NULL),
mUseDrawContextAlpha(p.use_draw_context_alpha),
mHandleRightMouse(p.handle_right_mouse),
- mButtonFlashCount(p.button_flash_count),
- mButtonFlashRate(p.button_flash_rate)
+ mFlashingTimer(NULL)
{
+ if (p.button_flash_enable)
+ {
+ // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be
+ // used instead it a "default" value from gSavedSettings.getS32("FlashCount")).
+ // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod").
+ // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing").
+ S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0;
+ F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0;
+ mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate);
+ }
+ else
+ {
+ mButtonFlashCount = p.button_flash_count;
+ mButtonFlashRate = p.button_flash_rate;
+ }
+
static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0);
static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>());
@@ -267,6 +283,11 @@ LLButton::~LLButton()
delete mMouseDownSignal;
delete mMouseUpSignal;
delete mHeldDownSignal;
+
+ if (mFlashingTimer)
+ {
+ mFlashingTimer->unset();
+ }
}
// HACK: Committing a button is the same as instantly clicking it.
@@ -591,22 +612,6 @@ void LLButton::draw()
{
static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::sSettingGroups["config"], "EnableButtonFlashing", true);
F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
- bool flash = FALSE;
-
- if( mFlashing)
- {
- if ( sEnableButtonFlashing)
- {
- F32 elapsed = mFlashingTimer.getElapsedTimeF32();
- S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f);
- // flash on or off?
- flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f);
- }
- else
- { // otherwise just highlight button in flash color
- flash = true;
- }
- }
bool pressed_by_keyboard = FALSE;
if (hasFocus())
@@ -631,9 +636,21 @@ void LLButton::draw()
bool selected = getToggleState();
bool use_glow_effect = FALSE;
- LLColor4 glow_color = LLColor4::white;
+ LLColor4 highlighting_color = LLColor4::white;
+ LLColor4 glow_color;
LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA;
LLUIImage* imagep = NULL;
+
+ // Cancel sticking of color, if the button is pressed,
+ // or when a flashing of the previously selected button is ended
+ if (mFlashingTimer
+ && ((selected && !mFlashingTimer->isFlashingInProgress()) || pressed))
+ {
+ mFlashing = false;
+ }
+
+ bool flash = mFlashing && sEnableButtonFlashing;
+
if (pressed && mDisplayPressedState)
{
imagep = selected ? mImagePressedSelected : mImagePressed;
@@ -699,15 +716,20 @@ void LLButton::draw()
imagep = mImageFlash;
}
// else use usual flashing via flash_color
- else
+ else if (mFlashingTimer)
{
LLColor4 flash_color = mFlashBgColor.get();
use_glow_effect = TRUE;
glow_type = LLRender::BT_ALPHA; // blend the glow
- if (mNeedsHighlight) // highlighted AND flashing
- glow_color = (glow_color*0.5f + flash_color*0.5f) % 2.0f; // average between flash and highlight colour, with sum of the opacity
- else
+
+ if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress())
+ {
glow_color = flash_color;
+ }
+ else if (mNeedsHighlight)
+ {
+ glow_color = highlighting_color;
+ }
}
}
@@ -756,8 +778,7 @@ void LLButton::draw()
if (use_glow_effect)
{
mCurGlowStrength = lerp(mCurGlowStrength,
- mFlashing ? (flash? 1.0 : 0.0)
- : mHoverGlowStrength,
+ mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.0 : 0.0) : mHoverGlowStrength,
LLSmoothInterpolation::getInterpolant(0.05f));
}
else
@@ -944,21 +965,26 @@ void LLButton::setToggleState(BOOL b)
{
setControlValue(b); // will fire LLControlVariable callbacks (if any)
setValue(b); // may or may not be redundant
+ setFlashing(false); // stop flash state whenever the selected/unselected state if reset
// Unselected label assignments
autoResize();
}
}
-void LLButton::setFlashing( BOOL b )
+void LLButton::setFlashing(bool b)
{
- if ((bool)b != mFlashing)
+ if (mFlashingTimer)
{
mFlashing = b;
- mFlashingTimer.reset();
+ (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing());
+ }
+ else if (b != mFlashing)
+ {
+ mFlashing = b;
+ mFrameTimer.reset();
}
}
-
BOOL LLButton::toggleState()
{
bool flipped = ! getToggleState();