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Diffstat (limited to 'indra/llui/llbutton.cpp')
-rw-r--r--indra/llui/llbutton.cpp73
1 files changed, 56 insertions, 17 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp
index 705fe16559..97547208ec 100644
--- a/indra/llui/llbutton.cpp
+++ b/indra/llui/llbutton.cpp
@@ -105,6 +105,7 @@ LLButton::Params::Params()
badge("badge"),
handle_right_mouse("handle_right_mouse"),
held_down_delay("held_down_delay"),
+ button_flash_enable("button_flash_enable", false),
button_flash_count("button_flash_count"),
button_flash_rate("button_flash_rate")
{
@@ -171,9 +172,24 @@ LLButton::LLButton(const LLButton::Params& p)
mHeldDownSignal(NULL),
mUseDrawContextAlpha(p.use_draw_context_alpha),
mHandleRightMouse(p.handle_right_mouse),
- mButtonFlashCount(p.button_flash_count),
- mButtonFlashRate(p.button_flash_rate)
+ mFlashingTimer(NULL)
{
+ if (p.button_flash_enable)
+ {
+ // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be
+ // used instead it a "default" value from gSavedSettings.getS32("FlashCount")).
+ // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod").
+ // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing").
+ S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0;
+ F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0;
+ mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate);
+ }
+ else
+ {
+ mButtonFlashCount = p.button_flash_count;
+ mButtonFlashRate = p.button_flash_rate;
+ }
+
static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0);
static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>());
@@ -267,6 +283,11 @@ LLButton::~LLButton()
delete mMouseDownSignal;
delete mMouseUpSignal;
delete mHeldDownSignal;
+
+ if (mFlashingTimer)
+ {
+ delete mFlashingTimer;
+ }
}
// HACK: Committing a button is the same as instantly clicking it.
@@ -591,20 +612,28 @@ void LLButton::draw()
{
static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::sSettingGroups["config"], "EnableButtonFlashing", true);
F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
- bool flash = FALSE;
- if( mFlashing)
+ bool flash = false;
+ if (mFlashingTimer)
+ {
+ mFlashing = mFlashingTimer->isFlashingInProgress();
+ flash = mFlashing && (!sEnableButtonFlashing || mFlashingTimer->isCurrentlyHighlighted());
+ }
+ else
{
- if ( sEnableButtonFlashing)
+ if(mFlashing)
{
- F32 elapsed = mFlashingTimer.getElapsedTimeF32();
- S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f);
- // flash on or off?
- flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f);
- }
- else
- { // otherwise just highlight button in flash color
- flash = true;
+ if ( sEnableButtonFlashing)
+ {
+ F32 elapsed = mFrameTimer.getElapsedTimeF32();
+ S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f);
+ // flash on or off?
+ flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f);
+ }
+ else
+ { // otherwise just highlight button in flash color
+ flash = true;
+ }
}
}
@@ -949,16 +978,26 @@ void LLButton::setToggleState(BOOL b)
}
}
-void LLButton::setFlashing( BOOL b )
+void LLButton::setFlashing( bool b )
{
- if ((bool)b != mFlashing)
+ if (mFlashingTimer)
+ {
+ if (b)
+ {
+ mFlashingTimer->startFlashing();
+ }
+ else
+ {
+ mFlashingTimer->stopFlashing();
+ }
+ }
+ else if (b != mFlashing)
{
mFlashing = b;
- mFlashingTimer.reset();
+ mFrameTimer.reset();
}
}
-
BOOL LLButton::toggleState()
{
bool flipped = ! getToggleState();