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-rw-r--r--indra/llui/llbadge.cpp141
1 files changed, 124 insertions, 17 deletions
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp
index c28a947a7f..8ede4e3468 100644
--- a/indra/llui/llbadge.cpp
+++ b/indra/llui/llbadge.cpp
@@ -27,11 +27,14 @@
#define LLBADGE_CPP
#include "llbadge.h"
+#include "llscrollcontainer.h"
#include "lluictrlfactory.h"
static LLDefaultChildRegistry::Register<LLBadge> r("badge");
+static const S32 BADGE_OFFSET_NOT_SPECIFIED = 0x7FFFFFFF;
+
// Compiler optimization, generate extern template
template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, BOOL recurse) const;
@@ -43,15 +46,16 @@ LLBadge::Params::Params()
, image_color("image_color")
, label("label")
, label_color("label_color")
+ , label_offset_horiz("label_offset_horiz")
+ , label_offset_vert("label_offset_vert")
, location("location", LLRelPos::TOP_LEFT)
+ , location_offset_hcenter("location_offset_hcenter")
+ , location_offset_vcenter("location_offset_vcenter")
, location_percent_hcenter("location_percent_hcenter")
, location_percent_vcenter("location_percent_vcenter")
, padding_horiz("padding_horiz")
, padding_vert("padding_vert")
-{
- // We set a name here so the name isn't necessary in any xml files that use badges
- name = "badge";
-}
+{}
bool LLBadge::Params::equals(const Params& a) const
{
@@ -65,7 +69,11 @@ bool LLBadge::Params::equals(const Params& a) const
comp &= (image_color() == a.image_color());
comp &= (label() == a.label());
comp &= (label_color() == a.label_color());
+ comp &= (label_offset_horiz() == a.label_offset_horiz());
+ comp &= (label_offset_vert() == a.label_offset_vert());
comp &= (location() == a.location());
+ comp &= (location_offset_hcenter() == a.location_offset_hcenter());
+ comp &= (location_offset_vcenter() == a.location_offset_vcenter());
comp &= (location_percent_hcenter() == a.location_percent_hcenter());
comp &= (location_percent_vcenter() == a.location_percent_vcenter());
comp &= (padding_horiz() == a.padding_horiz());
@@ -84,17 +92,32 @@ LLBadge::LLBadge(const LLBadge::Params& p)
, mImageColor(p.image_color)
, mLabel(p.label)
, mLabelColor(p.label_color)
+ , mLabelOffsetHoriz(p.label_offset_horiz)
+ , mLabelOffsetVert(p.label_offset_vert)
, mLocation(p.location)
+ , mLocationOffsetHCenter(BADGE_OFFSET_NOT_SPECIFIED)
+ , mLocationOffsetVCenter(BADGE_OFFSET_NOT_SPECIFIED)
, mLocationPercentHCenter(0.5f)
, mLocationPercentVCenter(0.5f)
, mPaddingHoriz(p.padding_horiz)
, mPaddingVert(p.padding_vert)
+ , mParentScroller(NULL)
{
if (mImage.isNull())
{
llwarns << "Badge: " << getName() << " with no image!" << llendl;
}
+ if (p.location_offset_hcenter.isProvided())
+ {
+ mLocationOffsetHCenter = p.location_offset_hcenter();
+ }
+
+ if (p.location_offset_vcenter.isProvided())
+ {
+ mLocationOffsetVCenter = p.location_offset_vcenter();
+ }
+
//
// The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter
// based on the Location enum and our horizontal and vertical location percentages. The
@@ -131,6 +154,27 @@ LLBadge::~LLBadge()
{
}
+bool LLBadge::addToView(LLView * view)
+{
+ bool child_added = view->addChild(this);
+
+ if (child_added)
+ {
+ setShape(view->getLocalRect());
+
+ // Find a parent scroll container, if there is one in case we need it for positioning
+
+ LLView * parent = mOwner.get();
+
+ while ((parent != NULL) && ((mParentScroller = dynamic_cast<LLScrollContainer *>(parent)) == NULL))
+ {
+ parent = parent->getParent();
+ }
+ }
+
+ return child_added;
+}
+
void LLBadge::setLabel(const LLStringExplicit& label)
{
mLabel = label;
@@ -183,21 +227,11 @@ void LLBadge::draw()
if (owner_view)
{
//
- // Calculate badge position based on owner
- //
-
- LLRect owner_rect;
- owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this);
-
- F32 badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter;
- F32 badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter;
-
- //
// Calculate badge size based on label text
//
LLWString badge_label_wstring = mLabel;
-
+
S32 badge_label_begin_offset = 0;
S32 badge_char_length = S32_MAX;
S32 badge_pixel_length = S32_MAX;
@@ -210,6 +244,77 @@ void LLBadge::draw()
F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight();
//
+ // Calculate badge position based on owner
+ //
+
+ LLRect owner_rect;
+ owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this);
+
+ S32 location_offset_horiz = mLocationOffsetHCenter;
+ S32 location_offset_vert = mLocationOffsetVCenter;
+
+ // If we're in a scroll container, do some math to keep us in the same place on screen if applicable
+ if (mParentScroller != NULL)
+ {
+ LLRect visibleRect = mParentScroller->getVisibleContentRect();
+
+ if (mLocationOffsetHCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsRight(mLocation))
+ {
+ location_offset_horiz += visibleRect.mRight;
+ }
+ else if (LLRelPos::IsLeft(mLocation))
+ {
+ location_offset_horiz += visibleRect.mLeft;
+ }
+ else // center
+ {
+ location_offset_horiz += (visibleRect.mLeft + visibleRect.mRight) / 2;
+ }
+ }
+
+ if (mLocationOffsetVCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsTop(mLocation))
+ {
+ location_offset_vert += visibleRect.mTop;
+ }
+ else if (LLRelPos::IsBottom(mLocation))
+ {
+ location_offset_vert += visibleRect.mBottom;
+ }
+ else // center
+ {
+ location_offset_vert += (visibleRect.mBottom + visibleRect.mTop) / 2;
+ }
+ }
+ }
+
+ F32 badge_center_x;
+ F32 badge_center_y;
+
+ // Compute x position
+ if (mLocationOffsetHCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter;
+ }
+ else
+ {
+ badge_center_x = location_offset_horiz;
+ }
+
+ // Compute y position
+ if (mLocationOffsetVCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter;
+ }
+ else
+ {
+ badge_center_y = location_offset_vert;
+ }
+
+ //
// Draw button image, if available.
// Otherwise draw basic rectangular button.
//
@@ -241,8 +346,10 @@ void LLBadge::draw()
// Draw the label
//
- mGLFont->render(badge_label_wstring, badge_label_begin_offset,
- badge_center_x, badge_center_y,
+ mGLFont->render(badge_label_wstring,
+ badge_label_begin_offset,
+ badge_center_x + mLabelOffsetHoriz,
+ badge_center_y + mLabelOffsetVert,
mLabelColor % alpha,
LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position
LLFontGL::NORMAL, // normal text (not bold, italics, etc.)