diff options
Diffstat (limited to 'indra/llui/llbadge.cpp')
-rw-r--r-- | indra/llui/llbadge.cpp | 778 |
1 files changed, 389 insertions, 389 deletions
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp index f2b1f5720f..1fa24afe8c 100644 --- a/indra/llui/llbadge.cpp +++ b/indra/llui/llbadge.cpp @@ -1,389 +1,389 @@ -/** - * @file llbadge.cpp - * @brief Implementation for badges - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#define LLBADGE_CPP -#include "llbadge.h" - -#include "llscrollcontainer.h" -#include "lluictrlfactory.h" - - -static LLDefaultChildRegistry::Register<LLBadge> r("badge"); - -static const S32 BADGE_OFFSET_NOT_SPECIFIED = 0x7FFFFFFF; - -// Compiler optimization, generate extern template -template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, BOOL recurse) const; - - -LLBadge::Params::Params() - : image("image") - , border_image("border_image") - , border_color("border_color") - , image_color("image_color") - , label("label") - , label_color("label_color") - , label_offset_horiz("label_offset_horiz") - , label_offset_vert("label_offset_vert") - , location("location", LLRelPos::TOP_LEFT) - , location_offset_hcenter("location_offset_hcenter") - , location_offset_vcenter("location_offset_vcenter") - , location_percent_hcenter("location_percent_hcenter") - , location_percent_vcenter("location_percent_vcenter") - , padding_horiz("padding_horiz") - , padding_vert("padding_vert") -{} - -bool LLBadge::Params::equals(const Params& a) const -{ - bool comp = true; - - // skip owner in comparison on purpose - - comp &= (border_image() == a.border_image()); - comp &= (border_color() == a.border_color()); - comp &= (image() == a.image()); - comp &= (image_color() == a.image_color()); - comp &= (label() == a.label()); - comp &= (label_color() == a.label_color()); - comp &= (label_offset_horiz() == a.label_offset_horiz()); - comp &= (label_offset_vert() == a.label_offset_vert()); - comp &= (location() == a.location()); - comp &= (location_offset_hcenter() == a.location_offset_hcenter()); - comp &= (location_offset_vcenter() == a.location_offset_vcenter()); - comp &= (location_percent_hcenter() == a.location_percent_hcenter()); - comp &= (location_percent_vcenter() == a.location_percent_vcenter()); - comp &= (padding_horiz() == a.padding_horiz()); - comp &= (padding_vert() == a.padding_vert()); - - return comp; -} - -LLBadge::LLBadge(const LLBadge::Params& p) - : LLUICtrl(p) - , mOwner(p.owner) - , mBorderImage(p.border_image) - , mBorderColor(p.border_color) - , mGLFont(p.font) - , mImage(p.image) - , mImageColor(p.image_color) - , mLabel(p.label) - , mLabelColor(p.label_color) - , mLabelOffsetHoriz(p.label_offset_horiz) - , mLabelOffsetVert(p.label_offset_vert) - , mLocation(p.location) - , mLocationOffsetHCenter(BADGE_OFFSET_NOT_SPECIFIED) - , mLocationOffsetVCenter(BADGE_OFFSET_NOT_SPECIFIED) - , mLocationPercentHCenter(0.5f) - , mLocationPercentVCenter(0.5f) - , mPaddingHoriz(p.padding_horiz) - , mPaddingVert(p.padding_vert) - , mParentScroller(NULL) - , mDrawAtParentTop(false) -{ - if (mImage.isNull()) - { - LL_WARNS() << "Badge: " << getName() << " with no image!" << LL_ENDL; - } - - if (p.location_offset_hcenter.isProvided()) - { - mLocationOffsetHCenter = p.location_offset_hcenter(); - } - - if (p.location_offset_vcenter.isProvided()) - { - mLocationOffsetVCenter = p.location_offset_vcenter(); - } - - // - // The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter - // based on the Location enum and our horizontal and vertical location percentages. The - // draw code then uses this on the owner rectangle to compute the screen location for - // the badge. - // - - if (!LLRelPos::IsCenter(mLocation)) - { - F32 h_center = p.location_percent_hcenter * 0.01f; - F32 v_center = p.location_percent_vcenter * 0.01f; - - if (LLRelPos::IsRight(mLocation)) - { - mLocationPercentHCenter = 0.5f * (1.0f + h_center); - } - else if (LLRelPos::IsLeft(mLocation)) - { - mLocationPercentHCenter = 0.5f * (1.0f - h_center); - } - - if (LLRelPos::IsTop(mLocation)) - { - mLocationPercentVCenter = 0.5f * (1.0f + v_center); - } - else if (LLRelPos::IsBottom(mLocation)) - { - mLocationPercentVCenter = 0.5f * (1.0f - v_center); - } - } -} - -LLBadge::~LLBadge() -{ -} - -bool LLBadge::addToView(LLView * view) -{ - bool child_added = view->addChild(this); - - if (child_added) - { - setShape(view->getLocalRect()); - - // Find a parent scroll container, if there is one in case we need it for positioning - - LLView * parent = mOwner.get(); - - while ((parent != NULL) && ((mParentScroller = dynamic_cast<LLScrollContainer *>(parent)) == NULL)) - { - parent = parent->getParent(); - } - } - - return child_added; -} - -void LLBadge::setLabel(const LLStringExplicit& label) -{ - mLabel = label; -} - -// -// This is a fallback function to render a rectangle for badges without a valid image -// -void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, const LLColor4U &color) -{ - gGL.pushUIMatrix(); - gGL.loadUIIdentity(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4ubv(color.mV); - gGL.texCoord2i(0, 0); - - F32 x = LLFontGL::sCurOrigin.mX + centerX - width * 0.5f; - F32 y = LLFontGL::sCurOrigin.mY + centerY - height * 0.5f; - - LLRectf screen_rect(ll_round(x), - ll_round(y), - ll_round(x) + width, - ll_round(y) + height); - - LLVector3 vertices[4]; - vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f); - vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f); - vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f); - vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f); - - gGL.begin(LLRender::QUADS); - { - gGL.vertexBatchPreTransformed(vertices, 4); - } - gGL.end(); - - gGL.popUIMatrix(); -} - - -// virtual -void LLBadge::draw() -{ - if (!mLabel.empty()) - { - LLView* owner_view = mOwner.get(); - - if (owner_view && owner_view->isInVisibleChain()) - { - // - // Calculate badge size based on label text - // - - LLWString badge_label_wstring = mLabel; - - S32 badge_label_begin_offset = 0; - S32 badge_char_length = S32_MAX; - S32 badge_pixel_length = S32_MAX; - F32 *right_position_out = NULL; - BOOL do_not_use_ellipses = false; - - F32 badge_width = (2.0f * mPaddingHoriz) + - mGLFont->getWidthF32(badge_label_wstring.c_str(), badge_label_begin_offset, badge_char_length); - - F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight(); - - // - // Calculate badge position based on owner - // - - LLRect owner_rect; - owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this); - - S32 location_offset_horiz = mLocationOffsetHCenter; - S32 location_offset_vert = mLocationOffsetVCenter; - - // If we're in a scroll container, do some math to keep us in the same place on screen if applicable - if (mParentScroller != NULL) - { - LLRect visibleRect = mParentScroller->getVisibleContentRect(); - - if (mLocationOffsetHCenter != BADGE_OFFSET_NOT_SPECIFIED) - { - if (LLRelPos::IsRight(mLocation)) - { - location_offset_horiz += visibleRect.mRight; - } - else if (LLRelPos::IsLeft(mLocation)) - { - location_offset_horiz += visibleRect.mLeft; - } - else // center - { - location_offset_horiz += (visibleRect.mLeft + visibleRect.mRight) / 2; - } - } - - if (mLocationOffsetVCenter != BADGE_OFFSET_NOT_SPECIFIED) - { - if (LLRelPos::IsTop(mLocation)) - { - location_offset_vert += visibleRect.mTop; - } - else if (LLRelPos::IsBottom(mLocation)) - { - location_offset_vert += visibleRect.mBottom; - } - else // center - { - location_offset_vert += (visibleRect.mBottom + visibleRect.mTop) / 2; - } - } - } - - F32 badge_center_x; - F32 badge_center_y; - - // Compute x position - if (mLocationOffsetHCenter == BADGE_OFFSET_NOT_SPECIFIED) - { - badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter; - } - else - { - badge_center_x = location_offset_horiz; - } - - // Compute y position - if (mLocationOffsetVCenter == BADGE_OFFSET_NOT_SPECIFIED) - { - if(mDrawAtParentTop) - { - badge_center_y = owner_rect.mTop - badge_height * 0.5f - 1; - } - else - { - badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter; - } - } - else - { - badge_center_y = location_offset_vert; - } - - // - // Draw button image, if available. - // Otherwise draw basic rectangular button. - // - - F32 alpha = getDrawContext().mAlpha; - - if (!mImage.isNull()) - { - F32 badge_x = badge_center_x - badge_width * 0.5f; - F32 badge_y = badge_center_y - badge_height * 0.5f; - - mImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mImageColor % alpha); - - if (!mBorderImage.isNull()) - { - mBorderImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mBorderColor % alpha); - } - } - else - { - LL_DEBUGS() << "No image for badge " << getName() << " on owner " << owner_view->getName() << LL_ENDL; - - renderBadgeBackground(badge_center_x, badge_center_y, - badge_width, badge_height, - mImageColor % alpha); - } - - // - // Draw the label - // - - mGLFont->render(badge_label_wstring, - badge_label_begin_offset, - badge_center_x + mLabelOffsetHoriz, - badge_center_y + mLabelOffsetVert, - mLabelColor % alpha, - LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position - LLFontGL::NORMAL, // normal text (not bold, italics, etc.) - LLFontGL::DROP_SHADOW_SOFT, - badge_char_length, badge_pixel_length, - right_position_out, do_not_use_ellipses); - } - } -} - - -namespace LLInitParam -{ - void TypeValues<LLRelPos::Location>::declareValues() - { - declare("bottom", LLRelPos::BOTTOM); - declare("bottom_left", LLRelPos::BOTTOM_LEFT); - declare("bottom_right", LLRelPos::BOTTOM_RIGHT); - declare("center", LLRelPos::CENTER); - declare("left", LLRelPos::LEFT); - declare("right", LLRelPos::RIGHT); - declare("top", LLRelPos::TOP); - declare("top_left", LLRelPos::TOP_LEFT); - declare("top_right", LLRelPos::TOP_RIGHT); - } -} - - -// eof +/**
+ * @file llbadge.cpp
+ * @brief Implementation for badges
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#define LLBADGE_CPP
+#include "llbadge.h"
+
+#include "llscrollcontainer.h"
+#include "lluictrlfactory.h"
+
+
+static LLDefaultChildRegistry::Register<LLBadge> r("badge");
+
+static const S32 BADGE_OFFSET_NOT_SPECIFIED = 0x7FFFFFFF;
+
+// Compiler optimization, generate extern template
+template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, bool recurse) const;
+
+
+LLBadge::Params::Params()
+ : image("image")
+ , border_image("border_image")
+ , border_color("border_color")
+ , image_color("image_color")
+ , label("label")
+ , label_color("label_color")
+ , label_offset_horiz("label_offset_horiz")
+ , label_offset_vert("label_offset_vert")
+ , location("location", LLRelPos::TOP_LEFT)
+ , location_offset_hcenter("location_offset_hcenter")
+ , location_offset_vcenter("location_offset_vcenter")
+ , location_percent_hcenter("location_percent_hcenter")
+ , location_percent_vcenter("location_percent_vcenter")
+ , padding_horiz("padding_horiz")
+ , padding_vert("padding_vert")
+{}
+
+bool LLBadge::Params::equals(const Params& a) const
+{
+ bool comp = true;
+
+ // skip owner in comparison on purpose
+
+ comp &= (border_image() == a.border_image());
+ comp &= (border_color() == a.border_color());
+ comp &= (image() == a.image());
+ comp &= (image_color() == a.image_color());
+ comp &= (label() == a.label());
+ comp &= (label_color() == a.label_color());
+ comp &= (label_offset_horiz() == a.label_offset_horiz());
+ comp &= (label_offset_vert() == a.label_offset_vert());
+ comp &= (location() == a.location());
+ comp &= (location_offset_hcenter() == a.location_offset_hcenter());
+ comp &= (location_offset_vcenter() == a.location_offset_vcenter());
+ comp &= (location_percent_hcenter() == a.location_percent_hcenter());
+ comp &= (location_percent_vcenter() == a.location_percent_vcenter());
+ comp &= (padding_horiz() == a.padding_horiz());
+ comp &= (padding_vert() == a.padding_vert());
+
+ return comp;
+}
+
+LLBadge::LLBadge(const LLBadge::Params& p)
+ : LLUICtrl(p)
+ , mOwner(p.owner)
+ , mBorderImage(p.border_image)
+ , mBorderColor(p.border_color)
+ , mGLFont(p.font)
+ , mImage(p.image)
+ , mImageColor(p.image_color)
+ , mLabel(p.label)
+ , mLabelColor(p.label_color)
+ , mLabelOffsetHoriz(p.label_offset_horiz)
+ , mLabelOffsetVert(p.label_offset_vert)
+ , mLocation(p.location)
+ , mLocationOffsetHCenter(BADGE_OFFSET_NOT_SPECIFIED)
+ , mLocationOffsetVCenter(BADGE_OFFSET_NOT_SPECIFIED)
+ , mLocationPercentHCenter(0.5f)
+ , mLocationPercentVCenter(0.5f)
+ , mPaddingHoriz(p.padding_horiz)
+ , mPaddingVert(p.padding_vert)
+ , mParentScroller(NULL)
+ , mDrawAtParentTop(false)
+{
+ if (mImage.isNull())
+ {
+ LL_WARNS() << "Badge: " << getName() << " with no image!" << LL_ENDL;
+ }
+
+ if (p.location_offset_hcenter.isProvided())
+ {
+ mLocationOffsetHCenter = p.location_offset_hcenter();
+ }
+
+ if (p.location_offset_vcenter.isProvided())
+ {
+ mLocationOffsetVCenter = p.location_offset_vcenter();
+ }
+
+ //
+ // The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter
+ // based on the Location enum and our horizontal and vertical location percentages. The
+ // draw code then uses this on the owner rectangle to compute the screen location for
+ // the badge.
+ //
+
+ if (!LLRelPos::IsCenter(mLocation))
+ {
+ F32 h_center = p.location_percent_hcenter * 0.01f;
+ F32 v_center = p.location_percent_vcenter * 0.01f;
+
+ if (LLRelPos::IsRight(mLocation))
+ {
+ mLocationPercentHCenter = 0.5f * (1.0f + h_center);
+ }
+ else if (LLRelPos::IsLeft(mLocation))
+ {
+ mLocationPercentHCenter = 0.5f * (1.0f - h_center);
+ }
+
+ if (LLRelPos::IsTop(mLocation))
+ {
+ mLocationPercentVCenter = 0.5f * (1.0f + v_center);
+ }
+ else if (LLRelPos::IsBottom(mLocation))
+ {
+ mLocationPercentVCenter = 0.5f * (1.0f - v_center);
+ }
+ }
+}
+
+LLBadge::~LLBadge()
+{
+}
+
+bool LLBadge::addToView(LLView * view)
+{
+ bool child_added = view->addChild(this);
+
+ if (child_added)
+ {
+ setShape(view->getLocalRect());
+
+ // Find a parent scroll container, if there is one in case we need it for positioning
+
+ LLView * parent = mOwner.get();
+
+ while ((parent != NULL) && ((mParentScroller = dynamic_cast<LLScrollContainer *>(parent)) == NULL))
+ {
+ parent = parent->getParent();
+ }
+ }
+
+ return child_added;
+}
+
+void LLBadge::setLabel(const LLStringExplicit& label)
+{
+ mLabel = label;
+}
+
+//
+// This is a fallback function to render a rectangle for badges without a valid image
+//
+void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, const LLColor4U &color)
+{
+ gGL.pushUIMatrix();
+ gGL.loadUIIdentity();
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.color4ubv(color.mV);
+ gGL.texCoord2i(0, 0);
+
+ F32 x = LLFontGL::sCurOrigin.mX + centerX - width * 0.5f;
+ F32 y = LLFontGL::sCurOrigin.mY + centerY - height * 0.5f;
+
+ LLRectf screen_rect(ll_round(x),
+ ll_round(y),
+ ll_round(x) + width,
+ ll_round(y) + height);
+
+ LLVector3 vertices[4];
+ vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
+ vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
+ vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
+
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.vertexBatchPreTransformed(vertices, 4);
+ }
+ gGL.end();
+
+ gGL.popUIMatrix();
+}
+
+
+// virtual
+void LLBadge::draw()
+{
+ if (!mLabel.empty())
+ {
+ LLView* owner_view = mOwner.get();
+
+ if (owner_view && owner_view->isInVisibleChain())
+ {
+ //
+ // Calculate badge size based on label text
+ //
+
+ LLWString badge_label_wstring = mLabel;
+
+ S32 badge_label_begin_offset = 0;
+ S32 badge_char_length = S32_MAX;
+ S32 badge_pixel_length = S32_MAX;
+ F32 *right_position_out = NULL;
+ bool do_not_use_ellipses = false;
+
+ F32 badge_width = (2.0f * mPaddingHoriz) +
+ mGLFont->getWidthF32(badge_label_wstring.c_str(), badge_label_begin_offset, badge_char_length);
+
+ F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight();
+
+ //
+ // Calculate badge position based on owner
+ //
+
+ LLRect owner_rect;
+ owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this);
+
+ S32 location_offset_horiz = mLocationOffsetHCenter;
+ S32 location_offset_vert = mLocationOffsetVCenter;
+
+ // If we're in a scroll container, do some math to keep us in the same place on screen if applicable
+ if (mParentScroller != NULL)
+ {
+ LLRect visibleRect = mParentScroller->getVisibleContentRect();
+
+ if (mLocationOffsetHCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsRight(mLocation))
+ {
+ location_offset_horiz += visibleRect.mRight;
+ }
+ else if (LLRelPos::IsLeft(mLocation))
+ {
+ location_offset_horiz += visibleRect.mLeft;
+ }
+ else // center
+ {
+ location_offset_horiz += (visibleRect.mLeft + visibleRect.mRight) / 2;
+ }
+ }
+
+ if (mLocationOffsetVCenter != BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if (LLRelPos::IsTop(mLocation))
+ {
+ location_offset_vert += visibleRect.mTop;
+ }
+ else if (LLRelPos::IsBottom(mLocation))
+ {
+ location_offset_vert += visibleRect.mBottom;
+ }
+ else // center
+ {
+ location_offset_vert += (visibleRect.mBottom + visibleRect.mTop) / 2;
+ }
+ }
+ }
+
+ F32 badge_center_x;
+ F32 badge_center_y;
+
+ // Compute x position
+ if (mLocationOffsetHCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter;
+ }
+ else
+ {
+ badge_center_x = location_offset_horiz;
+ }
+
+ // Compute y position
+ if (mLocationOffsetVCenter == BADGE_OFFSET_NOT_SPECIFIED)
+ {
+ if(mDrawAtParentTop)
+ {
+ badge_center_y = owner_rect.mTop - badge_height * 0.5f - 1;
+ }
+ else
+ {
+ badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter;
+ }
+ }
+ else
+ {
+ badge_center_y = location_offset_vert;
+ }
+
+ //
+ // Draw button image, if available.
+ // Otherwise draw basic rectangular button.
+ //
+
+ F32 alpha = getDrawContext().mAlpha;
+
+ if (!mImage.isNull())
+ {
+ F32 badge_x = badge_center_x - badge_width * 0.5f;
+ F32 badge_y = badge_center_y - badge_height * 0.5f;
+
+ mImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mImageColor % alpha);
+
+ if (!mBorderImage.isNull())
+ {
+ mBorderImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mBorderColor % alpha);
+ }
+ }
+ else
+ {
+ LL_DEBUGS() << "No image for badge " << getName() << " on owner " << owner_view->getName() << LL_ENDL;
+
+ renderBadgeBackground(badge_center_x, badge_center_y,
+ badge_width, badge_height,
+ mImageColor % alpha);
+ }
+
+ //
+ // Draw the label
+ //
+
+ mGLFont->render(badge_label_wstring,
+ badge_label_begin_offset,
+ badge_center_x + mLabelOffsetHoriz,
+ badge_center_y + mLabelOffsetVert,
+ mLabelColor % alpha,
+ LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position
+ LLFontGL::NORMAL, // normal text (not bold, italics, etc.)
+ LLFontGL::DROP_SHADOW_SOFT,
+ badge_char_length, badge_pixel_length,
+ right_position_out, do_not_use_ellipses);
+ }
+ }
+}
+
+
+namespace LLInitParam
+{
+ void TypeValues<LLRelPos::Location>::declareValues()
+ {
+ declare("bottom", LLRelPos::BOTTOM);
+ declare("bottom_left", LLRelPos::BOTTOM_LEFT);
+ declare("bottom_right", LLRelPos::BOTTOM_RIGHT);
+ declare("center", LLRelPos::CENTER);
+ declare("left", LLRelPos::LEFT);
+ declare("right", LLRelPos::RIGHT);
+ declare("top", LLRelPos::TOP);
+ declare("top_left", LLRelPos::TOP_LEFT);
+ declare("top_right", LLRelPos::TOP_RIGHT);
+ }
+}
+
+
+// eof
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