diff options
Diffstat (limited to 'indra/llrender')
| -rwxr-xr-x | indra/llrender/llrender.cpp | 24 | 
1 files changed, 12 insertions, 12 deletions
| diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 0af402efea..1ca6e99ecf 100755 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -53,7 +53,7 @@ bool LLRender::sGLCoreProfile = false;  static const U32 LL_NUM_TEXTURE_LAYERS = 32;   static const U32 LL_NUM_LIGHT_UNITS = 8; -static GLenum sGLTextureType[] = +static const GLenum sGLTextureType[] =  {  	GL_TEXTURE_2D,  	GL_TEXTURE_RECTANGLE_ARB, @@ -61,14 +61,14 @@ static GLenum sGLTextureType[] =  	GL_TEXTURE_2D_MULTISAMPLE  }; -static GLint sGLAddressMode[] = +static const GLint sGLAddressMode[] =  {	  	GL_REPEAT,  	GL_MIRRORED_REPEAT,  	GL_CLAMP_TO_EDGE  }; -static GLenum sGLCompareFunc[] = +static const GLenum sGLCompareFunc[] =  {  	GL_NEVER,  	GL_ALWAYS, @@ -82,7 +82,7 @@ static GLenum sGLCompareFunc[] =  const U32 immediate_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXCOORD0; -static GLenum sGLBlendFactor[] = +static const GLenum sGLBlendFactor[] =  {  	GL_ONE,  	GL_ZERO, @@ -99,12 +99,12 @@ static GLenum sGLBlendFactor[] =  };  LLTexUnit::LLTexUnit(S32 index) -: mCurrTexType(TT_NONE), mCurrBlendType(TB_MULT),  -mCurrColorOp(TBO_MULT), mCurrAlphaOp(TBO_MULT), -mCurrColorSrc1(TBS_TEX_COLOR), mCurrColorSrc2(TBS_PREV_COLOR), -mCurrAlphaSrc1(TBS_TEX_ALPHA), mCurrAlphaSrc2(TBS_PREV_ALPHA), -mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0), -mHasMipMaps(false) +	: mCurrTexType(TT_NONE), mCurrBlendType(TB_MULT),  +	mCurrColorOp(TBO_MULT), mCurrAlphaOp(TBO_MULT), +	mCurrColorSrc1(TBS_TEX_COLOR), mCurrColorSrc2(TBS_PREV_COLOR), +	mCurrAlphaSrc1(TBS_TEX_ALPHA), mCurrAlphaSrc2(TBS_PREV_ALPHA), +	mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0), +	mHasMipMaps(false)  {  	llassert_always(index < (S32)LL_NUM_TEXTURE_LAYERS);  	mIndex = index; @@ -1189,7 +1189,7 @@ void LLRender::syncMatrices()  	if (shader)  	{ -		llassert(shader); +		//llassert(shader);  		bool mvp_done = false; @@ -1288,7 +1288,7 @@ void LLRender::syncMatrices()  	}  	else if (!LLGLSLShader::sNoFixedFunction)  	{ -		GLenum mode[] =  +		static const GLenum mode[] =   		{  			GL_MODELVIEW,  			GL_PROJECTION, | 
