diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llglheaders.h | 3 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 17 | ||||
-rw-r--r-- | indra/llrender/llglslshader.h | 1 |
4 files changed, 23 insertions, 0 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e24d3bb5ba..7757198af5 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -306,6 +306,7 @@ PFNGLUNIFORM3IVARBPROC glUniform3ivARB = NULL; PFNGLUNIFORM4IVARBPROC glUniform4ivARB = NULL; PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB = NULL; PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv = NULL; PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB = NULL; PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB = NULL; PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB = NULL; @@ -1333,6 +1334,7 @@ void LLGLManager::initExtensions() glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4ivARB"); glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fvARB"); glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fvARB"); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fvARB"); glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterfvARB"); glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterivARB"); diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index a95872e883..722dd9050b 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -155,6 +155,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -422,6 +423,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -668,6 +670,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 58c1186a3e..5d669fb955 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1257,6 +1257,23 @@ void LLGLSLShader::uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, c } } +void LLGLSLShader::uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) +{ + if (mProgramObject > 0) + { + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } + + if (mUniform[index] >= 0) + { + glUniformMatrix3x4fv(mUniform[index], count, transpose, v); + } + } +} + void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) { if (mProgramObject > 0) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 0746e8760a..6f10d122cb 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -115,6 +115,7 @@ public: void uniform2i(const LLStaticHashedString& uniform, GLint i, GLint j); void uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); + void uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniform1i(const LLStaticHashedString& uniform, GLint i); void uniform1f(const LLStaticHashedString& uniform, GLfloat v); |