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-rw-r--r--indra/llrender/llshadermgr.cpp7
-rw-r--r--indra/llrender/llshadermgr.h9
2 files changed, 16 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 3c25d6aaa8..3927632dbe 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1320,6 +1320,13 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("irradiance_texture");
mReservedUniforms.push_back("blend_factor");
mReservedUniforms.push_back("no_atmo");
+ mReservedUniforms.push_back("moisture_level");
+ mReservedUniforms.push_back("droplet_radius");
+ mReservedUniforms.push_back("ice_level");
+ mReservedUniforms.push_back("rainbow_map");
+ mReservedUniforms.push_back("halo_map");
+ mReservedUniforms.push_back("moon_brightness");
+ mReservedUniforms.push_back("moon_phase");
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 7898b2d90a..489caa49ae 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -234,6 +234,15 @@ public:
BLEND_FACTOR,
NO_ATMO,
+ MOISTURE_LEVEL,
+ DROPLET_RADIUS,
+ ICE_LEVEL,
+ RAINBOW_MAP,
+ HALO_MAP,
+
+ MOON_BRIGHTNESS,
+ MOON_PHASE,
+
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;