diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 14 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 41 |
2 files changed, 28 insertions, 27 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9207e6ad73..cb54785e76 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -50,6 +50,11 @@ #include "llglheaders.h" #include "llglslshader.h" +#include "llvertexbuffer.h" +#include "llcontrol.h" +extern LLControlGroup gSavedSettings; + + #if LL_WINDOWS #include "lldxhardware.h" #endif @@ -1263,6 +1268,15 @@ bool LLGLManager::initGL() initGLStates(); + U32 MPVBufferOptiMode = gSavedSettings.getU32("MPVBufferOptiMode"); + if (MPVBufferOptiMode == 0) + { + if(mIsApple) MPVBufferOptiMode = 2; + else MPVBufferOptiMode = 1; + gSavedSettings.setU32("MPVBufferOptiMode",MPVBufferOptiMode); + } + LLVertexBuffer::sMappingMode = MPVBufferOptiMode; + return true; } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 30a7ed796a..59a8b3f7fb 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -534,7 +534,7 @@ U32 LLVertexBuffer::sGLRenderIndices = 0; U32 LLVertexBuffer::sLastMask = 0; U32 LLVertexBuffer::sVertexCount = 0; -U32 LLVertexBuffer::sMappingMode = gSavedSettings.getU32("MPVBufferOptiMode"); +U32 LLVertexBuffer::sMappingMode = 0; //NOTE: each component must be AT LEAST 4 bytes in size to avoid a performance penalty on AMD hardware const U32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] = @@ -1149,17 +1149,12 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count) // start -- first byte to copy // end -- last byte to copy (NOT last byte + 1) // data -- mMappedData or mMappedIndexData -static void flush_vbo(GLenum target, U32 start, U32 end, void* data, S16 mode) +// note (observeur) : the mode parameter adds an altenative method to map the buffer +// mode = 0 or 1: glBufferSubData(), mode = 2 : glMapBufferRange() works much better on Apple gpus +// mode = 3 or 4: experimental bits parameters for glMapBufferRange() +static void flush_vbo(GLenum target, U32 start, U32 end, void* data, U32 mode) { - if (end == 0) return; - - if (mode == 0) - { - if(gGLManager.mIsApple) mode = 2; - else mode = 1; - } - - if (mode == 1) + if (mode < 2) { LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData"); LL_PROFILE_ZONE_NUM(start); @@ -1173,7 +1168,6 @@ static void flush_vbo(GLenum target, U32 start, U32 end, void* data, S16 mode) LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData block"); LL_PROFILE_GPU_ZONE("glBufferSubData"); U32 tend = llmin(i + block_size, end); - //U32 size = tend - i + 1; glBufferSubData(target, i, tend - i +1, (U8*) data + (i-start)); } @@ -1181,7 +1175,8 @@ static void flush_vbo(GLenum target, U32 start, U32 end, void* data, S16 mode) } U32 MapBits = GL_MAP_WRITE_BIT; - if (mode>2) MapBits = GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT; + if (mode==3) MapBits = MapBits | GL_MAP_INVALIDATE_RANGE_BIT; + if (mode==4) MapBits = MapBits | GL_MAP_UNSYNCHRONIZED_BIT; U32 buffer_size = end-start+1; @@ -1191,16 +1186,9 @@ static void flush_vbo(GLenum target, U32 start, U32 end, void* data, S16 mode) if (mptr) { std::memcpy(mptr, (U8*) data, buffer_size); - if(!glUnmapBuffer(target)) - { - LL_WARNS() << "glUnmapBuffer() failed" << LL_ENDL; - } + if(!glUnmapBuffer(target)) LL_WARNS() << "glUnmapBuffer() failed" << LL_ENDL; } - else - { - LL_WARNS() << "glMapBufferRange() returned NULL" << LL_ENDL; - } - + else LL_WARNS() << "glMapBufferRange() returned NULL" << LL_ENDL; } void LLVertexBuffer::unmapBuffer() @@ -1236,13 +1224,13 @@ void LLVertexBuffer::unmapBuffer() } else { - flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, sMappingMode); + if(end > start) flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start,sMappingMode); start = region.mStart; end = region.mEnd; } } - flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, sMappingMode); + if(end > start) flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start,sMappingMode); mMappedVertexRegions.clear(); } @@ -1270,14 +1258,13 @@ void LLVertexBuffer::unmapBuffer() } else { - flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, sMappingMode); - + if(end > start) flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, sMappingMode); start = region.mStart; end = region.mEnd; } } - flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, sMappingMode); + if(end > start) flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, sMappingMode); mMappedIndexRegions.clear(); } |