summaryrefslogtreecommitdiff
path: root/indra/llrender
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llfontbitmapcache.cpp4
-rw-r--r--indra/llrender/llfontfreetype.cpp10
-rw-r--r--indra/llrender/llgl.cpp4
-rw-r--r--indra/llrender/llglslshader.cpp2
-rw-r--r--indra/llrender/llimagegl.cpp132
-rw-r--r--indra/llrender/llimagegl.h4
-rw-r--r--indra/llrender/llpostprocess.cpp2
-rw-r--r--indra/llrender/llvertexbuffer.cpp6
8 files changed, 98 insertions, 66 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp
index f01878642a..fa231c9e6a 100644
--- a/indra/llrender/llfontbitmapcache.cpp
+++ b/indra/llrender/llfontbitmapcache.cpp
@@ -64,7 +64,7 @@ void LLFontBitmapCache::init(S32 num_components,
LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const
{
- if ((bitmap_num < 0) || (bitmap_num >= mImageRawVec.size()))
+ if (bitmap_num >= mImageRawVec.size())
return NULL;
return mImageRawVec[bitmap_num];
@@ -72,7 +72,7 @@ LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const
LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const
{
- if ((bitmap_num < 0) || (bitmap_num >= mImageGLVec.size()))
+ if (bitmap_num >= mImageGLVec.size())
return NULL;
return mImageGLVec[bitmap_num];
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 786dc64452..59e7d890f4 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -91,14 +91,15 @@ LLFontManager::~LLFontManager()
LLFontGlyphInfo::LLFontGlyphInfo(U32 index)
: mGlyphIndex(index),
+ mWidth(0), // In pixels
+ mHeight(0), // In pixels
+ mXAdvance(0.f), // In pixels
+ mYAdvance(0.f), // In pixels
mXBitmapOffset(0), // Offset to the origin in the bitmap
mYBitmapOffset(0), // Offset to the origin in the bitmap
mXBearing(0), // Distance from baseline to left in pixels
mYBearing(0), // Distance from baseline to top in pixels
- mWidth(0), // In pixels
- mHeight(0), // In pixels
- mXAdvance(0.f), // In pixels
- mYAdvance(0.f) // In pixels
+ mBitmapNum(0) // Which bitmap in the bitmap cache contains this glyph
{
}
@@ -112,6 +113,7 @@ LLFontFreetype::LLFontFreetype()
mFTFace(NULL),
mRenderGlyphCount(0),
mAddGlyphCount(0),
+ mStyle(0),
mPointSize(0)
{
}
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 187a9a984e..a3f7a946ec 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -332,6 +332,8 @@ LLGLManager::LLGLManager() :
mHasFragmentShader(FALSE),
mHasOcclusionQuery(FALSE),
mHasPointParameters(FALSE),
+ mHasDrawBuffers(FALSE),
+ mHasTextureRectangle(FALSE),
mHasAnisotropic(FALSE),
mHasARBEnvCombine(FALSE),
@@ -671,7 +673,7 @@ void LLGLManager::initExtensions()
llinfos << "initExtensions() checking shell variables to adjust features..." << llendl;
// Our extension support for the Linux Client is very young with some
// potential driver gotchas, so offer a semi-secret way to turn it off.
- if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */
+ if (getenv("LL_GL_NOEXT"))
{
//mHasMultitexture = FALSE; // NEEDED!
mHasARBEnvCombine = FALSE;
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 830617063b..ca92cb6580 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false)
// LLGLSL Shader implementation
//===============================
LLGLSLShader::LLGLSLShader()
-: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT)
+ : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE)
{
}
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index f8d7ea00e0..36ac3ff119 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -428,49 +428,58 @@ LLImageGL::~LLImageGL()
void LLImageGL::init(BOOL usemipmaps)
{
-#ifdef DEBUG_MISS
- mMissed = FALSE;
-#endif
+ // keep these members in the same order as declared in llimagehl.h
+ // so that it is obvious by visual inspection if we forgot to
+ // init a field.
+
+ mTextureMemory = 0;
+ mLastBindTime = 0.f;
+
+ mPickMask = NULL;
+ mPickMaskWidth = 0;
+ mPickMaskHeight = 0;
+ mUseMipMaps = usemipmaps;
+ mHasExplicitFormat = FALSE;
+ mAutoGenMips = FALSE;
+
+ mIsMask = FALSE;
+ mNeedsAlphaAndPickMask = TRUE ;
+ mAlphaStride = 0 ;
+ mAlphaOffset = 0 ;
+
+ mGLTextureCreated = FALSE ;
+ mTexName = 0;
+ mWidth = 0;
+ mHeight = 0;
+ mCurrentDiscardLevel = -1;
- mPickMask = NULL;
- mTextureMemory = 0;
- mLastBindTime = 0.f;
+ mDiscardLevelInAtlas = -1 ;
+ mTexelsInAtlas = 0 ;
+ mTexelsInGLTexture = 0 ;
- mTarget = GL_TEXTURE_2D;
- mBindTarget = LLTexUnit::TT_TEXTURE;
- mUseMipMaps = usemipmaps;
- mHasMipMaps = false;
- mAutoGenMips = FALSE;
- mTexName = 0;
- mIsResident = 0;
+ mTarget = GL_TEXTURE_2D;
+ mBindTarget = LLTexUnit::TT_TEXTURE;
+ mHasMipMaps = false;
+
+ mIsResident = 0;
+
+ mComponents = 0;
+ mMaxDiscardLevel = MAX_DISCARD_LEVEL;
mTexOptionsDirty = true;
mAddressMode = LLTexUnit::TAM_WRAP;
mFilterOption = LLTexUnit::TFO_ANISOTROPIC;
- mWidth = 0;
- mHeight = 0;
- mComponents = 0;
-
- mMaxDiscardLevel = MAX_DISCARD_LEVEL;
- mCurrentDiscardLevel = -1;
mFormatInternal = -1;
mFormatPrimary = (LLGLenum) 0;
mFormatType = GL_UNSIGNED_BYTE;
mFormatSwapBytes = FALSE;
- mHasExplicitFormat = FALSE;
- mGLTextureCreated = FALSE ;
-
- mIsMask = FALSE;
- mCategory = -1 ;
- mAlphaStride = 0 ;
- mAlphaOffset = 0 ;
- mNeedsAlphaAndPickMask = TRUE ;
+#ifdef DEBUG_MISS
+ mMissed = FALSE;
+#endif
- mDiscardLevelInAtlas = -1 ;
- mTexelsInAtlas = 0 ;
- mTexelsInGLTexture = 0 ;
+ mCategory = -1;
}
void LLImageGL::cleanup()
@@ -520,7 +529,12 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents)
// llwarns << "Setting Size of LLImageGL with existing mTexName = " << mTexName << llendl;
destroyGLTexture();
}
-
+
+ // pickmask validity depends on old image size, delete it
+ delete [] mPickMask;
+ mPickMask = NULL;
+ mPickMaskWidth = mPickMaskHeight = 0;
+
mWidth = width;
mHeight = height;
mComponents = ncomponents;
@@ -1668,24 +1682,25 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in)
return ;
}
+ delete [] mPickMask;
+ mPickMask = NULL;
+ mPickMaskWidth = mPickMaskHeight = 0;
+
if (mFormatType != GL_UNSIGNED_BYTE ||
- mFormatPrimary != GL_RGBA)
+ mFormatPrimary != GL_RGBA)
{
//cannot generate a pick mask for this texture
- delete [] mPickMask;
- mPickMask = NULL;
return;
}
- U32 pick_width = width/2;
- U32 pick_height = height/2;
-
- U32 size = llmax(pick_width, (U32) 1) * llmax(pick_height, (U32) 1);
+ U32 pick_width = width/2 + 1;
+ U32 pick_height = height/2 + 1;
- size = size/8 + 1;
-
- delete[] mPickMask;
+ U32 size = pick_width * pick_height;
+ size = (size + 7) / 8; // pixelcount-to-bits
mPickMask = new U8[size];
+ mPickMaskWidth = pick_width;
+ mPickMaskHeight = pick_height;
memset(mPickMask, 0, sizeof(U8) * size);
@@ -1701,10 +1716,7 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in)
{
U32 pick_idx = pick_bit/8;
U32 pick_offset = pick_bit%8;
- if (pick_idx >= size)
- {
- llerrs << "WTF?" << llendl;
- }
+ llassert(pick_idx < size);
mPickMask[pick_idx] |= 1 << pick_offset;
}
@@ -1720,22 +1732,34 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
if (mPickMask)
{
- S32 width = getWidth()/2;
- S32 height = getHeight()/2;
-
F32 u = tc.mV[0] - floorf(tc.mV[0]);
F32 v = tc.mV[1] - floorf(tc.mV[1]);
- if (u < 0.f || u > 1.f ||
- v < 0.f || v > 1.f)
+ if (LL_UNLIKELY(u < 0.f || u > 1.f ||
+ v < 0.f || v > 1.f))
{
- llerrs << "WTF?" << llendl;
+ LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL;
+ u = v = 0.f;
+ llassert(false);
}
+
+ llassert(mPickMaskWidth > 0 && mPickMaskHeight > 0);
- S32 x = (S32)(u * width);
- S32 y = (S32)(v * height);
+ S32 x = llfloor(u * mPickMaskWidth);
+ S32 y = llfloor(v * mPickMaskHeight);
+
+ if (LL_UNLIKELY(x >= mPickMaskWidth))
+ {
+ LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL;
+ x = llmax(0, mPickMaskWidth-1);
+ }
+ if (LL_UNLIKELY(y >= mPickMaskHeight))
+ {
+ LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL;
+ y = llmax(0, mPickMaskHeight-1);
+ }
- S32 idx = y*width+x;
+ S32 idx = y*mPickMaskWidth+x;
S32 offset = idx%8;
res = mPickMask[idx/8] & (1 << offset) ? TRUE : FALSE;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 937065043c..f0870c3fc4 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -193,6 +193,8 @@ public:
private:
LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL
U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel
+ U16 mPickMaskWidth;
+ U16 mPickMaskHeight;
S8 mUseMipMaps;
S8 mHasExplicitFormat; // If false (default), GL format is f(mComponents)
S8 mAutoGenMips;
@@ -224,7 +226,7 @@ protected:
bool mTexOptionsDirty;
LLTexUnit::eTextureAddressMode mAddressMode; // Defaults to TAM_WRAP
- LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_TRILINEAR
+ LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_ANISOTROPIC
LLGLint mFormatInternal; // = GL internalformat
LLGLenum mFormatPrimary; // = GL format (pixel data format)
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index 7f4be6a866..bc7f30cdef 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) :
mSceneRenderTexture = NULL ;
mNoiseTexture = NULL ;
mTempBloomTexture = NULL ;
+
+ noiseTextureScale = 1.0f;
/* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 572ae13909..ecfe845b34 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -237,7 +237,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
llerrs << "Wrong vertex buffer bound." << llendl;
}
- if (mode > LLRender::NUM_MODES)
+ if (mode >= LLRender::NUM_MODES)
{
llerrs << "Invalid draw mode: " << mode << llendl;
return;
@@ -267,7 +267,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
llerrs << "Wrong vertex buffer bound." << llendl;
}
- if (mode > LLRender::NUM_MODES)
+ if (mode >= LLRender::NUM_MODES)
{
llerrs << "Invalid draw mode: " << mode << llendl;
return;
@@ -292,7 +292,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
llerrs << "Wrong vertex buffer bound." << llendl;
}
- if (mode > LLRender::NUM_MODES)
+ if (mode >= LLRender::NUM_MODES)
{
llerrs << "Invalid draw mode: " << mode << llendl;
return;