diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llfontbitmapcache.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llfontfreetype.cpp | 10 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 132 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 4 | ||||
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 6 |
8 files changed, 98 insertions, 66 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp index f01878642a..fa231c9e6a 100644 --- a/indra/llrender/llfontbitmapcache.cpp +++ b/indra/llrender/llfontbitmapcache.cpp @@ -64,7 +64,7 @@ void LLFontBitmapCache::init(S32 num_components, LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageRawVec.size())) + if (bitmap_num >= mImageRawVec.size()) return NULL; return mImageRawVec[bitmap_num]; @@ -72,7 +72,7 @@ LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageGLVec.size())) + if (bitmap_num >= mImageGLVec.size()) return NULL; return mImageGLVec[bitmap_num]; diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 786dc64452..59e7d890f4 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -91,14 +91,15 @@ LLFontManager::~LLFontManager() LLFontGlyphInfo::LLFontGlyphInfo(U32 index) : mGlyphIndex(index), + mWidth(0), // In pixels + mHeight(0), // In pixels + mXAdvance(0.f), // In pixels + mYAdvance(0.f), // In pixels mXBitmapOffset(0), // Offset to the origin in the bitmap mYBitmapOffset(0), // Offset to the origin in the bitmap mXBearing(0), // Distance from baseline to left in pixels mYBearing(0), // Distance from baseline to top in pixels - mWidth(0), // In pixels - mHeight(0), // In pixels - mXAdvance(0.f), // In pixels - mYAdvance(0.f) // In pixels + mBitmapNum(0) // Which bitmap in the bitmap cache contains this glyph { } @@ -112,6 +113,7 @@ LLFontFreetype::LLFontFreetype() mFTFace(NULL), mRenderGlyphCount(0), mAddGlyphCount(0), + mStyle(0), mPointSize(0) { } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 187a9a984e..a3f7a946ec 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -332,6 +332,8 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mHasOcclusionQuery(FALSE), mHasPointParameters(FALSE), + mHasDrawBuffers(FALSE), + mHasTextureRectangle(FALSE), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -671,7 +673,7 @@ void LLGLManager::initExtensions() llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. - if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */ + if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! mHasARBEnvCombine = FALSE; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 830617063b..ca92cb6580 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false) // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() -: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT) + : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) { } diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index f8d7ea00e0..36ac3ff119 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -428,49 +428,58 @@ LLImageGL::~LLImageGL() void LLImageGL::init(BOOL usemipmaps) { -#ifdef DEBUG_MISS - mMissed = FALSE; -#endif + // keep these members in the same order as declared in llimagehl.h + // so that it is obvious by visual inspection if we forgot to + // init a field. + + mTextureMemory = 0; + mLastBindTime = 0.f; + + mPickMask = NULL; + mPickMaskWidth = 0; + mPickMaskHeight = 0; + mUseMipMaps = usemipmaps; + mHasExplicitFormat = FALSE; + mAutoGenMips = FALSE; + + mIsMask = FALSE; + mNeedsAlphaAndPickMask = TRUE ; + mAlphaStride = 0 ; + mAlphaOffset = 0 ; + + mGLTextureCreated = FALSE ; + mTexName = 0; + mWidth = 0; + mHeight = 0; + mCurrentDiscardLevel = -1; - mPickMask = NULL; - mTextureMemory = 0; - mLastBindTime = 0.f; + mDiscardLevelInAtlas = -1 ; + mTexelsInAtlas = 0 ; + mTexelsInGLTexture = 0 ; - mTarget = GL_TEXTURE_2D; - mBindTarget = LLTexUnit::TT_TEXTURE; - mUseMipMaps = usemipmaps; - mHasMipMaps = false; - mAutoGenMips = FALSE; - mTexName = 0; - mIsResident = 0; + mTarget = GL_TEXTURE_2D; + mBindTarget = LLTexUnit::TT_TEXTURE; + mHasMipMaps = false; + + mIsResident = 0; + + mComponents = 0; + mMaxDiscardLevel = MAX_DISCARD_LEVEL; mTexOptionsDirty = true; mAddressMode = LLTexUnit::TAM_WRAP; mFilterOption = LLTexUnit::TFO_ANISOTROPIC; - mWidth = 0; - mHeight = 0; - mComponents = 0; - - mMaxDiscardLevel = MAX_DISCARD_LEVEL; - mCurrentDiscardLevel = -1; mFormatInternal = -1; mFormatPrimary = (LLGLenum) 0; mFormatType = GL_UNSIGNED_BYTE; mFormatSwapBytes = FALSE; - mHasExplicitFormat = FALSE; - mGLTextureCreated = FALSE ; - - mIsMask = FALSE; - mCategory = -1 ; - mAlphaStride = 0 ; - mAlphaOffset = 0 ; - mNeedsAlphaAndPickMask = TRUE ; +#ifdef DEBUG_MISS + mMissed = FALSE; +#endif - mDiscardLevelInAtlas = -1 ; - mTexelsInAtlas = 0 ; - mTexelsInGLTexture = 0 ; + mCategory = -1; } void LLImageGL::cleanup() @@ -520,7 +529,12 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents) // llwarns << "Setting Size of LLImageGL with existing mTexName = " << mTexName << llendl; destroyGLTexture(); } - + + // pickmask validity depends on old image size, delete it + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + mWidth = width; mHeight = height; mComponents = ncomponents; @@ -1668,24 +1682,25 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) return ; } + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + if (mFormatType != GL_UNSIGNED_BYTE || - mFormatPrimary != GL_RGBA) + mFormatPrimary != GL_RGBA) { //cannot generate a pick mask for this texture - delete [] mPickMask; - mPickMask = NULL; return; } - U32 pick_width = width/2; - U32 pick_height = height/2; - - U32 size = llmax(pick_width, (U32) 1) * llmax(pick_height, (U32) 1); + U32 pick_width = width/2 + 1; + U32 pick_height = height/2 + 1; - size = size/8 + 1; - - delete[] mPickMask; + U32 size = pick_width * pick_height; + size = (size + 7) / 8; // pixelcount-to-bits mPickMask = new U8[size]; + mPickMaskWidth = pick_width; + mPickMaskHeight = pick_height; memset(mPickMask, 0, sizeof(U8) * size); @@ -1701,10 +1716,7 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { U32 pick_idx = pick_bit/8; U32 pick_offset = pick_bit%8; - if (pick_idx >= size) - { - llerrs << "WTF?" << llendl; - } + llassert(pick_idx < size); mPickMask[pick_idx] |= 1 << pick_offset; } @@ -1720,22 +1732,34 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) if (mPickMask) { - S32 width = getWidth()/2; - S32 height = getHeight()/2; - F32 u = tc.mV[0] - floorf(tc.mV[0]); F32 v = tc.mV[1] - floorf(tc.mV[1]); - if (u < 0.f || u > 1.f || - v < 0.f || v > 1.f) + if (LL_UNLIKELY(u < 0.f || u > 1.f || + v < 0.f || v > 1.f)) { - llerrs << "WTF?" << llendl; + LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL; + u = v = 0.f; + llassert(false); } + + llassert(mPickMaskWidth > 0 && mPickMaskHeight > 0); - S32 x = (S32)(u * width); - S32 y = (S32)(v * height); + S32 x = llfloor(u * mPickMaskWidth); + S32 y = llfloor(v * mPickMaskHeight); + + if (LL_UNLIKELY(x >= mPickMaskWidth)) + { + LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL; + x = llmax(0, mPickMaskWidth-1); + } + if (LL_UNLIKELY(y >= mPickMaskHeight)) + { + LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL; + y = llmax(0, mPickMaskHeight-1); + } - S32 idx = y*width+x; + S32 idx = y*mPickMaskWidth+x; S32 offset = idx%8; res = mPickMask[idx/8] & (1 << offset) ? TRUE : FALSE; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 937065043c..f0870c3fc4 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -193,6 +193,8 @@ public: private: LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel + U16 mPickMaskWidth; + U16 mPickMaskHeight; S8 mUseMipMaps; S8 mHasExplicitFormat; // If false (default), GL format is f(mComponents) S8 mAutoGenMips; @@ -224,7 +226,7 @@ protected: bool mTexOptionsDirty; LLTexUnit::eTextureAddressMode mAddressMode; // Defaults to TAM_WRAP - LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_TRILINEAR + LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_ANISOTROPIC LLGLint mFormatInternal; // = GL internalformat LLGLenum mFormatPrimary; // = GL format (pixel data format) diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 572ae13909..ecfe845b34 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -237,7 +237,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -267,7 +267,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -292,7 +292,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; |