diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 14 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 |
3 files changed, 10 insertions, 8 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 2b7ce155f6..193cfa64b8 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -743,6 +743,14 @@ bool LLGLManager::initGL() LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_multitexture" << LL_ENDL; return false; } + + if (!mHasFramebufferObject) + { + mHasRequirements = FALSE; + + LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_framebuffer_object" << LL_ENDL; + return false; + } stop_glerror(); @@ -758,12 +766,6 @@ bool LLGLManager::initGL() //HACK always disable texture multisample, use FXAA instead mHasTextureMultisample = FALSE; -#if LL_WINDOWS - if (mIsIntel && mGLVersion <= 3.f) - { //never try to use framebuffer objects on older intel drivers (crashy) - mHasFramebufferObject = FALSE; - } -#endif if (mHasFramebufferObject) { diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 0408010513..fffc15efc3 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -133,7 +133,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mUsage = usage; mUseDepth = depth; - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) + if (sUseFBO || use_fbo) { if (depth) { diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index c100c182dd..c64f46f38a 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -665,7 +665,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (file == NULL) { - LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << open_file_name << LL_ENDL; + LL_WARNS("ShaderLoading") << "GLSL Shader file not found: " << open_file_name << LL_ENDL; return 0; } |