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-rw-r--r--indra/llrender/llfontbitmapcache.cpp18
-rw-r--r--indra/llrender/llfontbitmapcache.h2
-rw-r--r--indra/llrender/llfontfreetype.cpp9
-rw-r--r--indra/llrender/llfontfreetype.h2
-rw-r--r--indra/llrender/llfontgl.cpp4
-rw-r--r--indra/llrender/llgl.cpp1
-rw-r--r--indra/llrender/llimagegl.cpp43
-rw-r--r--indra/llrender/llimagegl.h2
-rw-r--r--indra/llrender/llrender2dutils.cpp8
-rw-r--r--indra/llrender/lltexture.h3
-rw-r--r--indra/llrender/llvertexbuffer.cpp72
-rw-r--r--indra/llrender/llvertexbuffer.h5
12 files changed, 42 insertions, 127 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp
index f128636ab2..c71e24c83a 100644
--- a/indra/llrender/llfontbitmapcache.cpp
+++ b/indra/llrender/llfontbitmapcache.cpp
@@ -30,8 +30,7 @@
#include "llfontbitmapcache.h"
LLFontBitmapCache::LLFontBitmapCache()
-: LLTrace::MemTrackable<LLFontBitmapCache>("LLFontBitmapCache"),
- mNumComponents(0),
+: mNumComponents(0),
mBitmapWidth(0),
mBitmapHeight(0),
mBitmapNum(-1),
@@ -124,9 +123,6 @@ BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32 &pos_x, S32 &pos_y, S32& bitm
image_gl->createGLTexture(0, image_raw);
gGL.getTexUnit(0)->bind(image_gl);
image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(TRUE, TRUE);
-
- claimMem(image_raw);
- claimMem(image_gl);
}
else
{
@@ -156,20 +152,8 @@ void LLFontBitmapCache::destroyGL()
void LLFontBitmapCache::reset()
{
- for (std::vector<LLPointer<LLImageRaw> >::iterator it = mImageRawVec.begin(), end_it = mImageRawVec.end();
- it != end_it;
- ++it)
- {
- disclaimMem(**it);
- }
mImageRawVec.clear();
- for (std::vector<LLPointer<LLImageGL> >::iterator it = mImageGLVec.begin(), end_it = mImageGLVec.end();
- it != end_it;
- ++it)
- {
- disclaimMem(**it);
- }
mImageGLVec.clear();
mBitmapWidth = 0;
diff --git a/indra/llrender/llfontbitmapcache.h b/indra/llrender/llfontbitmapcache.h
index 75df3a94a7..7de3a6b56f 100644
--- a/indra/llrender/llfontbitmapcache.h
+++ b/indra/llrender/llfontbitmapcache.h
@@ -32,7 +32,7 @@
// Maintain a collection of bitmaps containing rendered glyphs.
// Generalizes the single-bitmap logic from LLFontFreetype and LLFontGL.
-class LLFontBitmapCache : public LLTrace::MemTrackable<LLFontBitmapCache>
+class LLFontBitmapCache
{
public:
LLFontBitmapCache();
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index e18161e53c..e964d1586f 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -104,8 +104,7 @@ LLFontGlyphInfo::LLFontGlyphInfo(U32 index)
}
LLFontFreetype::LLFontFreetype()
-: LLTrace::MemTrackable<LLFontFreetype>("LLFontFreetype"),
- mFontBitmapCachep(new LLFontBitmapCache),
+: mFontBitmapCachep(new LLFontBitmapCache),
mAscender(0.f),
mDescender(0.f),
mLineHeight(0.f),
@@ -222,8 +221,6 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
S32 max_char_height = ll_round(0.5f + (y_max - y_min));
mFontBitmapCachep->init(components, max_char_width, max_char_height);
- claimMem(mFontBitmapCachep);
-
if (!mFTFace->charmap)
{
@@ -238,7 +235,6 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
}
mName = filename;
- claimMem(mName);
mPointSize = point_size;
mStyle = LLFontGL::NORMAL;
@@ -586,7 +582,6 @@ void LLFontFreetype::insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const
}
else
{
- claimMem(gi);
mCharGlyphInfoMap[wch] = gi;
}
}
@@ -632,11 +627,9 @@ void LLFontFreetype::resetBitmapCache()
it != end_it;
++it)
{
- disclaimMem(it->second);
delete it->second;
}
mCharGlyphInfoMap.clear();
- disclaimMem(mFontBitmapCachep);
mFontBitmapCachep->reset();
// Adding default glyph is skipped for fallback fonts here as well as in loadFace().
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index 1afe84e770..f61f169987 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -76,7 +76,7 @@ struct LLFontGlyphInfo
extern LLFontManager *gFontManagerp;
-class LLFontFreetype : public LLRefCount, public LLTrace::MemTrackable<LLFontFreetype>
+class LLFontFreetype : public LLRefCount
{
public:
LLFontFreetype();
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 266399d212..7f734e41f3 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -109,8 +109,6 @@ S32 LLFontGL::getNumFaces(const std::string& filename)
return mFontFreetype->getNumFaces(filename);
}
-static LLTrace::BlockTimerStatHandle FTM_RENDER_FONTS("Fonts");
-
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses) const
{
@@ -147,7 +145,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rec
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_FONTS);
+ LL_PROFILE_ZONE_SCOPED;
if(!sDisplayFont) //do not display texts
{
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index b66521132c..4f9aa5f979 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -2434,6 +2434,7 @@ void LLGLNamePool::cleanup()
GLuint LLGLNamePool::allocate()
{
+ LL_PROFILE_ZONE_SCOPED;
#if LL_GL_NAME_POOLING
for (name_list_t::iterator iter = mNameList.begin(); iter != mNameList.end(); ++iter)
{
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index b5e1910242..09b1c71f02 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -276,11 +276,10 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
- LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_STATS);
+ LL_PROFILE_ZONE_SCOPED;
sLastFrameTime = current_time;
sBoundTextureMemory = sCurBoundTextureMemory;
sCurBoundTextureMemory = S32Bytes(0);
@@ -313,10 +312,8 @@ void LLImageGL::destroyGL(BOOL save_state)
if (save_state && glimage->isGLTextureCreated() && glimage->mComponents)
{
glimage->mSaveData = new LLImageRaw;
- glimage->claimMem(glimage->mSaveData);
if(!glimage->readBackRaw(glimage->mCurrentDiscardLevel, glimage->mSaveData, false)) //necessary, keep it.
{
- glimage->disclaimMem(glimage->mSaveData);
glimage->mSaveData = NULL ;
}
}
@@ -390,8 +387,7 @@ BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, B
//----------------------------------------------------------------------------
LLImageGL::LLImageGL(BOOL usemipmaps)
-: LLTrace::MemTrackable<LLImageGL>("LLImageGL"),
- mSaveData(0), mExternalTexture(FALSE)
+: mSaveData(0), mExternalTexture(FALSE)
{
init(usemipmaps);
setSize(0, 0, 0);
@@ -400,8 +396,7 @@ LLImageGL::LLImageGL(BOOL usemipmaps)
}
LLImageGL::LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps)
-: LLTrace::MemTrackable<LLImageGL>("LLImageGL"),
- mSaveData(0), mExternalTexture(FALSE)
+: mSaveData(0), mExternalTexture(FALSE)
{
llassert( components <= 4 );
init(usemipmaps);
@@ -411,8 +406,7 @@ LLImageGL::LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps)
}
LLImageGL::LLImageGL(const LLImageRaw* imageraw, BOOL usemipmaps)
-: LLTrace::MemTrackable<LLImageGL>("LLImageGL"),
- mSaveData(0), mExternalTexture(FALSE)
+: mSaveData(0), mExternalTexture(FALSE)
{
init(usemipmaps);
setSize(0, 0, 0);
@@ -430,7 +424,6 @@ LLImageGL::LLImageGL(
LLGLenum formatPrimary,
LLGLenum formatType,
LLTexUnit::eTextureAddressMode addressMode)
- : LLTrace::MemTrackable<LLImageGL>("LLImageGL"), mSaveData(0), mExternalTexture(TRUE)
{
init(false);
mTexName = texName;
@@ -682,10 +675,9 @@ void LLImageGL::setImage(const LLImageRaw* imageraw)
setImage(rawdata, FALSE);
}
-static LLTrace::BlockTimerStatHandle FTM_SET_IMAGE("setImage");
BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips, S32 usename)
{
- LL_RECORD_BLOCK_TIME(FTM_SET_IMAGE);
+ LL_PROFILE_ZONE_SCOPED;
bool is_compressed = false;
switch (mFormatPrimary)
@@ -746,8 +738,6 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips, S32 usename)
}
else
{
-// LL_RECORD_BLOCK_TIME(FTM_TEMP4);
-
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
@@ -778,8 +768,6 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips, S32 usename)
{
stop_glerror();
{
-// LL_RECORD_BLOCK_TIME(FTM_TEMP4);
-
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
@@ -889,7 +877,6 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips, S32 usename)
llassert(w > 0 && h > 0 && cur_mip_data);
(void)cur_mip_data;
{
-// LL_RECORD_BLOCK_TIME(FTM_TEMP4);
if(mFormatSwapBytes)
{
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
@@ -1203,10 +1190,9 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
}
// static
-static LLTrace::BlockTimerStatHandle FTM_GENERATE_TEXTURES("generate textures");
void LLImageGL::generateTextures(S32 numTextures, U32 *textures)
{
- LL_RECORD_BLOCK_TIME(FTM_GENERATE_TEXTURES);
+ LL_PROFILE_ZONE_SCOPED;
glGenTextures(numTextures, textures);
}
@@ -1220,10 +1206,9 @@ void LLImageGL::deleteTextures(S32 numTextures, const U32 *textures)
}
// static
-static LLTrace::BlockTimerStatHandle FTM_SET_MANUAL_IMAGE("setManualImage");
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void* pixels, bool allow_compression)
{
- LL_RECORD_BLOCK_TIME(FTM_SET_MANUAL_IMAGE);
+ LL_PROFILE_ZONE_SCOPED;
bool use_scratch = false;
U32* scratch = NULL;
if (LLRender::sGLCoreProfile)
@@ -1338,10 +1323,9 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//create an empty GL texture: just create a texture name
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
-static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE1("createGLTexture()");
BOOL LLImageGL::createGLTexture()
{
- LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE1);
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled)
{
LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL;
@@ -1371,10 +1355,9 @@ BOOL LLImageGL::createGLTexture()
return TRUE ;
}
-static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
- LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE2);
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled)
{
LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL;
@@ -1485,10 +1468,9 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return createGLTexture(discard_level, rawdata, FALSE, usename);
}
-static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename)
{
- LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE3);
+ LL_PROFILE_ZONE_SCOPED;
llassert(data_in);
stop_glerror();
@@ -1595,9 +1577,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
mNewTexName = 0;
}
- disclaimMem(mTextureMemory);
mTextureMemory = (S32Bytes)getMipBytes(mCurrentDiscardLevel);
- claimMem(mTextureMemory);
sGlobalTextureMemory += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight();
@@ -1735,7 +1715,6 @@ void LLImageGL::destroyGLTexture()
if(mTextureMemory != S32Bytes(0))
{
sGlobalTextureMemory -= mTextureMemory;
- disclaimMem(mTextureMemory);
mTextureMemory = (S32Bytes)0;
}
@@ -2088,7 +2067,6 @@ U32 LLImageGL::createPickMask(S32 pWidth, S32 pHeight)
U32 size = pick_width * pick_height;
size = (size + 7) / 8; // pixelcount-to-bits
mPickMask = new U8[size];
- claimMem(size);
mPickMaskWidth = pick_width - 1;
mPickMaskHeight = pick_height - 1;
@@ -2103,7 +2081,6 @@ void LLImageGL::freePickMask()
// pickmask validity depends on old image size, delete it
if (mPickMask != NULL)
{
- disclaimMem((mPickMaskWidth * mPickMaskHeight + 7) / 8);
delete [] mPickMask;
}
mPickMask = NULL;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index da626a1093..95b60bd0bd 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -46,7 +46,7 @@ class LLWindow;
#define MEGA_BYTES_TO_BYTES(x) ((x) << 20)
//============================================================================
-class LLImageGL : public LLRefCount, public LLTrace::MemTrackable<LLImageGL>
+class LLImageGL : public LLRefCount
{
friend class LLTexUnit;
public:
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index dd34f3e383..5a942996be 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -1083,8 +1083,6 @@ void gl_rect_2d_simple( S32 width, S32 height )
gGL.end();
}
-static LLTrace::BlockTimerStatHandle FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle");
-
void gl_segmented_rect_2d_tex(const S32 left,
const S32 top,
const S32 right,
@@ -1094,7 +1092,7 @@ void gl_segmented_rect_2d_tex(const S32 left,
const S32 border_size,
const U32 edges)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT);
+ LL_PROFILE_ZONE_SCOPED;
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
@@ -1253,7 +1251,7 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
const F32 end_fragment,
const U32 edges)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT);
+ LL_PROFILE_ZONE_SCOPED;
const S32 left = rect.mLeft;
const S32 right = rect.mRight;
const S32 top = rect.mTop;
@@ -1440,7 +1438,7 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect,
const LLVector3& width_vec, const LLVector3& height_vec)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_SEGMENTED_RECT);
+ LL_PROFILE_ZONE_SCOPED;
gGL.begin(LLRender::QUADS);
{
diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h
index 256d85ce5a..e890a5a30b 100644
--- a/indra/llrender/lltexture.h
+++ b/indra/llrender/lltexture.h
@@ -42,7 +42,7 @@ class LLFontGL ;
//
//this is an abstract class as the parent for the class LLGLTexture
//
-class LLTexture : public virtual LLRefCount, public LLTrace::MemTrackable<LLTexture>
+class LLTexture : public virtual LLRefCount
{
friend class LLTexUnit ;
friend class LLFontGL ;
@@ -52,7 +52,6 @@ protected:
public:
LLTexture()
- : LLTrace::MemTrackable<LLTexture>("LLTexture")
{}
//
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 7e726df907..5ea07ddcb1 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -805,13 +805,15 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
placeFence();
}
-static LLTrace::BlockTimerStatHandle FTM_GL_DRAW_ARRAYS("GL draw arrays");
+
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
+ LL_PROFILE_ZONE_SCOPED;
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
mMappable = false;
gGL.syncMatrices();
+#ifndef LL_RELEASE_FOR_DOWNLOAD
llassert(mNumVerts >= 0);
if (first >= (U32)mNumVerts ||
first + count > (U32)mNumVerts)
@@ -839,16 +841,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
LL_ERRS() << "Invalid draw mode: " << mode << LL_ENDL;
return;
}
+#endif
{
- LL_RECORD_BLOCK_TIME(FTM_GL_DRAW_ARRAYS);
- stop_glerror();
- LLGLSLShader::startProfile();
- stop_glerror();
LL_PROFILER_GPU_ZONEC("gl.DrawArrays", 0xFF4040)
glDrawArrays(sGLMode[mode], first, count);
- stop_glerror();
- LLGLSLShader::stopProfile(count, mode);
}
stop_glerror();
@@ -949,8 +946,7 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
}
LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage)
-: LLTrace::MemTrackable<LLVertexBuffer>("LLVertexBuffer"),
- LLRefCount(),
+: LLRefCount(),
mNumVerts(0),
mNumIndices(0),
@@ -1095,9 +1091,7 @@ void LLVertexBuffer::waitFence() const
void LLVertexBuffer::genBuffer(U32 size)
{
- disclaimMem(mSize);
mSize = vbo_block_size(size);
- claimMem(mSize);
if (mUsage == GL_STREAM_DRAW_ARB)
{
@@ -1193,9 +1187,7 @@ bool LLVertexBuffer::createGLBuffer(U32 size)
static int gl_buffer_idx = 0;
mGLBuffer = ++gl_buffer_idx;
mMappedData = (U8*)ll_aligned_malloc_16(size);
- disclaimMem(mSize);
mSize = size;
- claimMem(mSize);
}
if (!mMappedData)
@@ -1365,8 +1357,6 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
return success;
}
-static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO");
-
void LLVertexBuffer::setupVertexArray()
{
if (!mGLArray)
@@ -1374,7 +1364,7 @@ void LLVertexBuffer::setupVertexArray()
return;
}
- LL_RECORD_BLOCK_TIME(FTM_SETUP_VERTEX_ARRAY);
+ LL_PROFILE_ZONE_SCOPED;
#if GL_ARB_vertex_array_object
glBindVertexArray(mGLArray);
#endif
@@ -1547,12 +1537,11 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
return true;
}
-static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER_RANGE("VBO Map Range");
-static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_BUFFER("VBO Map");
// Map for data access
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
+ LL_PROFILE_ZONE_SCOPED;
bindGLBuffer(true);
if (mFinal)
{
@@ -1619,7 +1608,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
if (map_range)
{
#ifdef GL_ARB_map_buffer_range
- LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_BUFFER_RANGE);
S32 offset = mOffsets[type] + sTypeSize[type]*index;
S32 length = (sTypeSize[type]*count+0xF) & ~0xF;
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, offset, length,
@@ -1643,7 +1631,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
}
}
- LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_BUFFER);
src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, 0, mSize,
GL_MAP_WRITE_BIT |
GL_MAP_FLUSH_EXPLICIT_BIT);
@@ -1729,11 +1716,9 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
}
-static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX_RANGE("IBO Map Range");
-static LLTrace::BlockTimerStatHandle FTM_VBO_MAP_INDEX("IBO Map");
-
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
+ LL_PROFILE_ZONE_SCOPED;
bindGLIndices(true);
if (mFinal)
{
@@ -1808,7 +1793,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
if (map_range)
{
#ifdef GL_ARB_map_buffer_range
- LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX_RANGE);
S32 offset = sizeof(U16)*index;
S32 length = sizeof(U16)*count;
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length,
@@ -1820,7 +1804,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
else
{
#ifdef GL_ARB_map_buffer_range
- LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX);
src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, sizeof(U16)*mNumIndices,
GL_MAP_WRITE_BIT |
GL_MAP_FLUSH_EXPLICIT_BIT);
@@ -1844,7 +1827,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
}
else
{
- LL_RECORD_BLOCK_TIME(FTM_VBO_MAP_INDEX);
map_range = false;
src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
@@ -1895,13 +1877,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
}
}
-static LLTrace::BlockTimerStatHandle FTM_VBO_UNMAP("VBO Unmap");
-static LLTrace::BlockTimerStatHandle FTM_VBO_FLUSH_RANGE("Flush VBO Range");
-
-
-static LLTrace::BlockTimerStatHandle FTM_IBO_UNMAP("IBO Unmap");
-static LLTrace::BlockTimerStatHandle FTM_IBO_FLUSH_RANGE("Flush IBO Range");
-
void LLVertexBuffer::unmapBuffer()
{
if (!useVBOs())
@@ -1910,10 +1885,10 @@ void LLVertexBuffer::unmapBuffer()
}
bool updated_all = false;
-
+ LL_PROFILE_ZONE_SCOPED;
if (mMappedData && mVertexLocked)
{
- LL_RECORD_BLOCK_TIME(FTM_VBO_UNMAP);
+ LL_PROFILE_ZONE_NAMED("unmapBuffer - vertex");
bindGLBuffer(true);
updated_all = mIndexLocked; //both vertex and index buffers done updating
@@ -1960,7 +1935,7 @@ void LLVertexBuffer::unmapBuffer()
{
if (!mMappedVertexRegions.empty())
{
- stop_glerror();
+ LL_PROFILE_ZONE_NAMED("unmapBuffer - flush vertex");
for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
{
const MappedRegion& region = mMappedVertexRegions[i];
@@ -1968,18 +1943,16 @@ void LLVertexBuffer::unmapBuffer()
S32 length = sTypeSize[region.mType]*region.mCount;
if (gGLManager.mHasMapBufferRange)
{
- LL_RECORD_BLOCK_TIME(FTM_VBO_FLUSH_RANGE);
#ifdef GL_ARB_map_buffer_range
glFlushMappedBufferRange(GL_ARRAY_BUFFER_ARB, offset, length);
#endif
}
else if (gGLManager.mHasFlushBufferRange)
- {
+ {
#ifndef LL_MESA_HEADLESS
glFlushMappedBufferRangeAPPLE(GL_ARRAY_BUFFER_ARB, offset, length);
#endif
}
- stop_glerror();
}
mMappedVertexRegions.clear();
@@ -1998,7 +1971,7 @@ void LLVertexBuffer::unmapBuffer()
if (mMappedIndexData && mIndexLocked)
{
- LL_RECORD_BLOCK_TIME(FTM_IBO_UNMAP);
+ LL_PROFILE_ZONE_NAMED("unmapBuffer - index");
bindGLIndices();
if(!mMappable)
{
@@ -2044,12 +2017,12 @@ void LLVertexBuffer::unmapBuffer()
{
for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
{
+ LL_PROFILE_ZONE_NAMED("unmapBuffer - flush index");
const MappedRegion& region = mMappedIndexRegions[i];
S32 offset = region.mIndex >= 0 ? sizeof(U16)*region.mIndex : 0;
S32 length = sizeof(U16)*region.mCount;
if (gGLManager.mHasMapBufferRange)
{
- LL_RECORD_BLOCK_TIME(FTM_IBO_FLUSH_RANGE);
#ifdef GL_ARB_map_buffer_range
glFlushMappedBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length);
#endif
@@ -2068,9 +2041,8 @@ void LLVertexBuffer::unmapBuffer()
mMappedIndexRegions.clear();
}
}
- stop_glerror();
- glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
- stop_glerror();
+
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
mMappedIndexData = NULL;
}
@@ -2193,13 +2165,12 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in
//----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_BIND_GL_ARRAY("Bind Array");
bool LLVertexBuffer::bindGLArray()
{
if (mGLArray && sGLRenderArray != mGLArray)
{
{
- LL_RECORD_BLOCK_TIME(FTM_BIND_GL_ARRAY);
+ LL_PROFILE_ZONE_SCOPED;
#if GL_ARB_vertex_array_object
glBindVertexArray(mGLArray);
#endif
@@ -2216,8 +2187,6 @@ bool LLVertexBuffer::bindGLArray()
return false;
}
-static LLTrace::BlockTimerStatHandle FTM_BIND_GL_BUFFER("Bind Buffer");
-
bool LLVertexBuffer::bindGLBuffer(bool force_bind)
{
bindGLArray();
@@ -2226,8 +2195,7 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
{
- //LL_RECORD_BLOCK_TIME(FTM_BIND_GL_BUFFER);
-
+ LL_PROFILE_ZONE_SCOPED;
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
sBindCount++;
@@ -2256,16 +2224,14 @@ bool LLVertexBuffer::bindGLBufferFast()
return false;
}
-static LLTrace::BlockTimerStatHandle FTM_BIND_GL_INDICES("Bind Indices");
-
bool LLVertexBuffer::bindGLIndices(bool force_bind)
{
+ LL_PROFILE_ZONE_SCOPED;
bindGLArray();
bool ret = false;
if (useVBOs() && (force_bind || (mGLIndices && (mGLIndices != sGLRenderIndices || !sIBOActive))))
{
- LL_RECORD_BLOCK_TIME(FTM_BIND_GL_INDICES);
/*if (sMapped)
{
LL_ERRS() << "VBO bound while another VBO mapped!" << LL_ENDL;
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index fad474a143..1b400b3aad 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -98,7 +98,7 @@ public:
//============================================================================
// base class
class LLPrivateMemoryPool;
-class LLVertexBuffer : public LLRefCount, public LLTrace::MemTrackable<LLVertexBuffer>
+class LLVertexBuffer : public LLRefCount
{
public:
class MappedRegion
@@ -113,8 +113,7 @@ public:
};
LLVertexBuffer(const LLVertexBuffer& rhs)
- : LLTrace::MemTrackable<LLVertexBuffer>("LLVertexBuffer"),
- mUsage(rhs.mUsage)
+ : mUsage(rhs.mUsage)
{
*this = rhs;
}