summaryrefslogtreecommitdiff
path: root/indra/llrender
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llfontfreetype.cpp32
-rw-r--r--indra/llrender/llfontfreetype.h2
-rw-r--r--indra/llrender/llfontgl.cpp87
-rw-r--r--indra/llrender/llfontregistry.cpp2
-rw-r--r--indra/llrender/llimagegl.cpp48
-rw-r--r--indra/llrender/llimagegl.h2
-rw-r--r--indra/llrender/llrender.cpp179
-rw-r--r--indra/llrender/llrender.h23
-rw-r--r--indra/llrender/llrendersphere.cpp86
-rw-r--r--indra/llrender/llrendersphere.h4
10 files changed, 361 insertions, 104 deletions
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 59e7d890f4..a86bbbffff 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -270,6 +270,14 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const
return (F32)mFontBitmapCachep->getMaxCharWidth();
}
+F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const
+{
+ if (mFTFace == NULL)
+ return 0.0;
+
+ return glyph->mXAdvance;
+}
+
F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
{
if (mFTFace == NULL)
@@ -289,6 +297,21 @@ F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
return delta.x*(1.f/64.f);
}
+F32 LLFontFreetype::getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const
+{
+ if (mFTFace == NULL)
+ return 0.0;
+
+ U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0;
+ U32 right_glyph = right_glyph_info ? right_glyph_info->mGlyphIndex : 0;
+
+ FT_Vector delta;
+
+ llverify(!FT_Get_Kerning(mFTFace, left_glyph, right_glyph, ft_kerning_unfitted, &delta));
+
+ return delta.x*(1.f/64.f);
+}
+
BOOL LLFontFreetype::hasGlyph(llwchar wch) const
{
llassert(!mIsFallback);
@@ -504,8 +527,13 @@ void LLFontFreetype::resetBitmapCache()
mCharGlyphInfoMap.clear();
mFontBitmapCachep->reset();
- // Add the empty glyph
- addGlyphFromFont(this, 0, 0);
+ // Adding default glyph is skipped for fallback fonts here as well as in loadFace().
+ // This if was added as fix for EXT-4971.
+ if(!mIsFallback)
+ {
+ // Add the empty glyph
+ addGlyphFromFont(this, 0, 0);
+ }
}
void LLFontFreetype::destroyGL()
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index 7a5d029038..f60d09316d 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -128,7 +128,9 @@ public:
};
F32 getXAdvance(llwchar wc) const;
+ F32 getXAdvance(const LLFontGlyphInfo* glyph) const;
F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters
+ F32 getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const; // Get the kerning between the two characters
LLFontGlyphInfo* getGlyphInfo(llwchar wch) const;
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index b6a6b448ee..d9e1976341 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
}
- gGL.pushMatrix();
- glLoadIdentity();
- gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+ gGL.pushUIMatrix();
+
+ gGL.loadUIIdentity();
+
+ gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
// this code snaps the text origin to a pixel grid to start with
F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
+ gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
LLFastTimer t(FTM_RENDER_FONTS);
@@ -246,14 +248,18 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
- // Remember last-used texture to avoid unnecesssary bind calls.
- LLImageGL *last_bound_texture = NULL;
+ const LLFontGlyphInfo* next_glyph = NULL;
for (i = begin_offset; i < begin_offset + length; i++)
{
llwchar wch = wstr[i];
- const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch);
+ const LLFontGlyphInfo* fgi = next_glyph;
+ next_glyph = NULL;
+ if(!fgi)
+ {
+ fgi = mFontFreetype->getGlyphInfo(wch);
+ }
if (!fgi)
{
llerrs << "Missing Glyph Info" << llendl;
@@ -261,12 +267,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
// Per-glyph bitmap texture.
LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum);
- if (last_bound_texture != image_gl)
- {
- gGL.getTexUnit(0)->bind(image_gl);
- last_bound_texture = image_gl;
- }
-
+ gGL.getTexUnit(0)->bind(image_gl);
+
if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
{
// Not enough room for this character.
@@ -295,7 +297,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
if (next_char && (next_char < LAST_CHARACTER))
{
// Kern this puppy.
- cur_x += mFontFreetype->getXKerning(wch, next_char);
+ next_glyph = mFontFreetype->getGlyphInfo(next_char);
+ cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
// Round after kerning.
@@ -330,10 +333,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// recursively render ellipses at end of string
// we've already reserved enough room
- gGL.pushMatrix();
- //glLoadIdentity();
- //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
- //glScalef(sScaleX, sScaleY, 1.f);
+ gGL.pushUIMatrix();
renderUTF8(std::string("..."),
0,
cur_x / sScaleX, (F32)y,
@@ -344,10 +344,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
S32_MAX, max_pixels,
right_x,
FALSE);
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
return chars_drawn;
}
@@ -435,14 +435,21 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
F32 cur_x = 0;
const S32 max_index = begin_offset + max_chars;
+ const LLFontGlyphInfo* next_glyph = NULL;
+
F32 width_padding = 0.f;
for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++)
{
llwchar wch = wchars[i];
- const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch);
+ const LLFontGlyphInfo* fgi = next_glyph;
+ next_glyph = NULL;
+ if(!fgi)
+ {
+ fgi = mFontFreetype->getGlyphInfo(wch);
+ }
- F32 advance = mFontFreetype->getXAdvance(wch);
+ F32 advance = mFontFreetype->getXAdvance(fgi);
// for the last character we want to measure the greater of its width and xadvance values
// so keep track of the difference between these values for the each character we measure
@@ -459,7 +466,8 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
&& (next_char < LAST_CHARACTER))
{
// Kern this puppy.
- cur_x += mFontFreetype->getXKerning(wch, next_char);
+ next_glyph = mFontFreetype->getGlyphInfo(next_char);
+ cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
// Round after kerning.
cur_x = (F32)llround(cur_x);
@@ -492,6 +500,8 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
// avoid S32 overflow when max_pixels == S32_MAX by staying in floating point
F32 scaled_max_pixels = ceil(max_pixels * sScaleX);
F32 width_padding = 0.f;
+
+ LLFontGlyphInfo* next_glyph = NULL;
S32 i;
for (i=0; (i < max_chars); i++)
@@ -534,8 +544,13 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
in_word = TRUE;
}
}
-
- LLFontGlyphInfo* fgi = mFontFreetype->getGlyphInfo(wch);
+
+ LLFontGlyphInfo* fgi = next_glyph;
+ next_glyph = NULL;
+ if(!fgi)
+ {
+ fgi = mFontFreetype->getGlyphInfo(wch);
+ }
// account for glyphs that run beyond the starting point for the next glyphs
width_padding = llmax( 0.f, // always use positive padding amount
@@ -554,7 +569,8 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
if (((i+1) < max_chars) && wchars[i+1])
{
// Kern this puppy.
- cur_x += mFontFreetype->getXKerning(wch, wchars[i+1]);
+ next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1]);
+ cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
// Round after kerning.
@@ -657,9 +673,11 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
target_x *= sScaleX;
// max_chars is S32_MAX by default, so make sure we don't get overflow
- const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars);
+ const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars - 1);
F32 scaled_max_pixels = max_pixels * sScaleX;
+
+ const LLFontGlyphInfo* next_glyph = NULL;
S32 pos;
for (pos = begin_offset; pos < max_index; pos++)
@@ -669,7 +687,15 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
{
break; // done
}
- F32 char_width = mFontFreetype->getXAdvance(wch);
+
+ const LLFontGlyphInfo* glyph = next_glyph;
+ next_glyph = NULL;
+ if(!glyph)
+ {
+ glyph = mFontFreetype->getGlyphInfo(wch);
+ }
+
+ F32 char_width = mFontFreetype->getXAdvance(glyph);
if (round)
{
@@ -695,11 +721,12 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
if (((pos + 1) < max_index)
&& (wchars[(pos + 1)]))
{
- llwchar next_char = wchars[pos + 1];
// Kern this puppy.
- cur_x += mFontFreetype->getXKerning(wch, next_char);
+ next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1]);
+ cur_x += mFontFreetype->getXKerning(glyph, next_glyph);
}
+
// Round after kerning.
cur_x = llround(cur_x);
}
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index 7a3d6ec4f2..e619f89e1d 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -469,6 +469,8 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
else
{
fontlist.push_back(fontp->mFontFreetype);
+ delete fontp;
+ fontp = NULL;
}
}
}
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 36ac3ff119..2d408f8e10 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -105,9 +105,9 @@ void check_all_images()
}
}
-void LLImageGL::checkTexSize() const
+void LLImageGL::checkTexSize(bool forced) const
{
- if (gDebugGL && mTarget == GL_TEXTURE_2D)
+ if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D)
{
GLint texname;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname);
@@ -129,6 +129,8 @@ void LLImageGL::checkTexSize() const
glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_WIDTH, (GLint*)&x);
glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_HEIGHT, (GLint*)&y) ;
stop_glerror() ;
+ llcallstacks << "w: " << x << " h: " << y << llcallstacksendl ;
+
if(!x || !y)
{
return ;
@@ -138,11 +140,13 @@ void LLImageGL::checkTexSize() const
error = TRUE;
if (gDebugSession)
{
- gFailLog << "wrong texture size and discard level!" << std::endl;
+ gFailLog << "wrong texture size and discard level!" <<
+ mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << std::endl;
}
else
{
- llerrs << "wrong texture size and discard level!" << llendl ;
+ llerrs << "wrong texture size and discard level: width: " <<
+ mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << llendl ;
}
}
@@ -1044,7 +1048,9 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
{
if (gGL.getTexUnit(0)->bind(this, false, true))
{
- //checkTexSize() ;
+ checkTexSize(true) ;
+ llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ;
+
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height);
mGLTextureCreated = true;
stop_glerror();
@@ -1699,8 +1705,8 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in)
U32 size = pick_width * pick_height;
size = (size + 7) / 8; // pixelcount-to-bits
mPickMask = new U8[size];
- mPickMaskWidth = pick_width;
- mPickMaskHeight = pick_height;
+ mPickMaskWidth = pick_width - 1;
+ mPickMaskHeight = pick_height - 1;
memset(mPickMask, 0, sizeof(U8) * size);
@@ -1732,31 +1738,41 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
if (mPickMask)
{
- F32 u = tc.mV[0] - floorf(tc.mV[0]);
- F32 v = tc.mV[1] - floorf(tc.mV[1]);
+ F32 u,v;
+ if (LL_LIKELY(tc.isFinite()))
+ {
+ u = tc.mV[0] - floorf(tc.mV[0]);
+ v = tc.mV[1] - floorf(tc.mV[1]);
+ }
+ else
+ {
+ LL_WARNS_ONCE("render") << "Ugh, non-finite u/v in mask pick" << LL_ENDL;
+ u = v = 0.f;
+ // removing assert per EXT-4388
+ // llassert(false);
+ }
if (LL_UNLIKELY(u < 0.f || u > 1.f ||
v < 0.f || v > 1.f))
{
LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL;
u = v = 0.f;
- llassert(false);
+ // removing assert per EXT-4388
+ // llassert(false);
}
- llassert(mPickMaskWidth > 0 && mPickMaskHeight > 0);
-
S32 x = llfloor(u * mPickMaskWidth);
S32 y = llfloor(v * mPickMaskHeight);
- if (LL_UNLIKELY(x >= mPickMaskWidth))
+ if (LL_UNLIKELY(x > mPickMaskWidth))
{
LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL;
- x = llmax(0, mPickMaskWidth-1);
+ x = llmax((U16)0, mPickMaskWidth);
}
- if (LL_UNLIKELY(y >= mPickMaskHeight))
+ if (LL_UNLIKELY(y > mPickMaskHeight))
{
LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL;
- y = llmax(0, mPickMaskHeight-1);
+ y = llmax((U16)0, mPickMaskHeight);
}
S32 idx = y*mPickMaskWidth+x;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index f0870c3fc4..41239d24c8 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -157,7 +157,7 @@ public:
void updatePickMask(S32 width, S32 height, const U8* data_in);
BOOL getMask(const LLVector2 &tc);
- void checkTexSize() const ;
+ void checkTexSize(bool forced = false) const ;
// Sets the addressing mode used to sample the texture
// (such as wrapping, mirrored wrapping, and clamp)
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 595b8577ff..c3540a717c 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -49,6 +49,9 @@ F64 gGLLastProjection[16];
F64 gGLProjection[16];
S32 gGLViewport[4];
+U32 LLRender::sUICalls = 0;
+U32 LLRender::sUIVerts = 0;
+
static const U32 LL_NUM_TEXTURE_LAYERS = 16;
static GLenum sGLTextureType[] =
@@ -90,7 +93,9 @@ static GLenum sGLBlendFactor[] =
GL_DST_ALPHA,
GL_SRC_ALPHA,
GL_ONE_MINUS_DST_ALPHA,
- GL_ONE_MINUS_SRC_ALPHA
+ GL_ONE_MINUS_SRC_ALPHA,
+
+ GL_ZERO // 'BF_UNDEF'
};
LLTexUnit::LLTexUnit(S32 index)
@@ -116,6 +121,8 @@ void LLTexUnit::refreshState(void)
// We set dirty to true so that the tex unit knows to ignore caching
// and we reset the cached tex unit state
+ gGL.flush();
+
glActiveTextureARB(GL_TEXTURE0_ARB + mIndex);
if (mCurrTexType != TT_NONE)
{
@@ -145,6 +152,7 @@ void LLTexUnit::activate(void)
if ((S32)gGL.mCurrTextureUnitIndex != mIndex || gGL.mDirty)
{
+ gGL.flush();
glActiveTextureARB(GL_TEXTURE0_ARB + mIndex);
gGL.mCurrTextureUnitIndex = mIndex;
}
@@ -176,6 +184,7 @@ void LLTexUnit::disable(void)
{
activate();
unbind(mCurrTexType);
+ gGL.flush();
glDisable(sGLTextureType[mCurrTexType]);
mCurrTexType = TT_NONE;
}
@@ -255,10 +264,9 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
return false ;
}
- gGL.flush();
-
if ((mCurrTexture != texture->getTexName()) || forceBind)
{
+ gGL.flush();
activate();
enable(texture->getTarget());
mCurrTexture = texture->getTexName();
@@ -382,6 +390,8 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode)
{
if (mIndex < 0 || mCurrTexture == 0) return;
+ gGL.flush();
+
activate();
glTexParameteri (sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]);
@@ -396,6 +406,8 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio
{
if (mIndex < 0 || mCurrTexture == 0) return;
+ gGL.flush();
+
if (option == TFO_POINT)
{
glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -445,6 +457,8 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type)
return;
}
+ gGL.flush();
+
activate();
mCurrBlendType = type;
S32 scale_amount = 1;
@@ -561,6 +575,7 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT
if (mCurrBlendType != TB_COMBINE || gGL.mDirty)
{
mCurrBlendType = TB_COMBINE;
+ gGL.flush();
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
}
@@ -571,6 +586,8 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT
return;
}
+ gGL.flush();
+
// Get the gl source enums according to the eTextureBlendSrc sources passed in
GLint source1 = getTextureSource(src1);
GLint source2 = getTextureSource(src2);
@@ -703,6 +720,7 @@ void LLTexUnit::setColorScale(S32 scale)
if (mCurrColorScale != scale || gGL.mDirty)
{
mCurrColorScale = scale;
+ gGL.flush();
glTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE, scale );
}
}
@@ -712,6 +730,7 @@ void LLTexUnit::setAlphaScale(S32 scale)
if (mCurrAlphaScale != scale || gGL.mDirty)
{
mCurrAlphaScale = scale;
+ gGL.flush();
glTexEnvi( GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale );
}
}
@@ -759,6 +778,8 @@ LLRender::LLRender()
mCurrAlphaFunc = CF_DEFAULT;
mCurrAlphaFuncVal = 0.01f;
+ mCurrBlendSFactor = BF_UNDEF;
+ mCurrBlendDFactor = BF_UNDEF;
}
LLRender::~LLRender()
@@ -821,6 +842,88 @@ void LLRender::popMatrix()
glPopMatrix();
}
+void LLRender::translateUI(F32 x, F32 y, F32 z)
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "Need to push a UI translation frame before offsetting" << llendl;
+ }
+
+ mUIOffset.front().mV[0] += x;
+ mUIOffset.front().mV[1] += y;
+ mUIOffset.front().mV[2] += z;
+}
+
+void LLRender::scaleUI(F32 x, F32 y, F32 z)
+{
+ if (mUIScale.empty())
+ {
+ llerrs << "Need to push a UI transformation frame before scaling." << llendl;
+ }
+
+ mUIScale.front().scaleVec(LLVector3(x,y,z));
+}
+
+void LLRender::pushUIMatrix()
+{
+ if (mUIOffset.empty())
+ {
+ mUIOffset.push_front(LLVector3(0,0,0));
+ }
+ else
+ {
+ mUIOffset.push_front(mUIOffset.front());
+ }
+
+ if (mUIScale.empty())
+ {
+ mUIScale.push_front(LLVector3(1,1,1));
+ }
+ else
+ {
+ mUIScale.push_front(mUIScale.front());
+ }
+}
+
+void LLRender::popUIMatrix()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "UI offset stack blown." << llendl;
+ }
+ mUIOffset.pop_front();
+ mUIScale.pop_front();
+}
+
+LLVector3 LLRender::getUITranslation()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "UI offset stack empty." << llendl;
+ }
+ return mUIOffset.front();
+}
+
+LLVector3 LLRender::getUIScale()
+{
+ if (mUIScale.empty())
+ {
+ llerrs << "UI scale stack empty." << llendl;
+ }
+ return mUIScale.front();
+}
+
+
+void LLRender::loadUIIdentity()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "Need to push UI translation frame before clearing offset." << llendl;
+ }
+ mUIOffset.front().setVec(0,0,0);
+ mUIScale.front().setVec(1,1,1);
+}
+
void LLRender::setColorMask(bool writeColor, bool writeAlpha)
{
setColorMask(writeColor, writeColor, writeColor, writeAlpha);
@@ -843,29 +946,28 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB
void LLRender::setSceneBlendType(eBlendType type)
{
- flush();
switch (type)
{
case BT_ALPHA:
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ blendFunc(BF_SOURCE_ALPHA, BF_ONE_MINUS_SOURCE_ALPHA);
break;
case BT_ADD:
- glBlendFunc(GL_ONE, GL_ONE);
+ blendFunc(BF_ONE, BF_ONE);
break;
case BT_ADD_WITH_ALPHA:
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ blendFunc(BF_SOURCE_ALPHA, BF_ONE);
break;
case BT_MULT:
- glBlendFunc(GL_DST_COLOR, GL_ZERO);
+ blendFunc(BF_DEST_COLOR, BF_ZERO);
break;
case BT_MULT_ALPHA:
- glBlendFunc(GL_DST_ALPHA, GL_ZERO);
+ blendFunc(BF_DEST_ALPHA, BF_ZERO);
break;
case BT_MULT_X2:
- glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR);
+ blendFunc(BF_DEST_COLOR, BF_SOURCE_COLOR);
break;
case BT_REPLACE:
- glBlendFunc(GL_ONE, GL_ZERO);
+ blendFunc(BF_ONE, BF_ZERO);
break;
default:
llerrs << "Unknown Scene Blend Type: " << type << llendl;
@@ -891,8 +993,15 @@ void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value)
void LLRender::blendFunc(eBlendFactor sfactor, eBlendFactor dfactor)
{
- flush();
- glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]);
+ llassert(sfactor < BF_UNDEF);
+ llassert(dfactor < BF_UNDEF);
+ if (mCurrBlendSFactor != sfactor || mCurrBlendDFactor != dfactor)
+ {
+ mCurrBlendSFactor = sfactor;
+ mCurrBlendDFactor = dfactor;
+ flush();
+ glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]);
+ }
}
LLTexUnit* LLRender::getTexUnit(U32 index)
@@ -1012,6 +1121,39 @@ void LLRender::flush()
}
#endif
+ if (!mUIOffset.empty())
+ {
+ sUICalls++;
+ sUIVerts += mCount;
+ }
+
+ if (gDebugGL)
+ {
+ if (mMode == LLRender::QUADS)
+ {
+ if (mCount%4 != 0)
+ {
+ llerrs << "Incomplete quad rendered." << llendl;
+ }
+ }
+
+ if (mMode == LLRender::TRIANGLES)
+ {
+ if (mCount%3 != 0)
+ {
+ llerrs << "Incomplete triangle rendered." << llendl;
+ }
+ }
+
+ if (mMode == LLRender::LINES)
+ {
+ if (mCount%2 != 0)
+ {
+ llerrs << "Incomplete line rendered." << llendl;
+ }
+ }
+ }
+
mBuffer->setBuffer(immediate_mask);
mBuffer->drawArrays(mMode, 0, mCount);
@@ -1031,7 +1173,16 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
return;
}
- mVerticesp[mCount] = LLVector3(x,y,z);
+ if (mUIOffset.empty())
+ {
+ mVerticesp[mCount] = LLVector3(x,y,z);
+ }
+ else
+ {
+ LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front());
+ mVerticesp[mCount] = vert;
+ }
+
mCount++;
if (mCount < 4096)
{
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 0121a190ee..a90fbd4a5c 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -270,7 +270,9 @@ public:
BF_DEST_ALPHA,
BF_SOURCE_ALPHA,
BF_ONE_MINUS_DEST_ALPHA,
- BF_ONE_MINUS_SOURCE_ALPHA
+ BF_ONE_MINUS_SOURCE_ALPHA,
+
+ BF_UNDEF
} eBlendFactor;
LLRender();
@@ -286,6 +288,14 @@ public:
void pushMatrix();
void popMatrix();
+ void translateUI(F32 x, F32 y, F32 z);
+ void scaleUI(F32 x, F32 y, F32 z);
+ void pushUIMatrix();
+ void popUIMatrix();
+ void loadUIIdentity();
+ LLVector3 getUITranslation();
+ LLVector3 getUIScale();
+
void flush();
void begin(const GLuint& mode);
@@ -333,7 +343,9 @@ public:
};
public:
-
+ static U32 sUICalls;
+ static U32 sUIVerts;
+
private:
bool mDirty;
U32 mCount;
@@ -350,7 +362,14 @@ private:
std::vector<LLTexUnit*> mTexUnits;
LLTexUnit* mDummyTexUnit;
+ eBlendFactor mCurrBlendSFactor;
+ eBlendFactor mCurrBlendDFactor;
+
F32 mMaxAnisotropy;
+
+ std::list<LLVector3> mUIOffset;
+ std::list<LLVector3> mUIScale;
+
};
extern F64 gGLModelView[16];
diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp
index e22b753923..212963f270 100644
--- a/indra/llrender/llrendersphere.cpp
+++ b/indra/llrender/llrendersphere.cpp
@@ -68,45 +68,6 @@ void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks)
}
-// lat = 0 is Z-axis
-// lon = 0, lat = 90 at X-axis
-void lat2xyz(LLVector3 * result, F32 lat, F32 lon)
-{
- // Convert a latitude and longitude to x,y,z on a normal sphere and return it in result
- F32 r;
- result->mV[VX] = (F32) (cos(lon * DEG_TO_RAD) * sin(lat * DEG_TO_RAD));
- result->mV[VY] = (F32) (sin(lon * DEG_TO_RAD) * sin(lat * DEG_TO_RAD));
- r = (F32) pow(result->mV[VX] * result->mV[VX] + result->mV[VY] * result->mV[VY], 0.5f);
- if (r == 1.0f)
- {
- result->mV[VZ] = 0.0f;
- }
- else
- {
- result->mV[VZ] = (F32) pow(1 - r*r, 0.5f);
- if (lat > 90.01)
- {
- result->mV[VZ] *= -1.0;
- }
- }
-}
-
-void lat2xyz_rad(LLVector3 * result, F32 lat, F32 lon)
-{
- // Convert a latitude and longitude to x,y,z on a normal sphere and return it in result
- F32 r;
- result->mV[VX] = (F32) (cos(lon) * sin(lat));
- result->mV[VY] = (F32) (sin(lon) * sin(lat));
- r = (F32) pow(result->mV[VX] * result->mV[VX] + result->mV[VY] * result->mV[VY], 0.5f);
- if (r == 1.0f)
- result->mV[VZ] = 0.0f;
- else
- {
- result->mV[VZ] = (F32) pow(1 - r*r, 0.5f);
- if (lat > F_PI_BY_TWO) result->mV[VZ] *= -1.0;
- }
-}
-
// A couple thoughts on sphere drawing:
// 1) You need more slices than stacks, but little less than 2:1
// 2) At low LOD, setting stacks to an odd number avoids a "band" around the equator, making things look smoother
@@ -181,3 +142,50 @@ void LLRenderSphere::render()
{
glCallList(mDList[0]);
}
+
+inline LLVector3 polar_to_cart(F32 latitude, F32 longitude)
+{
+ return LLVector3(sin(F_TWO_PI * latitude) * cos(F_TWO_PI * longitude),
+ sin(F_TWO_PI * latitude) * sin(F_TWO_PI * longitude),
+ cos(F_TWO_PI * latitude));
+}
+
+
+void LLRenderSphere::renderGGL()
+{
+ S32 const LATITUDE_SLICES = 20;
+ S32 const LONGITUDE_SLICES = 30;
+
+ if (mSpherePoints.empty())
+ {
+ mSpherePoints.resize(LATITUDE_SLICES + 1);
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES + 1; lat_i++)
+ {
+ mSpherePoints[lat_i].resize(LONGITUDE_SLICES + 1);
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES + 1; lon_i++)
+ {
+ F32 lat = (F32)lat_i / LATITUDE_SLICES;
+ F32 lon = (F32)lon_i / LONGITUDE_SLICES;
+
+ mSpherePoints[lat_i][lon_i] = polar_to_cart(lat, lon);
+ }
+ }
+ }
+
+ gGL.begin(LLRender::TRIANGLES);
+
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
+ {
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
+ {
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
+
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i+1].mV);
+ }
+ }
+ gGL.end();
+}
diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h
index 617ee3e12e..ebc71b6146 100644
--- a/indra/llrender/llrendersphere.h
+++ b/indra/llrender/llrendersphere.h
@@ -52,6 +52,10 @@ public:
void cleanupGL();
void render(F32 pixel_area); // of a box of size 1.0 at that position
void render(); // render at highest LOD
+ void renderGGL(); // render using LLRender
+
+private:
+ std::vector< std::vector<LLVector3> > mSpherePoints;
};
extern LLRenderSphere gSphere;