diff options
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llrender.cpp | 4 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.h | 2 | 
3 files changed, 6 insertions, 2 deletions
| diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index aaf0b70ad9..05a98bff1b 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -991,8 +991,8 @@ void LLRender::syncLightState()          shader->uniform3fv(LLShaderMgr::LIGHT_AMBIENT, 1, mAmbientLightColor.mV);          shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_primary[0] ? 1 : 0);          //shader->uniform3fv(LLShaderMgr::AMBIENT, 1, mAmbientLightColor.mV); -        shader->uniform3fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV); -        shader->uniform3fv(LLShaderMgr::MOONLIGHT_COLOR, 1, diffuse_b[0].mV); +        //shader->uniform3fv(LLShaderMgr::SUNLIGHT_COLOR, 1, diffuse[0].mV); +        //shader->uniform3fv(LLShaderMgr::MOONLIGHT_COLOR, 1, diffuse_b[0].mV);      }  } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 22940dc703..0e7f9e1331 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1267,6 +1267,8 @@ void LLShaderMgr::initAttribsAndUniforms()  	mReservedUniforms.push_back("sunlight_color");  	mReservedUniforms.push_back("ambient_color");      mReservedUniforms.push_back("sky_hdr_scale"); +    mReservedUniforms.push_back("sky_sunlight_scale"); +    mReservedUniforms.push_back("sky_ambient_scale");  	mReservedUniforms.push_back("blue_horizon");      mReservedUniforms.push_back("blue_density");      mReservedUniforms.push_back("haze_horizon"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index ac4b393fb7..79a24773e1 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -103,6 +103,8 @@ public:          SUNLIGHT_COLOR,                     //  "sunlight_color"          AMBIENT,                            //  "ambient_color"          SKY_HDR_SCALE,                      //  "sky_hdr_scale" +        SKY_SUNLIGHT_SCALE,                 //  "sky_sunlight_scale" +        SKY_AMBIENT_SCALE,                  //  "sky_ambient_scale"          BLUE_HORIZON,                       //  "blue_horizon"          BLUE_DENSITY,                       //  "blue_density"          HAZE_HORIZON,                       //  "haze_horizon" | 
