diff options
Diffstat (limited to 'indra/llrender')
25 files changed, 2825 insertions, 1271 deletions
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 0bb835970f..5c13df9f81 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -9,6 +9,7 @@ include(LLCommon) include(LLImage) include(LLMath) include(LLRender) +include(LLVFS) include(LLWindow) include(LLXML) include(LLVFS) @@ -19,6 +20,7 @@ include_directories( ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} @@ -26,7 +28,7 @@ include_directories( set(llrender_SOURCE_FILES llcubemap.cpp - llfont.cpp + llfontfreetype.cpp llfontgl.cpp llfontbitmapcache.cpp llfontregistry.cpp @@ -36,6 +38,7 @@ set(llrender_SOURCE_FILES llpostprocess.cpp llrendersphere.cpp llshadermgr.cpp + lltexture.cpp llvertexbuffer.cpp ) @@ -44,7 +47,7 @@ set(llrender_HEADER_FILES llcubemap.h llfontgl.h - llfont.h + llfontfreetype.h llfontbitmapcache.h llfontregistry.h llgl.h @@ -58,6 +61,7 @@ set(llrender_HEADER_FILES llrender.h llrendersphere.h llshadermgr.h + lltexture.h llvertexbuffer.h ) diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 754d90c854..08a96b4e31 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -106,7 +106,7 @@ void LLCubeMap::initGL() } else { - llwarns << "Using cube map without extension!" << llendl + llwarns << "Using cube map without extension!" << llendl; } } diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp index f6321b0534..f01878642a 100644 --- a/indra/llrender/llfontbitmapcache.cpp +++ b/indra/llrender/llfontbitmapcache.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2008&license=viewergpl$ * - * Copyright (c) 2008, Linden Research, Inc. + * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab @@ -12,12 +12,13 @@ * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -36,13 +37,13 @@ LLFontBitmapCache::LLFontBitmapCache(): mNumComponents(0), - mMaxCharWidth(0), - mMaxCharHeight(0), mBitmapWidth(0), mBitmapHeight(0), + mBitmapNum(-1), + mMaxCharWidth(0), + mMaxCharHeight(0), mCurrentOffsetX(1), - mCurrentOffsetY(1), - mCurrentBitmapNum(-1) + mCurrentOffsetY(1) { } @@ -159,10 +160,10 @@ void LLFontBitmapCache::reset() mImageRawVec.clear(); mImageGLVec.clear(); - mBitmapWidth = 0, - mBitmapHeight = 0, - mCurrentOffsetX = 0, - mCurrentOffsetY = 0, - mCurrentBitmapNum = -1; + mBitmapWidth = 0; + mBitmapHeight = 0; + mBitmapNum = -1; + mCurrentOffsetX = 1; + mCurrentOffsetY = 1; } diff --git a/indra/llrender/llfontbitmapcache.h b/indra/llrender/llfontbitmapcache.h index e5c09f8826..b044ba2b16 100644 --- a/indra/llrender/llfontbitmapcache.h +++ b/indra/llrender/llfontbitmapcache.h @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2008&license=viewergpl$ * - * Copyright (c) 2008, Linden Research, Inc. + * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab @@ -12,12 +12,13 @@ * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -35,7 +36,7 @@ #include <vector> // Maintain a collection of bitmaps containing rendered glyphs. -// Generalizes the single-bitmap logic from LLFont and LLFontGL. +// Generalizes the single-bitmap logic from LLFontFreetype and LLFontGL. class LLFontBitmapCache: public LLRefCount { public: @@ -70,7 +71,6 @@ private: S32 mMaxCharHeight; S32 mCurrentOffsetX; S32 mCurrentOffsetY; - S32 mCurrentBitmapNum; std::vector<LLPointer<LLImageRaw> > mImageRawVec; std::vector<LLPointer<LLImageGL> > mImageGLVec; }; diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp new file mode 100644 index 0000000000..786dc64452 --- /dev/null +++ b/indra/llrender/llfontfreetype.cpp @@ -0,0 +1,568 @@ +/** + * @file llfontfreetype.cpp + * @brief Freetype font library wrapper + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llfontfreetype.h" +#include "llfontgl.h" + +// Freetype stuff +#include <ft2build.h> + +// For some reason, this won't work if it's not wrapped in the ifdef +#ifdef FT_FREETYPE_H +#include FT_FREETYPE_H +#endif + +#include "llerror.h" +#include "llimage.h" +//#include "llimagej2c.h" +#include "llmath.h" // Linden math +#include "llstring.h" +//#include "imdebug.h" +#include "llfontbitmapcache.h" +#include "llgl.h" + +FT_Render_Mode gFontRenderMode = FT_RENDER_MODE_NORMAL; + +LLFontManager *gFontManagerp = NULL; + +FT_Library gFTLibrary = NULL; + +//static +void LLFontManager::initClass() +{ + gFontManagerp = new LLFontManager; +} + +//static +void LLFontManager::cleanupClass() +{ + delete gFontManagerp; + gFontManagerp = NULL; +} + +LLFontManager::LLFontManager() +{ + int error; + error = FT_Init_FreeType(&gFTLibrary); + if (error) + { + // Clean up freetype libs. + llerrs << "Freetype initialization failure!" << llendl; + FT_Done_FreeType(gFTLibrary); + } +} + +LLFontManager::~LLFontManager() +{ + FT_Done_FreeType(gFTLibrary); +} + + +LLFontGlyphInfo::LLFontGlyphInfo(U32 index) +: mGlyphIndex(index), + mXBitmapOffset(0), // Offset to the origin in the bitmap + mYBitmapOffset(0), // Offset to the origin in the bitmap + mXBearing(0), // Distance from baseline to left in pixels + mYBearing(0), // Distance from baseline to top in pixels + mWidth(0), // In pixels + mHeight(0), // In pixels + mXAdvance(0.f), // In pixels + mYAdvance(0.f) // In pixels +{ +} + +LLFontFreetype::LLFontFreetype() +: mFontBitmapCachep(new LLFontBitmapCache), + mValid(FALSE), + mAscender(0.f), + mDescender(0.f), + mLineHeight(0.f), + mIsFallback(FALSE), + mFTFace(NULL), + mRenderGlyphCount(0), + mAddGlyphCount(0), + mPointSize(0) +{ +} + + +LLFontFreetype::~LLFontFreetype() +{ + // Clean up freetype libs. + if (mFTFace) + FT_Done_Face(mFTFace); + mFTFace = NULL; + + // Delete glyph info + std::for_each(mCharGlyphInfoMap.begin(), mCharGlyphInfoMap.end(), DeletePairedPointer()); + + // mFontBitmapCachep will be cleaned up by LLPointer destructor. + // mFallbackFonts cleaned up by LLPointer destructor +} + +BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback) +{ + // Don't leak face objects. This is also needed to deal with + // changed font file names. + if (mFTFace) + { + FT_Done_Face(mFTFace); + mFTFace = NULL; + } + + int error; + + error = FT_New_Face( gFTLibrary, + filename.c_str(), + 0, + &mFTFace ); + + if (error) + { + return FALSE; + } + + mIsFallback = is_fallback; + F32 pixels_per_em = (point_size / 72.f)*vert_dpi; // Size in inches * dpi + + error = FT_Set_Char_Size(mFTFace, /* handle to face object */ + 0, /* char_width in 1/64th of points */ + (S32)(point_size*64), /* char_height in 1/64th of points */ + (U32)horz_dpi, /* horizontal device resolution */ + (U32)vert_dpi); /* vertical device resolution */ + + if (error) + { + // Clean up freetype libs. + FT_Done_Face(mFTFace); + mFTFace = NULL; + return FALSE; + } + + F32 y_max, y_min, x_max, x_min; + F32 ems_per_unit = 1.f/ mFTFace->units_per_EM; + F32 pixels_per_unit = pixels_per_em * ems_per_unit; + + // Get size of bbox in pixels + y_max = mFTFace->bbox.yMax * pixels_per_unit; + y_min = mFTFace->bbox.yMin * pixels_per_unit; + x_max = mFTFace->bbox.xMax * pixels_per_unit; + x_min = mFTFace->bbox.xMin * pixels_per_unit; + mAscender = mFTFace->ascender * pixels_per_unit; + mDescender = -mFTFace->descender * pixels_per_unit; + mLineHeight = mFTFace->height * pixels_per_unit; + + S32 max_char_width = llround(0.5f + (x_max - x_min)); + S32 max_char_height = llround(0.5f + (y_max - y_min)); + + mFontBitmapCachep->init(components, max_char_width, max_char_height); + + if (!mFTFace->charmap) + { + //llinfos << " no unicode encoding, set whatever encoding there is..." << llendl; + FT_Set_Charmap(mFTFace, mFTFace->charmaps[0]); + } + + if (!mIsFallback) + { + // Add the default glyph + addGlyphFromFont(this, 0, 0); + } + + mName = filename; + mPointSize = point_size; + + mStyle = LLFontGL::NORMAL; + if(mFTFace->style_flags & FT_STYLE_FLAG_BOLD) + { + mStyle |= LLFontGL::BOLD; + mStyle &= ~LLFontGL::NORMAL; + } + + if(mFTFace->style_flags & FT_STYLE_FLAG_ITALIC) + { + mStyle |= LLFontGL::ITALIC; + mStyle &= ~LLFontGL::NORMAL; + } + + return TRUE; +} + +void LLFontFreetype::setFallbackFonts(const font_vector_t &font) +{ + mFallbackFonts = font; +} + +const LLFontFreetype::font_vector_t &LLFontFreetype::getFallbackFonts() const +{ + return mFallbackFonts; +} + +F32 LLFontFreetype::getLineHeight() const +{ + return mLineHeight; +} + +F32 LLFontFreetype::getAscenderHeight() const +{ + return mAscender; +} + +F32 LLFontFreetype::getDescenderHeight() const +{ + return mDescender; +} + +F32 LLFontFreetype::getXAdvance(llwchar wch) const +{ + if (mFTFace == NULL) + return 0.0; + + // Return existing info only if it is current + LLFontGlyphInfo* gi = getGlyphInfo(wch); + if (gi) + { + return gi->mXAdvance; + } + else + { + gi = get_if_there(mCharGlyphInfoMap, (llwchar)0, (LLFontGlyphInfo*)NULL); + if (gi) + { + return gi->mXAdvance; + } + } + + // Last ditch fallback - no glyphs defined at all. + return (F32)mFontBitmapCachep->getMaxCharWidth(); +} + +F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const +{ + if (mFTFace == NULL) + return 0.0; + + //llassert(!mIsFallback); + LLFontGlyphInfo* left_glyph_info = getGlyphInfo(char_left);; + U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0; + // Kern this puppy. + LLFontGlyphInfo* right_glyph_info = getGlyphInfo(char_right); + U32 right_glyph = right_glyph_info ? right_glyph_info->mGlyphIndex : 0; + + FT_Vector delta; + + llverify(!FT_Get_Kerning(mFTFace, left_glyph, right_glyph, ft_kerning_unfitted, &delta)); + + return delta.x*(1.f/64.f); +} + +BOOL LLFontFreetype::hasGlyph(llwchar wch) const +{ + llassert(!mIsFallback); + return(mCharGlyphInfoMap.find(wch) != mCharGlyphInfoMap.end()); +} + +LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch) const +{ + if (mFTFace == NULL) + return FALSE; + + llassert(!mIsFallback); + //lldebugs << "Adding new glyph for " << wch << " to font" << llendl; + + FT_UInt glyph_index; + + // Initialize char to glyph map + glyph_index = FT_Get_Char_Index(mFTFace, wch); + if (glyph_index == 0) + { + //llinfos << "Trying to add glyph from fallback font!" << llendl; + font_vector_t::const_iterator iter; + for(iter = mFallbackFonts.begin(); iter != mFallbackFonts.end(); iter++) + { + glyph_index = FT_Get_Char_Index((*iter)->mFTFace, wch); + if (glyph_index) + { + return addGlyphFromFont(*iter, wch, glyph_index); + } + } + } + + char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch); + if (iter == mCharGlyphInfoMap.end()) + { + return addGlyphFromFont(this, wch, glyph_index); + } + return NULL; +} + +LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index) const +{ + if (mFTFace == NULL) + return NULL; + + llassert(!mIsFallback); + fontp->renderGlyph(glyph_index); + S32 width = fontp->mFTFace->glyph->bitmap.width; + S32 height = fontp->mFTFace->glyph->bitmap.rows; + + S32 pos_x, pos_y; + S32 bitmap_num; + mFontBitmapCachep->nextOpenPos(width, pos_x, pos_y, bitmap_num); + mAddGlyphCount++; + + LLFontGlyphInfo* gi = new LLFontGlyphInfo(glyph_index); + gi->mXBitmapOffset = pos_x; + gi->mYBitmapOffset = pos_y; + gi->mBitmapNum = bitmap_num; + gi->mWidth = width; + gi->mHeight = height; + gi->mXBearing = fontp->mFTFace->glyph->bitmap_left; + gi->mYBearing = fontp->mFTFace->glyph->bitmap_top; + // Convert these from 26.6 units to float pixels. + gi->mXAdvance = fontp->mFTFace->glyph->advance.x / 64.f; + gi->mYAdvance = fontp->mFTFace->glyph->advance.y / 64.f; + + insertGlyphInfo(wch, gi); + + llassert(fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO + || fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY); + + if (fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO + || fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY) + { + U8 *buffer_data = fontp->mFTFace->glyph->bitmap.buffer; + S32 buffer_row_stride = fontp->mFTFace->glyph->bitmap.pitch; + U8 *tmp_graydata = NULL; + + if (fontp->mFTFace->glyph->bitmap.pixel_mode + == FT_PIXEL_MODE_MONO) + { + // need to expand 1-bit bitmap to 8-bit graymap. + tmp_graydata = new U8[width * height]; + S32 xpos, ypos; + for (ypos = 0; ypos < height; ++ypos) + { + S32 bm_row_offset = buffer_row_stride * ypos; + for (xpos = 0; xpos < width; ++xpos) + { + U32 bm_col_offsetbyte = xpos / 8; + U32 bm_col_offsetbit = 7 - (xpos % 8); + U32 bit = + !!(buffer_data[bm_row_offset + + bm_col_offsetbyte + ] & (1 << bm_col_offsetbit) ); + tmp_graydata[width*ypos + xpos] = + 255 * bit; + } + } + // use newly-built graymap. + buffer_data = tmp_graydata; + buffer_row_stride = width; + } + + switch (mFontBitmapCachep->getNumComponents()) + { + case 1: + mFontBitmapCachep->getImageRaw(bitmap_num)->setSubImage(pos_x, + pos_y, + width, + height, + buffer_data, + buffer_row_stride, + TRUE); + break; + case 2: + setSubImageLuminanceAlpha(pos_x, + pos_y, + bitmap_num, + width, + height, + buffer_data, + buffer_row_stride); + break; + default: + break; + } + + if (tmp_graydata) + delete[] tmp_graydata; + } else { + // we don't know how to handle this pixel format from FreeType; + // omit it from the font-image. + } + + LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_num); + LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_num); + image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight()); + + return gi; +} + +LLFontGlyphInfo* LLFontFreetype::getGlyphInfo(llwchar wch) const +{ + char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch); + if (iter != mCharGlyphInfoMap.end()) + { + return iter->second; + } + else + { + // this glyph doesn't yet exist, so render it and return the result + return addGlyph(wch); + } +} + +void LLFontFreetype::insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const +{ + char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch); + if (iter != mCharGlyphInfoMap.end()) + { + delete iter->second; + iter->second = gi; + } + else + { + mCharGlyphInfoMap[wch] = gi; + } +} + +void LLFontFreetype::renderGlyph(U32 glyph_index) const +{ + if (mFTFace == NULL) + return; + + int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_DEFAULT ); + llassert(!error); + + error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); + + mRenderGlyphCount++; + + llassert(!error); +} + +void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi) +{ + resetBitmapCache(); + loadFace(mName, mPointSize, vert_dpi ,horz_dpi, mFontBitmapCachep->getNumComponents(), mIsFallback); + if (!mIsFallback) + { + // This is the head of the list - need to rebuild ourself and all fallbacks. + if (mFallbackFonts.empty()) + { + llwarns << "LLFontGL::reset(), no fallback fonts present" << llendl; + } + else + { + for(font_vector_t::iterator it = mFallbackFonts.begin(); + it != mFallbackFonts.end(); + ++it) + { + (*it)->reset(vert_dpi, horz_dpi); + } + } + } +} + +void LLFontFreetype::resetBitmapCache() +{ + for_each(mCharGlyphInfoMap.begin(), mCharGlyphInfoMap.end(), DeletePairedPointer()); + mCharGlyphInfoMap.clear(); + mFontBitmapCachep->reset(); + + // Add the empty glyph + addGlyphFromFont(this, 0, 0); +} + +void LLFontFreetype::destroyGL() +{ + mFontBitmapCachep->destroyGL(); +} + +const std::string &LLFontFreetype::getName() const +{ + return mName; +} + +const LLPointer<LLFontBitmapCache> LLFontFreetype::getFontBitmapCache() const +{ + return mFontBitmapCachep; +} + +void LLFontFreetype::setStyle(U8 style) +{ + mStyle = style; +} + +U8 LLFontFreetype::getStyle() const +{ + return mStyle; +} + +void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride) const +{ + LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_num); + + llassert(!mIsFallback); + llassert(image_raw && (image_raw->getComponents() == 2)); + + + U8 *target = image_raw->getData(); + + if (!data) + { + return; + } + + if (0 == stride) + stride = width; + + U32 i, j; + U32 to_offset; + U32 from_offset; + U32 target_width = image_raw->getWidth(); + for (i = 0; i < height; i++) + { + to_offset = (y + i)*target_width + x; + from_offset = (height - 1 - i)*stride; + for (j = 0; j < width; j++) + { + *(target + to_offset*2 + 1) = *(data + from_offset); + to_offset++; + from_offset++; + } + } +} + diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h new file mode 100644 index 0000000000..7a5d029038 --- /dev/null +++ b/indra/llrender/llfontfreetype.h @@ -0,0 +1,180 @@ +/** + * @file llfontfreetype.h + * @brief Font library wrapper + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLFONTFREETYPE_H +#define LL_LLFONTFREETYPE_H + +#include <map> +#include "llpointer.h" +#include "llstl.h" + +#include "llimagegl.h" +#include "llfontbitmapcache.h" + +// Hack. FT_Face is just a typedef for a pointer to a struct, +// but there's no simple forward declarations file for FreeType, +// and the main include file is 200K. +// We'll forward declare the struct here. JC +struct FT_FaceRec_; +typedef struct FT_FaceRec_* LLFT_Face; + +class LLFontManager +{ +public: + static void initClass(); + static void cleanupClass(); + +private: + LLFontManager(); + ~LLFontManager(); +}; + +struct LLFontGlyphInfo +{ + LLFontGlyphInfo(U32 index); + + U32 mGlyphIndex; + + // Metrics + S32 mWidth; // In pixels + S32 mHeight; // In pixels + F32 mXAdvance; // In pixels + F32 mYAdvance; // In pixels + + // Information for actually rendering + S32 mXBitmapOffset; // Offset to the origin in the bitmap + S32 mYBitmapOffset; // Offset to the origin in the bitmap + S32 mXBearing; // Distance from baseline to left in pixels + S32 mYBearing; // Distance from baseline to top in pixels + S32 mBitmapNum; // Which bitmap in the bitmap cache contains this glyph +}; + +extern LLFontManager *gFontManagerp; + +class LLFontFreetype : public LLRefCount +{ +public: + LLFontFreetype(); + ~LLFontFreetype(); + + // is_fallback should be true for fallback fonts that aren't used + // to render directly (Unicode backup, primarily) + BOOL loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback); + + typedef std::vector<LLPointer<LLFontFreetype> > font_vector_t; + + void setFallbackFonts(const font_vector_t &font); + const font_vector_t &getFallbackFonts() const; + + // Global font metrics - in units of pixels + F32 getLineHeight() const; + F32 getAscenderHeight() const; + F32 getDescenderHeight() const; + + +// For a lowercase "g": +// +// ------------------------------ +// ^ ^ +// | | +// xxx x |Ascender +// x x v | +// --------- xxxx-------------- Baseline +// ^ x | +// | Descender x | +// v xxxx |LineHeight +// ----------------------- | +// v +// ------------------------------ + + enum + { + FIRST_CHAR = 32, + NUM_CHARS = 127 - 32, + LAST_CHAR_BASIC = 127, + + // Need full 8-bit ascii range for spanish + NUM_CHARS_FULL = 255 - 32, + LAST_CHAR_FULL = 255 + }; + + F32 getXAdvance(llwchar wc) const; + F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters + + LLFontGlyphInfo* getGlyphInfo(llwchar wch) const; + + void reset(F32 vert_dpi, F32 horz_dpi); + + void destroyGL(); + + const std::string& getName() const; + + const LLPointer<LLFontBitmapCache> getFontBitmapCache() const; + + void setStyle(U8 style); + U8 getStyle() const; + +private: + void resetBitmapCache(); + void setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride = 0) const; + BOOL hasGlyph(llwchar wch) const; // Has a glyph for this character + LLFontGlyphInfo* addGlyph(llwchar wch) const; // Add a new character to the font if necessary + LLFontGlyphInfo* addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found) + void renderGlyph(U32 glyph_index) const; + void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const; + + std::string mName; + + U8 mStyle; + + F32 mPointSize; + F32 mAscender; + F32 mDescender; + F32 mLineHeight; + + LLFT_Face mFTFace; + + BOOL mIsFallback; + font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars) + + BOOL mValid; + + typedef std::map<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t; + mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap + + mutable LLPointer<LLFontBitmapCache> mFontBitmapCachep; + + mutable S32 mRenderGlyphCount; + mutable S32 mAddGlyphCount; +}; + +#endif // LL_FONTFREETYPE_H diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index beecb6b7c1..1de1d6ded4 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -32,16 +32,22 @@ #include "linden_common.h" -#include <boost/tokenizer.hpp> - -#include "llfont.h" #include "llfontgl.h" + +// Linden library includes +#include "llfontfreetype.h" #include "llfontbitmapcache.h" #include "llfontregistry.h" #include "llgl.h" +#include "llimagegl.h" #include "llrender.h" -#include "v4color.h" #include "llstl.h" +#include "v4color.h" +#include "lltexture.h" +#include "lldir.h" + +// Third party library includes +#include <boost/tokenizer.hpp> const S32 BOLD_OFFSET = 1; @@ -68,320 +74,52 @@ const F32 PIXEL_CORRECTION_DISTANCE = 0.01f; const F32 PAD_UVY = 0.5f; // half of vertical padding between glyphs in the glyph texture const F32 DROP_SHADOW_SOFT_STRENGTH = 0.3f; -F32 llfont_round_x(F32 x) +static F32 llfont_round_x(F32 x) { //return llfloor((x-LLFontGL::sCurOrigin.mX)/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleX+LLFontGL::sCurOrigin.mX; //return llfloor(x/LLFontGL::sScaleX+0.5f)*LLFontGL::sScaleY; return x; } -F32 llfont_round_y(F32 y) +static F32 llfont_round_y(F32 y) { //return llfloor((y-LLFontGL::sCurOrigin.mY)/LLFontGL::sScaleY+0.5f)*LLFontGL::sScaleY+LLFontGL::sCurOrigin.mY; //return llfloor(y+0.5f); return y; } -// static -U8 LLFontGL::getStyleFromString(const std::string &style) -{ - S32 ret = 0; - if (style.find("NORMAL") != style.npos) - { - ret |= NORMAL; - } - if (style.find("BOLD") != style.npos) - { - ret |= BOLD; - } - if (style.find("ITALIC") != style.npos) - { - ret |= ITALIC; - } - if (style.find("UNDERLINE") != style.npos) - { - ret |= UNDERLINE; - } - if (style.find("SHADOW") != style.npos) - { - ret |= DROP_SHADOW; - } - if (style.find("SOFT_SHADOW") != style.npos) - { - ret |= DROP_SHADOW_SOFT; - } - return ret; -} - LLFontGL::LLFontGL() - : LLFont() { - clearEmbeddedChars(); -} - -LLFontGL::LLFontGL(const LLFontGL &source) -{ - llerrs << "Not implemented!" << llendl; } LLFontGL::~LLFontGL() { - clearEmbeddedChars(); } void LLFontGL::reset() { - if (!mIsFallback) - { - // This is the head of the list - need to rebuild ourself and all fallbacks. - loadFace(mName,mPointSize,sVertDPI,sHorizDPI,mFontBitmapCachep->getNumComponents(),mIsFallback); - if (mFallbackFontp==NULL) - { - llwarns << "LLFontGL::reset(), no fallback fonts present" << llendl; - } - else - { - for (LLFontList::iterator it = mFallbackFontp->begin(); - it != mFallbackFontp->end(); - ++it) - { - (*it)->reset(); - } - } - } - resetBitmapCache(); -} - -// static -std::string LLFontGL::getFontPathSystem() -{ - std::string system_path; - - // Try to figure out where the system's font files are stored. - char *system_root = NULL; -#if LL_WINDOWS - system_root = getenv("SystemRoot"); /* Flawfinder: ignore */ - if (!system_root) - { - llwarns << "SystemRoot not found, attempting to load fonts from default path." << llendl; - } -#endif - - if (system_root) - { - system_path = llformat("%s/fonts/", system_root); - } - else - { -#if LL_WINDOWS - // HACK for windows 98/Me - system_path = "/WINDOWS/FONTS/"; -#elif LL_DARWIN - // HACK for Mac OS X - system_path = "/System/Library/Fonts/"; -#endif - } - return system_path; -} - - -// static -std::string LLFontGL::getFontPathLocal() -{ - std::string local_path; - - // Backup files if we can't load from system fonts directory. - // We could store this in an end-user writable directory to allow - // end users to switch fonts. - if (LLFontGL::sAppDir.length()) - { - // use specified application dir to look for fonts - local_path = LLFontGL::sAppDir + "/fonts/"; - } - else - { - // assume working directory is executable directory - local_path = "./fonts/"; - } - return local_path; -} - -bool findOrCreateFont(LLFontGL*& fontp, const LLFontDescriptor& desc) -{ - // Don't delete existing fonts, if any, here, because they've - // already been deleted by LLFontRegistry::clear() - fontp = LLFontGL::getFont(desc); - return (fontp != NULL); -} - -// static -BOOL LLFontGL::initDefaultFonts(F32 screen_dpi, F32 x_scale, F32 y_scale, - const std::string& app_dir, - const std::vector<std::string>& xui_paths) -{ - bool succ = true; - sVertDPI = (F32)llfloor(screen_dpi * y_scale); - sHorizDPI = (F32)llfloor(screen_dpi * x_scale); - sScaleX = x_scale; - sScaleY = y_scale; - sAppDir = app_dir; - - // Font registry init - if (!sFontRegistry) - { - sFontRegistry = new LLFontRegistry(xui_paths); - sFontRegistry->parseFontInfo("fonts.xml"); - } - else - { - sFontRegistry->reset(); - } - - // Force standard fonts to get generated up front. - // This is primarily for error detection purposes. - succ &= (NULL != getFontSansSerifSmall()); - succ &= (NULL != getFontSansSerif()); - succ &= (NULL != getFontSansSerifBig()); - succ &= (NULL != getFontSansSerifHuge()); - succ &= (NULL != getFontSansSerifBold()); - succ &= (NULL != getFontMonospace()); - succ &= (NULL != getFontExtChar()); - - return succ; -} - - - -// static -void LLFontGL::destroyDefaultFonts() -{ - // Remove the actual fonts. - delete sFontRegistry; - sFontRegistry = NULL; -} - -//static -void LLFontGL::destroyAllGL() -{ - if (sFontRegistry) - { - sFontRegistry->destroyGL(); - } + mFontFreetype->reset(sVertDPI, sHorizDPI); } void LLFontGL::destroyGL() { - mFontBitmapCachep->destroyGL(); -} - - - -LLFontGL &LLFontGL::operator=(const LLFontGL &source) -{ - llerrs << "Not implemented" << llendl; - return *this; -} - -BOOL LLFontGL::loadFace(const std::string& filename, - const F32 point_size, const F32 vert_dpi, const F32 horz_dpi, - const S32 components, BOOL is_fallback) -{ - if (!LLFont::loadFace(filename, point_size, vert_dpi, horz_dpi, components, is_fallback)) - { - return FALSE; - } - return TRUE; -} - -//static -LLFontGL* LLFontGL::getFontMonospace() -{ - return getFont(LLFontDescriptor("Monospace","Monospace",0)); -} - -//static -LLFontGL* LLFontGL::getFontSansSerifSmall() -{ - return getFont(LLFontDescriptor("SansSerif","Small",0)); -} - -//static -LLFontGL* LLFontGL::getFontSansSerif() -{ - return getFont(LLFontDescriptor("SansSerif","Medium",0)); -} - -//static -LLFontGL* LLFontGL::getFontSansSerifBig() -{ - return getFont(LLFontDescriptor("SansSerif","Large",0)); + mFontFreetype->destroyGL(); } -//static -LLFontGL* LLFontGL::getFontSansSerifHuge() +BOOL LLFontGL::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback) { - return getFont(LLFontDescriptor("SansSerif","Huge",0)); -} - -//static -LLFontGL* LLFontGL::getFontSansSerifBold() -{ - return getFont(LLFontDescriptor("SansSerif","Medium",BOLD)); -} - -//static -LLFontGL* LLFontGL::getFontExtChar() -{ - return getFontSansSerif(); -} - -//static -LLFontGL* LLFontGL::getFont(const LLFontDescriptor& desc) -{ - return sFontRegistry->getFont(desc); -} - -BOOL LLFontGL::addChar(const llwchar wch) const -{ - if (!LLFont::addChar(wch)) + if(mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL)) { - return FALSE; + mFontFreetype = new LLFontFreetype; } - stop_glerror(); - - LLFontGlyphInfo *glyph_info = getGlyphInfo(wch); - U32 bitmap_num = glyph_info->mBitmapNum; - LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_num); - LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_num); - image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight()); - return TRUE; + return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, components, is_fallback); } +static LLFastTimer::DeclareTimer FTM_RENDER_FONTS("Fonts"); -S32 LLFontGL::renderUTF8(const std::string &text, const S32 offset, - const F32 x, const F32 y, - const LLColor4 &color, - const HAlign halign, const VAlign valign, - U8 style, - const S32 max_chars, const S32 max_pixels, - F32* right_x, - BOOL use_ellipses) const -{ - LLWString wstr = utf8str_to_wstring(text); - return render(wstr, offset, x, y, color, halign, valign, style, max_chars, max_pixels, right_x, FALSE, use_ellipses); -} - -S32 LLFontGL::render(const LLWString &wstr, - const S32 begin_offset, - const F32 x, const F32 y, - const LLColor4 &color, - const HAlign halign, const VAlign valign, - U8 style, - const S32 max_chars, S32 max_pixels, - F32* right_x, - BOOL use_embedded, - BOOL use_ellipses) const +S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, + ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const { if(!sDisplayFont) //do not display texts { @@ -397,18 +135,19 @@ S32 LLFontGL::render(const LLWString &wstr, S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); - // Strip off any style bits that are already accounted for by the font. - style = style & (~getFontDesc().getStyle()); + // determine which style flags need to be added programmatically by stripping off the + // style bits that are drawn by the underlying Freetype font + U8 style_to_add = (style | mFontDescriptor.getStyle()) & ~mFontFreetype->getStyle(); F32 drop_shadow_strength = 0.f; - if (style & (DROP_SHADOW | DROP_SHADOW_SOFT)) + if (shadow != NO_SHADOW) { F32 luminance; color.calcHSL(NULL, NULL, &luminance); drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); if (luminance < 0.35f) { - style = style & ~(DROP_SHADOW | DROP_SHADOW_SOFT); + shadow = NO_SHADOW; } } @@ -421,7 +160,7 @@ S32 LLFontGL::render(const LLWString &wstr, F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); - LLFastTimer t(LLFastTimer::FTM_RENDER_FONTS); + LLFastTimer t(FTM_RENDER_FONTS); gGL.color4fv( color.mV ); @@ -450,13 +189,13 @@ S32 LLFontGL::render(const LLWString &wstr, switch (valign) { case TOP: - cur_y -= mAscender; + cur_y -= mFontFreetype->getAscenderHeight(); break; case BOTTOM: - cur_y += mDescender; + cur_y += mFontFreetype->getDescenderHeight(); break; case VCENTER: - cur_y -= ((mAscender - mDescender)/2.f); + cur_y -= (mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight()) / 2.f; break; case BASELINE: // Baseline, do nothing. @@ -470,10 +209,10 @@ S32 LLFontGL::render(const LLWString &wstr, case LEFT: break; case RIGHT: - cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)); + cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)); break; case HCENTER: - cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), 0, length) * sScaleX)) / 2; + cur_x -= llmin(scaled_max_pixels, llround(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2; break; default: break; @@ -482,19 +221,22 @@ S32 LLFontGL::render(const LLWString &wstr, cur_render_y = cur_y; cur_render_x = cur_x; - F32 start_x = cur_x; + F32 start_x = llround(cur_x); - F32 inv_width = 1.f / mFontBitmapCachep->getBitmapWidth(); - F32 inv_height = 1.f / mFontBitmapCachep->getBitmapHeight(); + const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache(); - const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL; + F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth(); + F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight(); + + const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; BOOL draw_ellipses = FALSE; - if (use_ellipses && halign == LEFT) + if (use_ellipses) { // check for too long of a string - if (getWidthF32(wstr.c_str(), 0, max_chars) * sScaleX > scaled_max_pixels) + S32 string_width = llround(getWidthF32(wstr.c_str(), begin_offset, max_chars) * sScaleX); + if (string_width > scaled_max_pixels) { // use four dots for ellipsis width to generate padding const LLWString dots(utf8str_to_wstring(std::string("...."))); @@ -511,135 +253,60 @@ S32 LLFontGL::render(const LLWString &wstr, { llwchar wch = wstr[i]; - // Handle embedded characters first, if they're enabled. - // Embedded characters are a hack for notecards - const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; - if (ext_data) + const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); + if (!fgi) { - LLImageGL* ext_image = ext_data->mImage; - const LLWString& label = ext_data->mLabel; - - F32 ext_height = (F32)ext_image->getHeight() * sScaleY; - - F32 ext_width = (F32)ext_image->getWidth() * sScaleX; - F32 ext_advance = (EXT_X_BEARING * sScaleX) + ext_width; - - if (!label.empty()) - { - ext_advance += (EXT_X_BEARING + getFontExtChar()->getWidthF32( label.c_str() )) * sScaleX; - } - - if (start_x + scaled_max_pixels < cur_x + ext_advance) - { - // Not enough room for this character. - break; - } - - if (last_bound_texture != ext_image) - { - gGL.getTexUnit(0)->bind(ext_image); - last_bound_texture = ext_image; - } - - // snap origin to whole screen pixel - const F32 ext_x = (F32)llround(cur_render_x + (EXT_X_BEARING * sScaleX)); - const F32 ext_y = (F32)llround(cur_render_y + (EXT_Y_BEARING * sScaleY + mAscender - mLineHeight)); - - LLRectf uv_rect(0.f, 1.f, 1.f, 0.f); - LLRectf screen_rect(ext_x, ext_y + ext_height, ext_x + ext_width, ext_y); - drawGlyph(screen_rect, uv_rect, LLColor4::white, style, drop_shadow_strength); - - if (!label.empty()) - { - gGL.pushMatrix(); - //glLoadIdentity(); - //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); - //glScalef(sScaleX, sScaleY, 1.f); - getFontExtChar()->render(label, 0, - /*llfloor*/((ext_x + (F32)ext_image->getWidth() + EXT_X_BEARING) / sScaleX), - /*llfloor*/(cur_y / sScaleY), - color, - halign, BASELINE, NORMAL, S32_MAX, S32_MAX, NULL, - TRUE ); - gGL.popMatrix(); - } - - gGL.color4fv(color.mV); - - chars_drawn++; - cur_x += ext_advance; - if (((i + 1) < length) && wstr[i+1]) - { - cur_x += EXT_KERNING * sScaleX; - } - cur_render_x = cur_x; + llerrs << "Missing Glyph Info" << llendl; + break; } - else + // Per-glyph bitmap texture. + LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum); + if (last_bound_texture != image_gl) { - if (!hasGlyph(wch)) - { - addChar(wch); - } - - const LLFontGlyphInfo* fgi= getGlyphInfo(wch); - if (!fgi) - { - llerrs << "Missing Glyph Info" << llendl; - break; - } - // Per-glyph bitmap texture. - LLImageGL *image_gl = mFontBitmapCachep->getImageGL(fgi->mBitmapNum); - if (last_bound_texture != image_gl) - { - gGL.getTexUnit(0)->bind(image_gl); - last_bound_texture = image_gl; - } - - if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) - { - // Not enough room for this character. - break; - } - - // Draw the text at the appropriate location - //Specify vertices and texture coordinates - LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, - (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, - (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, - (fgi->mYBitmapOffset - PAD_UVY) * inv_height); - // snap glyph origin to whole screen pixel - LLRectf screen_rect(llround(cur_render_x + (F32)fgi->mXBearing), - llround(cur_render_y + (F32)fgi->mYBearing), - llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, - llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); - - drawGlyph(screen_rect, uv_rect, color, style, drop_shadow_strength); - - chars_drawn++; - cur_x += fgi->mXAdvance; - cur_y += fgi->mYAdvance; - - llwchar next_char = wstr[i+1]; - if (next_char && (next_char < LAST_CHARACTER)) - { - // Kern this puppy. - if (!hasGlyph(next_char)) - { - addChar(next_char); - } - cur_x += getXKerning(wch, next_char); - } + gGL.getTexUnit(0)->bind(image_gl); + last_bound_texture = image_gl; + } - // Round after kerning. - // Must do this to cur_x, not just to cur_render_x, otherwise you - // will squish sub-pixel kerned characters too close together. - // For example, "CCCCC" looks bad. - cur_x = (F32)llfloor(cur_x + 0.5f); - //cur_y = (F32)llfloor(cur_y + 0.5f); + if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) + { + // Not enough room for this character. + break; + } - cur_render_x = cur_x; - cur_render_y = cur_y; + // Draw the text at the appropriate location + //Specify vertices and texture coordinates + LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, + (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, + (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, + (fgi->mYBitmapOffset - PAD_UVY) * inv_height); + // snap glyph origin to whole screen pixel + LLRectf screen_rect(llround(cur_render_x + (F32)fgi->mXBearing), + llround(cur_render_y + (F32)fgi->mYBearing), + llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, + llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); + + drawGlyph(screen_rect, uv_rect, color, style_to_add, shadow, drop_shadow_strength); + + chars_drawn++; + cur_x += fgi->mXAdvance; + cur_y += fgi->mYAdvance; + + llwchar next_char = wstr[i+1]; + if (next_char && (next_char < LAST_CHARACTER)) + { + // Kern this puppy. + cur_x += mFontFreetype->getXKerning(wch, next_char); } + + // Round after kerning. + // Must do this to cur_x, not just to cur_render_x, otherwise you + // will squish sub-pixel kerned characters too close together. + // For example, "CCCCC" looks bad. + cur_x = (F32)llround(cur_x); + //cur_y = (F32)llround(cur_y); + + cur_render_x = cur_x; + cur_render_y = cur_y; } if (right_x) @@ -647,18 +314,20 @@ S32 LLFontGL::render(const LLWString &wstr, *right_x = cur_x / sScaleX; } - if (style & UNDERLINE) + if (style_to_add & UNDERLINE) { + F32 descender = mFontFreetype->getDescenderHeight(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::LINES); - gGL.vertex2f(start_x, cur_y - (mDescender)); - gGL.vertex2f(cur_x, cur_y - (mDescender)); + gGL.vertex2f(start_x, cur_y - (descender)); + gGL.vertex2f(cur_x, cur_y - (descender)); gGL.end(); } - // *FIX: get this working in all alignment cases, etc. if (draw_ellipses) { + // recursively render ellipses at end of string // we've already reserved enough room gGL.pushMatrix(); @@ -670,7 +339,8 @@ S32 LLFontGL::render(const LLWString &wstr, cur_x / sScaleX, (F32)y, color, LEFT, valign, - style, + style_to_add, + shadow, S32_MAX, max_pixels, right_x, FALSE); @@ -682,6 +352,41 @@ S32 LLFontGL::render(const LLWString &wstr, return chars_drawn; } +S32 LLFontGL::render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const +{ + return render(text, begin_offset, x, y, color, LEFT, BASELINE, NORMAL, NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const +{ + return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const +{ + return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow) const +{ + return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow, S32_MAX, S32_MAX, NULL, FALSE); +} + +// font metrics - override for LLFontFreetype that returns units of virtual pixels +F32 LLFontGL::getLineHeight() const +{ + return (F32)llround(mFontFreetype->getLineHeight() / sScaleY); +} + +F32 LLFontGL::getAscenderHeight() const +{ + return (F32)llround(mFontFreetype->getAscenderHeight() / sScaleY); +} + +F32 LLFontGL::getDescenderHeight() const +{ + return (F32)llround(mFontFreetype->getDescenderHeight() / sScaleY); +} S32 LLFontGL::getWidth(const std::string& utf8text) const { @@ -694,15 +399,15 @@ S32 LLFontGL::getWidth(const llwchar* wchars) const return getWidth(wchars, 0, S32_MAX); } -S32 LLFontGL::getWidth(const std::string& utf8text, const S32 begin_offset, const S32 max_chars) const +S32 LLFontGL::getWidth(const std::string& utf8text, S32 begin_offset, S32 max_chars) const { LLWString wtext = utf8str_to_wstring(utf8text); return getWidth(wtext.c_str(), begin_offset, max_chars); } -S32 LLFontGL::getWidth(const llwchar* wchars, const S32 begin_offset, const S32 max_chars, BOOL use_embedded) const +S32 LLFontGL::getWidth(const llwchar* wchars, S32 begin_offset, S32 max_chars) const { - F32 width = getWidthF32(wchars, begin_offset, max_chars, use_embedded); + F32 width = getWidthF32(wchars, begin_offset, max_chars); return llround(width); } @@ -717,62 +422,57 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars) const return getWidthF32(wchars, 0, S32_MAX); } -F32 LLFontGL::getWidthF32(const std::string& utf8text, const S32 begin_offset, const S32 max_chars ) const +F32 LLFontGL::getWidthF32(const std::string& utf8text, S32 begin_offset, S32 max_chars ) const { LLWString wtext = utf8str_to_wstring(utf8text); return getWidthF32(wtext.c_str(), begin_offset, max_chars); } -F32 LLFontGL::getWidthF32(const llwchar* wchars, const S32 begin_offset, const S32 max_chars, BOOL use_embedded) const +F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars) const { - const S32 LAST_CHARACTER = LLFont::LAST_CHAR_FULL; + const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; F32 cur_x = 0; const S32 max_index = begin_offset + max_chars; - for (S32 i = begin_offset; i < max_index; i++) + + F32 width_padding = 0.f; + for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++) { - const llwchar wch = wchars[i]; - if (wch == 0) - { - break; // done - } - const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; - if (ext_data) - { - // Handle crappy embedded hack - cur_x += getEmbeddedCharAdvance(ext_data); + llwchar wch = wchars[i]; - if( ((i+1) < max_chars) && (i+1 < max_index)) - { - cur_x += EXT_KERNING * sScaleX; - } - } - else - { - cur_x += getXAdvance(wch); - llwchar next_char = wchars[i+1]; + const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); - if (((i + 1) < max_chars) - && next_char - && (next_char < LAST_CHARACTER)) - { - // Kern this puppy. - cur_x += getXKerning(wch, next_char); - } + F32 advance = mFontFreetype->getXAdvance(wch); + + // for the last character we want to measure the greater of its width and xadvance values + // so keep track of the difference between these values for the each character we measure + // so we can fix things up at the end + width_padding = llmax( 0.f, // always use positive padding amount + width_padding - advance, // previous padding left over after advance of current character + (F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character + + cur_x += advance; + llwchar next_char = wchars[i+1]; + + if (((i + 1) < begin_offset + max_chars) + && next_char + && (next_char < LAST_CHARACTER)) + { + // Kern this puppy. + cur_x += mFontFreetype->getXKerning(wch, next_char); } // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + cur_x = (F32)llround(cur_x); } + // add in extra pixels for last character's width past its xadvance + cur_x += width_padding; + return cur_x / sScaleX; } - - // Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels -S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars, - BOOL end_on_word_boundary, const BOOL use_embedded, - F32* drawn_pixels) const +S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars, EWordWrapStyle end_on_word_boundary) const { if (!wchars || !wchars[0] || max_chars == 0) { @@ -789,7 +489,9 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch S32 start_of_last_word = 0; BOOL in_word = FALSE; - F32 scaled_max_pixels = (F32)llceil(max_pixels * sScaleX); + // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point + F32 scaled_max_pixels = ceil(max_pixels * sScaleX); + F32 width_padding = 0.f; S32 i; for (i=0; (i < max_chars); i++) @@ -802,85 +504,86 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch break; } - const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; - if (ext_data) + if (in_word) { - if (in_word) - { - in_word = FALSE; - } - else - { - start_of_last_word = i; - } - cur_x += getEmbeddedCharAdvance(ext_data); - - if (scaled_max_pixels < cur_x) + if (iswspace(wch)) { - clip = TRUE; - break; - } - - if (((i+1) < max_chars) && wchars[i+1]) - { - cur_x += EXT_KERNING * sScaleX; - } - - if( scaled_max_pixels < cur_x ) - { - clip = TRUE; - break; - } - } - else - { - if (in_word) - { - if (iswspace(wch)) + if(wch !=(0x00A0)) { in_word = FALSE; } } - else + if (iswindividual(wch)) { - start_of_last_word = i; - if (!iswspace(wch)) + if (iswpunct(wchars[i+1])) { - in_word = TRUE; + in_word=TRUE; + } + else + { + in_word=FALSE; + start_of_last_word = i; } } - - cur_x += getXAdvance(wch); - - if (scaled_max_pixels < cur_x) + } + else + { + start_of_last_word = i; + if (!iswspace(wch)||!iswindividual(wch)) { - clip = TRUE; - break; + in_word = TRUE; } + } - if (((i+1) < max_chars) && wchars[i+1]) - { - // Kern this puppy. - cur_x += getXKerning(wch, wchars[i+1]); - } + LLFontGlyphInfo* fgi = mFontFreetype->getGlyphInfo(wch); + + // account for glyphs that run beyond the starting point for the next glyphs + width_padding = llmax( 0.f, // always use positive padding amount + width_padding - fgi->mXAdvance, // previous padding left over after advance of current character + (F32)(fgi->mWidth + fgi->mXBearing) - fgi->mXAdvance); // difference between width of this character and advance to next character + + cur_x += fgi->mXAdvance; + + // clip if current character runs past scaled_max_pixels (using width_padding) + if (scaled_max_pixels < cur_x + width_padding) + { + clip = TRUE; + break; + } + + if (((i+1) < max_chars) && wchars[i+1]) + { + // Kern this puppy. + cur_x += mFontFreetype->getXKerning(wch, wchars[i+1]); } + // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + cur_x = llround(cur_x); drawn_x = cur_x; } - if( clip && end_on_word_boundary && (start_of_last_word != 0) ) + if( clip ) { - i = start_of_last_word; - } - if (drawn_pixels) - { - *drawn_pixels = drawn_x; + switch (end_on_word_boundary) + { + case ONLY_WORD_BOUNDARIES: + i = start_of_last_word; + break; + case WORD_BOUNDARY_IF_POSSIBLE: + if (start_of_last_word != 0) + { + i = start_of_last_word; + } + break; + default: + case ANYWHERE: + // do nothing + break; + } } return i; } - S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos, S32 max_chars) const { if (!wchars || !wchars[0] || max_chars == 0) @@ -898,8 +601,7 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_ { llwchar wch = wchars[i]; - const embedded_data_t* ext_data = getEmbeddedCharData(wch); - F32 char_width = ext_data ? getEmbeddedCharAdvance(ext_data) : getXAdvance(wch); + F32 char_width = mFontFreetype->getXAdvance(wch); if( scaled_max_pixels < (total_width + char_width) ) { @@ -917,7 +619,7 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_ if ( i > 0 ) { // kerning - total_width += ext_data ? (EXT_KERNING * sScaleX) : getXKerning(wchars[i-1], wch); + total_width += mFontFreetype->getXKerning(wchars[i-1], wch); } // Round after kerning. @@ -927,8 +629,7 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_ return start_pos - drawable_chars; } - -S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, const S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round, BOOL use_embedded) const +S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round) const { if (!wchars || !wchars[0] || max_chars == 0) { @@ -936,7 +637,6 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, const S32 begin_offset, } F32 cur_x = 0; - S32 pos = 0; target_x *= sScaleX; @@ -945,149 +645,382 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, const S32 begin_offset, F32 scaled_max_pixels = max_pixels * sScaleX; - for (S32 i = begin_offset; (i < max_index); i++) + S32 pos; + for (pos = begin_offset; pos < max_index; pos++) { - llwchar wch = wchars[i]; + llwchar wch = wchars[pos]; if (!wch) { break; // done } - const embedded_data_t* ext_data = use_embedded ? getEmbeddedCharData(wch) : NULL; - if (ext_data) - { - F32 ext_advance = getEmbeddedCharAdvance(ext_data); + F32 char_width = mFontFreetype->getXAdvance(wch); - if (round) - { - // Note: if the mouse is on the left half of the character, the pick is to the character's left - // If it's on the right half, the pick is to the right. - if (target_x < cur_x + ext_advance/2) - { - break; - } - } - else - { - if (target_x < cur_x + ext_advance) - { - break; - } - } - - if (scaled_max_pixels < cur_x + ext_advance) + if (round) + { + // Note: if the mouse is on the left half of the character, the pick is to the character's left + // If it's on the right half, the pick is to the right. + if (target_x < cur_x + char_width*0.5f) { break; } + } + else if (target_x < cur_x + char_width) + { + break; + } - pos++; - cur_x += ext_advance; - - if (((i + 1) < max_index) - && (wchars[(i + 1)])) - { - cur_x += EXT_KERNING * sScaleX; - } - // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + if (scaled_max_pixels < cur_x + char_width) + { + break; } - else + + cur_x += char_width; + + if (((pos + 1) < max_index) + && (wchars[(pos + 1)])) { - F32 char_width = getXAdvance(wch); + llwchar next_char = wchars[pos + 1]; + // Kern this puppy. + cur_x += mFontFreetype->getXKerning(wch, next_char); + } - if (round) - { - // Note: if the mouse is on the left half of the character, the pick is to the character's left - // If it's on the right half, the pick is to the right. - if (target_x < cur_x + char_width*0.5f) - { - break; - } - } - else if (target_x < cur_x + char_width) - { - break; - } + // Round after kerning. + cur_x = llround(cur_x); + } - if (scaled_max_pixels < cur_x + char_width) - { - break; - } + return llmin(max_chars, pos - begin_offset); +} - pos++; - cur_x += char_width; +const LLFontDescriptor& LLFontGL::getFontDesc() const +{ + return mFontDescriptor; +} - if (((i + 1) < max_index) - && (wchars[(i + 1)])) - { - llwchar next_char = wchars[i + 1]; - // Kern this puppy. - cur_x += getXKerning(wch, next_char); - } +// static +void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures) +{ + sVertDPI = (F32)llfloor(screen_dpi * y_scale); + sHorizDPI = (F32)llfloor(screen_dpi * x_scale); + sScaleX = x_scale; + sScaleY = y_scale; + sAppDir = app_dir; - // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); - } + // Font registry init + if (!sFontRegistry) + { + sFontRegistry = new LLFontRegistry(xui_paths, create_gl_textures); + sFontRegistry->parseFontInfo("fonts.xml"); } + else + { + sFontRegistry->reset(); + } +} - return pos; +// Force standard fonts to get generated up front. +// This is primarily for error detection purposes. +// Don't do this during initClass because it can be slow and we want to get +// the viewer window on screen first. JC +// static +bool LLFontGL::loadDefaultFonts() +{ + bool succ = true; + succ &= (NULL != getFontSansSerifSmall()); + succ &= (NULL != getFontSansSerif()); + succ &= (NULL != getFontSansSerifBig()); + succ &= (NULL != getFontSansSerifHuge()); + succ &= (NULL != getFontSansSerifBold()); + succ &= (NULL != getFontMonospace()); + succ &= (NULL != getFontExtChar()); + return succ; } +// static +void LLFontGL::destroyDefaultFonts() +{ + // Remove the actual fonts. + delete sFontRegistry; + sFontRegistry = NULL; +} -const LLFontGL::embedded_data_t* LLFontGL::getEmbeddedCharData(const llwchar wch) const +//static +void LLFontGL::destroyAllGL() { - // Handle crappy embedded hack - embedded_map_t::const_iterator iter = mEmbeddedChars.find(wch); - if (iter != mEmbeddedChars.end()) + if (sFontRegistry) { - return iter->second; + sFontRegistry->destroyGL(); } - return NULL; } +// static +U8 LLFontGL::getStyleFromString(const std::string &style) +{ + S32 ret = 0; + if (style.find("NORMAL") != style.npos) + { + ret |= NORMAL; + } + if (style.find("BOLD") != style.npos) + { + ret |= BOLD; + } + if (style.find("ITALIC") != style.npos) + { + ret |= ITALIC; + } + if (style.find("UNDERLINE") != style.npos) + { + ret |= UNDERLINE; + } + return ret; +} -F32 LLFontGL::getEmbeddedCharAdvance(const embedded_data_t* ext_data) const +// static +std::string LLFontGL::getStringFromStyle(U8 style) { - const LLWString& label = ext_data->mLabel; - LLImageGL* ext_image = ext_data->mImage; + std::string style_string; + if (style & NORMAL) + { + style_string += "|NORMAL"; + } + if (style & BOLD) + { + style_string += "|BOLD"; + } + if (style & ITALIC) + { + style_string += "|ITALIC"; + } + if (style & UNDERLINE) + { + style_string += "|UNDERLINE"; + } + return style_string; +} - F32 ext_width = (F32)ext_image->getWidth(); - if( !label.empty() ) +// static +std::string LLFontGL::nameFromFont(const LLFontGL* fontp) +{ + return fontp->mFontDescriptor.getName(); +} + + +// static +std::string LLFontGL::sizeFromFont(const LLFontGL* fontp) +{ + return fontp->mFontDescriptor.getSize(); +} + +// static +std::string LLFontGL::nameFromHAlign(LLFontGL::HAlign align) +{ + if (align == LEFT) return std::string("left"); + else if (align == RIGHT) return std::string("right"); + else if (align == HCENTER) return std::string("center"); + else return std::string(); +} + +// static +LLFontGL::HAlign LLFontGL::hAlignFromName(const std::string& name) +{ + LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT; + if (name == "left") { - ext_width += (EXT_X_BEARING + getFontExtChar()->getWidthF32(label.c_str())) * sScaleX; + gl_hfont_align = LLFontGL::LEFT; } + else if (name == "right") + { + gl_hfont_align = LLFontGL::RIGHT; + } + else if (name == "center") + { + gl_hfont_align = LLFontGL::HCENTER; + } + //else leave left + return gl_hfont_align; +} - return (EXT_X_BEARING * sScaleX) + ext_width; +// static +std::string LLFontGL::nameFromVAlign(LLFontGL::VAlign align) +{ + if (align == TOP) return std::string("top"); + else if (align == VCENTER) return std::string("center"); + else if (align == BASELINE) return std::string("baseline"); + else if (align == BOTTOM) return std::string("bottom"); + else return std::string(); } +// static +LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name) +{ + LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE; + if (name == "top") + { + gl_vfont_align = LLFontGL::TOP; + } + else if (name == "center") + { + gl_vfont_align = LLFontGL::VCENTER; + } + else if (name == "baseline") + { + gl_vfont_align = LLFontGL::BASELINE; + } + else if (name == "bottom") + { + gl_vfont_align = LLFontGL::BOTTOM; + } + //else leave baseline + return gl_vfont_align; +} -void LLFontGL::clearEmbeddedChars() +//static +LLFontGL* LLFontGL::getFontMonospace() { - for_each(mEmbeddedChars.begin(), mEmbeddedChars.end(), DeletePairedPointer()); - mEmbeddedChars.clear(); + return getFont(LLFontDescriptor("Monospace","Monospace",0)); } -void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const std::string& label ) const +//static +LLFontGL* LLFontGL::getFontSansSerifSmall() { - LLWString wlabel = utf8str_to_wstring(label); - addEmbeddedChar(wc, image, wlabel); + return getFont(LLFontDescriptor("SansSerif","Small",0)); } -void LLFontGL::addEmbeddedChar( llwchar wc, LLImageGL* image, const LLWString& wlabel ) const +//static +LLFontGL* LLFontGL::getFontSansSerif() +{ + return getFont(LLFontDescriptor("SansSerif","Medium",0)); +} + +//static +LLFontGL* LLFontGL::getFontSansSerifBig() { - embedded_data_t* ext_data = new embedded_data_t(image, wlabel); - mEmbeddedChars[wc] = ext_data; + return getFont(LLFontDescriptor("SansSerif","Large",0)); } -void LLFontGL::removeEmbeddedChar( llwchar wc ) const +//static +LLFontGL* LLFontGL::getFontSansSerifHuge() { - embedded_map_t::iterator iter = mEmbeddedChars.find(wc); - if (iter != mEmbeddedChars.end()) + return getFont(LLFontDescriptor("SansSerif","Huge",0)); +} + +//static +LLFontGL* LLFontGL::getFontSansSerifBold() +{ + return getFont(LLFontDescriptor("SansSerif","Medium",BOLD)); +} + +//static +LLFontGL* LLFontGL::getFontExtChar() +{ + return getFontSansSerif(); +} + +//static +LLFontGL* LLFontGL::getFont(const LLFontDescriptor& desc) +{ + return sFontRegistry->getFont(desc); +} + +//static +LLFontGL* LLFontGL::getFontByName(const std::string& name) +{ + // check for most common fonts first + if (name == "SANSSERIF") + { + return getFontSansSerif(); + } + else if (name == "SANSSERIF_SMALL") + { + return getFontSansSerifSmall(); + } + else if (name == "SANSSERIF_BIG") + { + return getFontSansSerifBig(); + } + else if (name == "SMALL" || name == "OCRA") + { + // *BUG: Should this be "MONOSPACE"? Do we use "OCRA" anymore? + // Does "SMALL" mean "SERIF"? + return getFontMonospace(); + } + else + { + return NULL; + } +} + +//static +LLFontGL* LLFontGL::getFontDefault() +{ + return getFontSansSerif(); // Fallback to sans serif as default font +} + + +// static +std::string LLFontGL::getFontPathSystem() +{ + std::string system_path; + + // Try to figure out where the system's font files are stored. + char *system_root = NULL; +#if LL_WINDOWS + system_root = getenv("SystemRoot"); /* Flawfinder: ignore */ + if (!system_root) + { + llwarns << "SystemRoot not found, attempting to load fonts from default path." << llendl; + } +#endif + + if (system_root) + { + system_path = llformat("%s/fonts/", system_root); + } + else + { +#if LL_WINDOWS + // HACK for windows 98/Me + system_path = "/WINDOWS/FONTS/"; +#elif LL_DARWIN + // HACK for Mac OS X + system_path = "/System/Library/Fonts/"; +#endif + } + return system_path; +} + + +// static +std::string LLFontGL::getFontPathLocal() +{ + std::string local_path; + + // Backup files if we can't load from system fonts directory. + // We could store this in an end-user writable directory to allow + // end users to switch fonts. + if (LLFontGL::sAppDir.length()) + { + // use specified application dir to look for fonts + local_path = LLFontGL::sAppDir + "/fonts/"; + } + else { - delete iter->second; - mEmbeddedChars.erase(wc); + // assume working directory is executable directory + local_path = "./fonts/"; } + return local_path; } +LLFontGL::LLFontGL(const LLFontGL &source) +{ + llerrs << "Not implemented!" << llendl; +} + +LLFontGL &LLFontGL::operator=(const LLFontGL &source) +{ + llerrs << "Not implemented" << llendl; + return *this; +} void LLFontGL::renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F32 slant_amt) const { @@ -1108,10 +1041,10 @@ void LLFontGL::renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F3 llfont_round_y(screen_rect.mBottom)); } -void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, F32 drop_shadow_strength) const +void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const { F32 slant_offset; - slant_offset = ((style & ITALIC) ? ( -mAscender * 0.2f) : 0.f); + slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f); gGL.begin(LLRender::QUADS); { @@ -1128,7 +1061,7 @@ void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, con renderQuad(screen_rect_offset, uv_rect, slant_offset); } } - else if (style & DROP_SHADOW_SOFT) + else if (shadow == DROP_SHADOW_SOFT) { LLColor4 shadow_color = LLFontGL::sShadowColor; shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH; @@ -1161,7 +1094,7 @@ void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, con gGL.color4fv(color.mV); renderQuad(screen_rect, uv_rect, slant_offset); } - else if (style & DROP_SHADOW) + else if (shadow == DROP_SHADOW) { LLColor4 shadow_color = LLFontGL::sShadowColor; shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength; @@ -1181,71 +1114,3 @@ void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, con } gGL.end(); } - -std::string LLFontGL::nameFromFont(const LLFontGL* fontp) -{ - return fontp->getFontDesc().getName(); -} - -// static -std::string LLFontGL::nameFromHAlign(LLFontGL::HAlign align) -{ - if (align == LEFT) return std::string("left"); - else if (align == RIGHT) return std::string("right"); - else if (align == HCENTER) return std::string("center"); - else return std::string(); -} - -// static -LLFontGL::HAlign LLFontGL::hAlignFromName(const std::string& name) -{ - LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT; - if (name == "left") - { - gl_hfont_align = LLFontGL::LEFT; - } - else if (name == "right") - { - gl_hfont_align = LLFontGL::RIGHT; - } - else if (name == "center") - { - gl_hfont_align = LLFontGL::HCENTER; - } - //else leave left - return gl_hfont_align; -} - -// static -std::string LLFontGL::nameFromVAlign(LLFontGL::VAlign align) -{ - if (align == TOP) return std::string("top"); - else if (align == VCENTER) return std::string("center"); - else if (align == BASELINE) return std::string("baseline"); - else if (align == BOTTOM) return std::string("bottom"); - else return std::string(); -} - -// static -LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name) -{ - LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE; - if (name == "top") - { - gl_vfont_align = LLFontGL::TOP; - } - else if (name == "center") - { - gl_vfont_align = LLFontGL::VCENTER; - } - else if (name == "baseline") - { - gl_vfont_align = LLFontGL::BASELINE; - } - else if (name == "bottom") - { - gl_vfont_align = LLFontGL::BOTTOM; - } - //else leave baseline - return gl_vfont_align; -} diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index 6cb1727ff4..dfa4cf8ce5 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -34,23 +34,22 @@ #ifndef LL_LLFONTGL_H #define LL_LLFONTGL_H -#include "llfont.h" -#include "llimagegl.h" -#include "v2math.h" #include "llcoord.h" -#include "llrect.h" - #include "llfontregistry.h" +#include "llimagegl.h" +#include "llpointer.h" +#include "llrect.h" +#include "v2math.h" class LLColor4; - // Key used to request a font. class LLFontDescriptor; +class LLFontFreetype; // Structure used to store previously requested fonts. class LLFontRegistry; -class LLFontGL : public LLFont +class LLFontGL { public: enum HAlign @@ -73,133 +72,88 @@ public: enum StyleFlags { // text style to render. May be combined (these are bit flags) - NORMAL = 0, - BOLD = 1, - ITALIC = 2, - UNDERLINE = 4, - DROP_SHADOW = 8, - DROP_SHADOW_SOFT = 16 + NORMAL = 0x00, + BOLD = 0x01, + ITALIC = 0x02, + UNDERLINE = 0x04 + }; + + enum ShadowType + { + NO_SHADOW, + DROP_SHADOW, + DROP_SHADOW_SOFT }; - - // Takes a string with potentially several flags, i.e. "NORMAL|BOLD|ITALIC" - static U8 getStyleFromString(const std::string &style); LLFontGL(); - LLFontGL(const LLFontGL &source); ~LLFontGL(); - void init(); // Internal init, or reinitialization - void reset(); // Reset a font after GL cleanup. ONLY works on an already loaded font. - - LLFontGL &operator=(const LLFontGL &source); - static BOOL initDefaultFonts(F32 screen_dpi, F32 x_scale, F32 y_scale, - const std::string& app_dir, - const std::vector<std::string>& xui_paths); + void reset(); // Reset a font after GL cleanup. ONLY works on an already loaded font. - static void destroyDefaultFonts(); - static void destroyAllGL(); void destroyGL(); - /* virtual*/ BOOL loadFace(const std::string& filename, - const F32 point_size, const F32 vert_dpi, const F32 horz_dpi, - const S32 components, BOOL is_fallback); + BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, const S32 components, BOOL is_fallback); + S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign = LEFT, VAlign valign = BASELINE, U8 style = NORMAL, + ShadowType shadow = NO_SHADOW, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x=NULL, BOOL use_ellipses = FALSE) const; + S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const; - S32 renderUTF8(const std::string &text, const S32 begin_offset, - S32 x, S32 y, - const LLColor4 &color) const - { - return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, - LEFT, BASELINE, NORMAL, - S32_MAX, S32_MAX, NULL, FALSE); - } - - S32 renderUTF8(const std::string &text, const S32 begin_offset, - S32 x, S32 y, - const LLColor4 &color, - HAlign halign, VAlign valign, U8 style = NORMAL) const - { - return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, - halign, valign, style, - S32_MAX, S32_MAX, NULL, FALSE); - } - // renderUTF8 does a conversion, so is slower! - S32 renderUTF8(const std::string &text, - S32 begin_offset, - F32 x, F32 y, - const LLColor4 &color, - HAlign halign, - VAlign valign, - U8 style, - S32 max_chars, - S32 max_pixels, - F32* right_x, - BOOL use_ellipses) const; - - S32 render(const LLWString &text, const S32 begin_offset, - F32 x, F32 y, - const LLColor4 &color) const - { - return render(text, begin_offset, x, y, color, - LEFT, BASELINE, NORMAL, - S32_MAX, S32_MAX, NULL, FALSE, FALSE); - } - + S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const; + S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const; + S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const; - S32 render(const LLWString &text, - S32 begin_offset, - F32 x, F32 y, - const LLColor4 &color, - HAlign halign = LEFT, - VAlign valign = BASELINE, - U8 style = NORMAL, - S32 max_chars = S32_MAX, - S32 max_pixels = S32_MAX, - F32* right_x=NULL, - BOOL use_embedded = FALSE, - BOOL use_ellipses = FALSE) const; - - // font metrics - override for LLFont that returns units of virtual pixels - /*virtual*/ F32 getLineHeight() const { return (F32)llround(mLineHeight / sScaleY); } - /*virtual*/ F32 getAscenderHeight() const { return (F32)llround(mAscender / sScaleY); } - /*virtual*/ F32 getDescenderHeight() const { return (F32)llround(mDescender / sScaleY); } - - virtual S32 getWidth(const std::string& utf8text) const; - virtual S32 getWidth(const llwchar* wchars) const; - virtual S32 getWidth(const std::string& utf8text, const S32 offset, const S32 max_chars ) const; - virtual S32 getWidth(const llwchar* wchars, const S32 offset, const S32 max_chars, BOOL use_embedded = FALSE) const; + // font metrics - override for LLFontFreetype that returns units of virtual pixels + F32 getLineHeight() const; + F32 getAscenderHeight() const; + F32 getDescenderHeight() const; + + S32 getWidth(const std::string& utf8text) const; + S32 getWidth(const llwchar* wchars) const; + S32 getWidth(const std::string& utf8text, S32 offset, S32 max_chars ) const; + S32 getWidth(const llwchar* wchars, S32 offset, S32 max_chars) const; - virtual F32 getWidthF32(const std::string& utf8text) const; - virtual F32 getWidthF32(const llwchar* wchars) const; - virtual F32 getWidthF32(const std::string& text, const S32 offset, const S32 max_chars ) const; - virtual F32 getWidthF32(const llwchar* wchars, const S32 offset, const S32 max_chars, BOOL use_embedded = FALSE ) const; + F32 getWidthF32(const std::string& utf8text) const; + F32 getWidthF32(const llwchar* wchars) const; + F32 getWidthF32(const std::string& text, S32 offset, S32 max_chars ) const; + F32 getWidthF32(const llwchar* wchars, S32 offset, S32 max_chars) const; // The following are called often, frequently with large buffers, so do not use a string interface // Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels - virtual S32 maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars = S32_MAX, - BOOL end_on_word_boundary = FALSE, const BOOL use_embedded = FALSE, - F32* drawn_pixels = NULL) const; + typedef enum e_word_wrap_style + { + ONLY_WORD_BOUNDARIES, + WORD_BOUNDARY_IF_POSSIBLE, + ANYWHERE + } EWordWrapStyle ; + S32 maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars = S32_MAX, EWordWrapStyle end_on_word_boundary = ANYWHERE) const; // Returns the index of the first complete characters from text that can be drawn in max_pixels // given that the character at start_pos should be the last character (or as close to last as possible). - virtual S32 firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos=S32_MAX, S32 max_chars = S32_MAX) const; + S32 firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos=S32_MAX, S32 max_chars = S32_MAX) const; // Returns the index of the character closest to pixel position x (ignoring text to the right of max_pixels and max_chars) - virtual S32 charFromPixelOffset(const llwchar* wchars, const S32 char_offset, - F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, - BOOL round = TRUE, BOOL use_embedded = FALSE) const; + S32 charFromPixelOffset(const llwchar* wchars, S32 char_offset, F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, BOOL round = TRUE) const; + const LLFontDescriptor& getFontDesc() const; - LLImageGL *getImageGL() const; - void addEmbeddedChar( llwchar wc, LLImageGL* image, const std::string& label) const; - void addEmbeddedChar( llwchar wc, LLImageGL* image, const LLWString& label) const; - void removeEmbeddedChar( llwchar wc ) const; + static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures = true); + + // Load sans-serif, sans-serif-small, etc. + // Slow, requires multiple seconds to load fonts. + static bool loadDefaultFonts(); + static void destroyDefaultFonts(); + static void destroyAllGL(); + + // Takes a string with potentially several flags, i.e. "NORMAL|BOLD|ITALIC" + static U8 getStyleFromString(const std::string &style); + static std::string getStringFromStyle(U8 style); static std::string nameFromFont(const LLFontGL* fontp); + static std::string sizeFromFont(const LLFontGL* fontp); static std::string nameFromHAlign(LLFontGL::HAlign align); static LLFontGL::HAlign hAlignFromName(const std::string& name); @@ -207,28 +161,7 @@ public: static std::string nameFromVAlign(LLFontGL::VAlign align); static LLFontGL::VAlign vAlignFromName(const std::string& name); - static void setFontDisplay(BOOL flag) { sDisplayFont = flag ; } - -protected: - struct embedded_data_t - { - embedded_data_t(LLImageGL* image, const LLWString& label) : mImage(image), mLabel(label) {} - LLPointer<LLImageGL> mImage; - LLWString mLabel; - }; - const embedded_data_t* getEmbeddedCharData(const llwchar wch) const; - F32 getEmbeddedCharAdvance(const embedded_data_t* ext_data) const; - void clearEmbeddedChars(); - void renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F32 slant_amt) const; - void drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, F32 drop_shadow_fade) const; - -public: - static F32 sVertDPI; - static F32 sHorizDPI; - static F32 sScaleX; - static F32 sScaleY; - static BOOL sDisplayFont ; - static std::string sAppDir; // For loading fonts + static void setFontDisplay(BOOL flag) { sDisplayFont = flag; } static LLFontGL* getFontMonospace(); static LLFontGL* getFontSansSerifSmall(); @@ -238,33 +171,41 @@ public: static LLFontGL* getFontSansSerifBold(); static LLFontGL* getFontExtChar(); static LLFontGL* getFont(const LLFontDescriptor& desc); + // Use with legacy names like "SANSSERIF_SMALL" or "OCRA" + static LLFontGL* getFontByName(const std::string& name); + static LLFontGL* getFontDefault(); // default fallback font + + static std::string getFontPathLocal(); + static std::string getFontPathSystem(); + + static LLCoordFont sCurOrigin; + static std::vector<LLCoordFont> sOriginStack; static LLColor4 sShadowColor; + static F32 sVertDPI; + static F32 sHorizDPI; + static F32 sScaleX; + static F32 sScaleY; + static BOOL sDisplayFont ; + static std::string sAppDir; // For loading fonts + +private: + friend class LLFontRegistry; friend class LLTextBillboard; friend class LLHUDText; -protected: - /*virtual*/ BOOL addChar(const llwchar wch) const; + LLFontGL(const LLFontGL &source); + LLFontGL &operator=(const LLFontGL &source); -protected: - typedef std::map<llwchar,embedded_data_t*> embedded_map_t; - mutable embedded_map_t mEmbeddedChars; - - LLFontDescriptor mFontDesc; + LLFontDescriptor mFontDescriptor; + LLPointer<LLFontFreetype> mFontFreetype; + + void renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F32 slant_amt) const; + void drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const; // Registry holds all instantiated fonts. static LLFontRegistry* sFontRegistry; - -public: - static std::string getFontPathLocal(); - static std::string getFontPathSystem(); - - static LLCoordFont sCurOrigin; - static std::vector<LLCoordFont> sOriginStack; - - const LLFontDescriptor &getFontDesc() const { return mFontDesc; } - void setFontDesc(const LLFontDescriptor& font_desc) { mFontDesc = font_desc; } }; #endif diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp index 9b5bc5d0af..7a3d6ec4f2 100644 --- a/indra/llrender/llfontregistry.cpp +++ b/indra/llrender/llfontregistry.cpp @@ -5,7 +5,7 @@ * * $LicenseInfo:firstyear=2008&license=viewergpl$ * - * Copyright (c) 2008, Linden Research, Inc. + * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab @@ -13,12 +13,13 @@ * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -32,8 +33,9 @@ #include "linden_common.h" #include "llgl.h" -#include "llfontregistry.h" +#include "llfontfreetype.h" #include "llfontgl.h" +#include "llfontregistry.h" #include <boost/tokenizer.hpp> #include "llcontrol.h" #include "lldir.h" @@ -103,7 +105,7 @@ bool removeSubString(std::string& str, const std::string& substr) size_t pos = str.find(substr); if (pos != string::npos) { - str.replace(pos,substr.length(),(const char *)NULL, 0); + str.erase(pos, substr.size()); return true; } return false; @@ -167,7 +169,9 @@ LLFontDescriptor LLFontDescriptor::normalize() const return LLFontDescriptor(new_name,new_size,new_style,getFileNames()); } -LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths) +LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths, + bool create_gl_textures) +: mCreateGLTextures(create_gl_textures) { // Propagate this down from LLUICtrlFactory so LLRender doesn't // need an upstream dependency on LLUI. @@ -215,8 +219,8 @@ bool LLFontRegistry::parseFontInfo(const std::string& xml_filename) success = success || init_succ; } } - if (success) - dump(); + //if (success) + // dump(); return success; } @@ -376,10 +380,20 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc) LLFontDescriptor nearest_exact_desc = *match_desc; nearest_exact_desc.setSize(norm_desc.getSize()); font_reg_map_t::iterator it = mFontMap.find(nearest_exact_desc); - if (it != mFontMap.end()) + // If we fail to find a font in the fonts directory, it->second might be NULL. + // We shouldn't construcnt a font with a NULL mFontFreetype. + // This may not be the best solution, but it at least prevents a crash. + if (it != mFontMap.end() && it->second != NULL) { llinfos << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << llendl; - return it->second; + + // copying underlying Freetype font, and storing in LLFontGL with requested font descriptor + LLFontGL *font = new LLFontGL; + font->mFontDescriptor = desc; + font->mFontFreetype = it->second->mFontFreetype; + mFontMap[desc] = font; + + return font; } // Build list of font names to look for. @@ -407,10 +421,11 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc) llwarns << "createFont failed, no file names specified" << llendl; return NULL; } - LLFontList *fontlistp = new LLFontList; + + LLFontFreetype::font_vector_t fontlist; LLFontGL *result = NULL; - // Snarf all fonts we can into fontlistp. First will get pulled + // Snarf all fonts we can into fontlist. First will get pulled // off the list and become the "head" font, set to non-fallback. // Rest will consitute the fallback list. BOOL is_first_found = TRUE; @@ -426,7 +441,9 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc) { LLFontGL *fontp = new LLFontGL; std::string font_path = local_path + *file_name_it; - BOOL is_fallback = !is_first_found; + // *HACK: Fallback fonts don't render, so we can use that to suppress + // creation of OpenGL textures for test apps. JC + BOOL is_fallback = !is_first_found || !mCreateGLTextures; F32 extra_scale = (is_fallback)?fallback_scale:1.0; if (!fontp->loadFace(font_path, extra_scale * point_size, LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback)) @@ -450,23 +467,27 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc) is_first_found = false; } else - fontlistp->addAtEnd(fontp); + { + fontlist.push_back(fontp->mFontFreetype); + } } } - if (result && !fontlistp->empty()) + + if (result && !fontlist.empty()) { - result->setFallbackFont(fontlistp); + result->mFontFreetype->setFallbackFonts(fontlist); } - norm_desc.setStyle(match_desc->getStyle()); if (result) - result->setFontDesc(norm_desc); - - if (!result) + { + result->mFontDescriptor = desc; + } + else { llwarns << "createFont failed in some way" << llendl; } - mFontMap[norm_desc] = result; + + mFontMap[desc] = result; return result; } @@ -506,21 +527,19 @@ void LLFontRegistry::destroyGL() } } -LLFontGL *LLFontRegistry::getFont(const LLFontDescriptor& orig_desc) +LLFontGL *LLFontRegistry::getFont(const LLFontDescriptor& desc) { - LLFontDescriptor norm_desc = orig_desc.normalize(); - - font_reg_map_t::iterator it = mFontMap.find(norm_desc); + font_reg_map_t::iterator it = mFontMap.find(desc); if (it != mFontMap.end()) return it->second; else { - LLFontGL *fontp = createFont(orig_desc); + LLFontGL *fontp = createFont(desc); if (!fontp) { - llwarns << "getFont failed, name " << orig_desc.getName() - <<" style=[" << ((S32) orig_desc.getStyle()) << "]" - << " size=[" << orig_desc.getSize() << "]" << llendl; + llwarns << "getFont failed, name " << desc.getName() + <<" style=[" << ((S32) desc.getStyle()) << "]" + << " size=[" << desc.getSize() << "]" << llendl; } return fontp; } @@ -648,3 +667,8 @@ void LLFontRegistry::dump() } } } + +const string_vec_t& LLFontRegistry::getUltimateFallbackList() const +{ + return mUltimateFallbackList; +} diff --git a/indra/llrender/llfontregistry.h b/indra/llrender/llfontregistry.h index ed775eeed0..4da4ca48bb 100644 --- a/indra/llrender/llfontregistry.h +++ b/indra/llrender/llfontregistry.h @@ -5,7 +5,7 @@ * * $LicenseInfo:firstyear=2008&license=viewergpl$ * - * Copyright (c) 2008, Linden Research, Inc. + * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab @@ -13,12 +13,13 @@ * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlife.com/developers/opensource/gplv2 + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlife.com/developers/opensource/flossexception + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -70,7 +71,10 @@ private: class LLFontRegistry { public: - LLFontRegistry(const string_vec_t& xui_paths); + // create_gl_textures - set to false for test apps with no OpenGL window, + // such as llui_libtest + LLFontRegistry(const string_vec_t& xui_paths, + bool create_gl_textures); ~LLFontRegistry(); // Load standard font info from XML file(s). @@ -94,7 +98,7 @@ public: void dump(); - const string_vec_t& getUltimateFallbackList() const { return mUltimateFallbackList; } + const string_vec_t& getUltimateFallbackList() const; private: LLFontGL *createFont(const LLFontDescriptor& desc); @@ -108,6 +112,7 @@ private: string_vec_t mUltimateFallbackList; string_vec_t mXUIPaths; + bool mCreateGLTextures; }; #endif // LL_LLFONTREGISTRY_H diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 61194c4ecf..187a9a984e 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -45,10 +45,13 @@ #include "llrender.h" #include "llerror.h" +#include "llerrorcontrol.h" #include "llquaternion.h" #include "llmath.h" #include "m4math.h" #include "llstring.h" +#include "llmemtype.h" +#include "llstacktrace.h" #include "llglheaders.h" @@ -56,14 +59,57 @@ //#define GL_STATE_VERIFY #endif + +BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; BOOL gNoRender = FALSE; +BOOL gGLActive = FALSE; + + +std::ofstream gFailLog; + +void ll_init_fail_log(std::string filename) +{ + gFailLog.open(filename.c_str()); +} + + +void ll_fail(std::string msg) +{ + + if (gDebugSession) + { + std::vector<std::string> lines; + + gFailLog << LLError::utcTime() << " " << msg << std::endl; + + gFailLog << "Stack Trace:" << std::endl; + + ll_get_stack_trace(lines); + + for(size_t i = 0; i < lines.size(); ++i) + { + gFailLog << lines[i] << std::endl; + } + + gFailLog << "End of Stack Trace." << std::endl << std::endl; + + gFailLog.flush(); + } +}; + +void ll_close_fail_log() +{ + gFailLog.close(); +} + LLMatrix4 gGLObliqueProjectionInverse; #define LL_GL_NAME_POOLING 0 LLGLNamePool::pool_list_t LLGLNamePool::sInstances; +std::list<LLGLUpdate*> LLGLUpdate::sGLQ; #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS // ATI prototypes @@ -547,8 +593,6 @@ void LLGLManager::shutdownGL() // these are used to turn software blending on. They appear in the Debug/Avatar menu // presence of vertex skinning/blending or vertex programs will set these to FALSE by default. -extern LLCPUInfo gSysCPU; - void LLGLManager::initExtensions() { #if LL_MESA_HEADLESS @@ -596,6 +640,7 @@ void LLGLManager::initExtensions() mHasShaderObjects = FALSE; mHasVertexShader = FALSE; mHasFragmentShader = FALSE; + mHasTextureRectangle = FALSE; #else // LL_MESA_HEADLESS mHasMultitexture = glh_init_extensions("GL_ARB_multitexture"); mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap"); @@ -612,6 +657,7 @@ void LLGLManager::initExtensions() && ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); mHasFramebufferMultisample = mHasFramebufferObject && ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts); mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts); + mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts); #if !LL_DARWIN mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts); #endif @@ -685,6 +731,7 @@ void LLGLManager::initExtensions() if (strchr(blacklist,'q')) mHasFramebufferObject = FALSE;//S if (strchr(blacklist,'r')) mHasDrawBuffers = FALSE;//S if (strchr(blacklist,'s')) mHasFramebufferMultisample = FALSE; + if (strchr(blacklist,'t')) mHasTextureRectangle = FALSE; } #endif // LL_LINUX || LL_SOLARIS @@ -967,10 +1014,21 @@ void flush_glerror() void assert_glerror() { + if (!gGLActive) + { + //llwarns << "GL used while not active!" << llendl; + + if (gDebugSession) + { + //ll_fail("GL used while not active"); + } + } + if (gNoRender || !gDebugGL) { return; } + if (!gGLManager.mInited) { LL_ERRS("RenderInit") << "GL not initialized" << LL_ENDL; @@ -988,12 +1046,22 @@ void assert_glerror() { LL_WARNS("RenderState") << "GL Error:" << error<< LL_ENDL; LL_WARNS("RenderState") << "GL Error String:" << gl_error_msg << LL_ENDL; + + if (gDebugSession) + { + gFailLog << "GL Error:" << gl_error_msg << std::endl; + } } else { // gluErrorString returns NULL for some extensions' error codes. // you'll probably have to grep for the number in glext.h. LL_WARNS("RenderState") << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << LL_ENDL; + + if (gDebugSession) + { + gFailLog << "GL Error: UNKNOWN 0x" << std::hex << error << std::dec << std::endl; + } } error = glGetError(); #endif @@ -1001,7 +1069,14 @@ void assert_glerror() if (quit) { - llerrs << "One or more unhandled GL errors." << llendl; + if (gDebugSession) + { + ll_fail("assert_glerror failed"); + } + else + { + llerrs << "One or more unhandled GL errors." << llendl; + } } } @@ -1087,9 +1162,19 @@ void LLGLState::checkStates(const std::string& msg) glGetIntegerv(GL_BLEND_SRC, &src); glGetIntegerv(GL_BLEND_DST, &dst); + BOOL error = FALSE; + if (src != GL_SRC_ALPHA || dst != GL_ONE_MINUS_SRC_ALPHA) { - LL_GL_ERRS << "Blend function corrupted: " << std::hex << src << " " << std::hex << dst << " " << msg << std::dec << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Blend function corrupted: " << std::hex << src << " " << std::hex << dst << " " << msg << std::dec << std::endl; + error = TRUE; + } + else + { + LL_GL_ERRS << "Blend function corrupted: " << std::hex << src << " " << std::hex << dst << " " << msg << std::dec << LL_ENDL; + } } for (std::map<LLGLenum, LLGLboolean>::iterator iter = sStateMap.begin(); @@ -1101,10 +1186,22 @@ void LLGLState::checkStates(const std::string& msg) if(cur_state != gl_state) { dumpStates(); - LL_GL_ERRS << llformat("LLGLState error. State: 0x%04x",state) << LL_ENDL; + if (gDebugSession) + { + gFailLog << llformat("LLGLState error. State: 0x%04x",state) << std::endl; + error = TRUE; + } + else + { + LL_GL_ERRS << llformat("LLGLState error. State: 0x%04x",state) << LL_ENDL; + } } } + if (error) + { + ll_fail("LLGLState::checkStates failed."); + } stop_glerror(); } @@ -1115,9 +1212,12 @@ void LLGLState::checkTextureChannels(const std::string& msg) return; } + stop_glerror(); + GLint activeTexture; glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &activeTexture); - + stop_glerror(); + BOOL error = FALSE; if (activeTexture == GL_TEXTURE0_ARB) @@ -1125,15 +1225,22 @@ void LLGLState::checkTextureChannels(const std::string& msg) GLint tex_env_mode = 0; glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &tex_env_mode); + stop_glerror(); + if (tex_env_mode != GL_MODULATE) { error = TRUE; LL_WARNS("RenderState") << "GL_TEXTURE_ENV_MODE invalid: " << std::hex << tex_env_mode << std::dec << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL_TEXTURE_ENV_MODE invalid: " << std::hex << tex_env_mode << std::dec << std::endl; + } } } - GLint maxTextureUnits; + GLint maxTextureUnits = 0; glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &maxTextureUnits); + stop_glerror(); static const char* label[] = { @@ -1162,58 +1269,87 @@ void LLGLState::checkTextureChannels(const std::string& msg) }; GLint stackDepth = 0; - LLMatrix4 identity; - LLMatrix4 matrix; + + glh::matrix4f mat; + glh::matrix4f identity; + identity.identity(); for (GLint i = 1; i < maxTextureUnits; i++) { gGL.getTexUnit(i)->activate(); glClientActiveTextureARB(GL_TEXTURE0_ARB+i); - + stop_glerror(); glGetIntegerv(GL_TEXTURE_STACK_DEPTH, &stackDepth); + stop_glerror(); if (stackDepth != 1) { error = TRUE; LL_WARNS("RenderState") << "Texture matrix stack corrupted." << LL_ENDL; + + if (gDebugSession) + { + gFailLog << "Texture matrix stack corrupted." << std::endl; + } } - glGetFloatv(GL_TEXTURE_MATRIX, (GLfloat*) matrix.mMatrix); + glGetFloatv(GL_TEXTURE_MATRIX, (GLfloat*) mat.m); + stop_glerror(); - if (matrix != identity) + if (mat != identity) { error = TRUE; LL_WARNS("RenderState") << "Texture matrix in channel " << i << " corrupt." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Texture matrix in channel " << i << " corrupt." << std::endl; + } } - for (S32 j = (i == 0 ? 1 : 0); j < 9; j++) + + for (S32 j = (i == 0 ? 1 : 0); + j < (gGLManager.mHasTextureRectangle ? 9 : 8); j++) { if (glIsEnabled(value[j])) { error = TRUE; LL_WARNS("RenderState") << "Texture channel " << i << " still has " << label[j] << " enabled." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Texture channel " << i << " still has " << label[j] << " enabled." << std::endl; + } } + stop_glerror(); } - glh::matrix4f mat; - glh::matrix4f identity; - identity.identity(); - glGetFloatv(GL_TEXTURE_MATRIX, mat.m); + stop_glerror(); if (mat != identity) { error = TRUE; LL_WARNS("RenderState") << "Texture matrix " << i << " is not identity." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Texture matrix " << i << " is not identity." << std::endl; + } } } gGL.getTexUnit(0)->activate(); glClientActiveTextureARB(GL_TEXTURE0_ARB); + stop_glerror(); if (error) { - LL_GL_ERRS << "GL texture state corruption detected. " << msg << LL_ENDL; + if (gDebugSession) + { + ll_fail("LLGLState::checkTextureChannels failed."); + } + else + { + LL_GL_ERRS << "GL texture state corruption detected. " << msg << LL_ENDL; + } } } @@ -1233,6 +1369,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) if (active_texture != GL_TEXTURE0_ARB) { llwarns << "Client active texture corrupted: " << active_texture << llendl; + if (gDebugSession) + { + gFailLog << "Client active texture corrupted: " << active_texture << std::endl; + } error = TRUE; } @@ -1240,6 +1380,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) if (active_texture != GL_TEXTURE0_ARB) { llwarns << "Active texture corrupted: " << active_texture << llendl; + if (gDebugSession) + { + gFailLog << "Active texture corrupted: " << active_texture << std::endl; + } error = TRUE; } @@ -1276,6 +1420,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL still has " << label[j] << " enabled." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL still has " << label[j] << " enabled." << std::endl; + } } } else @@ -1284,6 +1432,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL does not have " << label[j] << " enabled." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL does not have " << label[j] << " enabled." << std::endl; + } } } } @@ -1296,6 +1448,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL still has GL_TEXTURE_COORD_ARRAY enabled on channel 1." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL still has GL_TEXTURE_COORD_ARRAY enabled on channel 1." << std::endl; + } } } else @@ -1304,6 +1460,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL does not have GL_TEXTURE_COORD_ARRAY enabled on channel 1." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL does not have GL_TEXTURE_COORD_ARRAY enabled on channel 1." << std::endl; + } } } @@ -1313,6 +1473,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL still has GL_TEXTURE_2D enabled on channel 1." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL still has GL_TEXTURE_2D enabled on channel 1." << std::endl; + } } } else @@ -1321,6 +1485,10 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL does not have GL_TEXTURE_2D enabled on channel 1." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL does not have GL_TEXTURE_2D enabled on channel 1." << std::endl; + } } } @@ -1339,13 +1507,24 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) { error = TRUE; LL_WARNS("RenderState") << "GL still has vertex attrib array " << i << " enabled." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "GL still has vertex attrib array " << i << " enabled." << std::endl; + } } } } if (error) { - LL_GL_ERRS << "GL client array corruption detected. " << msg << LL_ENDL; + if (gDebugSession) + { + ll_fail("LLGLState::checkClientArrays failed."); + } + else + { + LL_GL_ERRS << "GL client array corruption detected. " << msg << LL_ENDL; + } } } @@ -1396,7 +1575,17 @@ LLGLState::~LLGLState() { if (gDebugGL) { - llassert_always(sStateMap[mState] == glIsEnabled(mState)); + if (!gDebugSession) + { + llassert_always(sStateMap[mState] == glIsEnabled(mState)); + } + else + { + if (sStateMap[mState] != glIsEnabled(mState)) + { + ll_fail("GL enabled state does not match expected"); + } + } } if (mIsEnabled != mWasEnabled) @@ -1708,6 +1897,7 @@ void LLGLNamePool::release(GLuint name) //static void LLGLNamePool::upkeepPools() { + LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS); for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) { LLGLNamePool* pool = *iter; @@ -1729,6 +1919,16 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G : mPrevDepthEnabled(sDepthEnabled), mPrevDepthFunc(sDepthFunc), mPrevWriteEnabled(sWriteEnabled) { stop_glerror(); + + checkState(); + + if (!depth_enabled) + { // always disable depth writes if depth testing is disabled + // GL spec defines this as a requirement, but some implementations allow depth writes with testing disabled + // The proper way to write to depth buffer with testing disabled is to enable testing and use a depth_func of GL_ALWAYS + write_enabled = FALSE; + } + if (depth_enabled != sDepthEnabled) { gGL.flush(); @@ -1752,6 +1952,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G LLGLDepthTest::~LLGLDepthTest() { + checkState(); if (sDepthEnabled != mPrevDepthEnabled ) { gGL.flush(); @@ -1773,6 +1974,32 @@ LLGLDepthTest::~LLGLDepthTest() } } +void LLGLDepthTest::checkState() +{ + if (gDebugGL) + { + GLint func = 0; + GLboolean mask = FALSE; + + glGetIntegerv(GL_DEPTH_FUNC, &func); + glGetBooleanv(GL_DEPTH_WRITEMASK, &mask); + + if (glIsEnabled(GL_DEPTH_TEST) != sDepthEnabled || + sWriteEnabled != mask || + sDepthFunc != func) + { + if (gDebugSession) + { + gFailLog << "Unexpected depth testing state." << std::endl; + } + else + { + LL_GL_ERRS << "Unexpected depth testing state." << LL_ENDL; + } + } + } +} + LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) { for (U32 i = 0; i < 4; i++) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 00ff1e2f53..91421f3c95 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -37,6 +37,7 @@ #include <string> #include <map> +#include <list> #include "llerror.h" #include "v4color.h" @@ -50,9 +51,17 @@ #include "glh/glh_linear.h" extern BOOL gDebugGL; +extern BOOL gDebugSession; +extern std::ofstream gFailLog; #define LL_GL_ERRS LL_ERRS("RenderState") +void ll_init_fail_log(std::string filename); + +void ll_fail(std::string msg); + +void ll_close_fail_log(); + class LLSD; // Manage GL extensions... @@ -88,6 +97,7 @@ public: BOOL mHasOcclusionQuery; BOOL mHasPointParameters; BOOL mHasDrawBuffers; + BOOL mHasTextureRectangle; // Other extensions. BOOL mHasAnisotropic; @@ -358,6 +368,35 @@ protected: virtual void releaseName(GLuint name) = 0; }; +/* + Interface for objects that need periodic GL updates applied to them. + Used to synchronize GL updates with GL thread. +*/ +class LLGLUpdate +{ +public: + + static std::list<LLGLUpdate*> sGLQ; + + BOOL mInQ; + LLGLUpdate() + : mInQ(FALSE) + { + } + virtual ~LLGLUpdate() + { + if (mInQ) + { + std::list<LLGLUpdate*>::iterator iter = std::find(sGLQ.begin(), sGLQ.end(), this); + if (iter != sGLQ.end()) + { + sGLQ.erase(iter); + } + } + } + virtual void updateGL() = 0; +}; + extern LLMatrix4 gGLObliqueProjectionInverse; #include "llglstates.h" @@ -376,4 +415,6 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor extern BOOL gClothRipple; extern BOOL gNoRender; +extern BOOL gGLActive; + #endif // LL_LLGL_H diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index c7178a5552..f33ae7d8f0 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -53,8 +53,6 @@ # include "GL/glxext.h" //# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB((const GLubyte*)(p)) # define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddress((const GLubyte*)(p)) -// the X headers define 'Status'. Undefine to avoid confusion. -#undef Status // The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly // This header is distributed with SL. You'll find it in linden/libraries/include/GL/ @@ -277,8 +275,6 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; // Use glXGetProcAddressARB instead of glXGetProcAddress - the ARB symbol // is considered 'legacy' but works on more machines. # define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB((const GLubyte*)(p)) -// Whee, the X headers define 'Status'. Undefine to avoid confusion. -#undef Status #endif // LL_LINUX && !LL_MESA_HEADLESS #if LL_LINUX && defined(WINGDIAPI) diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 9e34144658..830617063b 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -408,7 +408,15 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode) { if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode) { - llerrs << "Texture channel " << index << " texture type corrupted." << llendl; + if (gDebugSession) + { + gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl; + ll_fail("LLGLSLShader::disableTexture failed"); + } + else + { + llerrs << "Texture channel " << index << " texture type corrupted." << llendl; + } } gGL.getTexUnit(index)->disable(); } diff --git a/indra/llrender/llglstates.h b/indra/llrender/llglstates.h index 4a51cac438..968a37cab0 100644 --- a/indra/llrender/llglstates.h +++ b/indra/llrender/llglstates.h @@ -46,6 +46,8 @@ public: ~LLGLDepthTest(); + void checkState(); + GLboolean mPrevDepthEnabled; GLenum mPrevDepthFunc; GLboolean mPrevWriteEnabled; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index cdf626e16f..cd493481d5 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -43,10 +43,7 @@ #include "llmath.h" #include "llgl.h" #include "llrender.h" - - //---------------------------------------------------------------------------- - const F32 MIN_TEXTURE_LIFETIME = 10.f; //statics @@ -54,15 +51,42 @@ LLGLuint LLImageGL::sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS] = { 0 }; U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; -S32 LLImageGL::sGlobalTextureMemory = 0; -S32 LLImageGL::sBoundTextureMemory = 0; +S32 LLImageGL::sGlobalTextureMemoryInBytes = 0; +S32 LLImageGL::sBoundTextureMemoryInBytes = 0; S32 LLImageGL::sCurBoundTextureMemory = 0; S32 LLImageGL::sCount = 0; +std::list<U32> LLImageGL::sDeadTextureList; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; F32 LLImageGL::sLastFrameTime = 0.f; +BOOL LLImageGL::sAllowReadBackRaw = FALSE ; +LLImageGL* LLImageGL::sDefaultGLTexture = NULL ; std::set<LLImageGL*> LLImageGL::sImageList; + +//**************************************************************************************************** +//The below for texture auditing use only +//**************************************************************************************************** +//----------------------- +//debug use +BOOL gAuditTexture = FALSE ; +#define MAX_TEXTURE_LOG_SIZE 22 //2048 * 2048 +std::vector<S32> LLImageGL::sTextureLoadedCounter(MAX_TEXTURE_LOG_SIZE + 1) ; +std::vector<S32> LLImageGL::sTextureBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ; +std::vector<S32> LLImageGL::sTextureCurBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ; +S32 LLImageGL::sCurTexSizeBar = -1 ; +S32 LLImageGL::sCurTexPickSize = -1 ; +LLPointer<LLImageGL> LLImageGL::sHighlightTexturep = NULL; +S32 LLImageGL::sMaxCatagories = 1 ; + +std::vector<S32> LLImageGL::sTextureMemByCategory; +std::vector<S32> LLImageGL::sTextureMemByCategoryBound ; +std::vector<S32> LLImageGL::sTextureCurMemByCategoryBound ; +//------------------------ +//**************************************************************************************************** +//End for texture auditing use only +//**************************************************************************************************** + //************************************************************************************** //below are functions for debug use //do not delete them even though they are not currently being used. @@ -87,9 +111,18 @@ void LLImageGL::checkTexSize() const { GLint texname; glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname); + BOOL error = FALSE; if (texname != mTexName) { - llerrs << "Invalid texture bound!" << llendl; + error = TRUE; + if (gDebugSession) + { + gFailLog << "Invalid texture bound!" << std::endl; + } + else + { + llerrs << "Invalid texture bound!" << llendl; + } } stop_glerror() ; LLGLint x = 0, y = 0 ; @@ -102,7 +135,20 @@ void LLImageGL::checkTexSize() const } if(x != (mWidth >> mCurrentDiscardLevel) || y != (mHeight >> mCurrentDiscardLevel)) { - llerrs << "wrong texture size and discard level!" << llendl ; + error = TRUE; + if (gDebugSession) + { + gFailLog << "wrong texture size and discard level!" << std::endl; + } + else + { + llerrs << "wrong texture size and discard level!" << llendl ; + } + } + + if (error) + { + ll_fail("LLImageGL::checkTexSize failed."); } } } @@ -110,6 +156,60 @@ void LLImageGL::checkTexSize() const //************************************************************************************** //---------------------------------------------------------------------------- +BOOL is_little_endian() +{ + S32 a = 0x12345678; + U8 *c = (U8*)(&a); + + return (*c == 0x78) ; +} +//static +void LLImageGL::initClass(S32 num_catagories) +{ + sMaxCatagories = num_catagories ; + + sTextureMemByCategory.resize(sMaxCatagories); + sTextureMemByCategoryBound.resize(sMaxCatagories) ; + sTextureCurMemByCategoryBound.resize(sMaxCatagories) ; +} + +//static +void LLImageGL::cleanupClass() +{ + sTextureMemByCategory.clear() ; + sTextureMemByCategoryBound.clear() ; + sTextureCurMemByCategoryBound.clear() ; +} + +//static +void LLImageGL::setHighlightTexture(S32 category) +{ + const S32 dim = 128; + sHighlightTexturep = new LLImageGL() ; + LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3); + U8* data = image_raw->getData(); + for (S32 i = 0; i<dim; i++) + { + for (S32 j = 0; j<dim; j++) + { + const S32 border = 2; + if (i<border || j<border || i>=(dim-border) || j>=(dim-border)) + { + *data++ = 0xff; + *data++ = 0xff; + *data++ = 0xff; + } + else + { + *data++ = 0xff; + *data++ = 0xff; + *data++ = 0x00; + } + } + } + sHighlightTexturep->createGLTexture(0, image_raw, 0, TRUE, category); + image_raw = NULL; +} //static S32 LLImageGL::dataFormatBits(S32 dataformat) @@ -174,14 +274,34 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) void LLImageGL::updateStats(F32 current_time) { sLastFrameTime = current_time; - sBoundTextureMemory = sCurBoundTextureMemory; + sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; + + if(gAuditTexture) + { + for(U32 i = 0 ; i < sTextureCurBoundCounter.size() ; i++) + { + sTextureBoundCounter[i] = sTextureCurBoundCounter[i] ; + sTextureCurBoundCounter[i] = 0 ; + } + for(U32 i = 0 ; i < sTextureCurMemByCategoryBound.size() ; i++) + { + sTextureMemByCategoryBound[i] = sTextureCurMemByCategoryBound[i] ; + sTextureCurMemByCategoryBound[i] = 0 ; + } + } } //static -S32 LLImageGL::updateBoundTexMem(const S32 delta) +S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) { - LLImageGL::sCurBoundTextureMemory += delta; + if(gAuditTexture && ncomponents > 0 && category > -1) + { + sTextureCurBoundCounter[getTextureCounterIndex(mem / ncomponents)]++ ; + sTextureCurMemByCategoryBound[category] += mem ; + } + + LLImageGL::sCurBoundTextureMemory += mem ; return LLImageGL::sCurBoundTextureMemory; } @@ -195,6 +315,7 @@ void LLImageGL::destroyGL(BOOL save_state) gGL.getTexUnit(stage)->unbind(LLTexUnit::TT_TEXTURE); } + sAllowReadBackRaw = true ; for (std::set<LLImageGL*>::iterator iter = sImageList.begin(); iter != sImageList.end(); iter++) { @@ -204,7 +325,7 @@ void LLImageGL::destroyGL(BOOL save_state) if (save_state && glimage->isGLTextureCreated() && glimage->mComponents) { glimage->mSaveData = new LLImageRaw; - if(!glimage->readBackRaw(glimage->mCurrentDiscardLevel, glimage->mSaveData, false)) + if(!glimage->readBackRaw(glimage->mCurrentDiscardLevel, glimage->mSaveData, false)) //necessary, keep it. { glimage->mSaveData = NULL ; } @@ -214,6 +335,7 @@ void LLImageGL::destroyGL(BOOL save_state) stop_glerror(); } } + sAllowReadBackRaw = false ; } //static @@ -231,7 +353,7 @@ void LLImageGL::restoreGL() { if (glimage->getComponents() && glimage->mSaveData->getComponents()) { - glimage->createGLTexture(glimage->mCurrentDiscardLevel, glimage->mSaveData); + glimage->createGLTexture(glimage->mCurrentDiscardLevel, glimage->mSaveData, 0, TRUE, glimage->getCategory()); stop_glerror(); } glimage->mSaveData = NULL; // deletes data @@ -241,6 +363,7 @@ void LLImageGL::restoreGL() //---------------------------------------------------------------------------- +//for server side use only. //static BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, BOOL usemipmaps) { @@ -248,12 +371,14 @@ BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, BOOL usemipmaps) return TRUE; } +//for server side use only. BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, U32 width, U32 height, U8 components, BOOL usemipmaps) { dest = new LLImageGL(width, height, components, usemipmaps); return TRUE; } +//for server side use only. BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, BOOL usemipmaps) { dest = new LLImageGL(imageraw, usemipmaps); @@ -303,42 +428,56 @@ LLImageGL::~LLImageGL() void LLImageGL::init(BOOL usemipmaps) { -#ifdef DEBUG_MISS - mMissed = FALSE; -#endif + // keep these members in the same order as declared in llimagehl.h + // so that it is obvious by visual inspection if we forgot to + // init a field. + + mTextureMemory = 0; + mLastBindTime = 0.f; + + mPickMask = NULL; + mUseMipMaps = usemipmaps; + mHasExplicitFormat = FALSE; + mAutoGenMips = FALSE; + + mIsMask = FALSE; + mNeedsAlphaAndPickMask = TRUE ; + mAlphaStride = 0 ; + mAlphaOffset = 0 ; - mPickMask = NULL; - mTextureState = NO_DELETE ; - mTextureMemory = 0; - mLastBindTime = 0.f; + mGLTextureCreated = FALSE ; + mTexName = 0; + mWidth = 0; + mHeight = 0; + mCurrentDiscardLevel = -1; + + mDiscardLevelInAtlas = -1 ; + mTexelsInAtlas = 0 ; + mTexelsInGLTexture = 0 ; + + mTarget = GL_TEXTURE_2D; + mBindTarget = LLTexUnit::TT_TEXTURE; + mHasMipMaps = false; - mTarget = GL_TEXTURE_2D; - mBindTarget = LLTexUnit::TT_TEXTURE; - mUseMipMaps = usemipmaps; - mHasMipMaps = false; - mAutoGenMips = FALSE; - mTexName = 0; - mIsResident = 0; + mIsResident = 0; + + mComponents = 0; + mMaxDiscardLevel = MAX_DISCARD_LEVEL; mTexOptionsDirty = true; mAddressMode = LLTexUnit::TAM_WRAP; mFilterOption = LLTexUnit::TFO_ANISOTROPIC; - mWidth = 0; - mHeight = 0; - mComponents = 0; - - mMaxDiscardLevel = MAX_DISCARD_LEVEL; - mCurrentDiscardLevel = -1; - mDontDiscard = FALSE; mFormatInternal = -1; mFormatPrimary = (LLGLenum) 0; mFormatType = GL_UNSIGNED_BYTE; mFormatSwapBytes = FALSE; - mHasExplicitFormat = FALSE; - mGLTextureCreated = FALSE ; - mIsMask = FALSE; +#ifdef DEBUG_MISS + mMissed = FALSE; +#endif + + mCategory = -1; } void LLImageGL::cleanup() @@ -380,7 +519,7 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents) // Check if dimensions are a power of two! if (!checkSize(width,height)) { - llerrs << llformat("Texture has non power of two dimention: %dx%d",width,height) << llendl; + llerrs << llformat("Texture has non power of two dimension: %dx%d",width,height) << llendl; } if (mTexName) @@ -438,8 +577,12 @@ void LLImageGL::dump() } //---------------------------------------------------------------------------- +void LLImageGL::forceUpdateBindStats(void) const +{ + mLastBindTime = sLastFrameTime; +} -void LLImageGL::updateBindStats(void) const +BOOL LLImageGL::updateBindStats(S32 tex_mem) const { if (mTexName != 0) { @@ -451,28 +594,18 @@ void LLImageGL::updateBindStats(void) const { // we haven't accounted for this texture yet this frame sUniqueCount++; - updateBoundTexMem(mTextureMemory); + updateBoundTexMem(tex_mem, mComponents, mCategory); mLastBindTime = sLastFrameTime; + + return TRUE ; } } + return FALSE ; } -//virtual -bool LLImageGL::bindError(const S32 stage) const -{ - return false; -} - -//virtual -bool LLImageGL::bindDefaultImage(const S32 stage) const -{ - return false; -} - -//virtual -void LLImageGL::forceImmediateUpdate() +F32 LLImageGL::getTimePassedSinceLastBound() { - return ; + return sLastFrameTime - mLastBindTime ; } void LLImageGL::setExplicitFormat( LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes ) @@ -487,6 +620,8 @@ void LLImageGL::setExplicitFormat( LLGLint internal_format, LLGLenum primary_for else mFormatType = type_format; mFormatSwapBytes = swap_bytes; + + calcAlphaChannelOffsetAndStride() ; } //---------------------------------------------------------------------------- @@ -502,20 +637,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { -// LLFastTimer t1(LLFastTimer::FTM_TEMP1); - llpushcallstacks ; bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { is_compressed = true; } -// LLFastTimer t2(LLFastTimer::FTM_TEMP2); - gGL.getTexUnit(0)->bind(this); + llverify(gGL.getTexUnit(0)->bind(this)); if (mUseMipMaps) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP3); if (data_hasmips) { // NOTE: data_in points to largest image; smaller images @@ -532,14 +663,13 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } if (is_compressed) { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); S32 tex_size = dataFormatBytes(mFormatPrimary, w, h); glCompressedTexImage2DARB(mTarget, gl_level, mFormatPrimary, w, h, 0, tex_size, (GLvoid *)data_in); stop_glerror(); } else { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -572,7 +702,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE); stop_glerror(); { -// LLFastTimer t2(LLFastTimer::FTM_TEMP4); +// LLFastTimer t2(FTM_TEMP4); if(mFormatSwapBytes) { @@ -632,7 +762,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } llassert(w > 0 && h > 0 && cur_mip_data); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP4); +// LLFastTimer t1(FTM_TEMP4); if(mFormatSwapBytes) { glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); @@ -680,7 +810,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } else { -// LLFastTimer t2(LLFastTimer::FTM_TEMP5); S32 w = getWidth(); S32 h = getHeight(); if (is_compressed) @@ -716,12 +845,96 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) } stop_glerror(); mGLTextureCreated = true; - llpushcallstacks ; } -BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) +{ + if (gGLManager.mIsDisabled) + { + llwarns << "Trying to create a texture while GL is disabled!" << llendl; + return FALSE; + } + llassert(gGLManager.mInited); + stop_glerror(); + + if (discard_level < 0) + { + llassert(mCurrentDiscardLevel >= 0); + discard_level = mCurrentDiscardLevel; + } + discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); + + // Actual image width/height = raw image width/height * 2^discard_level + S32 w = raw_image->getWidth() << discard_level; + S32 h = raw_image->getHeight() << discard_level; + + // setSize may call destroyGLTexture if the size does not match + setSize(w, h, raw_image->getComponents()); + + if( !mHasExplicitFormat ) + { + switch (mComponents) + { + case 1: + // Use luminance alpha (for fonts) + mFormatInternal = GL_LUMINANCE8; + mFormatPrimary = GL_LUMINANCE; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 2: + // Use luminance alpha (for fonts) + mFormatInternal = GL_LUMINANCE8_ALPHA8; + mFormatPrimary = GL_LUMINANCE_ALPHA; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 3: + mFormatInternal = GL_RGB8; + mFormatPrimary = GL_RGB; + mFormatType = GL_UNSIGNED_BYTE; + break; + case 4: + mFormatInternal = GL_RGBA8; + mFormatPrimary = GL_RGBA; + mFormatType = GL_UNSIGNED_BYTE; + break; + default: + llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl; + } + } + + mCurrentDiscardLevel = discard_level; + mDiscardLevelInAtlas = discard_level; + mTexelsInAtlas = raw_image->getWidth() * raw_image->getHeight() ; + mLastBindTime = sLastFrameTime; + mGLTextureCreated = false ; + + glPixelStorei(GL_UNPACK_ROW_LENGTH, raw_image->getWidth()); + stop_glerror(); + + if(mFormatSwapBytes) + { + glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); + stop_glerror(); + } + + return TRUE ; +} + +void LLImageGL::postAddToAtlas() +{ + if(mFormatSwapBytes) + { + glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); + stop_glerror(); + } + + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption); + stop_glerror(); +} + +BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update) { - llpushcallstacks ; if (!width || !height) { return TRUE; @@ -737,7 +950,8 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 return FALSE; } - if (x_pos == 0 && y_pos == 0 && width == getWidth() && height == getHeight() && data_width == width && data_height == height) + // HACK: allow the caller to explicitly force the fast path (i.e. using glTexSubImage2D here instead of calling setImage) even when updating the full texture. + if (!force_fast_update && x_pos == 0 && y_pos == 0 && width == getWidth() && height == getHeight() && data_width == width && data_height == height) { setImage(datap, FALSE); } @@ -810,20 +1024,20 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 stop_glerror(); mGLTextureCreated = true; } - llpushcallstacks ; return TRUE; } -BOOL LLImageGL::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +BOOL LLImageGL::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update) { - return setSubImage(imageraw->getData(), imageraw->getWidth(), imageraw->getHeight(), x_pos, y_pos, width, height); + return setSubImage(imageraw->getData(), imageraw->getWidth(), imageraw->getHeight(), x_pos, y_pos, width, height, force_fast_update); } // Copy sub image from frame buffer BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height) { - if (gGL.getTexUnit(0)->bind(this, true)) + if (gGL.getTexUnit(0)->bind(this, false, true)) { + //checkTexSize() ; glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height); mGLTextureCreated = true; stop_glerror(); @@ -844,13 +1058,17 @@ void LLImageGL::generateTextures(S32 numTextures, U32 *textures) // static void LLImageGL::deleteTextures(S32 numTextures, U32 *textures) { - glDeleteTextures(numTextures, (GLuint*)textures); + for (S32 i = 0; i < numTextures; i++) + { + sDeadTextureList.push_back(textures[i]); + } } // static void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels) { glTexImage2D(target, miplevel, intformat, width, height, 0, pixformat, pixtype, pixels); + stop_glerror(); } //create an empty GL texture: just create a texture name @@ -883,14 +1101,14 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } -BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/) +BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { - llpushcallstacks ; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; return FALSE; } + mGLTextureCreated = false ; llassert(gGLManager.mInited); stop_glerror(); @@ -903,8 +1121,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); // Actual image width/height = raw image width/height * 2^discard_level - S32 w = imageraw->getWidth() << discard_level; - S32 h = imageraw->getHeight() << discard_level; + S32 raw_w = imageraw->getWidth() ; + S32 raw_h = imageraw->getHeight() ; + S32 w = raw_w << discard_level; + S32 h = raw_h << discard_level; // setSize may call destroyGLTexture if the size does not match setSize(w, h, imageraw->getComponents()); @@ -938,15 +1158,25 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S default: llerrs << "Bad number of components for texture: " << (U32)getComponents() << llendl; } + + calcAlphaChannelOffsetAndStride() ; } + if(!to_create) //not create a gl texture + { + destroyGLTexture(); + mCurrentDiscardLevel = discard_level; + mLastBindTime = sLastFrameTime; + return TRUE ; + } + + setCategory(category) ; const U8* rawdata = imageraw->getData(); return createGLTexture(discard_level, rawdata, FALSE, usename); } BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { - llpushcallstacks ; llassert(data_in); if (discard_level < 0) @@ -975,7 +1205,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ LLImageGL::generateTextures(1, &mTexName); stop_glerror(); { -// LLFastTimer t1(LLFastTimer::FTM_TEMP6); llverify(gGL.getTexUnit(0)->bind(this)); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0); glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel-discard_level); @@ -1013,92 +1242,36 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ if (old_name != 0) { - sGlobalTextureMemory -= mTextureMemory; + sGlobalTextureMemoryInBytes -= mTextureMemory; + + if(gAuditTexture) + { + decTextureCounter(mTextureMemory, mComponents, mCategory) ; + } + LLImageGL::deleteTextures(1, &old_name); + stop_glerror(); } mTextureMemory = getMipBytes(discard_level); - sGlobalTextureMemory += mTextureMemory; - setActive() ; + sGlobalTextureMemoryInBytes += mTextureMemory; + mTexelsInGLTexture = getWidth() * getHeight() ; + if(gAuditTexture) + { + incTextureCounter(mTextureMemory, mComponents, mCategory) ; + } // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; - - llpushcallstacks ; return TRUE; } -BOOL LLImageGL::setDiscardLevel(S32 discard_level) -{ - llassert(discard_level >= 0); - llassert(mCurrentDiscardLevel >= 0); - - discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); - - if (mDontDiscard) - { - // don't discard! - return FALSE; - } - else if (discard_level == mCurrentDiscardLevel) - { - // nothing to do - return FALSE; - } - else if (discard_level < mCurrentDiscardLevel) - { - // larger image - dump(); - llerrs << "LLImageGL::setDiscardLevel() called with larger discard level; use createGLTexture()" << llendl; - return FALSE; - } - else if (mUseMipMaps) - { - LLPointer<LLImageRaw> imageraw = new LLImageRaw; - while(discard_level > mCurrentDiscardLevel) - { - if (readBackRaw(discard_level, imageraw, false)) - { - break; - } - discard_level--; - } - if (discard_level == mCurrentDiscardLevel) - { - // unable to increase the discard level - return FALSE; - } - return createGLTexture(discard_level, imageraw); - } - else - { -#if !LL_LINUX && !LL_SOLARIS - // *FIX: This should not be skipped for the linux client. - llerrs << "LLImageGL::setDiscardLevel() called on image without mipmaps" << llendl; -#endif - return FALSE; - } -} - -BOOL LLImageGL::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) -{ - assert_glerror(); - S32 gl_discard = discard_level - mCurrentDiscardLevel; - LLGLint glwidth = 0; - glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_WIDTH, (GLint*)&glwidth); - LLGLint glheight = 0; - glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_HEIGHT, (GLint*)&glheight); - LLGLint glcomponents = 0 ; - glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_INTERNAL_FORMAT, (GLint*)&glcomponents); - assert_glerror(); - - return glwidth >= image_width && glheight >= image_height && (GL_RGB8 == glcomponents || GL_RGBA8 == glcomponents) ; -} - -BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) +BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const { - llpushcallstacks ; + llassert_always(sAllowReadBackRaw) ; + //llerrs << "should not call this function!" << llendl ; + if (discard_level < 0) { discard_level = mCurrentDiscardLevel; @@ -1201,37 +1374,53 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre return FALSE ; } //----------------------------------------------------------------------------------------------- - llpushcallstacks ; + return TRUE ; } -void LLImageGL::destroyGLTexture() +void LLImageGL::deleteDeadTextures() { - if (mTexName != 0) + while (!sDeadTextureList.empty()) { - stop_glerror(); - + GLuint tex = sDeadTextureList.front(); + sDeadTextureList.pop_front(); for (int i = 0; i < gGLManager.mNumTextureUnits; i++) { - if (sCurrentBoundTextures[i] == mTexName) + if (sCurrentBoundTextures[i] == tex) { gGL.getTexUnit(i)->unbind(LLTexUnit::TT_TEXTURE); stop_glerror(); } } - - sGlobalTextureMemory -= mTextureMemory; - mTextureMemory = 0; - - LLImageGL::deleteTextures(1, &mTexName); - mTextureState = DELETED ; + + glDeleteTextures(1, &tex); + stop_glerror(); + } +} + +void LLImageGL::destroyGLTexture() +{ + if (mTexName != 0) + { + if(mTextureMemory) + { + if(gAuditTexture) + { + decTextureCounter(mTextureMemory, mComponents, mCategory) ; + } + sGlobalTextureMemoryInBytes -= mTextureMemory; + mTextureMemory = 0; + } + + LLImageGL::deleteTextures(1, &mTexName); mTexName = 0; mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. mGLTextureCreated = FALSE ; - stop_glerror(); } } + + //---------------------------------------------------------------------------- void LLImageGL::setAddressMode(LLTexUnit::eTextureAddressMode mode) @@ -1257,12 +1446,12 @@ void LLImageGL::setFilteringOption(LLTexUnit::eTextureFilterOptions option) mFilterOption = option; } - if (gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->getCurrTexture() == mTexName) + if (mTexName != 0 && gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->getCurrTexture() == mTexName) { gGL.getTexUnit(gGL.getCurrentTexUnitIndex())->setTextureFilteringOption(option); mTexOptionsDirty = false; + stop_glerror(); } - stop_glerror(); } BOOL LLImageGL::getIsResident(BOOL test_now) @@ -1338,6 +1527,11 @@ S32 LLImageGL::getMipBytes(S32 discard_level) const return res; } +BOOL LLImageGL::isJustBound() const +{ + return (BOOL)(sLastFrameTime - mLastBindTime < 0.5f); +} + BOOL LLImageGL::getBoundRecently() const { return (BOOL)(sLastFrameTime - mLastBindTime < MIN_TEXTURE_LIFETIME); @@ -1349,40 +1543,104 @@ void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType b mBindTarget = bind_target; } -void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) +const S8 INVALID_OFFSET = -99 ; +void LLImageGL::setNeedsAlphaAndPickMask(BOOL need_mask) { - if (mFormatType != GL_UNSIGNED_BYTE) + if(mNeedsAlphaAndPickMask != need_mask) { - llwarns << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << llendl; + mNeedsAlphaAndPickMask = need_mask; + + if(mNeedsAlphaAndPickMask) + { + mAlphaOffset = 0 ; + } + else //do not need alpha mask + { + mAlphaOffset = INVALID_OFFSET ; + mIsMask = FALSE; + } + } +} + +void LLImageGL::calcAlphaChannelOffsetAndStride() +{ + if(mAlphaOffset == INVALID_OFFSET)//do not need alpha mask + { + return ; } - U32 stride = 0; + mAlphaStride = -1 ; switch (mFormatPrimary) { case GL_LUMINANCE: case GL_ALPHA: - stride = 1; + mAlphaStride = 1; break; case GL_LUMINANCE_ALPHA: - stride = 2; + mAlphaStride = 2; break; case GL_RGB: - //no alpha + mNeedsAlphaAndPickMask = FALSE ; mIsMask = FALSE; - return; + return ; //no alpha channel. case GL_RGBA: - stride = 4; + mAlphaStride = 4; break; case GL_BGRA_EXT: - stride = 4; + mAlphaStride = 4; break; default: - llwarns << "Cannot analyze alpha of image with primary format " << std::hex << mFormatPrimary << std::dec << llendl; - return; + break; + } + + mAlphaOffset = -1 ; + if (mFormatType == GL_UNSIGNED_BYTE) + { + mAlphaOffset = mAlphaStride - 1 ; + } + else if(is_little_endian()) + { + if (mFormatType == GL_UNSIGNED_INT_8_8_8_8) + { + mAlphaOffset = 0 ; + } + else if (mFormatType == GL_UNSIGNED_INT_8_8_8_8_REV) + { + mAlphaOffset = 3 ; + } + } + else //big endian + { + if (mFormatType == GL_UNSIGNED_INT_8_8_8_8) + { + mAlphaOffset = 3 ; + } + else if (mFormatType == GL_UNSIGNED_INT_8_8_8_8_REV) + { + mAlphaOffset = 0 ; + } + } + + if( mAlphaStride < 1 || //unsupported format + mAlphaOffset < 0 || //unsupported type + (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation + { + llwarns << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << llendl; + + mNeedsAlphaAndPickMask = FALSE ; + mIsMask = FALSE; + } +} + +void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) +{ + if(!mNeedsAlphaAndPickMask) + { + return ; } U32 length = w * h; - const GLubyte* current = ((const GLubyte*) data_in)+stride-1; + const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset ; S32 sample[16]; memset(sample, 0, sizeof(S32)*16); @@ -1390,7 +1648,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) for (U32 i = 0; i < length; i++) { ++sample[*current/16]; - current += stride; + current += mAlphaStride ; } U32 total = 0; @@ -1409,62 +1667,16 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) } } -BOOL LLImageGL::isDeleted() -{ - return mTextureState == DELETED ; -} - -BOOL LLImageGL::isInactive() -{ - return mTextureState == INACTIVE ; -} - -BOOL LLImageGL::isDeletionCandidate() -{ - return mTextureState == DELETION_CANDIDATE ; -} - -void LLImageGL::setDeletionCandidate() -{ - if(mTexName && (mTextureState == INACTIVE)) - { - mTextureState = DELETION_CANDIDATE ; - } -} - -void LLImageGL::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLImageGL::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture inactive -void LLImageGL::setInactive() +//---------------------------------------------------------------------------- +void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { - if(mTexName && (mTextureState == ACTIVE) && !getBoundRecently()) + if(!mNeedsAlphaAndPickMask) { - mTextureState = INACTIVE ; + return ; } -} -//set the texture to stay in memory -void LLImageGL::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - -//---------------------------------------------------------------------------- -void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) -{ if (mFormatType != GL_UNSIGNED_BYTE || - mFormatPrimary != GL_RGBA) + mFormatPrimary != GL_RGBA) { //cannot generate a pick mask for this texture delete [] mPickMask; @@ -1524,12 +1736,25 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) if (u < 0.f || u > 1.f || v < 0.f || v > 1.f) { - llerrs << "WTF?" << llendl; + LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL; + u = v = 0.f; + llassert(false); } S32 x = (S32)(u * width); S32 y = (S32)(v * height); + if (x >= width) + { + LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL; + x = llmax(0, width-1); + } + if (y >= height) + { + LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL; + y = llmax(0, height-1); + } + S32 idx = y*width+x; S32 offset = idx%8; @@ -1539,6 +1764,88 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) return res; } +void LLImageGL::setCategory(S32 category) +{ + if(!gAuditTexture) + { + return ; + } + if(mCategory != category) + { + if(mCategory > -1) + { + sTextureMemByCategory[mCategory] -= mTextureMemory ; + } + if(category > -1 && category < sMaxCatagories) + { + sTextureMemByCategory[category] += mTextureMemory ; + mCategory = category; + } + else + { + mCategory = -1 ; + } + } +} + +//for debug use +//val is a "power of two" number +S32 LLImageGL::getTextureCounterIndex(U32 val) +{ + //index range is [0, MAX_TEXTURE_LOG_SIZE]. + if(val < 2) + { + return 0 ; + } + else if(val >= (1 << MAX_TEXTURE_LOG_SIZE)) + { + return MAX_TEXTURE_LOG_SIZE ; + } + else + { + S32 ret = 0 ; + while(val >>= 1) + { + ++ret; + } + return ret ; + } +} + +//static +void LLImageGL::incTextureCounter(U32 val, S32 ncomponents, S32 category) +{ + sTextureLoadedCounter[getTextureCounterIndex(val)]++ ; + sTextureMemByCategory[category] += (S32)val * ncomponents ; +} + +//static +void LLImageGL::decTextureCounter(U32 val, S32 ncomponents, S32 category) +{ + sTextureLoadedCounter[getTextureCounterIndex(val)]-- ; + sTextureMemByCategory[category] += (S32)val * ncomponents ; +} + +void LLImageGL::setCurTexSizebar(S32 index, BOOL set_pick_size) +{ + sCurTexSizeBar = index ; + + if(set_pick_size) + { + sCurTexPickSize = (1 << index) ; + } + else + { + sCurTexPickSize = -1 ; + } +} +void LLImageGL::resetCurTexSizebar() +{ + sCurTexSizeBar = -1 ; + sCurTexPickSize = -1 ; +} +//---------------------------------------------------------------------------- + //---------------------------------------------------------------------------- diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 4f737bcaae..facfb7bd62 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -37,23 +37,32 @@ #include "llimage.h" #include "llgltypes.h" -#include "llmemory.h" +#include "llpointer.h" +#include "llrefcount.h" #include "v2math.h" #include "llrender.h" +class LLTextureAtlas ; +#define BYTES_TO_MEGA_BYTES(x) ((x) >> 20) +#define MEGA_BYTES_TO_BYTES(x) ((x) << 20) //============================================================================ - class LLImageGL : public LLRefCount { friend class LLTexUnit; public: + static std::list<U32> sDeadTextureList; + + static void deleteDeadTextures(); + // Size calculation static S32 dataFormatBits(S32 dataformat); static S32 dataFormatBytes(S32 dataformat, S32 width, S32 height); static S32 dataFormatComponents(S32 dataformat); - void updateBindStats(void) const; + BOOL updateBindStats(S32 tex_mem) const ; + F32 getTimePassedSinceLastBound(); + void forceUpdateBindStats(void) const; // needs to be called every frame static void updateStats(F32 current_time); @@ -62,17 +71,18 @@ public: static void destroyGL(BOOL save_state = TRUE); static void restoreGL(); - // Sometimes called externally for textures not using LLImageGL (should go away...) - static S32 updateBoundTexMem(const S32 delta); - - static bool checkSize(S32 width, S32 height); + // Sometimes called externally for textures not using LLImageGL (should go away...) + static S32 updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) ; + static bool checkSize(S32 width, S32 height); + + //for server side use only. // Not currently necessary for LLImageGL, but required in some derived classes, // so include for compatability static BOOL create(LLPointer<LLImageGL>& dest, BOOL usemipmaps = TRUE); static BOOL create(LLPointer<LLImageGL>& dest, U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); static BOOL create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, BOOL usemipmaps = TRUE); - + public: LLImageGL(BOOL usemipmaps = TRUE); LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); @@ -82,14 +92,13 @@ protected: virtual ~LLImageGL(); void analyzeAlpha(const void* data_in, S32 w, S32 h); + void calcAlphaChannelOffsetAndStride(); public: virtual void dump(); // debugging info to llinfos - virtual bool bindError(const S32 stage = 0) const; - virtual bool bindDefaultImage(const S32 stage = 0) const; - virtual void forceImmediateUpdate() ; - + void setSize(S32 width, S32 height, S32 ncomponents); + void setComponents(S32 ncomponents) { mComponents = (S8)ncomponents ;} // These 3 functions currently wrap glGenTextures(), glDeleteTextures(), and glTexImage2D() // for tracking purposes and will be deprecated in the future @@ -98,20 +107,21 @@ public: static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels); BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, + S32 category = sMaxCatagories - 1); BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0); void setImage(const LLImageRaw* imageraw); void setImage(const U8* data_in, BOOL data_hasmips = FALSE); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE); BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setDiscardLevel(S32 discard_level); + // Read back a raw image for this discard level, if it exists - BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok); + BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; void destroyGLTexture(); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + void setComponents(S8 ncomponents) { mComponents = ncomponents; } S32 getDiscardLevel() const { return mCurrentDiscardLevel; } S32 getMaxDiscardLevel() const { return mMaxDiscardLevel; } @@ -124,7 +134,9 @@ public: S32 getBytes(S32 discard_level = -1) const; S32 getMipBytes(S32 discard_level = -1) const; BOOL getBoundRecently() const; + BOOL isJustBound() const; LLGLenum getPrimaryFormat() const { return mFormatPrimary; } + LLGLenum getFormatType() const { return mFormatType; } BOOL getHasGLTexture() const { return mTexName != 0; } LLGLuint getTexName() const { return mTexName; } @@ -140,11 +152,7 @@ public: void setGLTextureCreated (bool initialized) { mGLTextureCreated = initialized; } BOOL getUseMipMaps() const { return mUseMipMaps; } - void setUseMipMaps(BOOL usemips) { mUseMipMaps = usemips; } - BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; } - BOOL getDontDiscard() const { return mDontDiscard; } - - BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; + void setUseMipMaps(BOOL usemips) { mUseMipMaps = usemips; } void updatePickMask(S32 width, S32 height, const U8* data_in); BOOL getMask(const LLVector2 &tc); @@ -163,24 +171,25 @@ public: void setFilteringOption(LLTexUnit::eTextureFilterOptions option); LLTexUnit::eTextureFilterOptions getFilteringOption(void) const { return mFilterOption; } - BOOL isDeleted() ; - BOOL isInactive() ; - BOOL isDeletionCandidate(); - void setDeletionCandidate() ; - void setInactive() ; - void setActive() ; - void forceActive() ; - void setNoDelete() ; + LLGLenum getTexTarget()const { return mTarget ;} + S8 getDiscardLevelInAtlas()const {return mDiscardLevelInAtlas;} + U32 getTexelsInAtlas()const { return mTexelsInAtlas ;} + U32 getTexelsInGLTexture()const {return mTexelsInGLTexture;} -protected: + void init(BOOL usemipmaps); virtual void cleanup(); // Clean up the LLImageGL so it can be reinitialized. Be careful when using this in derived class destructors + void setNeedsAlphaAndPickMask(BOOL need_mask); + + BOOL preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image); + void postAddToAtlas() ; + public: // Various GL/Rendering options S32 mTextureMemory; mutable F32 mLastBindTime; // last time this was bound, by discard level - + private: LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel @@ -189,12 +198,19 @@ private: S8 mAutoGenMips; BOOL mIsMask; - + BOOL mNeedsAlphaAndPickMask; + S8 mAlphaStride ; + S8 mAlphaOffset ; + bool mGLTextureCreated ; LLGLuint mTexName; U16 mWidth; U16 mHeight; S8 mCurrentDiscardLevel; + + S8 mDiscardLevelInAtlas; + U32 mTexelsInAtlas ; + U32 mTexelsInGLTexture; protected: LLGLenum mTarget; // Normally GL_TEXTURE2D, sometimes something else (ex. cube maps) @@ -205,28 +221,15 @@ protected: S8 mComponents; S8 mMaxDiscardLevel; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - + bool mTexOptionsDirty; LLTexUnit::eTextureAddressMode mAddressMode; // Defaults to TAM_WRAP - LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_TRILINEAR - + LLTexUnit::eTextureFilterOptions mFilterOption; // Defaults to TFO_ANISOTROPIC LLGLint mFormatInternal; // = GL internalformat LLGLenum mFormatPrimary; // = GL format (pixel data format) LLGLenum mFormatType; BOOL mFormatSwapBytes;// if true, use glPixelStorei(GL_UNPACK_SWAP_BYTES, 1) - -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTexureState; - LLGLTexureState mTextureState ; // STATICS public: @@ -234,22 +237,74 @@ public: static S32 sCount; static F32 sLastFrameTime; - + static LLGLuint sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS]; // Currently bound texture ID // Global memory statistics - static S32 sGlobalTextureMemory; // Tracks main memory texmem - static S32 sBoundTextureMemory; // Tracks bound texmem for last completed frame + static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem + static S32 sBoundTextureMemoryInBytes; // Tracks bound texmem for last completed frame static S32 sCurBoundTextureMemory; // Tracks bound texmem for current frame static U32 sBindCount; // Tracks number of texture binds for current frame static U32 sUniqueCount; // Tracks number of unique texture binds for current frame static BOOL sGlobalUseAnisotropic; + static LLImageGL* sDefaultGLTexture ; + static BOOL sAutomatedTest; + #if DEBUG_MISS BOOL mMissed; // Missed on last bind? BOOL getMissed() const { return mMissed; }; #else BOOL getMissed() const { return FALSE; }; #endif + +public: + static void initClass(S32 num_catagories) ; + static void cleanupClass() ; +private: + static S32 sMaxCatagories ; + + //the flag to allow to call readBackRaw(...). + //can be removed if we do not use that function at all. + static BOOL sAllowReadBackRaw ; +// +//**************************************************************************************************** +//The below for texture auditing use only +//**************************************************************************************************** +private: + S32 mCategory ; +public: + void setCategory(S32 category) ; + S32 getCategory()const {return mCategory ;} + + //for debug use: show texture size distribution + //---------------------------------------- + static LLPointer<LLImageGL> sHighlightTexturep; //default texture to replace normal textures + static std::vector<S32> sTextureLoadedCounter ; + static std::vector<S32> sTextureBoundCounter ; + static std::vector<S32> sTextureCurBoundCounter ; + static S32 sCurTexSizeBar ; + static S32 sCurTexPickSize ; + + static void setHighlightTexture(S32 category) ; + static S32 getTextureCounterIndex(U32 val) ; + static void incTextureCounter(U32 val, S32 ncomponents, S32 category) ; + static void decTextureCounter(U32 val, S32 ncomponents, S32 category) ; + static void setCurTexSizebar(S32 index, BOOL set_pick_size = TRUE) ; + static void resetCurTexSizebar(); + //---------------------------------------- + + //for debug use: show texture category distribution + //---------------------------------------- + + static std::vector<S32> sTextureMemByCategory; + static std::vector<S32> sTextureMemByCategoryBound ; + static std::vector<S32> sTextureCurMemByCategoryBound ; + //---------------------------------------- +//**************************************************************************************************** +//End of definitions for texture auditing use only +//**************************************************************************************************** + }; +extern BOOL gAuditTexture; #endif // LL_LLIMAGEGL_H diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 6bb217a9c2..f97d81126e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -38,16 +38,18 @@ #include "llcubemap.h" #include "llimagegl.h" #include "llrendertarget.h" +#include "lltexture.h" LLRender gGL; // Handy copies of last good GL matrices F64 gGLModelView[16]; F64 gGLLastModelView[16]; +F64 gGLLastProjection[16]; F64 gGLProjection[16]; S32 gGLViewport[4]; -static const U32 LL_NUM_TEXTURE_LAYERS = 8; +static const U32 LL_NUM_TEXTURE_LAYERS = 16; static GLenum sGLTextureType[] = { @@ -160,6 +162,8 @@ void LLTexUnit::enable(eTextureType type) disable(); // Force a disable of a previous texture type if it's enabled. } mCurrTexType = type; + + gGL.flush(); glEnable(sGLTextureType[type]); } } @@ -177,35 +181,89 @@ void LLTexUnit::disable(void) } } -bool LLTexUnit::bind(LLImageGL* texture, bool forceBind) +bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) { stop_glerror(); if (mIndex < 0) return false; gGL.flush(); - if (texture == NULL) + LLImageGL* gl_tex = NULL ; + if (texture == NULL || !(gl_tex = texture->getGLTexture())) { llwarns << "NULL LLTexUnit::bind texture" << llendl; return false; } - - if (!texture->getTexName()) //if texture does not exist + + if (!gl_tex->getTexName()) //if texture does not exist { //if deleted, will re-generate it immediately texture->forceImmediateUpdate() ; + gl_tex->forceUpdateBindStats() ; return texture->bindDefaultImage(mIndex); } + //in audit, replace the selected texture by the default one. + if(gAuditTexture && for_rendering && LLImageGL::sCurTexPickSize > 0) + { + if(texture->getWidth() * texture->getHeight() == LLImageGL::sCurTexPickSize) + { + gl_tex->updateBindStats(gl_tex->mTextureMemory); + return bind(LLImageGL::sHighlightTexturep.get()); + } + } + if ((mCurrTexture != gl_tex->getTexName()) || forceBind) + { + activate(); + enable(gl_tex->getTarget()); + mCurrTexture = gl_tex->getTexName(); + glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture); + if(gl_tex->updateBindStats(gl_tex->mTextureMemory)) + { + texture->setActive() ; + texture->updateBindStatsForTester() ; + } + mHasMipMaps = gl_tex->mHasMipMaps; + if (gl_tex->mTexOptionsDirty) + { + gl_tex->mTexOptionsDirty = false; + setTextureAddressMode(gl_tex->mAddressMode); + setTextureFilteringOption(gl_tex->mFilterOption); + } + } + return true; +} + +bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) +{ + stop_glerror(); + if (mIndex < 0) return false; + + if(!texture) + { + llwarns << "NULL LLTexUnit::bind texture" << llendl; + return false; + } + + if(!texture->getTexName()) + { + if(LLImageGL::sDefaultGLTexture && LLImageGL::sDefaultGLTexture->getTexName()) + { + return bind(LLImageGL::sDefaultGLTexture) ; + } + return false ; + } + + gGL.flush(); + if ((mCurrTexture != texture->getTexName()) || forceBind) { activate(); enable(texture->getTarget()); mCurrTexture = texture->getTexName(); glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture); - texture->updateBindStats(); - texture->setActive() ; + texture->updateBindStats(texture->mTextureMemory); mHasMipMaps = texture->mHasMipMaps; if (texture->mTexOptionsDirty) { @@ -214,6 +272,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool forceBind) setTextureFilteringOption(texture->mFilterOption); } } + return true; } @@ -238,7 +297,7 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap) mCurrTexture = cubeMap->mImages[0]->getTexName(); glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, mCurrTexture); mHasMipMaps = cubeMap->mImages[0]->mHasMipMaps; - cubeMap->mImages[0]->updateBindStats(); + cubeMap->mImages[0]->updateBindStats(cubeMap->mImages[0]->mTextureMemory); if (cubeMap->mImages[0]->mTexOptionsDirty) { cubeMap->mImages[0]->mTexOptionsDirty = false; @@ -266,6 +325,11 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) if (bindDepth) { + if (renderTarget->hasStencil()) + { + llerrs << "Cannot bind a render buffer for sampling. Allocate render target without a stencil buffer if sampling of depth buffer is required." << llendl; + } + bindManual(renderTarget->getUsage(), renderTarget->getDepth()); } else @@ -279,15 +343,21 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips) { - if (mIndex < 0 || mCurrTexture == texture) return false; - - gGL.flush(); + if (mIndex < 0) + { + return false; + } - activate(); - enable(type); - mCurrTexture = texture; - glBindTexture(sGLTextureType[type], texture); - mHasMipMaps = hasMips; + if(mCurrTexture != texture) + { + gGL.flush(); + + activate(); + enable(type); + mCurrTexture = texture; + glBindTexture(sGLTextureType[type], texture); + mHasMipMaps = hasMips; + } return true; } @@ -785,6 +855,9 @@ void LLRender::setSceneBlendType(eBlendType type) case BT_MULT: glBlendFunc(GL_DST_COLOR, GL_ZERO); break; + case BT_MULT_ALPHA: + glBlendFunc(GL_DST_ALPHA, GL_ZERO); + break; case BT_MULT_X2: glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); break; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 437c715c2f..0121a190ee 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -44,13 +44,14 @@ #include "v3math.h" #include "v4coloru.h" #include "llstrider.h" -#include "llmemory.h" +#include "llpointer.h" #include "llglheaders.h" class LLVertexBuffer; class LLCubeMap; class LLImageGL; class LLRenderTarget; +class LLTexture ; class LLTexUnit { @@ -148,7 +149,8 @@ public: // Binds the LLImageGL to this texture unit // (automatically enables the unit for the LLImageGL's texture type) - bool bind(LLImageGL* texture, bool forceBind = false); + bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false); + bool bind(LLTexture* texture, bool for_rendering = false, bool forceBind = false); // Binds a cubemap to this texture unit // (automatically enables the texture unit for cubemaps) @@ -252,6 +254,7 @@ public: BT_ADD, BT_ADD_WITH_ALPHA, // Additive blend modulated by the fragment's alpha. BT_MULT, + BT_MULT_ALPHA, BT_MULT_X2, BT_REPLACE } eBlendType; @@ -352,6 +355,7 @@ private: extern F64 gGLModelView[16]; extern F64 gGLLastModelView[16]; +extern F64 gGLLastProjection[16]; extern F64 gGLProjection[16]; extern S32 gGLViewport[4]; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index b7f31779ca..d9520b3bf6 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -36,6 +36,9 @@ #include "llrender.h" #include "llgl.h" +LLRenderTarget* LLRenderTarget::sBoundTarget = NULL; + + void check_framebuffer_status() { @@ -46,11 +49,9 @@ void check_framebuffer_status() { case GL_FRAMEBUFFER_COMPLETE_EXT: break; - case GL_FRAMEBUFFER_UNSUPPORTED_EXT: - llerrs << "WTF?" << llendl; - break; default: - llerrs << "WTF?" << llendl; + ll_fail("check_framebuffer_status failed"); + break; } } } @@ -139,7 +140,7 @@ void LLRenderTarget::addColorAttachment(U32 color_fmt) U32 offset = mTex.size(); if (offset >= 4 || - offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers)) + (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers))) { llerrs << "Too many color attachments!" << llendl; } @@ -203,7 +204,7 @@ void LLRenderTarget::allocateDepth() gGL.getTexUnit(0)->bindManual(mUsage, mDepth); U32 internal_type = LLTexUnit::getInternalType(mUsage); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH24_STENCIL8_EXT, mResX, mResY, GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, NULL); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32_ARB, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); } } @@ -273,6 +274,7 @@ void LLRenderTarget::release() } mSampleBuffer = NULL; + sBoundTarget = NULL; } void LLRenderTarget::bindTarget() @@ -311,6 +313,7 @@ void LLRenderTarget::bindTarget() } glViewport(0, 0, mResX, mResY); + sBoundTarget = this; } // static @@ -320,6 +323,7 @@ void LLRenderTarget::unbindTarget() { glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } + sBoundTarget = NULL; } void LLRenderTarget::clear(U32 mask_in) @@ -378,7 +382,7 @@ void LLRenderTarget::flush(BOOL fetch_depth) allocateDepth(); } - gGL.getTexUnit(0)->bind(this, true); + gGL.getTexUnit(0)->bind(this); glCopyTexImage2D(LLTexUnit::getInternalType(mUsage), 0, GL_DEPTH24_STENCIL8_EXT, 0, 0, mResX, mResY, 0); } @@ -388,7 +392,11 @@ void LLRenderTarget::flush(BOOL fetch_depth) { #if !LL_DARWIN + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + stop_glerror(); if (mSampleBuffer) { @@ -430,7 +438,6 @@ void LLRenderTarget::flush(BOOL fetch_depth) #endif glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - glFlush(); } } @@ -438,6 +445,7 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) { #if !LL_DARWIN + gGL.flush(); if (!source.mFBO || !mFBO) { llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; @@ -449,12 +457,55 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, } else { - glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); - glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, mFBO); + if (mask == GL_DEPTH_BUFFER_BIT && source.mStencil != mStencil) + { + stop_glerror(); + + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, source.mFBO); + gGL.getTexUnit(0)->bind(this, true); + stop_glerror(); + glCopyTexSubImage2D(LLTexUnit::getInternalType(mUsage), 0, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1); + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); + } + else + { + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); + stop_glerror(); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, mFBO); + stop_glerror(); + check_framebuffer_status(); + stop_glerror(); + glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + stop_glerror(); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); + } + } +#endif +} +//static +void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, + S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter) +{ +#if !LL_DARWIN + if (!source.mFBO) + { + llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; + } + { + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, source.mFBO); + stop_glerror(); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + stop_glerror(); + check_framebuffer_status(); + stop_glerror(); glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); - + stop_glerror(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + stop_glerror(); } #endif } @@ -532,6 +583,7 @@ void LLMultisampleBuffer::bindTarget(LLRenderTarget* ref) glViewport(0, 0, mResX, mResY); + sBoundTarget = this; } void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, BOOL stencil, LLTexUnit::eTextureType usage, BOOL use_fbo ) @@ -608,7 +660,7 @@ void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) U32 offset = mTex.size(); if (offset >= 4 || - offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers)) + (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers))) { llerrs << "Too many color attachments!" << llendl; } diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index d5d809b791..b7ebfc8f7f 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -121,6 +121,7 @@ public: U32 getTexture(U32 attachment = 0) const; U32 getDepth(void) const { return mDepth; } + BOOL hasStencil() const { return mStencil; } void bindTexture(U32 index, S32 channel); @@ -135,11 +136,16 @@ public: void copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter); + static void copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0, S32 srcY0, S32 srcX1, S32 srcY1, + S32 dstX0, S32 dstY0, S32 dstX1, S32 dstY1, U32 mask, U32 filter); + //Returns TRUE if target is ready to be rendered into. //That is, if the target has been allocated with at least //one renderable attachment (i.e. color buffer, depth buffer). BOOL isComplete() const; + static LLRenderTarget* getCurrentBoundTarget() { return sBoundTarget; } + protected: friend class LLMultisampleBuffer; U32 mResX; @@ -153,6 +159,8 @@ protected: LLTexUnit::eTextureType mUsage; U32 mSamples; LLMultisampleBuffer* mSampleBuffer; + + static LLRenderTarget* sBoundTarget; }; diff --git a/indra/llrender/lltexture.cpp b/indra/llrender/lltexture.cpp new file mode 100644 index 0000000000..156ffb953c --- /dev/null +++ b/indra/llrender/lltexture.cpp @@ -0,0 +1,37 @@ +/** + * @file lltexture.cpp + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "lltexture.h" + +//virtual +LLTexture::~LLTexture() +{ +} diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h new file mode 100644 index 0000000000..7034e9199d --- /dev/null +++ b/indra/llrender/lltexture.h @@ -0,0 +1,79 @@ +/** + * @file lltexture.h + * @brief LLTexture definition + * + * This class acts as a wrapper for OpenGL calls. + * The goal of this class is to minimize the number of api calls due to legacy rendering + * code, to define an interface for a multiple rendering API abstraction of the UI + * rendering, and to abstract out direct rendering calls in a way that is cleaner and easier to maintain. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_TEXTURE_H +#define LL_TEXTURE_H + +#include "llrefcount.h" +class LLImageGL ; +class LLTexUnit ; +class LLFontGL ; + +// +//this is an abstract class as the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLTexture : public LLRefCount +{ + friend class LLTexUnit ; + friend class LLFontGL ; + +protected: + virtual ~LLTexture(); + +public: + LLTexture(){} + + // + //interfaces to access LLViewerTexture + // + virtual S8 getType() const = 0 ; + virtual void setKnownDrawSize(S32 width, S32 height) = 0 ; + virtual bool bindDefaultImage(const S32 stage = 0) = 0 ; + virtual void forceImmediateUpdate() = 0 ; + virtual void setActive() = 0 ; + virtual S32 getWidth(S32 discard_level = -1) const = 0 ; + virtual S32 getHeight(S32 discard_level = -1) const = 0 ; + +private: + //note: do not make this function public. + virtual LLImageGL* getGLTexture() const = 0 ; + + virtual void updateBindStatsForTester() = 0 ; +}; +#endif + diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 5d88ea464d..572ae13909 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -37,7 +37,6 @@ #include "llvertexbuffer.h" // #include "llrender.h" #include "llglheaders.h" -#include "llmemory.h" #include "llmemtype.h" #include "llrender.h" @@ -117,6 +116,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) GL_COLOR_ARRAY, }; + BOOL error = FALSE; for (U32 i = 0; i < 4; ++i) { if (sLastMask & mask[i]) @@ -129,7 +129,15 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be enabled, make sure it was (DEBUG TEMPORARY) if (i > 0 && !glIsEnabled(array[i])) { - llerrs << "Bad client state! " << array[i] << " disabled." << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl; + } + else + { + llerrs << "Bad client state! " << array[i] << " disabled." << llendl; + } } } } @@ -141,11 +149,24 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } else if (gDebugGL && glIsEnabled(array[i])) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) - llerrs << "Bad client state! " << array[i] << " enabled." << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl; + } + else + { + llerrs << "Bad client state! " << array[i] << " enabled." << llendl; + } } } } + if (error) + { + ll_fail("LLVertexBuffer::setupClientArrays failed"); + } + U32 map_tc[] = { MAP_TEXCOORD1, @@ -315,7 +336,7 @@ void LLVertexBuffer::unbind() //static void LLVertexBuffer::cleanupClass() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS); unbind(); clientCopy(); // deletes GL buffers } @@ -342,7 +363,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mResized(FALSE), mDynamicSize(FALSE) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR); if (!sEnableVBOs) { mUsage = 0 ; @@ -379,7 +400,7 @@ S32 LLVertexBuffer::calcStride(const U32& typemask, S32* offsets) //virtual LLVertexBuffer::~LLVertexBuffer() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR); destroyGLBuffer(); destroyGLIndices(); sCount--; @@ -459,8 +480,8 @@ void LLVertexBuffer::releaseIndices() void LLVertexBuffer::createGLBuffer() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); - + LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES); + U32 size = getSize(); if (mGLBuffer) { @@ -491,7 +512,7 @@ void LLVertexBuffer::createGLBuffer() void LLVertexBuffer::createGLIndices() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES); U32 size = getIndicesSize(); if (mGLIndices) @@ -523,7 +544,7 @@ void LLVertexBuffer::createGLIndices() void LLVertexBuffer::destroyGLBuffer() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER); if (mGLBuffer) { if (useVBOs()) @@ -550,7 +571,7 @@ void LLVertexBuffer::destroyGLBuffer() void LLVertexBuffer::destroyGLIndices() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES); if (mGLIndices) { if (useVBOs()) @@ -577,7 +598,7 @@ void LLVertexBuffer::destroyGLIndices() void LLVertexBuffer::updateNumVerts(S32 nverts) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS); if (nverts >= 65535) { @@ -606,7 +627,7 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) void LLVertexBuffer::updateNumIndices(S32 nindices) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES); mRequestedNumIndices = nindices; if (!mDynamicSize) { @@ -627,7 +648,7 @@ void LLVertexBuffer::updateNumIndices(S32 nindices) void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER); updateNumVerts(nverts); updateNumIndices(nindices); @@ -650,7 +671,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) mRequestedNumVerts = newnverts; mRequestedNumIndices = newnindices; - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER); mDynamicSize = TRUE; if (mUsage == GL_STATIC_DRAW_ARB) { //always delete/allocate static buffers on resize @@ -779,7 +800,7 @@ BOOL LLVertexBuffer::useVBOs() const // Map for data access U8* LLVertexBuffer::mapBuffer(S32 access) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); if (mFinal) { llerrs << "LLVertexBuffer::mapBuffer() called on a finalized buffer." << llendl; @@ -791,13 +812,19 @@ U8* LLVertexBuffer::mapBuffer(S32 access) if (!mLocked && useVBOs()) { - setBuffer(0); - mLocked = TRUE; - stop_glerror(); - mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); - stop_glerror(); - mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); - stop_glerror(); + { + LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES); + setBuffer(0); + mLocked = TRUE; + stop_glerror(); + mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + stop_glerror(); + } + { + LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); + mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + stop_glerror(); + } if (!mMappedData) { @@ -840,7 +867,7 @@ U8* LLVertexBuffer::mapBuffer(S32 access) void LLVertexBuffer::unmapBuffer() { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER); if (mMappedData || mMappedIndexData) { if (useVBOs() && mLocked) @@ -962,7 +989,7 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in void LLVertexBuffer::setStride(S32 type, S32 new_stride) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_STRIDE); if (mNumVerts) { llerrs << "LLVertexBuffer::setOffset called with mNumVerts = " << mNumVerts << llendl; @@ -984,7 +1011,7 @@ void LLVertexBuffer::setStride(S32 type, S32 new_stride) // Set for rendering void LLVertexBuffer::setBuffer(U32 data_mask) { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER); //set up pointers if the data mask is different ... BOOL setup = (sLastMask != data_mask); @@ -1016,19 +1043,39 @@ void LLVertexBuffer::setBuffer(U32 data_mask) sIBOActive = TRUE; } + BOOL error = FALSE; if (gDebugGL) { GLint buff; glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); if ((GLuint)buff != mGLBuffer) { - llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl; + } + else + { + llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + } } - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if (mGLIndices) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) + { + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; + } + else + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } + } } } @@ -1040,13 +1087,32 @@ void LLVertexBuffer::setBuffer(U32 data_mask) glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); if ((GLuint)buff != mGLBuffer) { - llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL vertex buffer bound: " << std::endl; + } + else + { + llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + } } - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if (mGLIndices != 0) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) + { + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL index buffer bound: "<< std::endl; + } + else + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } + } } } @@ -1068,10 +1134,22 @@ void LLVertexBuffer::setBuffer(U32 data_mask) if (data_mask != 0) { - llerrs << "Buffer set for rendering before being filled after resize." << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Buffer set for rendering before being filled after resize." << std::endl; + } + else + { + llerrs << "Buffer set for rendering before being filled after resize." << llendl; + } } } + if (error) + { + ll_fail("LLVertexBuffer::mapBuffer failed"); + } unmapBuffer(); } else @@ -1122,7 +1200,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask) // virtual (default) void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const { - LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); + LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER); stop_glerror(); U8* base = useVBOs() ? NULL : mMappedData; S32 stride = mStride; diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index aad948e17f..b785a22976 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -39,7 +39,6 @@ #include "v4math.h" #include "v4coloru.h" #include "llstrider.h" -#include "llmemory.h" #include "llrender.h" #include <set> #include <vector> |
