diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llrender.h | 19 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.h | 3 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 12 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 9 |
5 files changed, 34 insertions, 12 deletions
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index e6b4118beb..010ab122b6 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -293,15 +293,18 @@ public: enum eTexIndex : U8 { - DIFFUSE_MAP = 0, - ALTERNATE_DIFFUSE_MAP = 1, - NORMAL_MAP = 1, - SPECULAR_MAP = 2, - BASECOLOR_MAP = 3, + // Channels for material textures + DIFFUSE_MAP = 0, + ALTERNATE_DIFFUSE_MAP = 1, + NORMAL_MAP = 1, + SPECULAR_MAP = 2, + // Channels for PBR textures + BASECOLOR_MAP = 3, METALLIC_ROUGHNESS_MAP = 4, - GLTF_NORMAL_MAP = 5, - EMISSIVE_MAP = 6, - NUM_TEXTURE_CHANNELS = 7, + GLTF_NORMAL_MAP = 5, + EMISSIVE_MAP = 6, + // Total number of channels + NUM_TEXTURE_CHANNELS = 7, }; enum eVolumeTexIndex : U8 diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index bc542d325e..512ef340f9 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1409,6 +1409,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("detail_3"); mReservedUniforms.push_back("alpha_ramp"); + mReservedUniforms.push_back("paint_map"); mReservedUniforms.push_back("detail_0_base_color"); mReservedUniforms.push_back("detail_1_base_color"); @@ -1433,6 +1434,8 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("emissiveColors"); mReservedUniforms.push_back("minimum_alphas"); + mReservedUniforms.push_back("region_scale"); + mReservedUniforms.push_back("origin"); mReservedUniforms.push_back("display_gamma"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 921ef20997..2b76ef664b 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -267,6 +267,7 @@ public: TERRAIN_DETAIL3, // "detail_3" TERRAIN_ALPHARAMP, // "alpha_ramp" + TERRAIN_PAINTMAP, // "paint_map" TERRAIN_DETAIL0_BASE_COLOR, // "detail_0_base_color" (GLTF) TERRAIN_DETAIL1_BASE_COLOR, // "detail_1_base_color" (GLTF) @@ -291,6 +292,8 @@ public: TERRAIN_EMISSIVE_COLORS, // "emissiveColors" (GLTF) TERRAIN_MINIMUM_ALPHAS, // "minimum_alphas" (GLTF) + REGION_SCALE, // "region_scale" (GLTF) + SHINY_ORIGIN, // "origin" DISPLAY_GAMMA, // "display_gamma" diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 2eb7c21f77..02afcf12c6 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -794,6 +794,18 @@ void LLVertexBuffer::setLabel(const char* label) { } #endif +void LLVertexBuffer::clone(LLVertexBuffer& target) const +{ + target.mTypeMask = mTypeMask; + target.mIndicesType = mIndicesType; + target.mIndicesStride = mIndicesStride; + if (target.getNumVerts() != getNumVerts() || + target.getNumIndices() != getNumIndices()) + { + target.allocateBuffer(getNumVerts(), getNumIndices()); + } +} + void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const { llassert(validateRange(start, end, count, indices_offset)); diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 49500e28ce..4ada0c335b 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -163,13 +163,13 @@ public: // set for rendering // assumes (and will assert on) the following: - // - this buffer has no pending unampBuffer call + // - this buffer has no pending unmapBuffer call // - a shader is currently bound // - This buffer has sufficient attributes within it to satisfy the needs of the currently bound shader void setBuffer(); // Only call each getVertexPointer, etc, once before calling unmapBuffer() - // call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer() + // call unmapBuffer() after calls to getXXXStrider() before any calls to setBuffer() // example: // vb->getVertexBuffer(verts); // vb->getNormalStrider(norms); @@ -218,12 +218,12 @@ public: U32 getNumIndices() const { return mNumIndices; } U32 getTypeMask() const { return mTypeMask; } - bool hasDataType(AttributeType type) const { return ((1 << type) & getTypeMask()); } + bool hasDataType(AttributeType type) const { return ((1 << type) & getTypeMask()); } U32 getSize() const { return mSize; } U32 getIndicesSize() const { return mIndicesSize; } U8* getMappedData() const { return mMappedData; } U8* getMappedIndices() const { return mMappedIndexData; } - U32 getOffset(AttributeType type) const { return mOffsets[type]; } + U32 getOffset(AttributeType type) const { return mOffsets[type]; } // these functions assume (and assert on) the current VBO being bound // Detailed error checking can be enabled by setting gDebugGL to true @@ -242,6 +242,7 @@ public: void setLabel(const char* label); #endif + void clone(LLVertexBuffer& target) const; protected: U32 mGLBuffer = 0; // GL VBO handle |