diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llcubemap.cpp | 13 | ||||
-rw-r--r-- | indra/llrender/llfontbitmapcache.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llfontfreetype.cpp | 42 | ||||
-rw-r--r-- | indra/llrender/llfontfreetype.h | 2 | ||||
-rw-r--r-- | indra/llrender/llfontgl.cpp | 111 | ||||
-rw-r--r-- | indra/llrender/llfontregistry.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 86 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 4 | ||||
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 186 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 23 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 37 |
14 files changed, 406 insertions, 112 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 08a96b4e31..036714e5cb 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -63,6 +63,12 @@ LLCubeMap::LLCubeMap() mTextureCoordStage(0), mMatrixStage(0) { + mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; + mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; + mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; + mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; + mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; + mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; } LLCubeMap::~LLCubeMap() @@ -75,13 +81,6 @@ void LLCubeMap::initGL() if (gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps) { - mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; - mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; - mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; - mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; - mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; - mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; - // Not initialized, do stuff. if (mImages[0].isNull()) { diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp index f01878642a..fa231c9e6a 100644 --- a/indra/llrender/llfontbitmapcache.cpp +++ b/indra/llrender/llfontbitmapcache.cpp @@ -64,7 +64,7 @@ void LLFontBitmapCache::init(S32 num_components, LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageRawVec.size())) + if (bitmap_num >= mImageRawVec.size()) return NULL; return mImageRawVec[bitmap_num]; @@ -72,7 +72,7 @@ LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const { - if ((bitmap_num < 0) || (bitmap_num >= mImageGLVec.size())) + if (bitmap_num >= mImageGLVec.size()) return NULL; return mImageGLVec[bitmap_num]; diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 786dc64452..a86bbbffff 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -91,14 +91,15 @@ LLFontManager::~LLFontManager() LLFontGlyphInfo::LLFontGlyphInfo(U32 index) : mGlyphIndex(index), + mWidth(0), // In pixels + mHeight(0), // In pixels + mXAdvance(0.f), // In pixels + mYAdvance(0.f), // In pixels mXBitmapOffset(0), // Offset to the origin in the bitmap mYBitmapOffset(0), // Offset to the origin in the bitmap mXBearing(0), // Distance from baseline to left in pixels mYBearing(0), // Distance from baseline to top in pixels - mWidth(0), // In pixels - mHeight(0), // In pixels - mXAdvance(0.f), // In pixels - mYAdvance(0.f) // In pixels + mBitmapNum(0) // Which bitmap in the bitmap cache contains this glyph { } @@ -112,6 +113,7 @@ LLFontFreetype::LLFontFreetype() mFTFace(NULL), mRenderGlyphCount(0), mAddGlyphCount(0), + mStyle(0), mPointSize(0) { } @@ -268,6 +270,14 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const return (F32)mFontBitmapCachep->getMaxCharWidth(); } +F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const +{ + if (mFTFace == NULL) + return 0.0; + + return glyph->mXAdvance; +} + F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const { if (mFTFace == NULL) @@ -287,6 +297,21 @@ F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const return delta.x*(1.f/64.f); } +F32 LLFontFreetype::getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const +{ + if (mFTFace == NULL) + return 0.0; + + U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0; + U32 right_glyph = right_glyph_info ? right_glyph_info->mGlyphIndex : 0; + + FT_Vector delta; + + llverify(!FT_Get_Kerning(mFTFace, left_glyph, right_glyph, ft_kerning_unfitted, &delta)); + + return delta.x*(1.f/64.f); +} + BOOL LLFontFreetype::hasGlyph(llwchar wch) const { llassert(!mIsFallback); @@ -502,8 +527,13 @@ void LLFontFreetype::resetBitmapCache() mCharGlyphInfoMap.clear(); mFontBitmapCachep->reset(); - // Add the empty glyph - addGlyphFromFont(this, 0, 0); + // Adding default glyph is skipped for fallback fonts here as well as in loadFace(). + // This if was added as fix for EXT-4971. + if(!mIsFallback) + { + // Add the empty glyph + addGlyphFromFont(this, 0, 0); + } } void LLFontFreetype::destroyGL() diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h index 7a5d029038..f60d09316d 100644 --- a/indra/llrender/llfontfreetype.h +++ b/indra/llrender/llfontfreetype.h @@ -128,7 +128,9 @@ public: }; F32 getXAdvance(llwchar wc) const; + F32 getXAdvance(const LLFontGlyphInfo* glyph) const; F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters + F32 getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const; // Get the kerning between the two characters LLFontGlyphInfo* getGlyphInfo(llwchar wch) const; diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 1de1d6ded4..d9e1976341 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } } - gGL.pushMatrix(); - glLoadIdentity(); - gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); + gGL.pushUIMatrix(); + + gGL.loadUIIdentity(); + + gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); - gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); + gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); LLFastTimer t(FTM_RENDER_FONTS); @@ -246,14 +248,18 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } - // Remember last-used texture to avoid unnecesssary bind calls. - LLImageGL *last_bound_texture = NULL; + const LLFontGlyphInfo* next_glyph = NULL; for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; - const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); + const LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch); + } if (!fgi) { llerrs << "Missing Glyph Info" << llendl; @@ -261,12 +267,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } // Per-glyph bitmap texture. LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum); - if (last_bound_texture != image_gl) - { - gGL.getTexUnit(0)->bind(image_gl); - last_bound_texture = image_gl; - } - + gGL.getTexUnit(0)->bind(image_gl); + if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. @@ -295,7 +297,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons if (next_char && (next_char < LAST_CHARACTER)) { // Kern this puppy. - cur_x += mFontFreetype->getXKerning(wch, next_char); + next_glyph = mFontFreetype->getGlyphInfo(next_char); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } // Round after kerning. @@ -330,10 +333,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons // recursively render ellipses at end of string // we've already reserved enough room - gGL.pushMatrix(); - //glLoadIdentity(); - //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); - //glScalef(sScaleX, sScaleY, 1.f); + gGL.pushUIMatrix(); renderUTF8(std::string("..."), 0, cur_x / sScaleX, (F32)y, @@ -344,10 +344,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons S32_MAX, max_pixels, right_x, FALSE); - gGL.popMatrix(); + gGL.popUIMatrix(); } - gGL.popMatrix(); + gGL.popUIMatrix(); return chars_drawn; } @@ -435,14 +435,21 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars F32 cur_x = 0; const S32 max_index = begin_offset + max_chars; + const LLFontGlyphInfo* next_glyph = NULL; + F32 width_padding = 0.f; for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++) { llwchar wch = wchars[i]; - const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); + const LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch); + } - F32 advance = mFontFreetype->getXAdvance(wch); + F32 advance = mFontFreetype->getXAdvance(fgi); // for the last character we want to measure the greater of its width and xadvance values // so keep track of the difference between these values for the each character we measure @@ -459,7 +466,8 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars && (next_char < LAST_CHARACTER)) { // Kern this puppy. - cur_x += mFontFreetype->getXKerning(wch, next_char); + next_glyph = mFontFreetype->getGlyphInfo(next_char); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } // Round after kerning. cur_x = (F32)llround(cur_x); @@ -492,6 +500,8 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point F32 scaled_max_pixels = ceil(max_pixels * sScaleX); F32 width_padding = 0.f; + + LLFontGlyphInfo* next_glyph = NULL; S32 i; for (i=0; (i < max_chars); i++) @@ -534,8 +544,13 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch in_word = TRUE; } } - - LLFontGlyphInfo* fgi = mFontFreetype->getGlyphInfo(wch); + + LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch); + } // account for glyphs that run beyond the starting point for the next glyphs width_padding = llmax( 0.f, // always use positive padding amount @@ -554,7 +569,8 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch if (((i+1) < max_chars) && wchars[i+1]) { // Kern this puppy. - cur_x += mFontFreetype->getXKerning(wch, wchars[i+1]); + next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1]); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); } // Round after kerning. @@ -601,14 +617,20 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_ { llwchar wch = wchars[i]; - F32 char_width = mFontFreetype->getXAdvance(wch); + const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch); + + // last character uses character width, since the whole character needs to be visible + // other characters just use advance + F32 width = (i == start) + ? (F32)(fgi->mWidth + fgi->mXBearing) // use actual width for last character + : fgi->mXAdvance; // use advance for all other characters - if( scaled_max_pixels < (total_width + char_width) ) + if( scaled_max_pixels < (total_width + width) ) { break; } - total_width += char_width; + total_width += width; drawable_chars++; if( max_chars >= 0 && drawable_chars >= max_chars ) @@ -626,7 +648,17 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_ total_width = llround(total_width); } - return start_pos - drawable_chars; + if (drawable_chars == 0) + { + return start_pos; // just draw last character + } + else + { + // if only 1 character is drawable, we want to return start_pos as the first character to draw + // if 2 are drawable, return start_pos and character before start_pos, etc. + return start_pos + 1 - drawable_chars; + } + } S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, BOOL round) const @@ -641,9 +673,11 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t target_x *= sScaleX; // max_chars is S32_MAX by default, so make sure we don't get overflow - const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars); + const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars - 1); F32 scaled_max_pixels = max_pixels * sScaleX; + + const LLFontGlyphInfo* next_glyph = NULL; S32 pos; for (pos = begin_offset; pos < max_index; pos++) @@ -653,7 +687,15 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t { break; // done } - F32 char_width = mFontFreetype->getXAdvance(wch); + + const LLFontGlyphInfo* glyph = next_glyph; + next_glyph = NULL; + if(!glyph) + { + glyph = mFontFreetype->getGlyphInfo(wch); + } + + F32 char_width = mFontFreetype->getXAdvance(glyph); if (round) { @@ -679,11 +721,12 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t if (((pos + 1) < max_index) && (wchars[(pos + 1)])) { - llwchar next_char = wchars[pos + 1]; // Kern this puppy. - cur_x += mFontFreetype->getXKerning(wch, next_char); + next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1]); + cur_x += mFontFreetype->getXKerning(glyph, next_glyph); } + // Round after kerning. cur_x = llround(cur_x); } diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp index 7a3d6ec4f2..e619f89e1d 100644 --- a/indra/llrender/llfontregistry.cpp +++ b/indra/llrender/llfontregistry.cpp @@ -469,6 +469,8 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc) else { fontlist.push_back(fontp->mFontFreetype); + delete fontp; + fontp = NULL; } } } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 187a9a984e..a3f7a946ec 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -332,6 +332,8 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mHasOcclusionQuery(FALSE), mHasPointParameters(FALSE), + mHasDrawBuffers(FALSE), + mHasTextureRectangle(FALSE), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -671,7 +673,7 @@ void LLGLManager::initExtensions() llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. - if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */ + if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! mHasARBEnvCombine = FALSE; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 830617063b..ca92cb6580 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false) // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() -: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT) + : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) { } diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index cd493481d5..ff47c57c70 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -105,9 +105,9 @@ void check_all_images() } } -void LLImageGL::checkTexSize() const +void LLImageGL::checkTexSize(bool forced) const { - if (gDebugGL && mTarget == GL_TEXTURE_2D) + if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D) { GLint texname; glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname); @@ -129,6 +129,8 @@ void LLImageGL::checkTexSize() const glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_WIDTH, (GLint*)&x); glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_HEIGHT, (GLint*)&y) ; stop_glerror() ; + llcallstacks << "w: " << x << " h: " << y << llcallstacksendl ; + if(!x || !y) { return ; @@ -138,11 +140,13 @@ void LLImageGL::checkTexSize() const error = TRUE; if (gDebugSession) { - gFailLog << "wrong texture size and discard level!" << std::endl; + gFailLog << "wrong texture size and discard level!" << + mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << std::endl; } else { - llerrs << "wrong texture size and discard level!" << llendl ; + llerrs << "wrong texture size and discard level: width: " << + mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << llendl ; } } @@ -436,6 +440,8 @@ void LLImageGL::init(BOOL usemipmaps) mLastBindTime = 0.f; mPickMask = NULL; + mPickMaskWidth = 0; + mPickMaskHeight = 0; mUseMipMaps = usemipmaps; mHasExplicitFormat = FALSE; mAutoGenMips = FALSE; @@ -527,7 +533,12 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents) // llwarns << "Setting Size of LLImageGL with existing mTexName = " << mTexName << llendl; destroyGLTexture(); } - + + // pickmask validity depends on old image size, delete it + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + mWidth = width; mHeight = height; mComponents = ncomponents; @@ -1037,7 +1048,9 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ { if (gGL.getTexUnit(0)->bind(this, false, true)) { - //checkTexSize() ; + checkTexSize(true) ; + llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ; + glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height); mGLTextureCreated = true; stop_glerror(); @@ -1675,24 +1688,25 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) return ; } + delete [] mPickMask; + mPickMask = NULL; + mPickMaskWidth = mPickMaskHeight = 0; + if (mFormatType != GL_UNSIGNED_BYTE || mFormatPrimary != GL_RGBA) { //cannot generate a pick mask for this texture - delete [] mPickMask; - mPickMask = NULL; return; } - U32 pick_width = width/2; - U32 pick_height = height/2; - - U32 size = llmax(pick_width, (U32) 1) * llmax(pick_height, (U32) 1); + U32 pick_width = width/2 + 1; + U32 pick_height = height/2 + 1; - size = size/8 + 1; - - delete[] mPickMask; + U32 size = pick_width * pick_height; + size = (size + 7) / 8; // pixelcount-to-bits mPickMask = new U8[size]; + mPickMaskWidth = pick_width - 1; + mPickMaskHeight = pick_height - 1; memset(mPickMask, 0, sizeof(U8) * size); @@ -1708,10 +1722,7 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in) { U32 pick_idx = pick_bit/8; U32 pick_offset = pick_bit%8; - if (pick_idx >= size) - { - llerrs << "WTF?" << llendl; - } + llassert(pick_idx < size); mPickMask[pick_idx] |= 1 << pick_offset; } @@ -1727,35 +1738,42 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) if (mPickMask) { - S32 width = getWidth()/2; - S32 height = getHeight()/2; - - F32 u = tc.mV[0] - floorf(tc.mV[0]); - F32 v = tc.mV[1] - floorf(tc.mV[1]); + F32 u,v; + if (LL_LIKELY(tc.isFinite())) + { + u = tc.mV[0] - floorf(tc.mV[0]); + v = tc.mV[1] - floorf(tc.mV[1]); + } + else + { + LL_WARNS_ONCE("render") << "Ugh, non-finite u/v in mask pick" << LL_ENDL; + u = v = 0.f; + llassert(false); + } - if (u < 0.f || u > 1.f || - v < 0.f || v > 1.f) + if (LL_UNLIKELY(u < 0.f || u > 1.f || + v < 0.f || v > 1.f)) { LL_WARNS_ONCE("render") << "Ugh, u/v out of range in image mask pick" << LL_ENDL; u = v = 0.f; llassert(false); } - - S32 x = (S32)(u * width); - S32 y = (S32)(v * height); - if (x >= width) + S32 x = llfloor(u * mPickMaskWidth); + S32 y = llfloor(v * mPickMaskHeight); + + if (LL_UNLIKELY(x > mPickMaskWidth)) { LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL; - x = llmax(0, width-1); + x = llmax((U16)0, mPickMaskWidth); } - if (y >= height) + if (LL_UNLIKELY(y > mPickMaskHeight)) { LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL; - y = llmax(0, height-1); + y = llmax((U16)0, mPickMaskHeight); } - S32 idx = y*width+x; + S32 idx = y*mPickMaskWidth+x; S32 offset = idx%8; res = mPickMask[idx/8] & (1 << offset) ? TRUE : FALSE; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index facfb7bd62..41239d24c8 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -157,7 +157,7 @@ public: void updatePickMask(S32 width, S32 height, const U8* data_in); BOOL getMask(const LLVector2 &tc); - void checkTexSize() const ; + void checkTexSize(bool forced = false) const ; // Sets the addressing mode used to sample the texture // (such as wrapping, mirrored wrapping, and clamp) @@ -193,6 +193,8 @@ public: private: LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL U8* mPickMask; //downsampled bitmap approximation of alpha channel. NULL if no alpha channel + U16 mPickMaskWidth; + U16 mPickMaskHeight; S8 mUseMipMaps; S8 mHasExplicitFormat; // If false (default), GL format is f(mComponents) S8 mAutoGenMips; diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f97d81126e..c3540a717c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,9 @@ F64 gGLLastProjection[16]; F64 gGLProjection[16]; S32 gGLViewport[4]; +U32 LLRender::sUICalls = 0; +U32 LLRender::sUIVerts = 0; + static const U32 LL_NUM_TEXTURE_LAYERS = 16; static GLenum sGLTextureType[] = @@ -90,7 +93,9 @@ static GLenum sGLBlendFactor[] = GL_DST_ALPHA, GL_SRC_ALPHA, GL_ONE_MINUS_DST_ALPHA, - GL_ONE_MINUS_SRC_ALPHA + GL_ONE_MINUS_SRC_ALPHA, + + GL_ZERO // 'BF_UNDEF' }; LLTexUnit::LLTexUnit(S32 index) @@ -116,6 +121,8 @@ void LLTexUnit::refreshState(void) // We set dirty to true so that the tex unit knows to ignore caching // and we reset the cached tex unit state + gGL.flush(); + glActiveTextureARB(GL_TEXTURE0_ARB + mIndex); if (mCurrTexType != TT_NONE) { @@ -145,6 +152,7 @@ void LLTexUnit::activate(void) if ((S32)gGL.mCurrTextureUnitIndex != mIndex || gGL.mDirty) { + gGL.flush(); glActiveTextureARB(GL_TEXTURE0_ARB + mIndex); gGL.mCurrTextureUnitIndex = mIndex; } @@ -176,6 +184,7 @@ void LLTexUnit::disable(void) { activate(); unbind(mCurrTexType); + gGL.flush(); glDisable(sGLTextureType[mCurrTexType]); mCurrTexType = TT_NONE; } @@ -255,10 +264,9 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) return false ; } - gGL.flush(); - if ((mCurrTexture != texture->getTexName()) || forceBind) { + gGL.flush(); activate(); enable(texture->getTarget()); mCurrTexture = texture->getTexName(); @@ -382,6 +390,8 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode) { if (mIndex < 0 || mCurrTexture == 0) return; + gGL.flush(); + activate(); glTexParameteri (sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]); @@ -396,6 +406,8 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio { if (mIndex < 0 || mCurrTexture == 0) return; + gGL.flush(); + if (option == TFO_POINT) { glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -445,6 +457,8 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type) return; } + gGL.flush(); + activate(); mCurrBlendType = type; S32 scale_amount = 1; @@ -561,6 +575,7 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT if (mCurrBlendType != TB_COMBINE || gGL.mDirty) { mCurrBlendType = TB_COMBINE; + gGL.flush(); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); } @@ -571,6 +586,8 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT return; } + gGL.flush(); + // Get the gl source enums according to the eTextureBlendSrc sources passed in GLint source1 = getTextureSource(src1); GLint source2 = getTextureSource(src2); @@ -703,6 +720,7 @@ void LLTexUnit::setColorScale(S32 scale) if (mCurrColorScale != scale || gGL.mDirty) { mCurrColorScale = scale; + gGL.flush(); glTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE, scale ); } } @@ -712,6 +730,7 @@ void LLTexUnit::setAlphaScale(S32 scale) if (mCurrAlphaScale != scale || gGL.mDirty) { mCurrAlphaScale = scale; + gGL.flush(); glTexEnvi( GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale ); } } @@ -733,8 +752,11 @@ void LLTexUnit::debugTextureUnit(void) LLRender::LLRender() -: mDirty(false), mCount(0), mMode(LLRender::TRIANGLES), - mMaxAnisotropy(0.f) + : mDirty(false), + mCount(0), + mMode(LLRender::TRIANGLES), + mCurrTextureUnitIndex(0), + mMaxAnisotropy(0.f) { mBuffer = new LLVertexBuffer(immediate_mask, 0); mBuffer->allocateBuffer(4096, 0, TRUE); @@ -756,6 +778,8 @@ LLRender::LLRender() mCurrAlphaFunc = CF_DEFAULT; mCurrAlphaFuncVal = 0.01f; + mCurrBlendSFactor = BF_UNDEF; + mCurrBlendDFactor = BF_UNDEF; } LLRender::~LLRender() @@ -818,6 +842,88 @@ void LLRender::popMatrix() glPopMatrix(); } +void LLRender::translateUI(F32 x, F32 y, F32 z) +{ + if (mUIOffset.empty()) + { + llerrs << "Need to push a UI translation frame before offsetting" << llendl; + } + + mUIOffset.front().mV[0] += x; + mUIOffset.front().mV[1] += y; + mUIOffset.front().mV[2] += z; +} + +void LLRender::scaleUI(F32 x, F32 y, F32 z) +{ + if (mUIScale.empty()) + { + llerrs << "Need to push a UI transformation frame before scaling." << llendl; + } + + mUIScale.front().scaleVec(LLVector3(x,y,z)); +} + +void LLRender::pushUIMatrix() +{ + if (mUIOffset.empty()) + { + mUIOffset.push_front(LLVector3(0,0,0)); + } + else + { + mUIOffset.push_front(mUIOffset.front()); + } + + if (mUIScale.empty()) + { + mUIScale.push_front(LLVector3(1,1,1)); + } + else + { + mUIScale.push_front(mUIScale.front()); + } +} + +void LLRender::popUIMatrix() +{ + if (mUIOffset.empty()) + { + llerrs << "UI offset stack blown." << llendl; + } + mUIOffset.pop_front(); + mUIScale.pop_front(); +} + +LLVector3 LLRender::getUITranslation() +{ + if (mUIOffset.empty()) + { + llerrs << "UI offset stack empty." << llendl; + } + return mUIOffset.front(); +} + +LLVector3 LLRender::getUIScale() +{ + if (mUIScale.empty()) + { + llerrs << "UI scale stack empty." << llendl; + } + return mUIScale.front(); +} + + +void LLRender::loadUIIdentity() +{ + if (mUIOffset.empty()) + { + llerrs << "Need to push UI translation frame before clearing offset." << llendl; + } + mUIOffset.front().setVec(0,0,0); + mUIScale.front().setVec(1,1,1); +} + void LLRender::setColorMask(bool writeColor, bool writeAlpha) { setColorMask(writeColor, writeColor, writeColor, writeAlpha); @@ -840,29 +946,28 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB void LLRender::setSceneBlendType(eBlendType type) { - flush(); switch (type) { case BT_ALPHA: - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + blendFunc(BF_SOURCE_ALPHA, BF_ONE_MINUS_SOURCE_ALPHA); break; case BT_ADD: - glBlendFunc(GL_ONE, GL_ONE); + blendFunc(BF_ONE, BF_ONE); break; case BT_ADD_WITH_ALPHA: - glBlendFunc(GL_SRC_ALPHA, GL_ONE); + blendFunc(BF_SOURCE_ALPHA, BF_ONE); break; case BT_MULT: - glBlendFunc(GL_DST_COLOR, GL_ZERO); + blendFunc(BF_DEST_COLOR, BF_ZERO); break; case BT_MULT_ALPHA: - glBlendFunc(GL_DST_ALPHA, GL_ZERO); + blendFunc(BF_DEST_ALPHA, BF_ZERO); break; case BT_MULT_X2: - glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); + blendFunc(BF_DEST_COLOR, BF_SOURCE_COLOR); break; case BT_REPLACE: - glBlendFunc(GL_ONE, GL_ZERO); + blendFunc(BF_ONE, BF_ZERO); break; default: llerrs << "Unknown Scene Blend Type: " << type << llendl; @@ -888,8 +993,15 @@ void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value) void LLRender::blendFunc(eBlendFactor sfactor, eBlendFactor dfactor) { - flush(); - glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]); + llassert(sfactor < BF_UNDEF); + llassert(dfactor < BF_UNDEF); + if (mCurrBlendSFactor != sfactor || mCurrBlendDFactor != dfactor) + { + mCurrBlendSFactor = sfactor; + mCurrBlendDFactor = dfactor; + flush(); + glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]); + } } LLTexUnit* LLRender::getTexUnit(U32 index) @@ -1009,6 +1121,39 @@ void LLRender::flush() } #endif + if (!mUIOffset.empty()) + { + sUICalls++; + sUIVerts += mCount; + } + + if (gDebugGL) + { + if (mMode == LLRender::QUADS) + { + if (mCount%4 != 0) + { + llerrs << "Incomplete quad rendered." << llendl; + } + } + + if (mMode == LLRender::TRIANGLES) + { + if (mCount%3 != 0) + { + llerrs << "Incomplete triangle rendered." << llendl; + } + } + + if (mMode == LLRender::LINES) + { + if (mCount%2 != 0) + { + llerrs << "Incomplete line rendered." << llendl; + } + } + } + mBuffer->setBuffer(immediate_mask); mBuffer->drawArrays(mMode, 0, mCount); @@ -1028,7 +1173,16 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) return; } - mVerticesp[mCount] = LLVector3(x,y,z); + if (mUIOffset.empty()) + { + mVerticesp[mCount] = LLVector3(x,y,z); + } + else + { + LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front()); + mVerticesp[mCount] = vert; + } + mCount++; if (mCount < 4096) { diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 0121a190ee..a90fbd4a5c 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -270,7 +270,9 @@ public: BF_DEST_ALPHA, BF_SOURCE_ALPHA, BF_ONE_MINUS_DEST_ALPHA, - BF_ONE_MINUS_SOURCE_ALPHA + BF_ONE_MINUS_SOURCE_ALPHA, + + BF_UNDEF } eBlendFactor; LLRender(); @@ -286,6 +288,14 @@ public: void pushMatrix(); void popMatrix(); + void translateUI(F32 x, F32 y, F32 z); + void scaleUI(F32 x, F32 y, F32 z); + void pushUIMatrix(); + void popUIMatrix(); + void loadUIIdentity(); + LLVector3 getUITranslation(); + LLVector3 getUIScale(); + void flush(); void begin(const GLuint& mode); @@ -333,7 +343,9 @@ public: }; public: - + static U32 sUICalls; + static U32 sUIVerts; + private: bool mDirty; U32 mCount; @@ -350,7 +362,14 @@ private: std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; + eBlendFactor mCurrBlendSFactor; + eBlendFactor mCurrBlendDFactor; + F32 mMaxAnisotropy; + + std::list<LLVector3> mUIOffset; + std::list<LLVector3> mUIScale; + }; extern F64 gGLModelView[16]; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 572ae13909..bf5eda21eb 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -215,14 +215,18 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const { + llassert(mRequestedNumVerts >= 0); + if (start >= (U32) mRequestedNumVerts || - end >= (U32) mRequestedNumVerts) + end >= (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "]" << llendl; } + llassert(mRequestedNumIndices >= 0); + if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -237,7 +241,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -251,8 +255,9 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -267,7 +272,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -281,8 +286,9 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || - first + count > (U32) mRequestedNumVerts) + first + count > (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; } @@ -292,7 +298,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const llerrs << "Wrong vertex buffer bound." << llendl; } - if (mode > LLRender::NUM_MODES) + if (mode >= LLRender::NUM_MODES) { llerrs << "Invalid draw mode: " << mode << llendl; return; @@ -354,7 +360,14 @@ void LLVertexBuffer::clientCopy(F64 max_time) LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : LLRefCount(), - mNumVerts(0), mNumIndices(0), mUsage(usage), mGLBuffer(0), mGLIndices(0), + + mNumVerts(0), + mNumIndices(0), + mRequestedNumVerts(-1), + mRequestedNumIndices(-1), + mUsage(usage), + mGLBuffer(0), + mGLIndices(0), mMappedData(NULL), mMappedIndexData(NULL), mLocked(FALSE), mFinal(FALSE), @@ -600,6 +613,8 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS); + llassert(nverts >= 0); + if (nverts >= 65535) { llwarns << "Vertex buffer overflow!" << llendl; @@ -628,6 +643,9 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) void LLVertexBuffer::updateNumIndices(S32 nindices) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES); + + llassert(nindices >= 0); + mRequestedNumIndices = nindices; if (!mDynamicSize) { @@ -668,6 +686,9 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) { + llassert(newnverts >= 0); + llassert(newnindices >= 0); + mRequestedNumVerts = newnverts; mRequestedNumIndices = newnindices; |