diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 16 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.h | 1 |
3 files changed, 1 insertions, 19 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9dfe5ef9ff..8bb83d4250 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1018,8 +1018,6 @@ bool LLGLManager::initGL() LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL; } - stop_glerror(); - #if 0 && LL_WINDOWS if (!glGetStringi) { @@ -1055,8 +1053,6 @@ bool LLGLManager::initGL() } #endif - stop_glerror(); - // Extract video card strings and convert to upper case to // work around driver-to-driver variation in capitalization. mGLVendor = ll_safe_string((const char *)glGetString(GL_VENDOR)); @@ -1128,10 +1124,8 @@ bool LLGLManager::initGL() mGLVendorShort = "MISC"; } - stop_glerror(); // This is called here because it depends on the setting of mIsGF2or4MX, and sets up mHasMultitexture. initExtensions(); - stop_glerror(); S32 old_vram = mVRAM; mVRAM = 0; @@ -1192,29 +1186,19 @@ bool LLGLManager::initGL() mVRAM = old_vram; } - stop_glerror(); - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mNumTextureImageUnits); - stop_glerror(); glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &mMaxColorTextureSamples); - stop_glerror(); glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &mMaxDepthTextureSamples); - stop_glerror(); glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &mMaxIntegerSamples); - stop_glerror(); glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords); - stop_glerror(); glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples); - stop_glerror(); if (mGLVersion >= 4.59f) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &mMaxAnisotropy); - stop_glerror(); } initGLStates(); - stop_glerror(); return true; } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index ee8ac359c7..44b8ea164b 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1320,9 +1320,8 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("depth_cutoff"); mReservedUniforms.push_back("norm_cutoff"); mReservedUniforms.push_back("shadow_target_width"); - mReservedUniforms.push_back("view_dir"); // DEFERRED_VIEW_DIR - llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_VIEW_DIR+1); + llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH+1); mReservedUniforms.push_back("tc_scale"); mReservedUniforms.push_back("rcp_screen_res"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 90a8c2853c..f6abfe9027 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -157,7 +157,6 @@ public: DEFERRED_DEPTH_CUTOFF, // "depth_cutoff" DEFERRED_NORM_CUTOFF, // "norm_cutoff" DEFERRED_SHADOW_TARGET_WIDTH, // "shadow_target_width" - DEFERRED_VIEW_DIR, // "view_dir" FXAA_TC_SCALE, // "tc_scale" FXAA_RCP_SCREEN_RES, // "rcp_screen_res" |