diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 36 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.h | 8 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 5 |
4 files changed, 6 insertions, 45 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a842211764..659d3ca409 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -237,11 +237,9 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat) //---------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats"); // static void LLImageGL::updateStats(F32 current_time) { - LLFastTimer t(FTM_IMAGE_UPDATE_STATS); sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index cc5c232380..99f0da330c 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -69,42 +69,6 @@ LLRenderTarget::~LLRenderTarget() release(); } -void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) -{ - //for accounting, get the number of pixels added/subtracted - S32 pix_diff = (resx*resy)-(mResX*mResY); - - mResX = resx; - mResY = resy; - - for (U32 i = 0; i < mTex.size(); ++i) - { //resize color attachments - gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]); - LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false); - sBytesAllocated += pix_diff*4; - } - - if (mDepth) - { //resize depth attachment - if (mStencil) - { - //use render buffers where stencil buffers are in play - glBindRenderbuffer(GL_RENDERBUFFER, mDepth); - glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY); - glBindRenderbuffer(GL_RENDERBUFFER, 0); - } - else - { - gGL.getTexUnit(0)->bindManual(mUsage, mDepth); - U32 internal_type = LLTexUnit::getInternalType(mUsage); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false); - } - - sBytesAllocated += pix_diff*4; - } -} - - bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index e1a51304f1..8360458840 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -57,6 +57,8 @@ */ +class LLMultisampleBuffer; + class LLRenderTarget { public: @@ -72,12 +74,6 @@ public: //multiple calls will release previously allocated resources bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); - //resize existing attachments to use new resolution and color format - // CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined - // DO NOT use for screen space buffers or for scratch space for an image that might be uploaded - // DO use for render targets that resize often and aren't likely to ruin someone's day if they break - void resize(U32 resx, U32 resy, U32 color_fmt); - //add color buffer attachment //limit of 4 color attachments per render target bool addColorAttachment(U32 color_fmt); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index eadef93c89..80752231d7 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -38,6 +38,10 @@ #include "llglslshader.h" #include "llmemory.h" +#if LL_DARWIN +#define LL_VBO_POOLING 1 +#else +#endif //Next Highest Power Of Two //helper function, returns first number > v that is a power of 2, or v if v is already a power of 2 U32 nhpo2(U32 v) @@ -290,7 +294,6 @@ void LLVBOPool::seedPool() } - void LLVBOPool::cleanup() { U32 size = LL_VBO_BLOCK_SIZE; |