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-rw-r--r--indra/llrender/llglslshader.cpp5
-rw-r--r--indra/llrender/llglslshader.h1
-rw-r--r--indra/llrender/llshadermgr.cpp7
3 files changed, 7 insertions, 6 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 528f23b3ee..9a4eeb59df 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -695,6 +695,11 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> *
}
}
+void LLGLSLShader::clearPermutations()
+{
+ mDefines.clear();
+}
+
void LLGLSLShader::addPermutation(std::string name, std::string value)
{
mDefines[name] = value;
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index c06668eb43..e5110fe1c4 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -145,6 +145,7 @@ public:
GLint getAttribLocation(U32 attrib);
GLint mapUniformTextureChannel(GLint location, GLenum type);
+ void clearPermutations();
void addPermutation(std::string name, std::string value);
void removePermutation(std::string name);
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 11e84d8785..ec8f05e4ca 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -791,7 +791,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
}
*/
- extra_code_text[extra_code_count++] = strdup("#define HAS_DIFFUSE_LOOKUP 1\n");
+ extra_code_text[extra_code_count++] = strdup("#define HAS_DIFFUSE_LOOKUP\n");
//uniform declartion
for (S32 i = 0; i < texture_index_channels; ++i)
@@ -850,11 +850,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
LL_ERRS() << "Indexed texture rendering requires GLSL 1.30 or later." << LL_ENDL;
}
}
- else
- {
- extra_code_text[extra_code_count++] = strdup("#define HAS_DIFFUSE_LOOKUP 0\n");
- }
-
//copy file into memory
enum {