diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llfontgl.cpp | 30 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 106 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 18 |
3 files changed, 23 insertions, 131 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 129f3e7999..1de1d6ded4 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -151,16 +151,14 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } } - gGL.pushUIMatrix(); - - gGL.loadUIIdentity(); - - gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); + gGL.pushMatrix(); + glLoadIdentity(); + gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); - gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); + gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); LLFastTimer t(FTM_RENDER_FONTS); @@ -248,6 +246,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } + // Remember last-used texture to avoid unnecesssary bind calls. + LLImageGL *last_bound_texture = NULL; + for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; @@ -260,8 +261,12 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } // Per-glyph bitmap texture. LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum); - gGL.getTexUnit(0)->bind(image_gl); - + if (last_bound_texture != image_gl) + { + gGL.getTexUnit(0)->bind(image_gl); + last_bound_texture = image_gl; + } + if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. @@ -325,7 +330,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons // recursively render ellipses at end of string // we've already reserved enough room - gGL.pushUIMatrix(); + gGL.pushMatrix(); + //glLoadIdentity(); + //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); + //glScalef(sScaleX, sScaleY, 1.f); renderUTF8(std::string("..."), 0, cur_x / sScaleX, (F32)y, @@ -336,10 +344,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons S32_MAX, max_pixels, right_x, FALSE); - gGL.popUIMatrix(); + gGL.popMatrix(); } - gGL.popUIMatrix(); + gGL.popMatrix(); return chars_drawn; } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index cde60b7e25..f97d81126e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,9 +49,6 @@ F64 gGLLastProjection[16]; F64 gGLProjection[16]; S32 gGLViewport[4]; -U32 LLRender::sUICalls = 0; -U32 LLRender::sUIVerts = 0; - static const U32 LL_NUM_TEXTURE_LAYERS = 16; static GLenum sGLTextureType[] = @@ -258,9 +255,10 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) return false ; } + gGL.flush(); + if ((mCurrTexture != texture->getTexName()) || forceBind) { - gGL.flush(); activate(); enable(texture->getTarget()); mCurrTexture = texture->getTexName(); @@ -447,8 +445,6 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type) return; } - gGL.flush(); - activate(); mCurrBlendType = type; S32 scale_amount = 1; @@ -760,7 +756,6 @@ LLRender::LLRender() mCurrAlphaFunc = CF_DEFAULT; mCurrAlphaFuncVal = 0.01f; - mCurrSceneBlendType = BT_ALPHA; } LLRender::~LLRender() @@ -823,80 +818,6 @@ void LLRender::popMatrix() glPopMatrix(); } -void LLRender::translateUI(F32 x, F32 y, F32 z) -{ - if (mUIOffset.empty()) - { - llerrs << "Need to push a UI translation frame before offsetting" << llendl; - } - - mUIOffset.front().mV[0] += x; - mUIOffset.front().mV[1] += y; - mUIOffset.front().mV[2] += z; -} - -void LLRender::scaleUI(F32 x, F32 y, F32 z) -{ - if (mUIScale.empty()) - { - llerrs << "Need to push a UI transformation frame before scaling." << llendl; - } - - mUIScale.front().scaleVec(LLVector3(x,y,z)); -} - -void LLRender::pushUIMatrix() -{ - mUIOffset.push_front(mUIOffset.front()); - if (mUIScale.empty()) - { - mUIScale.push_front(LLVector3(1,1,1)); - } - else - { - mUIScale.push_front(mUIScale.front()); - } -} - -void LLRender::popUIMatrix() -{ - if (mUIOffset.empty()) - { - llerrs << "UI offset stack blown." << llendl; - } - mUIOffset.pop_front(); - mUIScale.pop_front(); -} - -LLVector3 LLRender::getUITranslation() -{ - if (mUIOffset.empty()) - { - llerrs << "UI offset stack empty." << llendl; - } - return mUIOffset.front(); -} - -LLVector3 LLRender::getUIScale() -{ - if (mUIScale.empty()) - { - llerrs << "UI scale stack empty." << llendl; - } - return mUIScale.front(); -} - - -void LLRender::loadUIIdentity() -{ - if (mUIOffset.empty()) - { - llerrs << "Need to push UI translation frame before clearing offset." << llendl; - } - mUIOffset.front().setVec(0,0,0); - mUIScale.front().setVec(1,1,1); -} - void LLRender::setColorMask(bool writeColor, bool writeAlpha) { setColorMask(writeColor, writeColor, writeColor, writeAlpha); @@ -919,11 +840,6 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB void LLRender::setSceneBlendType(eBlendType type) { - if (mCurrSceneBlendType == type) - { - return; - } - flush(); switch (type) { @@ -952,7 +868,6 @@ void LLRender::setSceneBlendType(eBlendType type) llerrs << "Unknown Scene Blend Type: " << type << llendl; break; } - mCurrSceneBlendType = type; } void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value) @@ -1094,12 +1009,6 @@ void LLRender::flush() } #endif - if (!mUIOffset.empty()) - { - sUICalls++; - sUIVerts += mCount; - } - mBuffer->setBuffer(immediate_mask); mBuffer->drawArrays(mMode, 0, mCount); @@ -1119,16 +1028,7 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) return; } - if (mUIOffset.empty()) - { - mVerticesp[mCount] = LLVector3(x,y,z); - } - else - { - LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front()); - mVerticesp[mCount] = vert; - } - + mVerticesp[mCount] = LLVector3(x,y,z); mCount++; if (mCount < 4096) { diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 6e38fac67b..0121a190ee 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -286,14 +286,6 @@ public: void pushMatrix(); void popMatrix(); - void translateUI(F32 x, F32 y, F32 z); - void scaleUI(F32 x, F32 y, F32 z); - void pushUIMatrix(); - void popUIMatrix(); - void loadUIIdentity(); - LLVector3 getUITranslation(); - LLVector3 getUIScale(); - void flush(); void begin(const GLuint& mode); @@ -341,9 +333,7 @@ public: }; public: - static U32 sUICalls; - static U32 sUIVerts; - + private: bool mDirty; U32 mCount; @@ -360,13 +350,7 @@ private: std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; - U32 mCurrSceneBlendType; - F32 mMaxAnisotropy; - - std::list<LLVector3> mUIOffset; - std::list<LLVector3> mUIScale; - }; extern F64 gGLModelView[16]; |