diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 88 | ||||
-rw-r--r-- | indra/llrender/llgl.h | 2 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 8 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 160 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 15 |
5 files changed, 206 insertions, 67 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 6ea63809f8..c86c89fa9b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -57,9 +57,12 @@ BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; -BOOL gNoRender = FALSE; +BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; +static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); +static const std::string HEADLESS_RENDERER_STRING("Headless"); +static const std::string HEADLESS_VERSION_STRING("1.0"); std::ofstream gFailLog; @@ -538,9 +541,19 @@ void LLGLManager::setToDebugGPU() void LLGLManager::getGLInfo(LLSD& info) { - info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); - info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); - info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); + if (gHeadlessClient) + { + info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING; + info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING; + info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING; + return; + } + else + { + info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); + info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); + info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); + } #if !LL_MESA_HEADLESS std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); @@ -556,14 +569,22 @@ void LLGLManager::getGLInfo(LLSD& info) std::string LLGLManager::getGLInfoString() { std::string info_str; - std::string all_exts, line; - info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); - info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); - info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); + if (gHeadlessClient) + { + info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n"); + info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n"); + info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n"); + } + else + { + info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); + info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); + info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); + } #if !LL_MESA_HEADLESS - all_exts = (const char *)gGLHExts.mSysExts; + std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n"); #endif @@ -573,15 +594,21 @@ std::string LLGLManager::getGLInfoString() void LLGLManager::printGLInfoString() { - std::string info_str; - std::string all_exts, line; - - LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; + if (gHeadlessClient) + { + LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL; + } + else + { + LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; + } #if !LL_MESA_HEADLESS - all_exts = std::string(gGLHExts.mSysExts); + std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL; #endif @@ -590,7 +617,14 @@ void LLGLManager::printGLInfoString() std::string LLGLManager::getRawGLString() { std::string gl_string; - gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); + if (gHeadlessClient) + { + gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING; + } + else + { + gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); + } return gl_string; } @@ -614,47 +648,47 @@ void LLGLManager::initExtensions() mHasMultitexture = TRUE; # else mHasMultitexture = FALSE; -# endif +# endif // GL_ARB_multitexture # ifdef GL_ARB_texture_env_combine mHasARBEnvCombine = TRUE; # else mHasARBEnvCombine = FALSE; -# endif +# endif // GL_ARB_texture_env_combine # ifdef GL_ARB_texture_compression mHasCompressedTextures = TRUE; # else mHasCompressedTextures = FALSE; -# endif +# endif // GL_ARB_texture_compression # ifdef GL_ARB_vertex_buffer_object mHasVertexBufferObject = TRUE; # else mHasVertexBufferObject = FALSE; -# endif +# endif // GL_ARB_vertex_buffer_object # ifdef GL_EXT_framebuffer_object mHasFramebufferObject = TRUE; # else mHasFramebufferObject = FALSE; -# endif +# endif // GL_EXT_framebuffer_object # ifdef GL_EXT_framebuffer_multisample mHasFramebufferMultisample = TRUE; # else mHasFramebufferMultisample = FALSE; -# endif +# endif // GL_EXT_framebuffer_multisample # ifdef GL_ARB_draw_buffers mHasDrawBuffers = TRUE; #else mHasDrawBuffers = FALSE; -# endif +# endif // GL_ARB_draw_buffers # if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) mHasDepthClamp = TRUE; #else mHasDepthClamp = FALSE; -#endif +#endif // defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) # if GL_EXT_blend_func_separate mHasBlendFuncSeparate = TRUE; #else mHasBlendFuncSeparate = FALSE; -# endif +# endif // GL_EXT_blend_func_separate mHasMipMapGeneration = FALSE; mHasSeparateSpecularColor = FALSE; mHasAnisotropic = FALSE; @@ -1145,7 +1179,7 @@ void assert_glerror() } } - if (!gNoRender && gDebugGL) + if (gDebugGL) { do_assert_glerror(); } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 85fab7a0f8..684fd50883 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -415,7 +415,7 @@ void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ); extern BOOL gClothRipple; -extern BOOL gNoRender; +extern BOOL gHeadlessClient; extern BOOL gGLActive; #endif // LL_LLGL_H diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index e8e98211f1..d4ffd6f88e 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 } if (mTexName == 0) { - llwarns << "Setting subimage on image without GL texture" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image without GL texture" << llendl; return FALSE; } if (datap == NULL) { - llwarns << "Setting subimage on image with NULL datap" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image with NULL datap" << llendl; return FALSE; } @@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //the texture is assiciate with some image by calling glTexImage outside LLImageGL BOOL LLImageGL::createGLTexture() { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 02160b09c4..71bdca60e5 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -47,6 +47,7 @@ U32 LLVertexBuffer::sSetCount = 0; S32 LLVertexBuffer::sCount = 0; S32 LLVertexBuffer::sGLCount = 0; S32 LLVertexBuffer::sMappedCount = 0; +BOOL LLVertexBuffer::sDisableVBOMapping = FALSE ; BOOL LLVertexBuffer::sEnableVBOs = TRUE; U32 LLVertexBuffer::sGLRenderBuffer = 0; U32 LLVertexBuffer::sGLRenderIndices = 0; @@ -251,6 +252,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { llassert(mRequestedNumIndices >= 0); + if (indices_offset >= (U32) mRequestedNumIndices || indices_offset + count > (U32) mRequestedNumIndices) { @@ -282,6 +284,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(mRequestedNumVerts >= 0); + if (first >= (U32) mRequestedNumVerts || first + count > (U32) mRequestedNumVerts) { @@ -305,9 +308,10 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const } //static -void LLVertexBuffer::initClass(bool use_vbo) +void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) { sEnableVBOs = use_vbo; + sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; LLGLNamePool::registerPool(&sDynamicVBOPool); LLGLNamePool::registerPool(&sDynamicIBOPool); LLGLNamePool::registerPool(&sStreamVBOPool); @@ -422,6 +426,8 @@ LLVertexBuffer::~LLVertexBuffer() destroyGLBuffer(); destroyGLIndices(); sCount--; + + llassert_always(!mMappedData && !mMappedIndexData) ; }; //---------------------------------------------------------------------------- @@ -567,6 +573,8 @@ void LLVertexBuffer::destroyGLBuffer() { if (useVBOs()) { + freeClientBuffer() ; + if (mMappedData || mMappedIndexData) { llerrs << "Vertex buffer destroyed while mapped!" << llendl; @@ -594,11 +602,13 @@ void LLVertexBuffer::destroyGLIndices() { if (useVBOs()) { + freeClientBuffer() ; + if (mMappedData || mMappedIndexData) { llerrs << "Vertex buffer destroyed while mapped." << llendl; } - releaseIndices(); + releaseIndices(); } else { @@ -799,6 +809,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) if (mResized && useVBOs()) { + freeClientBuffer() ; setBuffer(0); } } @@ -822,6 +833,36 @@ BOOL LLVertexBuffer::useVBOs() const } //---------------------------------------------------------------------------- +void LLVertexBuffer::freeClientBuffer() +{ + if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData)) + { + delete[] mMappedData ; + delete[] mMappedIndexData ; + mMappedData = NULL ; + mMappedIndexData = NULL ; + } +} + +void LLVertexBuffer::allocateClientVertexBuffer() +{ + if(!mMappedData) + { + U32 size = getSize() ; + mMappedData = new U8[size]; + memset(mMappedData, 0, size); + } +} + +void LLVertexBuffer::allocateClientIndexBuffer() +{ + if(!mMappedIndexData) + { + U32 size = getIndicesSize(); + mMappedIndexData = new U8[size]; + memset(mMappedIndexData, 0, size); + } +} // Map for data access U8* LLVertexBuffer::mapBuffer(S32 access) @@ -843,12 +884,28 @@ U8* LLVertexBuffer::mapBuffer(S32 access) setBuffer(0); mLocked = TRUE; stop_glerror(); - mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + + if(sDisableVBOMapping) + { + allocateClientVertexBuffer() ; + } + else + { + mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + } stop_glerror(); } { LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); - mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + + if(sDisableVBOMapping) + { + allocateClientIndexBuffer() ; + } + else + { + mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + } stop_glerror(); } @@ -862,37 +919,51 @@ U8* LLVertexBuffer::mapBuffer(S32 access) llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ; llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl; - //-------------------- - //print out more debug info before crash - llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; - GLint size ; - glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; - llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; - //-------------------- + if(!sDisableVBOMapping) + { + //-------------------- + //print out more debug info before crash + llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; + GLint size ; + glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; + llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; + //-------------------- - GLint buff; - glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLBuffer) + GLint buff; + glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLBuffer) + { + llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + } + + + llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; + } + else { - llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + llerrs << "memory allocation for vertex data failed." << llendl ; } - - - llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; } if (!mMappedIndexData) { log_glerror(); - GLint buff; - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if(!sDisableVBOMapping) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; - } + GLint buff; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } - llerrs << "glMapBuffer returned NULL (no index data)" << llendl; + llerrs << "glMapBuffer returned NULL (no index data)" << llendl; + } + else + { + llerrs << "memory allocation for Index data failed. " << llendl ; + } } sMappedCount++; @@ -908,11 +979,29 @@ void LLVertexBuffer::unmapBuffer() { if (useVBOs() && mLocked) { - stop_glerror(); - glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); - stop_glerror(); - glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB); - stop_glerror(); + if(sDisableVBOMapping) + { + if(mMappedData) + { + stop_glerror(); + glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData); + stop_glerror(); + } + if(mMappedIndexData) + { + stop_glerror(); + glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData); + stop_glerror(); + } + } + else + { + stop_glerror(); + glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); + stop_glerror(); + glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB); + stop_glerror(); + } /*if (!sMapped) { @@ -926,15 +1015,22 @@ void LLVertexBuffer::unmapBuffer() //throw out client data (we won't be using it again) mEmpty = TRUE; mFinal = TRUE; + + if(sDisableVBOMapping) + { + freeClientBuffer() ; + } } else { mEmpty = FALSE; } - mMappedIndexData = NULL; - mMappedData = NULL; - + if(!sDisableVBOMapping) + { + mMappedIndexData = NULL; + mMappedData = NULL; + } mLocked = FALSE; } } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 94fa790957..09a16d5b9d 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -80,7 +80,7 @@ public: static BOOL sUseStreamDraw; - static void initClass(bool use_vbo); + static void initClass(bool use_vbo, bool no_vbo_mapping); static void cleanupClass(); static void setupClientArrays(U32 data_mask); static void clientCopy(F64 max_time = 0.005); //copy data from client to GL @@ -152,6 +152,10 @@ public: void allocateBuffer(S32 nverts, S32 nindices, bool create); virtual void resizeBuffer(S32 newnverts, S32 newnindices); + void freeClientBuffer() ; + void allocateClientVertexBuffer() ; + void allocateClientIndexBuffer() ; + // Only call each getVertexPointer, etc, once before calling unmapBuffer() // call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer() // example: @@ -216,7 +220,7 @@ protected: S32 mOffsets[TYPE_MAX]; BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded) - + class DirtyRegion { public: @@ -240,13 +244,14 @@ public: static std::vector<U32> sDeleteList; typedef std::list<LLVertexBuffer*> buffer_list_t; + static BOOL sDisableVBOMapping; //disable glMapBufferARB static BOOL sEnableVBOs; + static BOOL sVBOActive; + static BOOL sIBOActive; static S32 sTypeOffsets[TYPE_MAX]; static U32 sGLMode[LLRender::NUM_MODES]; static U32 sGLRenderBuffer; - static U32 sGLRenderIndices; - static BOOL sVBOActive; - static BOOL sIBOActive; + static U32 sGLRenderIndices; static U32 sLastMask; static U32 sAllocatedBytes; static U32 sBindCount; |